forked from VoxeLibre/VoxeLibre
58 lines
2.1 KiB
Lua
58 lines
2.1 KiB
Lua
local modname = minetest.get_current_modname()
|
|
local modpath = minetest.get_modpath(modname)
|
|
|
|
local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false)
|
|
|
|
local function spawn_witch(p1, p2)
|
|
local c = minetest.find_node_near(p1, 15, { "mcl_cauldrons:cauldron" })
|
|
if c then
|
|
local nn = minetest.find_nodes_in_area_under_air(vector.new(p1.x, c.y - 1, p1.z), vector.new(p2.x, c.y - 1, p2.z),
|
|
{ "mcl_core:sprucewood" })
|
|
local witch
|
|
if not peaceful then
|
|
witch = minetest.add_entity(vector.offset(nn[math.random(#nn)], 0, 1, 0), "mobs_mc:witch"):get_luaentity()
|
|
witch._home = c
|
|
witch.can_despawn = false
|
|
end
|
|
local cat = minetest.add_entity(vector.offset(nn[math.random(#nn)], 0, 1, 0), "mobs_mc:cat"):get_luaentity()
|
|
cat.object:set_properties({ textures = { "mobs_mc_cat_black.png" } })
|
|
cat.owner = "!witch!" --so it's not claimable by player
|
|
cat._home = c
|
|
cat.can_despawn = false
|
|
return
|
|
end
|
|
end
|
|
|
|
---@param pos Vector
|
|
---@param def table
|
|
---@param pr PseudoRandom
|
|
local function hut_placement_callback(pos, def, pr)
|
|
local hl = def.sidelen / 2
|
|
local p1 = vector.offset(pos, -hl, -hl, -hl)
|
|
local p2 = vector.offset(pos, hl, hl, hl)
|
|
local legs = minetest.find_nodes_in_area(vector.offset(pos, -hl, 0, -hl), vector.offset(pos, hl, 0, hl), "mcl_core:tree")
|
|
local tree = {}
|
|
for _, leg in pairs(legs) do
|
|
while minetest.get_item_group(mcl_vars.get_node(vector.offset(leg, 0, -1, 0), true, 333333).name, "water") ~= 0 do
|
|
leg = vector.offset(leg, 0, -1, 0)
|
|
table.insert(tree, leg)
|
|
end
|
|
end
|
|
minetest.bulk_set_node(tree, { name = "mcl_core:tree", param2 = 2 })
|
|
spawn_witch(p1, p2)
|
|
end
|
|
|
|
mcl_structures.register_structure("witch_hut", {
|
|
place_on = { "group:sand", "group:grass_block", "mcl_core:water_source", "group:dirt" },
|
|
fill_ratio = 0.01,
|
|
flags = "place_center_x, place_center_z, liquid_surface, force_placement",
|
|
sidelen = 8,
|
|
chunk_probability = 300,
|
|
y_max = mcl_vars.mg_overworld_max,
|
|
y_min = -4,
|
|
y_offset = 0,
|
|
biomes = { "Swampland", "Swampland_ocean", "Swampland_shore" },
|
|
filenames = { modpath .. "/schematics/mcl_structures_witch_hut.mts" },
|
|
after_place = hut_placement_callback,
|
|
})
|