seventeenthShulker
e7457b9ea8
Revert "All wood-type and nether-type fences now match material's blast resistance"
...
I left it in from another branch, didn't want to force push.
This reverts commit a1e20f2916
.
2023-09-26 13:22:01 +02:00
seventeenthShulker
f9c404dc69
Revert "Un-hardcode blast resistance, hardness for walls,"
...
I left it in from another branch, didn't want to force push.
This reverts commit 26e8737031
.
2023-09-26 13:21:41 +02:00
seventeenthShulker
7ea8483518
Revert "Fix prismarine bricks and dark variant blast res."
...
I left it in from another branch, didn't want to force push.
This reverts commit 6125d625bc
.
2023-09-26 13:21:14 +02:00
seventeenthShulker
70f3d28937
Revert "Walls use `source` parameter for default hardness and blast resistance"
...
I left it in from another branch, didn't want to force push.
This reverts commit e8944cc145
.
2023-09-26 13:20:46 +02:00
seventeenthShulker
a770779081
Revert "Forgot about blackstone"
...
I left it in from another branch, didn't want to force push.
This reverts commit 58d2f59192
.
2023-09-26 13:20:16 +02:00
seventeenthShulker
8f7182f1ea
Fix the other bed node
2023-09-26 12:45:41 +02:00
seventeenthShulker
98ca66bf09
Update hardness and blast res for value not matching the wiki
...
- Notably, smooth sandstone (and red) is much more durable than other sandstone variants
- Ender chest isn't actually more explosion resistant than obsidian, hmm
2023-09-19 23:26:32 +02:00
seventeenthShulker
105c3648f8
Make monster eggs' hardness consistent with MC
...
Change blast resistance to 0.75, add an optional hardness override parameter, because cobble is unique here
(Still instant-minable, this is a separate issue)
2023-09-19 22:02:13 +02:00
seventeenthShulker
728db96eae
Fix several hardness and blast resistance values
2023-09-19 21:57:49 +02:00
seventeenthShulker
dfd9562eb1
Un-hardcode most slabs and stairs
2023-09-19 18:35:39 +02:00
seventeenthShulker
58d2f59192
Forgot about blackstone
2023-09-17 17:11:35 +02:00
seventeenthShulker
e8944cc145
Walls use `source` parameter for default hardness and blast resistance
...
If no `source` given, fallbacks are 2 and 6 respectively
2023-09-17 16:14:36 +02:00
seventeenthShulker
6125d625bc
Fix prismarine bricks and dark variant blast res.
...
Should be 6 like regular prismarine
2023-09-17 13:49:00 +02:00
seventeenthShulker
26e8737031
Un-hardcode blast resistance, hardness for walls,
...
now only based on their material
2023-09-17 13:47:18 +02:00
seventeenthShulker
a1e20f2916
All wood-type and nether-type fences now match material's blast resistance
2023-09-16 22:57:15 +02:00
ancientmarinerdev
bd46428d65
Updated credits
2023-09-04 22:05:38 +00:00
ancientmarinerdev
9e53efbc3e
Fix campfire smoke timing
2023-09-04 22:05:38 +00:00
ancientmarinerdev
6b36abfe91
Fix credits
2023-09-04 22:05:38 +00:00
ancientmarinerdev
49e7449d7f
Implement feedback and add credit
2023-09-04 22:05:38 +00:00
ancientmarinerdev
1d28a8e4ac
Convert campfire particle spawning from ABM to particle spawner
2023-09-04 22:05:38 +00:00
Wbjitscool
c32e88e910
Add better smoke particles
2023-09-04 22:05:38 +00:00
thunder1035
969fa98f18
Update campfire model and textures
2023-09-04 22:05:38 +00:00
PrairieWind
107420c80f
Offset smoke a bit
2023-09-04 22:05:38 +00:00
PrairieWind
f9afc74077
Add changes to campfires from feedback
2023-09-04 22:05:38 +00:00
PrairieWind
21f0c7750b
Throw experience points after food is cooked
2023-09-04 22:05:38 +00:00
PrairieWind
04b59b2190
Campfires are unaffected by pistons
2023-09-04 22:05:38 +00:00
PrairieWind
15bb4fa4bf
Players don't take burn damage when they have fire resistance potion in use, or frost walker boots
...
Entities seem to not burn anymore, and I am not sure why.
2023-09-04 22:05:38 +00:00
PrairieWind
4c3e521779
Fix campfire drops to work correctly with creative and silk touch
2023-09-04 22:05:38 +00:00
DinoNuggies4665
4c59b189dd
changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter)
2023-09-04 22:05:38 +00:00
PrairieWind
23d6c3d17b
Update campfire rightclick and smothering
2023-09-04 22:05:38 +00:00
DinoNuggies4665
61f489e71f
Food entities don't turn back to mutton when leaving a re-joining now
2023-09-04 22:05:38 +00:00
DinoNuggies4665
4616b6c3ec
The food is now oriented the right direction when on the cooking on the campfire, and food entities are removed when the campfire is destroyed, still doesn't drop items though
2023-09-04 22:05:38 +00:00
DinoNuggies4665
d92296712c
Fixed crash when standing on campfire whilst food is cooking
2023-09-04 22:05:38 +00:00
DinoNuggies4665
5b212dd3fe
Made food entities local to evcery campfire, and made one food entity that works for all foods
2023-09-04 22:05:38 +00:00
PrairieWind
d3095fea57
Update ignition, smothering, and campfire inventory drops
...
Bonus fix for grass path creation sound traveling across the entire server
2023-09-04 22:05:38 +00:00
DinoNuggies4665
177196a8d2
modified: mods/ITEMS/mcl_campfires/api.lua
...
modified: mods/ITEMS/mcl_fishing/init.lua
modified: mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
13d4841097
A couple of fixes
2023-09-04 22:05:38 +00:00
DinoNuggies4665
0b7cec419a
Added visible items cooking on the fire
2023-09-04 22:05:38 +00:00
DinoNuggies4665
cef6c72a71
modified: mods/ITEMS/mcl_campfires/mod.conf
2023-09-04 22:05:38 +00:00
DinoNuggies4665
aca82fcafc
modified: mods/ITEMS/mcl_campfires/api.lua
...
modified: mods/ITEMS/mcl_mobitems/init.lua
2023-09-04 22:05:38 +00:00
DinoNuggies4665
a7fcd62999
Added visible items cooking on the fire
2023-09-04 22:05:38 +00:00
PrairieWind
d489c954f5
Campfires make big smoke
...
Smells like carcenogens, yum
2023-09-04 22:05:38 +00:00
PrairieWind
8b0097df71
Make campfires cook items
2023-09-04 22:05:38 +00:00
ancientmarinerdev
969a08b7be
Clean up
2023-09-03 22:02:34 +00:00
ancientmarinerdev
1749712318
Change creepers line of sight check to raycast and do it from eyes to targets feet and head
2023-09-03 22:02:34 +00:00
ancientmarinerdev
a648e53699
Merge pull request 'Import villager trade changes by Alessandra_Lozoya' ( #3854 ) from Codiac/MineClone2:trades into master
...
Reviewed-on: MineClone2/MineClone2#3854
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-09-02 15:44:13 +00:00
chmodsayshello
408c7f71da
Merge pull request 'Update Russian translation' ( #3896 ) from Nanashi_Mumei/MineClone2:master into master
...
Reviewed-on: MineClone2/MineClone2#3896
Reviewed-by: rudzik8
2023-09-02 08:25:43 +00:00
Sab Pyrope
8b7a71f93e
Update Russian translation. Fix 1.
2023-09-02 15:51:49 +08:00
Codiac
98e7cd6e8e
Merge branch 'master' into trades
2023-09-02 04:15:42 +00:00
ancientmarinerdev
4853018bb0
Merge pull request 'Increase copper needed for blocks from 4 to 9' ( #3887 ) from basxto/MineClonXX:copper into master
...
Reviewed-on: MineClone2/MineClone2#3887
2023-09-01 12:20:28 +00:00