forked from VoxeLibre/VoxeLibre
134 lines
3.5 KiB
Lua
134 lines
3.5 KiB
Lua
local hud_totem = {}
|
|
|
|
minetest.register_on_leaveplayer(function(player)
|
|
hud_totem[player] = nil
|
|
end)
|
|
|
|
-- Totem particle registration
|
|
function rgb_to_hex(rgb)
|
|
local hexadecimal = "#"
|
|
|
|
for key, value in pairs(rgb) do
|
|
local hex = ""
|
|
|
|
while value > 0 do
|
|
local index = math.fmod(value, 16) + 1
|
|
value = math.floor(value / 16)
|
|
hex = string.sub("0123456789ABCDEF", index, index) .. hex
|
|
end
|
|
|
|
local len = string.len(hex)
|
|
|
|
if len == 0 then
|
|
hex = "00"
|
|
elseif len == 1 then
|
|
hex = "0" .. hex
|
|
end
|
|
|
|
hexadecimal = hexadecimal .. hex
|
|
end
|
|
|
|
return hexadecimal
|
|
end
|
|
|
|
minetest.register_entity("mcl_totems:totem_particle", {
|
|
physical = true,
|
|
collide_with_objects = false,
|
|
collisionbox = {-0.02,-0.02,-0.02, 0.02,0.02,0.02},
|
|
pointable = false,
|
|
visual = "sprite",
|
|
visual_size = {x=0.2, y=0.2},
|
|
spritediv = {x=1, y=1},
|
|
initial_sprite_basepos = {x=0, y=0},
|
|
static_save = false,
|
|
glow = 14,
|
|
on_activate = function(self, staticdata)
|
|
local color
|
|
if math.random(0, 3) == 0 then
|
|
color = rgb_to_hex({ (0.6 + math.random() * 0.2) * 255, (0.6 + math.random() * 0.3) * 255, (math.random() * 0.2) * 255 })
|
|
else
|
|
color = rgb_to_hex({ (0.1 + math.random() * 0.4) * 255, (0.6 + math.random() * 0.3) * 255, (math.random() * 0.2) * 255 })
|
|
end
|
|
self.object:set_properties({
|
|
textures = { "mcl_particles_totem"..math.random(1, 4)..".png^[colorize:"..color }
|
|
})
|
|
local t = math.random(1, 2)*math.random()
|
|
minetest.after(t, function()
|
|
self.object:set_velocity({x = math.random(-4, 4)*math.random(), y = math.random(-1, 4)*math.random(), z = math.random(-4, 4)*math.random()})
|
|
end)
|
|
minetest.after(0.3 + t, function()
|
|
self.object:set_acceleration({x=0, y=-4, z=0})
|
|
self.object:set_velocity({x=0, y=0, z=0})
|
|
end)
|
|
end,
|
|
on_step = function(self, dtime)
|
|
local r = math.random(1,50)
|
|
if r == 1 then
|
|
self.object:remove()
|
|
end
|
|
end
|
|
})
|
|
|
|
-- Save the player from death when holding totem of undying in hand
|
|
mcl_damage.register_modifier(function(obj, damage, reason)
|
|
if obj:is_player() then
|
|
local hp = obj:get_hp()
|
|
if hp - damage <= 0 then
|
|
local wield = obj:get_wielded_item()
|
|
if wield:get_name() == "mobs_mc:totem" then
|
|
local ppos = obj:get_pos()
|
|
local pnname = minetest.get_node(ppos).name
|
|
-- Some exceptions when _not_ to save the player
|
|
for n=1, #mobs_mc.misc.totem_fail_nodes do
|
|
if pnname == mobs_mc.misc.totem_fail_nodes[n] then
|
|
return
|
|
end
|
|
end
|
|
-- Reset breath as well
|
|
if obj:get_breath() < 11 then
|
|
obj:set_breath(10)
|
|
end
|
|
|
|
if not minetest.is_creative_enabled(obj:get_player_name()) then
|
|
wield:take_item()
|
|
obj:set_wielded_item(wield)
|
|
end
|
|
|
|
-- Effects
|
|
minetest.sound_play({name = "mcl_totems_totem", gain=1}, {pos=ppos, max_hear_distance=16}, true)
|
|
|
|
--Particles
|
|
|
|
minetest.after(0.1, function()
|
|
local new_pos = obj:get_pos()
|
|
if not new_pos then return end
|
|
local particlepos = {x = new_pos.x, y = new_pos.y + 1, z = new_pos.z}
|
|
for i = 1, 150 do
|
|
minetest.add_entity(particlepos, "mcl_totems:totem_particle")
|
|
end
|
|
end)
|
|
|
|
-- Big totem overlay
|
|
if not hud_totem[obj] then
|
|
hud_totem[obj] = obj:hud_add({
|
|
hud_elem_type = "image",
|
|
text = "mcl_totems_totem.png",
|
|
position = { x=0.5, y=1 },
|
|
scale = { x=17, y=17 },
|
|
offset = { x=0, y=-178 },
|
|
z_index = 100,
|
|
})
|
|
minetest.after(3, function()
|
|
if obj:is_player() then
|
|
obj:hud_remove(hud_totem[obj])
|
|
hud_totem[obj] = nil
|
|
end
|
|
end)
|
|
end
|
|
|
|
-- Set HP to exactly 1
|
|
return hp - 1
|
|
end
|
|
end
|
|
end
|
|
end, 1000) |