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Commit Graph

16 Commits

Author SHA1 Message Date
PrairieWind 96ac31bec3 Add Bad Omen Effect 2022-11-26 17:06:03 +01:00
Wuzzy c5a27ee47a Add status effect icons 2020-11-12 15:46:57 +01:00
Wuzzy fa9ce11ddd Move potion particles to mcl_particles 2020-08-19 14:12:51 +02:00
Wuzzy 9c304105e9 Add special particles for throwable water bottles 2020-08-05 19:29:21 +02:00
Brandon 9a32bdc967 Update HUD for poison/regen. 2020-07-27 19:17:04 -04:00
Brandon 0f5b6b7ce0 Initial commit to potion tipped arrows. 2020-07-19 18:56:18 -04:00
Brandon b3e67d61b6 Update Lingering bottle image. 2020-07-05 17:36:18 -04:00
Brandon 860317168b Remove reduntant empty bottle images 2020-07-03 18:33:24 -04:00
Brandon 9836d631f9 Cleaning up old files and using a night-vision lite method. 2020-06-20 21:17:45 -04:00
bzoss a5dc19cd7c Initial commit to correct branch... 2020-06-08 17:47:53 -04:00
bzoss 861aedbfa3 Updated potion offering - moved alchemy matrix to mcl_potions 2020-05-27 18:36:10 -04:00
bzoss cae4940e70 Updated a few simple potions. TODO: Stop fuel burn once the potion is complete. 2020-05-26 18:10:20 -04:00
bzoss b5b0020997 Laid the framework to brew potions...TODO make it actually swap for the potion. 2020-05-25 15:31:35 -04:00
Wuzzy e65029394f Replace most textures with Pixel Perfection
- Using the converter script
- A bunch of textures are still missing
2017-07-20 20:20:45 +02:00
Wuzzy 423367083f Add water bottle and base potions 2017-03-01 16:36:26 +01:00
Wuzzy 3696ee3761 Organize mods into modpacks for better overview 2017-02-16 01:45:21 +01:00