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MineClone2/mods
Eliy21 72768d9191 Reduce default hand reach to prevent "sniping" mobs using meele
Balance adjustment to prevent newly added Minecraft-like meele juggle (with the increased mob knockback) from being overpowered by having a reach advantage that leads to be able to "juggle lock" mobs from afar.

Existing players will not be affected and new players can adjust it back manually if preferred. This is just setting proper balanced gameplay by default with the option to change available afterwards.
2023-11-11 15:28:22 +00:00
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CORE Fixed a crash in minetest vector code that isn't propogated to lua. Create util for ease of use. 2023-10-15 22:03:48 +01:00
ENTITIES Give mobs invulnerability for 0.4 seconds after getting hit 2023-11-11 15:23:17 +00:00
ENVIRONMENT Update russian translation 2023-08-31 14:16:42 +08:00
HELP make craft guide search use local language (#3984) 2023-10-31 10:00:58 +00:00
HUD Merge pull request 'Piston-breakable nodes don't fill up the push limit, items properly drop' (#3813) from seventeenthShulker/MineClone2:piston_digs_properly into master 2023-11-06 19:50:31 +00:00
ITEMS Merge pull request 'Update trapdoor climbable behavior' (#3938) from Dehydrate6684/MineClone2:trapdoor-ladder into master 2023-11-06 20:29:23 +00:00
MAPGEN Merge pull request 'add 1.20 armor trims' (#3784) from armor_trims into master 2023-10-03 21:46:00 +00:00
MISC Update russian translation 2023-08-31 14:16:42 +08:00
PLAYER Reduce default hand reach to prevent "sniping" mobs using meele 2023-11-11 15:28:22 +00:00