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MineClone2/mods/MAPGEN/mcl_structures/end_spawn.lua

116 lines
3.6 KiB
Lua

local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local modpath = minetest.get_modpath(modname)
mcl_structures.register_structure("end_spawn_obsidian_platform",{
static_pos ={mcl_vars.mg_end_platform_pos},
place_func = function(pos,def,pr)
local nn = minetest.find_nodes_in_area(vector.offset(pos,-2,0,-2),vector.offset(pos,2,0,2),{"air","mcl_end:end_stone"})
minetest.bulk_set_node(nn,{name="mcl_core:obsidian"})
return true
end,
})
mcl_structures.register_structure("end_exit_portal",{
static_pos = { mcl_vars.mg_end_exit_portal_pos },
filenames = {
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
},
after_place = function(pos,def,pr,blockseed)
local p1 = vector.offset(pos,-16,-16,-16)
local p2 = vector.offset(pos,16,16,16)
minetest.bulk_set_node(minetest.find_nodes_in_area(p1,p2,{"mcl_portals:portal_end"}),{name="air"})
local obj = minetest.add_entity(vector.offset(pos,3, 11, 3), "mobs_mc:enderdragon")
if obj then
local dragon_entity = obj:get_luaentity()
dragon_entity._portal_pos = pos
if blockseed ~= -1 then
dragon_entity._initial = true
end
else
minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
end
minetest.fix_light(p1,p2)
end
})
mcl_structures.register_structure("end_exit_portal_open",{
filenames = {
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
},
after_place = function(pos,def,pr)
local p1 = vector.offset(pos,-16,-16,-16)
local p2 = vector.offset(pos,16,16,16)
minetest.fix_light(p1,p2)
end
})
mcl_structures.register_structure("end_gateway_portal",{
filenames = {
modpath.."/schematics/mcl_structures_end_gateway_portal.mts"
},
})
local function get_tower(p,h,tbl)
for i = 1,h do
table.insert(tbl,vector.offset(p,0,i,0))
end
end
local function make_endspike(pos,width,height)
local nn = minetest.find_nodes_in_area(vector.offset(pos,-width/2,0,-width/2),vector.offset(pos,width/2,0,width/2),{"air","group:solid"})
table.sort(nn,function(a, b)
return vector.distance(pos, a) < vector.distance(pos, b)
end)
local nodes = {}
for i = 1,math.ceil(#nn*0.55) do
get_tower(nn[i],height,nodes)
end
minetest.bulk_set_node(nodes,{ name="mcl_core:obsidian"} )
return vector.offset(pos,0,height,0)
end
function make_cage(pos,width)
local nodes = {}
local nodes2 = {}
local r = math.max(1,math.floor(width/2) - 2)
for x=-r,r do for y = 0,width do for z = -r,r do
if x == r or x == -r or z==r or z == -r then
table.insert(nodes,vector.add(pos,vector.new(x,y,z)))
end
end end end
if xpanes then
minetest.bulk_set_node(nodes,{ name="xpanes:bar_flat"} )
for _,p in pairs(nodes) do
xpanes.update_pane(p)
end
end
end
local function get_points_on_circle(pos,r,n)
local rt = {}
for i=1, n do
table.insert(rt,vector.offset(pos,r * math.cos(((i-1)/n) * (2*math.pi)),0, r* math.sin(((i-1)/n) * (2*math.pi)) ))
end
return rt
end
mcl_structures.register_structure("end_spike",{
static_pos =get_points_on_circle(vector.offset(mcl_vars.mg_end_exit_portal_pos,0,-20,0),43,10),
place_func = function(pos,def,pr)
local d = pr:next(6,12)
local h = d * pr:next(4,6)
local p1 = vector.add(pos,-d/2,0,-d/2)
local p2 = vector.add(pos,d/2,h+d,d/2)
minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param)
if calls_remaining ~= 0 then return end
local s = make_endspike(pos,d,h)
minetest.set_node(vector.offset(s,0,1,0),{name="mcl_core:bedrock"})
minetest.add_entity(vector.offset(s,0,2,0),"mcl_end:crystal")
if pr:next(1,3) == 1 then
make_cage(vector.offset(s,0,1,0),d)
end
end)
return true
end,
})