ancientmarinerdev
e5c639c779
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
ff0fea8978
Add default logger to make logging easier
2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09
Villagers can now claim any type of bed.
2022-11-12 02:35:00 +01:00
cora
1dfc71c76c
Merge pull request 'mcl_playerplus fixes' ( #2906 ) from playerplus into master
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Reviewed-on: MineClone2/MineClone2#2906
Reviewed-by: epCode <epcode@noreply.git.minetest.land>
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-11 17:58:55 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
8ff4a94889
mcl_playerplus: Fix bows
2022-11-11 17:53:13 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
c66e184373
mcl_playerplus fixes
2022-11-11 17:53:13 +00:00
cora
8ad79fbeed
Merge pull request 'Check object on mob (lightning) tranformation' ( #2918 ) from fix_lightning_crash into master
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Reviewed-on: MineClone2/MineClone2#2918
2022-11-11 15:44:54 +00:00
cora
41055d5abe
Check object on mob tranformation
2022-11-11 16:43:45 +01:00
cora
468b46a920
Merge pull request 'Lightning Rod Fixes' ( #2838 ) from lightning-rod-fixes into master
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Reviewed-on: MineClone2/MineClone2#2838
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-11 15:42:52 +00:00
AFCMS
7dbe6489be
Change lighting rod activation time to 0.4
2022-11-11 16:39:19 +01:00
AFCMS
5f626cf1b0
Make lightning rods send redstone signal when struck by lighting (0.5s)
2022-11-11 16:39:19 +01:00
AFCMS
47e46efa6f
Add french translation
2022-11-11 16:39:19 +01:00
AFCMS
a11948c5f3
Add new texture
2022-11-11 16:39:19 +01:00
AFCMS
cb7d5e3790
Make lightning rod texture look better
2022-11-11 16:39:19 +01:00
AFCMS
2c5d3861f6
Add locale template to mcl_lightning_rods
2022-11-11 16:39:19 +01:00
AFCMS
e56fa0d809
Lightning Rod Fixes
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- give node a proper nodebox
- add better texture compatible with MC texture packs
- set use_texture_alpha = "opaque"
- fix invalid translator
- disable node placement prediction
- simplificate placement code
2022-11-11 16:39:19 +01:00
anarquimico
cb721f37ce
Fixed minor bug and removed TODO commentary
2022-11-10 21:11:32 -03:00
cora
7e1c9a86e4
Merge pull request 'Fix random-interval crash when not using luajit' ( #2928 ) from fix_non_luajit_crash into master
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Reviewed-on: MineClone2/MineClone2#2928
2022-11-10 20:44:16 +00:00
cora
c44b29925a
Fix random-interval crash when not using luajit
2022-11-10 01:45:42 +01:00
cora
470d7dbe39
Merge pull request 'Fix insta-digging crash when punching stairs.' ( #2926 ) from stairs_dig_fix into master
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Reviewed-on: MineClone2/MineClone2#2926
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-09 13:55:15 +00:00
MysticTempest
6a0bcf9881
Fix insta-digging crash when punching stairs.
2022-11-09 04:26:41 -06:00
anarquimico
3072d44b66
Bugs fixed.
2022-11-08 19:18:35 -03:00
anarquimico
f61b072d39
Fixed compostable item comsumption.
2022-11-07 22:10:35 -03:00
cora
bbd2ac904d
Merge pull request 'Better fix for creative digging drops, and fix the itemframes LBM.' ( #2915 ) from fix_itemdrops_and_itemframes into master
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Reviewed-on: MineClone2/MineClone2#2915
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-07 16:32:15 +00:00
Michieal
dd869afea0
fixed typo error
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had a list inside of an extra set of {}'s
2022-11-07 01:20:03 +00:00
Michieal
c277229c1b
Changed the Item Frames' LBM method.
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Moved the custom lbm function call out of create_custom_frame() into init.
Changed how the custom lbm handles frames lbm regeneration.
2022-11-06 21:00:14 +00:00
anarquimico
91ef21c55b
Integrate hoppers with composter
2022-11-06 17:49:32 -03:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
cora
4c94bee22f
Merge pull request 'Add mason profession for villagers' ( #2910 ) from add_villager_mason into master
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Reviewed-on: MineClone2/MineClone2#2910
2022-11-05 02:26:10 +00:00
anarquimico
f977b1a253
Fix mason texture
2022-11-05 03:21:36 +01:00
anarquimico
ff3438f729
Add villager mason profession
2022-11-05 03:20:58 +01:00
cora
f7ac679c0f
Merge pull request 'Add Missing Crafting Recipes to Warped and Crimson Doors' ( #2908 ) from warped_crimson_doors into master
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Reviewed-on: MineClone2/MineClone2#2908
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-05 01:28:35 +00:00
PrairieWind
6f8d854f8a
Fix texture issue and capitalization in Stripped Warped Hyphae Bark
2022-11-04 19:17:39 -06:00
PrairieWind
92723cab9f
Add Crafting Recipes for the crimson and warped (trap)doors, fences, and gates
2022-11-04 19:17:39 -06:00
cora
8db3071c2d
Merge pull request 'Add crimson and warped doors, trapdoors and fences' ( #2901 ) from warped_crimson_doors into master
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Reviewed-on: MineClone2/MineClone2#2901
2022-11-05 00:50:24 +00:00
Nicu
8162a4af2d
Add custom door and trapdoor textures for mcl_crimson
2022-11-05 01:47:35 +01:00
Nicu
30d2022b4a
Optimize textures in mcl_crimson
2022-11-05 01:47:35 +01:00
cora
df216cb847
Add crimson fence and gate
2022-11-05 01:47:35 +01:00
cora
4dec3e1382
Add warped fence and gate
2022-11-05 01:47:35 +01:00
cora
43425279a3
Add crimson and warped doors and trapdoors
2022-11-05 01:47:35 +01:00
cora
faf75a3ce5
Merge pull request 'mcl_itemframes_rewrite' ( #2897 ) from mcl_itemframes_rewrite into master
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Reviewed-on: MineClone2/MineClone2#2897
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-05 00:28:45 +00:00
Michieal
b62f61db10
Added in the API Doc file, and adjusted the created items' names.
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Added the ":" to the front of the item creation so that it can be called from an external mod.
Put in an optional inventory and wield image parameter to add in colorized inventory / wield images.
2022-11-05 01:26:15 +01:00
Michieal
c4981d894c
Removed the local cached copy of the built in TGA encoder.
2022-11-05 01:26:15 +01:00
Michieal
93913ed780
Fix accidental conversion of tabs to spaces.
2022-11-05 01:26:15 +01:00
Michieal
3409c5a220
Prereview code, but with the spaces converted to tabs.
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* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
* *Converted the spaces to tabs!*
Should be fully functional and ready for review.
2022-11-05 01:26:15 +01:00
Michieal
76991fcba9
Pre-review Item frames code
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* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
Should be fully functional and ready for review.
2022-11-05 01:26:14 +01:00
Michieal
61df48e46e
Translations for the Item Frames.
2022-11-05 01:26:14 +01:00
Michieal
18e83e5763
Added in display item rotation
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Updated the Readme. Added in the ability to rotate the displayed item with a screwdriver. Made the Screwdriver mod required, due to rotating the item being fundamental behavoir.
Finalized a few bug fixes... still have to remove the all of the forced debug code, and move the item frames and glow frames over to the new api, and do a final test.
2022-11-05 01:26:14 +01:00
Michieal
8a21b9e99c
Changed detection code custom frames.
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todo: figure out why the standard item frame is using the wrong item entities.
todo: fix screwdriver rotating the item displayed.
2022-11-05 01:26:14 +01:00
Michieal
6d1b1b3c74
Added a return code to load_maps
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Added a return code to load_maps to check for if dynamic_add_media registers a fail.
Used by mcl_itemframes when reloading a map placed into an itemframe.
2022-11-05 01:26:14 +01:00