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MineClone2/mods/PLAYER
Eliy21 72768d9191 Reduce default hand reach to prevent "sniping" mobs using meele
Balance adjustment to prevent newly added Minecraft-like meele juggle (with the increased mob knockback) from being overpowered by having a reach advantage that leads to be able to "juggle lock" mobs from afar.

Existing players will not be affected and new players can adjust it back manually if preferred. This is just setting proper balanced gameplay by default with the option to change available afterwards.
2023-11-11 15:28:22 +00:00
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mcl_criticals Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
mcl_death_drop Make items not drop into blocks on playerdeath 2022-08-26 02:32:16 +02:00
mcl_gamemode Remove duplicated creative inventory code 2023-08-19 18:01:32 +02:00
mcl_hunger Make health regen from food not almost instant to balance spam eating 2023-11-11 15:25:55 +00:00
mcl_meshhand Reduce default hand reach to prevent "sniping" mobs using meele 2023-11-11 15:28:22 +00:00
mcl_music Update russian translation 2023-08-31 14:16:42 +08:00
mcl_player `mcl_inventory` creative fixes 2023-08-19 18:01:30 +02:00
mcl_playerinfo add node_head_top to check to make sure you won't clip through blocks before going out of swim / fly mode 2022-07-17 23:14:24 +10:00
mcl_playerplus Raise player eye height to 1.6 blocks. 2023-10-16 00:15:12 +00:00
mcl_skins mcl_skins: link to official mcl_custom_skins 2023-09-28 13:09:45 -05:00
mcl_spawn Update mods/PLAYER/mcl_spawn/init.lua 2023-09-11 19:38:33 +00:00
mcl_sprint Move check to the top of the function 2022-07-24 23:38:24 +02:00
mcl_wieldview Fix wieldview in MT 5.6 2022-08-23 10:11:21 -05:00
playerphysics Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00