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3408 Commits

Author SHA1 Message Date
AFCMS d2fa69d4ed obtimize glass detail images 2022-01-20 10:01:59 +01:00
NO11 627c37cd97 Fix pumpkin hud 2022-01-02 12:37:20 +00:00
NO11 7cc7fb1331 Make removing of arrow entities also work with mobs, remove arrows on respawn 2022-01-02 11:06:29 +00:00
NO11 7b46225176 Remove arrow entities when the player joins to prevent killing on startup (working fix) 2022-01-01 22:59:21 +00:00
NO411 7b47a15e34 Remove arrow entities when the player leaves to prevent killing on startup 2021-12-30 14:04:53 +01:00
AFCMS a7e471de62 framed stained glass 2021-12-23 18:02:43 +01:00
AFCMS 12830781f8 Merge branch 'master' into connected_glass 2021-12-23 17:29:53 +01:00
Lizzy Fleckenstein e2360204a7
Revert "fixed daylightsensor's register_abms"
This reverts commit 5a4abcbcb7.
2021-12-12 15:55:52 +01:00
chmodsayshello 5a4abcbcb7 fixed daylightsensor's register_abms
By changing the check if a normal/inverted daylightsensor should update by turning on and off, I made them workling again
2021-12-10 13:59:31 +00:00
kay27 0c8e5dc7a4 Disable Nether portal node rotation by screwdriver 2021-12-10 03:52:14 +04:00
Lizzy Fleckenstein e4feb233e0
Fix hopper dupe 2021-12-09 18:20:24 +01:00
Lizzy Fleckenstein ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Lizzy Fleckenstein b3958a956d
Refactor random enchantment selection code 2021-12-07 16:16:07 +01:00
Lizzy Fleckenstein 882db9f873
Remove unused and completely unlogical enchantment_level paramenter from get_possible_enchantments 2021-12-07 15:49:12 +01:00
Lizzy Fleckenstein 261faafb7c
Fix get_possible_enchantments to not return incompatible enchantments, even if treasure enchantments are allowed 2021-12-07 15:47:23 +01:00
Lizzy Fleckenstein e6b200aaf3
Fix access to ender inventory without an ender chest 2021-12-02 16:19:59 +01:00
Lizzy Fleckenstein d3015edeb9
Fix reference dupes for droppers and dispensers 2021-11-29 19:12:49 +01:00
Glaucos Ginez 9edf277905 Fix mobs spawn count 2021-11-21 22:13:24 -03:00
Lizzy Fleckenstein b0aceae73d
Fix reference dupe glitches 2021-11-19 15:22:40 +01:00
Lizzy Fleckenstein 6ca5799565
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-11-17 18:25:19 +01:00
Lizzy Fleckenstein 30528b0a2c
Fix crash when opening a chest with an unknown node on top 2021-11-17 18:25:12 +01:00
NO11 642b9db035 localize wielditem in crossbow.lua (Fix #1901) 2021-11-13 15:19:34 +00:00
NO11 490e40d042 Bone meal particles: add some velocity, correct glow 2021-11-12 15:41:09 +00:00
NO11 9e4e7f0695 Merge branch 'master' into bone_meal 2021-11-12 15:02:13 +00:00
NO11 2a08f31435 Use particlespawners for better performance (sponge particles) 2021-11-12 14:09:59 +00:00
NO11 8979230c42 Several fixes for applying bone meal to grass 2021-11-10 17:15:27 +00:00
Lizzy Fleckenstein a7bc460fae
Fix boat and enchanting book texture glitches / warnings 2021-11-09 17:39:39 +01:00
NO11 30ce6f8a77 Fix typo min -> max 2021-11-08 13:16:20 +00:00
NO11 5b52deaa8a Merge branch 'master' into bone_meal 2021-11-06 13:38:20 +00:00
NO11 7bbc1e9951 Add API.md for bone meal API 2021-11-06 13:34:22 +00:00
Lizzy Fleckenstein 0dd780ee2a Merge pull request 'Implement grass palette conversion, Add sugar cane colorisation' (#1889) from EliasFleckenstein03/MineClone2:tint into master
Reviewed-on: MineClone2/MineClone2#1889
2021-11-06 13:29:39 +00:00
NO11 1b259f928b Add simple bone meal API
- callback api
- particle api
2021-11-06 13:12:03 +00:00
Lizzy Fleckenstein 970988cb39
Add sugar cane colorisation 2021-11-03 19:58:50 +01:00
Lizzy Fleckenstein 34f329a9d5
TextureConverter: Implement grass palette conversion
Source: https://minecraft.fandom.com/wiki/Tint
Since the MineClone2 biomes do not entirely match with the Minecraft ones I picked the Minecraft biomes that seem to match them best.
This also changes the palette index of the nether to match the desert instead of the mesa biome
and changes the color of grass blocks in item form to the default minecraft one.
2021-11-03 19:57:21 +01:00
Lizzy Fleckenstein a4e73886d5
Rework XP API 2021-11-03 19:36:57 +01:00
NO11 6025a3d7d4 Merge branch 'master' into totem_particles 2021-10-28 09:06:09 +00:00
NO11 19689dd857 Use enchanted golden apple for thing banner 2021-10-26 16:50:10 +00:00
NO11 b78e7b3e4d Merge branch 'master' into totem_particles 2021-10-26 14:48:07 +00:00
Lizzy Fleckenstein 30f7c638f3
mcl_enchanting: Add spanish translations and update template
Credit to: todoporlalibertad <todoporlalibertad@riseup.net>
Reviewed by j45
2021-10-25 22:55:48 +02:00
NO11 eccba76732 Use math.floor instead of math.round 2021-10-25 20:25:34 +00:00
NO11 6d22262c53 Merge branch 'master' into totem_particles 2021-10-25 17:09:24 +00:00
NO11 7489010152 Use particlespawners instead of single particles 2021-10-25 17:08:38 +00:00
NO11 dafe860e56 simple totem particles 2021-10-24 19:31:51 +00:00
epCode 1c458a2e72 Add crossbows 2021-10-15 12:00:37 -07:00
NO11 9ccf8de606 Fix crash on startup if mcl_playersSleepingPercentage is not defined (#1874) 2021-10-09 14:41:56 +00:00
NO11 19b5a5aac7 Merge pull request 'Add playersSleepingPercentage server setting (Fix #920)' (#1861) from NO11/MineClone2:beds into master
Reviewed-on: MineClone2/MineClone2#1861
2021-10-07 15:14:03 +00:00
NO11 fe91d7f3e0 use mcl_util.replace_mob function to simplify dispenser code 2021-10-05 04:15:48 +00:00
AFCMS e9437e9e1e fix crash then using function in `_mcl_armor_[texture, preview]` tool field 2021-09-29 21:06:51 +02:00
NO11 16c73c1cb6 Add forgotten `=` 2021-09-28 13:16:19 +00:00
NO11 03be736566 Dont skip night if no players are in bed 2021-09-27 20:13:12 +00:00