FossFanatic
95e269a61f
Add last background
2022-12-30 01:27:02 +00:00
FossFanatic
5bdc145872
Add second batch of backgrounds
2022-12-30 01:27:02 +00:00
FossFanatic
20e178d5d1
Add first batch of backgrounds
2022-12-30 01:27:01 +00:00
FossFanatic
bdbc484c48
Delete 'menu/overlay.1.png'
2022-12-30 01:27:01 +00:00
FossFanatic
56c62e9fba
Delete 'menu/overlay.2.png'
2022-12-30 01:27:01 +00:00
FossFanatic
3b1acc60db
Delete 'menu/overlay.3.png'
2022-12-30 01:27:01 +00:00
FossFanatic
6026687e93
Delete 'menu/overlay.4.png'
2022-12-30 01:27:01 +00:00
FossFanatic
e813c48ed5
Delete 'menu/overlay.5.png'
2022-12-30 01:27:01 +00:00
FossFanatic
75716d97e3
Delete 'menu/overlay.png'
2022-12-30 01:27:01 +00:00
ancientmarinerdev
6fe5bf8674
Merge pull request 'Update Code of Conduct email' ( #3214 ) from update_coc_email into master
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Reviewed-on: MineClone2/MineClone2#3214
2022-12-29 23:47:50 +00:00
ancientmarinerdev
9574ba7f09
Update Code of Conduct email
2022-12-29 23:47:03 +00:00
ancientmarinerdev
0df4f9518a
Merge pull request 'Added credit for Japanese translations' ( #3213 ) from add_japanese_credits into master
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Reviewed-on: MineClone2/MineClone2#3213
2022-12-29 22:18:44 +00:00
ancientmarinerdev
3ee4a62107
Added credit for Japanese translations
2022-12-29 22:17:16 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
Michieal
87327abfb9
Restructure Commit.
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Recipes are in recipes.lua
Bamboo Basic nodes are in bamboo_base.lua
Bamboo items are in bamboo_items.lua
Bamboo api / globals are in globals.lua.
2022-12-29 13:16:48 -05:00
Michieal
34263c2ef3
Change bamboo back to Axey, instead of swordy.
2022-12-29 12:28:42 -05:00
Michieal
38c6969292
Fix mod.conf in mcl_fishing
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Fix bamboo nodes on_destruct to handle the alt nodes too.
clean up ToDos
2022-12-29 11:31:13 -05:00
FossFanatic
ab1cfde34d
Merge pull request 'Put back default sky and fog color.' ( #3201 ) from fix_v6_sky_color into master
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Reviewed-on: MineClone2/MineClone2#3201
Reviewed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2022-12-29 07:59:28 +00:00
FossFanatic
d5f8129ea7
Merge branch 'master' into fix_v6_sky_color
2022-12-29 07:55:49 +00:00
Michieal
1d0968f4f5
Fix bamboo nodes on_destruct to handle the alt nodes too.
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clean up ToDos
2022-12-29 01:38:10 -05:00
Michieal
0f9d263e02
Add Bamboo to the Fishing Junk table.
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Update the mod.conf to be aware of mcl_bamboo.
2022-12-29 01:29:25 -05:00
Michieal
26c1be3722
Fix bamboo node to be Swordy.
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Added in secondary bamboo node types.
Changed the grow_bamboo function to make use of new alt nodes, and removed unneccessary "force" parameter.
2022-12-29 01:03:25 -05:00
ancientmarinerdev
1295b2dc12
Merge pull request 'Dye refactoring; untangle bone meal, lapis, ink sac and cocoa beans from dye items.' ( #3176 ) from redo_dyes into master
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Reviewed-on: MineClone2/MineClone2#3176
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 03:11:33 +00:00
kabou
44f724f677
Minor refactoring of mcl_dye, fix dye texture names.
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* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971
Separate white dye from bone meal.
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* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3
Separate brown dye from cocoa beans.
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* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
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* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
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* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
ancientmarinerdev
437842134e
Merge pull request 'Slime, magma cube and cow spawning fixes.' ( #3162 ) from slime_fixes into master
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Reviewed-on: MineClone2/MineClone2#3162
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-29 02:14:32 +00:00
kabou
60b0cfe89a
Remove FIXME about slimes spawning in swamps.
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* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f
Limit size of cow herds spawning.
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* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a
Make slimes spawn at night in swamps.
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* Adds spawn definitions for large, small and tiny slimes to spawn in
Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850
Refactor spawn registrations.
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* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f
Add missing biome to slime spawn list.
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* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0
Remove stray dependency.
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While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
6756ee340c
Mob spawning chatcommand refactoring.
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* Put calculations that are only used conditionally inside the
related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9
Use vectors in `get_next_mob_spawn_pos()`
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
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Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted `spawn_children_on_die` fixes.
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* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
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When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
Michieal
acc2be7253
Merge remote-tracking branch 'origin/mcl_bamboo_too' into mcl_bamboo_too
2022-12-28 18:21:39 -05:00
Michieal
3015bfb8c4
Merge branch 'master' into mcl_bamboo_too
2022-12-28 23:16:01 +00:00
Michieal
28cb06421d
Merge branch 'master' into mcl_bamboo_too
2022-12-28 18:13:51 -05:00
Michieal
731468cf5a
Did a bit of code restructuring.
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Removed another magic number.
Add in todo for fishing.
Added in the possibility for bamboo to grow two nodes in one success.
Added in a "force" param to use with bonemealing.
2022-12-28 18:10:12 -05:00
Michieal
ff7693937a
Did a bit of code restructuring.
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Removed another magic number.
Add in todo for fishing.
Added in the possibility for bamboo to grow two nodes in one success.
Added in a "force" param to use with bonemealing.
2022-12-28 15:29:06 -05:00
Michieal
76669e1f3c
Moved bamboo grow code to its own function, and made that function global so that it can be called outside of mcl_bamboo.
2022-12-28 14:34:14 -05:00
ancientmarinerdev
81daec14a2
Merge pull request 'Update sounds from MTG' ( #3157 ) from grorp/MineClone2:patch-1 into master
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Reviewed-on: MineClone2/MineClone2#3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
kabou
5e129985f2
Put back default sky and fog color.
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Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
Michieal
6f05992c8b
Fix Licensing.
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Removed Make_Stairs check.
Made unified protection check.
Began work on the second half of scaffolding.
Removed comments that was no longer needed.
2022-12-25 07:30:31 -05:00
PrairieWind
0dc31611ac
Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' ( #3140 ) from Wbjitscool/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00