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MineClone2/mods/ENTITIES/mobs_mc/drowned.lua

64 lines
1.6 KiB
Lua

local S = minetest.get_translator("mobs_mc")
mcl_mobs:register_mob("mobs_mc:drowned", {
description = S("Drowned"),
type = "monster",
spawn_class = "hostile",
hp_min = 20,
hp_max = 20,
xp_min = 5,
xp_max = 5,
head_swivel = "head.control",
bone_eye_height = 6.3,
head_eye_height = 2.2,
curiosity = 7,
head_pitch_multiplier=-1,
breath_max = -1,
--floats = 0,
armor = {undead = 90, fleshy = 90},
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.8, 0.3},
visual = "mesh",
mesh = "mobs_mc_zombie.b3d",
fly = true,
fly_in = {"mcl_core:water_source","mcl_core:water_flowing"},
textures = {
{
"mobs_mc_empty.png",
"mobs_mc_drowned.png",
--"mobs_mc_drowned_outer_layer.png",
}
},
makes_footstep_sound = true,
sounds = {
random = "mobs_mc_zombie_growl",
war_cry = "mobs_mc_zombie_growl",
death = "mobs_mc_zombie_death",
damage = "mobs_mc_zombie_hurt",
distance = 16,
},
walk_velocity = .8,
run_velocity = 1.6,
damage = 3,
reach = 2,
fear_height = 4,
pathfinding = 1,
jump = true,
jump_height = 4,
group_attack = { "mobs_mc:drowned", "mobs_mc:zombie", "mobs_mc:baby_zombie", "mobs_mc:husk", "mobs_mc:baby_husk" },
drops = drops_zombie,
animation = {
stand_start = 40, stand_end = 49, stand_speed = 2,
walk_start = 0, walk_end = 39, speed_normal = 25,
run_start = 0, run_end = 39, speed_run = 50,
punch_start = 50, punch_end = 59, punch_speed = 20,
},
ignited_by_sunlight = true,
sunlight_damage = 2,
view_range = 16,
attack_type = "dogfight",
harmed_by_heal = true,
attack_npcs = true,
})
mcl_mobs:register_egg("mobs_mc:drowned", S("Drowned"), "#00afff", "#199c66", 0)