local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) mcl_structures.register_structure("end_spawn_obsidian_platform", { static_pos = { mcl_vars.mg_end_platform_pos }, place_func = function(pos, def, pr) local obby = minetest.find_nodes_in_area(vector.offset(pos, -2, 0, -2), vector.offset(pos, 2, 0, 2), { "air", "mcl_end:end_stone" }) local air = minetest.find_nodes_in_area(vector.offset(pos, -2, 1, -2), vector.offset(pos, 2, 3, 2), { "air", "mcl_end:end_stone" }) minetest.bulk_set_node(obby, { name = "mcl_core:obsidian" }) minetest.bulk_set_node(air, { name = "air" }) return true end, }) mcl_structures.register_structure("end_exit_portal", { static_pos = { mcl_vars.mg_end_exit_portal_pos }, filenames = { modpath .. "/schematics/mcl_structures_end_exit_portal.mts" }, after_place = function(pos, def, pr, blockseed) if minetest.settings:get_bool("only_peaceful_mobs", false) then return end local p1 = vector.offset(pos, -16, -16, -16) local p2 = vector.offset(pos, 16, 21, 16) minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param) if calls_remaining > 0 then return end minetest.bulk_set_node(minetest.find_nodes_in_area(p1, p2, { "mcl_portals:portal_end" }), { name = "air" }) local obj = minetest.add_entity(vector.offset(pos, 3, 11, 3), "mobs_mc:enderdragon") if obj then local dragon_entity = obj:get_luaentity() dragon_entity._portal_pos = pos if blockseed ~= -1 then dragon_entity._initial = true end else minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn") end minetest.fix_light(p1, p2) end) end }) mcl_structures.register_structure("end_exit_portal_open", { filenames = { modpath .. "/schematics/mcl_structures_end_exit_portal.mts" }, after_place = function(pos, def, pr) local p1 = vector.offset(pos, -16, -16, -16) local p2 = vector.offset(pos, 16, 16, 16) minetest.fix_light(p1, p2) end }) mcl_structures.register_structure("end_gateway_portal", { filenames = { modpath .. "/schematics/mcl_structures_end_gateway_portal.mts" }, }) local function get_tower(p, h, tbl) for i = 1, h do table.insert(tbl, vector.offset(p, 0, i, 0)) end end local function make_endspike(pos, width, height) local nn = minetest.find_nodes_in_area(vector.offset(pos, -width / 2, 0, -width / 2), vector.offset(pos, width / 2, 0, width / 2), { "air", "group:solid" }) table.sort(nn, function(a, b) return vector.distance(pos, a) < vector.distance(pos, b) end) local nodes = {} for i = 1, math.ceil(#nn * 0.55) do get_tower(nn[i], height, nodes) end minetest.bulk_set_node(nodes, { name = "mcl_core:obsidian" }) return vector.offset(pos, 0, height, 0) end local function make_cage(pos, width) local nodes = {} local nodes2 = {} local r = math.max(1, math.floor(width / 2) - 2) for x = -r, r do for y = 0, width do for z = -r, r do if x == r or x == -r or z == r or z == -r then table.insert(nodes, vector.add(pos, vector.new(x, y, z))) end end end end if xpanes then minetest.bulk_set_node(nodes, { name = "xpanes:bar_flat" }) for _, p in pairs(nodes) do xpanes.update_pane(p) end end end local function get_points_on_circle(pos, r, n) local rt = {} for i = 1, n do table.insert(rt, vector.offset(pos, r * math.cos(((i - 1) / n) * (2 * math.pi)), 0, r * math.sin(((i - 1) / n) * (2 * math.pi)))) end return rt end mcl_structures.register_structure("end_spike", { static_pos = get_points_on_circle(vector.offset(mcl_vars.mg_end_exit_portal_pos, 0, -20, 0), 43, 10), place_func = function(pos, def, pr) local d = pr:next(6, 12) local h = d * pr:next(4, 6) local p1 = vector.offset(pos, -d / 2, 0, -d / 2) local p2 = vector.offset(pos, d / 2, h + d, d / 2) minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param) if calls_remaining ~= 0 then return end local s = make_endspike(pos, d, h) minetest.set_node(vector.offset(s, 0, 1, 0), { name = "mcl_core:bedrock" }) minetest.add_entity(vector.offset(s, 0, 2, 0), "mcl_end:crystal") if pr:next(1, 3) == 1 then make_cage(vector.offset(s, 0, 1, 0), d) end end) return true end, })