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6094 Commits

Author SHA1 Message Date
kay27 279b1b09cd [mapgen] Add `mcl_mapgen.priorities` table 2021-05-08 02:51:17 +04:00
kay27 3bd1a6f89e [mapgen] [mcl_ocean_monument] Fix a typo in water_flowing node name 2021-05-06 02:58:49 +04:00
kay27 e529c4839a Merge remote-tracking branch 'origin/master' into mapgen 2021-05-06 02:42:56 +04:00
kay27 ce6f5b0ee1 [mapgen] [mcl_ocean_monument] Generate prismarine legs up to the bottom 2021-05-06 02:42:45 +04:00
NO11 135c8ece41 Remove some helper recipes, because the ocean monument generates now 2021-05-05 21:42:11 +00:00
kay27 2272753652 [mapgen] [mcl_ocean_monument] Reorder check loops to make it work faster, add random rotation 2021-05-06 00:41:20 +04:00
jordan4ibanez 37350e81c9 Stop crashing when mob object is already deleted 2021-05-05 12:52:07 -04:00
kay27 2fda0f2644 [mapgen] Add true builder name of Ocean Monument into mod.conf 2021-05-05 14:22:50 +00:00
Lizzy Fleckenstein 4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Lizzy Fleckenstein 35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Lizzy Fleckenstein f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Lizzy Fleckenstein 1bd647507b Add proper end crystal death message 2021-05-05 13:20:06 +02:00
Lizzy Fleckenstein f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Lizzy Fleckenstein be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Lizzy Fleckenstein a9817fea4b Merge branch 'master' into real_maps 2021-05-05 08:21:01 +02:00
Lizzy Fleckenstein 70db02306f Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 08:19:59 +02:00
Lizzy Fleckenstein f7280dc4f0 Remove mod screenshots since they only take up space and are partly outdated 2021-05-04 20:16:30 +02:00
Lizzy Fleckenstein 75d9450002 Make compasses point upwards when dropped as an item 2021-05-04 10:24:08 +02:00
Lizzy Fleckenstein 0d29688b13 Fix creeper explosion values 2021-05-04 09:54:18 +02:00
Lizzy Fleckenstein 78ce97aaf6 Fix creeper explosion values 2021-05-04 09:53:28 +02:00
Lizzy Fleckenstein 3b3d67a99c Make clocks work when dropped 2021-05-04 09:16:42 +02:00
Lizzy Fleckenstein 7513bc600a Merge branch 'master' into compass_and_clock 2021-05-04 09:04:50 +02:00
Lizzy Fleckenstein f96258ca5c Fix mob heads not showing their texture when worn as head armor 2021-05-04 09:01:53 +02:00
Lizzy Fleckenstein 33c6e5cdad Fix wearing pumpkin heads as armor 2021-05-04 08:59:01 +02:00
Lizzy Fleckenstein 2c5eca3999 Make clocks work in itemframes 2021-05-04 08:49:21 +02:00
kay27 9e3c2fe21e [mapgen] [mcl_ocean_monument] Support ice 2021-05-04 03:27:35 +04:00
Lizzy Fleckenstein 74e3c6555d Globalize mcl_clock API 2021-05-03 13:43:46 +02:00
Lizzy Fleckenstein ecc2010fe5 Make compasses work in itemframes 2021-05-03 11:22:47 +02:00
Lizzy Fleckenstein 5bb1657bd8 Add moving marker for the player 2021-05-03 10:46:59 +02:00
kay27 66d1172852 [mapgen] Add ocean monument 2021-05-03 05:24:53 +04:00
kay27 8a53d24fa7 Merge remote-tracking branch 'origin/master' into mapgen 2021-05-02 23:18:18 +04:00
kay27 16700632af [mapgen] [debug] Add blockseed calculation functions 2021-05-02 23:18:03 +04:00
Lizzy Fleckenstein f063d14caf Add craft predict for map copying 2021-05-02 19:30:27 +02:00
Lizzy Fleckenstein 02da1abcf9 Merge branch 'master' into real_maps 2021-05-02 19:24:52 +02:00
Lizzy Fleckenstein 0d287001f7 Fix tt snippet to update wield filled maps as well 2021-05-02 19:18:30 +02:00
Benjamin Schötz f528b31d48 Added french, spanish, russian translation for killerbunny-nametag 2021-05-02 18:02:51 +02:00
Benjamin Schötz a77f99a1ec Sets killerbunny-label in a translateable way 2021-05-02 18:02:35 +02:00
Lizzy Fleckenstein 1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Lizzy Fleckenstein 63d4e57a8d Correct typo (ninetest -> minetest) 2021-05-02 17:19:11 +02:00
Lizzy Fleckenstein ecea8f1662 Prevent placing of wielded maps 2021-05-02 17:14:57 +02:00
Lizzy Fleckenstein ef08977112 Copy stack before accessing it in add_item 2021-05-02 17:11:33 +02:00
Lizzy Fleckenstein 1f87874870 Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
Lizzy Fleckenstein 9a3ae17564 Make maps show their image when in itemframes 2021-05-02 16:04:48 +02:00
Lizzy Fleckenstein bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Lizzy Fleckenstein ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Lizzy Fleckenstein d9a670dcb8 Show empty map in creative inv, but don't show filled map there 2021-05-02 12:24:22 +02:00
Lizzy Fleckenstein f22b3fd457 Implement copying maps 2021-05-02 12:23:29 +02:00
Lizzy Fleckenstein 1079ab74d4 Stack filled maps that have the same metadata 2021-05-02 11:42:16 +02:00
kay27 238eb6cb68 [mapgen] Comment complex part of the code 2021-05-02 13:29:29 +04:00
kay27 fd56bb746c [mapgen] Spawn strongholds without emerge areas 2021-05-02 04:25:23 +04:00