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MineClone2/mods/ITEMS/mcl_deepslate/init.lua

278 lines
9.1 KiB
Lua

local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
local copper_mod = minetest.get_modpath("mcl_copper")
local cobble = "mcl_deepslate:deepslate_cobbled"
local stick = "mcl_core:stick"
local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
if not minetest.is_creative_enabled("") then
minetest.add_entity(pos, "mobs_mc:silverfish")
end
end
minetest.register_node("mcl_deepslate:deepslate", {
description = S("Deepslate"),
_doc_items_longdesc = S("Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
paramtype2 = "facedir",
is_ground_content = true,
on_place = mcl_util.rotate_axis,
groups = { pickaxey = 1, stone = 1, building_block = 1, material_stone = 1 },
drop = cobble,
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rotate = screwdriver.rotate_3way,
_mcl_blast_resistance = 6,
_mcl_hardness = 3,
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_deepslate:infested_deepslate", {
description = S("Infested Deepslate"),
_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
_tt_help = S("Hides a silverfish"),
tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
is_ground_content = true,
groups = { dig_immediate = 3, spawns_silverfish = 1, deco_block = 1 },
drop = "",
sounds = mcl_sounds.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
_mcl_hardness = 1.5,
_mcl_blast_resistance = 0.75,
})
minetest.register_node("mcl_deepslate:tuff", {
description = S("Tuff"),
_doc_items_longdesc = S("Tuff is an ornamental rock formed from volcanic ash, occurring in underground blobs below Y=16."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_tuff.png" },
groups = { pickaxey = 1, deco_block = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
_mcl_silk_touch_drop = true,
})
local function register_deepslate_ore(desc, drop, cooked, pick, xp)
local item = desc:lower()
local item_string
if item == "lapis lazuli" then
item_string = "lapis"
else
item_string = item
end
local nodename = "mcl_deepslate:deepslate_with_"..item_string
minetest.register_node(nodename, {
description = S("Deepslate "..desc.." Ore"),
_doc_items_longdesc = S("Deepslate "..item.." ore is a variant of "..item.." ore that can generate in deepslate and tuff blobs."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_"..item_string.."_ore.png" },
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = pick, building_block = 1, material_stone = 1, xp = xp },
drop = drop,
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_craft({
type = "cooking",
output = cooked,
recipe = nodename,
cooktime = 10,
})
end
local lapis_drops = {
max_items = 1, items = {
{ items = { "mcl_core:lapis 8" }, rarity = 5 },
{ items = { "mcl_core:lapis 7" }, rarity = 5 },
{ items = { "mcl_core:lapis 6" }, rarity = 5 },
{ items = { "mcl_core:lapis 5" }, rarity = 5 },
{ items = { "mcl_core:lapis 4" } }
}
}
local deepslate_ores = {
{ "Coal", "mcl_core:coal_lump", "mcl_core:coal_lump", 1, 1 },
{ "Iron", "mcl_raw_ores:raw_iron", "mcl_core:iron_ingot", 3, 0 },
{ "Gold", "mcl_raw_ores:raw_gold", "mcl_core:gold_ingot", 4, 0 },
{ "Emerald", "mcl_core:emerald", "mcl_core:emerald", 4, 6 },
{ "Diamond", "mcl_core:diamond", "mcl_core:diamond", 4, 4 },
{ "Lapis Lazuli", lapis_drops, "mcl_core:lapis", 3, 6 },
}
for _, p in pairs(deepslate_ores) do
register_deepslate_ore(p[1], p[2], p[3], p[4], p[5])
end
if copper_mod then
register_deepslate_ore("Copper", "mcl_copper:raw_copper", "mcl_copper:copper_ingot", 4, 4)
end
local redstone_timer = 68.28
local function redstone_ore_activate(pos, node, puncher, pointed_thing)
minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone_lit" })
local t = minetest.get_node_timer(pos)
t:start(redstone_timer)
if puncher and pointed_thing then
return minetest.node_punch(pos, node, puncher, pointed_thing)
end
end
local function redstone_ore_reactivate(pos, node, puncher, pointed_thing)
local t = minetest.get_node_timer(pos)
t:start(redstone_timer)
if puncher and pointed_thing then
return minetest.node_punch(pos, node, puncher, pointed_thing)
end
end
minetest.register_node("mcl_deepslate:deepslate_with_redstone", {
description = S("Deepslate Redstone Ore"),
_doc_items_longdesc = S("Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs."),
tiles = { "mcl_deepslate_redstone_ore.png" },
is_ground_content = true,
groups = { pickaxey = 4, building_block = 1, material_stone = 1, xp = 7 },
drop = {
items = {
max_items = 1,
{ items = { "mesecons:redstone 4" }, rarity = 2 },
{ items = { "mesecons:redstone 5" } },
}
},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_punch = redstone_ore_activate,
on_walk_over = redstone_ore_activate,
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = { "mesecons:redstone" },
min_count = 4,
max_count = 5,
}
})
minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", {
description = S("Lit Deepslate Redstone Ore"),
_doc_items_create_entry = false,
tiles = { "mcl_deepslate_redstone_ore.png" },
paramtype = "light",
light_source = 9,
is_ground_content = true,
groups = { pickaxey = 4, not_in_creative_inventory = 1, material_stone = 1, xp = 7 },
drop = {
items = {
max_items = 1,
{ items = { "mesecons:redstone 4" }, rarity = 2 },
{ items = { "mesecons:redstone 5" } },
}
},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_punch = redstone_ore_reactivate,
on_walk_over = redstone_ore_reactivate, -- Uses walkover mod
on_timer = function(pos, _)
minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone" })
end,
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = { "mcl_deepslate:deepslate_with_redstone" },
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = { "mesecons:redstone" },
min_count = 4,
max_count = 5,
},
})
local function register_deepslate_variant(item, desc, longdesc)
local texture = desc:lower():gsub("% ", "_")
local def = {
description = S(desc),
_doc_items_longdesc = S(longdesc),
_doc_items_hidden = false,
tiles = { "mcl_"..texture..".png" },
groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
_mcl_silk_touch_drop = true,
}
if item == "cobbled" then
def.groups.cobble = 1
end
minetest.register_node("mcl_deepslate:deepslate_"..item, table.copy(def))
if item == "bricks" or item == "tiles" then
def.description = S("Cracked "..desc)
def._doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant.")
def.tiles = { "mcl_cracked_"..texture..".png" }
minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", def)
end
if item ~= "chiseled" then
mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab"))
mcl_walls.register_wall(
"mcl_deepslate:deepslate"..item.."wall",
S(desc.." Wall"),
"mcl_deepslate:deepslate_"..item)
end
end
local deepslate_variants = {
{ "cobbled", "Cobbled Deepslate", "Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone." },
{ "polished", "Polished Deepslate", "Polished deepslate is the stone-like polished version of deepslate." },
{ "bricks", "Deepslate Bricks", "Deepslate bricks are the brick version of deepslate." },
{ "tiles", "Deepslate Tiles", "Deepslate tiles are a decorative variant of deepslate." },
{ "chiseled", "Chiseled Deepslate", "Chiseled deepslate is the chiseled version of deepslate." },
}
for _, dv in pairs(deepslate_variants) do
register_deepslate_variant(dv[1], dv[2], dv[3])
end
for i = 1, 3 do
local s = "mcl_deepslate:deepslate_"..deepslate_variants[i][1]
minetest.register_craft({
output = "mcl_deepslate:deepslate_"..deepslate_variants[i+1][1].." 4",
recipe = { { s, s }, { s, s } }
})
end
for _, p in pairs({ "bricks", "tiles" }) do
minetest.register_craft({
type = "cooking",
output = "mcl_deepslate:deepslate_"..p.."_cracked",
recipe = "mcl_deepslate:deepslate_"..p,
cooktime = 10,
})
end
minetest.register_craft({
type = "cooking",
output = "mesecons:redstone",
recipe = "mcl_deepslate:deepslate_with_redstone",
cooktime = 10,
})
minetest.register_craft({
type = "cooking",
output = "mcl_deepslate:deepslate",
recipe = cobble,
cooktime = 10,
})
minetest.register_craft({
output = "mcl_deepslate:deepslate_chiseled",
recipe = {
{ "mcl_stairs:slab_deepslate_cobbled" },
{ "mcl_stairs:slab_deepslate_cobbled" },
},
})