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MineClone2/mods/MAPGEN/mcl_structures/geode.lua

92 lines
2.9 KiB
Lua

local adjacents = {
vector.new(1, 0, 0),
vector.new(-1, 0, 0),
vector.new(0, 0, 1),
vector.new(0, 0, -1),
vector.new(0, 1, 0),
vector.new(0, -1, 0)
}
---@param pos Vector
---@param node node
local function set_node_no_bedrock(pos, node)
if minetest.get_node(pos).name == "mcl_core:bedrock" then return end
minetest.set_node(pos, node)
end
local function makegeode(pos, def, pr)
local size = pr:next(5, 7)
local p1 = vector.offset(pos, -size, -size, -size)
local p2 = vector.offset(pos, size, size, size)
minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param)
if calls_remaining ~= 0 then return end
local calcite = {}
local nn = minetest.find_nodes_in_area(p1, p2, { "group:material_stone", "group:dirt", "mcl_core:gravel" })
table.sort(nn, function(a, b)
return vector.distance(pos, a) < vector.distance(pos, b)
end)
if not nn[1] then return end
for i = 1, pr:next(1, math.max(2, #nn - math.ceil(#nn / 5))) do
set_node_no_bedrock(nn[i], { name = "mcl_amethyst:amethyst_block" })
end
for k, v in pairs(minetest.find_nodes_in_area(p1, p2, { "mcl_amethyst:amethyst_block" })) do
local all_amethyst = true
for kk, vv in pairs(adjacents) do
local pp = vector.add(v, vv)
local an = minetest.get_node(pp)
if an.name ~= "mcl_amethyst:amethyst_block" then
if minetest.get_item_group(an.name, "material_stone") > 0 then
set_node_no_bedrock(pp, { name = "mcl_amethyst:calcite" })
table.insert(calcite, pp)
if pr:next(1, 5) == 1 then
set_node_no_bedrock(v, { name = "mcl_amethyst:budding_amethyst_block" })
end
all_amethyst = false
elseif an.name ~= "mcl_amethyst:amethyst_block" and an.name ~= "air" and
an.name ~= "mcl_amethyst:budding_amethyst_block" then
all_amethyst = false
end
end
end
if all_amethyst then set_node_no_bedrock(v, { name = "air" }) end
end
for _, v in pairs(calcite) do
for _, vv in pairs(minetest.find_nodes_in_area(vector.offset(v, -1, -1, -1), vector.offset(v, 1, 1, 1),
{ "group:material_stone" })) do
set_node_no_bedrock(vv, { name = "mcl_blackstone:basalt_smooth" })
end
end
for k, v in pairs(minetest.find_nodes_in_area_under_air(p1, p2,
{ "mcl_amethyst:amethyst_block", "mcl_amethyst:budding_amethyst_block" })) do
local r = pr:next(1, 50)
if r < 10 then
set_node_no_bedrock(vector.offset(v, 0, 1, 0), { name = "mcl_amethyst:amethyst_cluster", param2 = 1 })
end
end
end)
return true
end
mcl_structures.register_structure("geode", {
place_on = { "group:material_stone" },
noise_params = {
offset = 0,
scale = 0.00022,
spread = { x = 250, y = 250, z = 250 },
seed = 7894353,
octaves = 3,
persist = 0.001,
flags = "absvalue",
},
flags = "force_placement",
terrain_feature = true,
y_max = -24,
y_min = mcl_vars.mg_overworld_min,
y_offset = function(pr) return pr:next(-4, -2) end,
place_func = makegeode,
})