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4806 Commits

Author SHA1 Message Date
Wuzzy 728db50baf Fire doesn't destroy flammable=-1 nodes 2020-05-09 18:55:50 +02:00
Wuzzy 621946546b Ignite TNT by fire 2020-05-09 18:52:03 +02:00
Wuzzy ffcad31871 Update falling nodes when fire replaces a block 2020-05-09 17:53:32 +02:00
Wuzzy bfb1e3e447 Add age to of fire to greatly limit fire spread 2020-05-09 17:44:23 +02:00
Wuzzy d13498e6f9 Rain now also extinguishes neighbor tiles 2020-05-09 16:03:07 +02:00
Wuzzy 0c96e512d7 Remove bogus saddle recipe 2020-05-09 00:40:54 +02:00
Wuzzy 555d21263d Version 0.65.1 2020-05-08 18:06:08 +02:00
Wuzzy 5108f398bb Fix all explosions spawning fire 2020-05-08 18:04:04 +02:00
Wuzzy 2ec66fc61b Fix leaking global in mcl_explosions 2020-05-08 18:01:33 +02:00
Wuzzy 6df30dc0dc Version 0.65.0 2020-05-08 17:59:04 +02:00
Wuzzy c3578e283c Credit yutyo for logo contribution 2020-05-08 17:56:25 +02:00
yutyo 58013872c2 New MineClone 2 logo 2020-05-08 17:56:10 +02:00
Wuzzy aeb7a6cb8b Disable guardian spawning 2020-05-08 17:44:27 +02:00
Wuzzy 131051b1df Fix code typo in mcl_playerplus 2020-05-08 17:41:09 +02:00
Alexander Minges ad70a71f8c Fix crash when triggering explosion (type check error) 2020-05-08 17:31:41 +02:00
Wuzzy fb55d33bfe Fix villager crash when trading w/o inited inv 2020-05-08 17:27:22 +02:00
Wuzzy 94c4256451 Fix crash when standing on unknown node 2020-05-08 17:23:39 +02:00
Rocher Laurent e058ee8487 Fix some template.txt 2020-05-05 21:02:48 +02:00
Rocher Laurent c9a37d0dbc Translate In French 2020-05-05 21:02:21 +02:00
Wuzzy 8c20dfa5d2 I no longer accept PRs 2020-05-05 02:23:17 +02:00
Wuzzy 2b4a4f8c60 Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2 2020-05-05 02:11:52 +02:00
Wuzzy b59f0d6c6e Merge pull request 'Prevent water mobs to classify solid blocks below them or the medium they are supposed to be in as dangerous' (#685) from Athemis/MineClone2:fix-mobs-dangerous-nodes into master 2020-05-05 00:10:53 +00:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Alexander Minges beace10136 prevent water mobs to classify solid blocks below them as dangerous 2020-05-03 17:43:44 +02:00
Wuzzy 02b2ff7460 Fix mcl_weather crash 2020-05-02 19:08:55 +02:00
Wuzzy bc740efafe Add fire explosions 2020-05-02 19:05:56 +02:00
Wuzzy 00acbf8a2a Remove unused TNT functions 2020-05-02 18:51:59 +02:00
Wuzzy 56d484f69b Make mobs and bed use mcl_explosions 2020-05-02 18:50:25 +02:00
Wuzzy 6a576c50a0 Add puncher to tnt_explosions 2020-05-02 18:24:53 +02:00
Wuzzy d4bc7a2f88 Add back the explosion death msg 2020-05-02 18:09:25 +02:00
Wuzzy 7fa8828bd5 Explosions: Use minetest.get_position_from_hash 2020-04-30 21:13:10 +02:00
Wuzzy 026d406d4b Fix indents in mcl_explosions 2020-04-30 21:12:30 +02:00
Wuzzy 679e2b1b70 Explosions: Reduce repeated code 2020-04-30 21:08:42 +02:00
Wuzzy 772ea01aff Explosions: Fix syntax error 2020-04-30 21:00:13 +02:00
Wuzzy 2b5ddbd62d Explosions: Change item drop handler 2020-04-30 20:58:58 +02:00
Wuzzy 9ee0ef5a8d Explosions: Replace some API calls 2020-04-30 20:57:38 +02:00
Wuzzy 58458b2bca mcl_explosions: Rename description.txt 2020-04-30 20:55:49 +02:00
Wuzzy 3087621b11 Merge branch 'mcl_explosions' 2020-04-30 20:55:10 +02:00
Wuzzy 8dd1cf6719 Update Contributing guidelines 2020-04-30 18:25:23 +02:00
Wuzzy ef20ac54c3 Fix crash when fueling furnace minecart 2020-04-30 18:13:05 +02:00
Wuzzy eea07f0ce7 Fix incomplete dry grass replacement LBM 2020-04-27 14:05:09 +02:00
Wuzzy 98988b1636 Fix creative search not take transl. into account 2020-04-25 14:31:01 +02:00
Wuzzy c81a18ac1a Refactor mcl_void_damage 2020-04-22 01:38:41 +02:00
Wuzzy 0929ce4f20 Remove fire below air 2020-04-22 01:31:30 +02:00
Elias Åström a10dff8421 Use walkable for entity exposure
This makes TNT do full damage under water.
2020-04-19 13:08:36 +02:00
Elias Åström a62a75c799 Do not drop items in creative mode
It works like this in Minecraft.  This will also reduce lag when playing
with TNT in creative.
2020-04-19 13:08:36 +02:00
Elias Åström 64c767ad8c Make TNT behave like Minecraft
TNT entities are now knocked back by explosions.  When a TNT block
becomes triggered by an explosion, its fuse time is set to a random
value between 0.5 and 1.5 seconds.
2020-04-19 13:08:36 +02:00
Elias Åström b4ea2afe77 Add tnt_knockback flag for entities
When set to true, entities will be knocked back when affected by TNT
explosions.  Also ignore '__builtin:item' entities to reduce lag, and
replace tabs with spaces in 'mcl_explosions/init.lua'.
2020-04-19 13:08:36 +02:00
Elias Åström cdea2eeabf Change mcl_mobs to enable knockback in y direction 2020-04-19 13:08:36 +02:00
Elias Åström 92ab90fd1b Add knockback for mobs 2020-04-19 13:08:36 +02:00