Sab Pyrope
5b4a79a26d
Update russian translation
2023-08-31 14:16:42 +08:00
Kristian
49a899170f
TOM doc/doc
2023-06-27 21:09:03 +00:00
ancientmarinerdev
7fe1be2c18
Add error handling to sunlight checking to prevent crashing and improve diagnosis.
2023-04-06 13:35:38 +00:00
ancientmarinerdev
61a4595c1b
Fix rain light levels so that day rain is brighter and night rain is darker
2023-03-29 02:21:16 +00:00
ancientmarinerdev
2426570871
Fix for light night rain and dark day rain issue
2023-03-29 02:21:16 +00:00
FossFanatic
ae811ed703
Disable snowy weather temporarily
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This commit quickly disables the standalone snow weather for the time being, until a more permanent solution can be found.
The snowy weather should no longer occur naturally, but can still be summoned with `/weather snow` if wanted.
2023-03-15 15:54:52 +00:00
FossFanatic
d83c6fe906
Merge pull request 'Dry Biome Rain Fixes' ( #3472 ) from dry_biome_rain_fixes into master
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Reviewed-on: MineClone2/MineClone2#3472
Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
2023-02-25 08:27:38 +00:00
FossFanatic
61ee14b1a6
Fix rain issues in dry biomes
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This commit adds an extra check at the ABMs which prevent the rain from affecting dry biomes, even though there isn't supposed to any rain there.
2023-02-21 10:12:29 +00:00
FossFanatic
c1647a5cce
Improve underwater sky colour code
2023-02-18 08:22:04 +00:00
FossFanatic
ccef2d1147
More sky improvements
2023-02-06 01:40:25 +00:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
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Reviewed-on: MineClone2/MineClone2#3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
Adam Macumber
7dd0293616
feat: Rain particles move straight down, increase acceleration slightly
2023-01-28 11:04:58 -05:00
FossFanatic
f6a3fe2128
Make Nether & End use biome sky- or fog colours
2023-01-20 15:41:44 +00:00
ancientmarinerdev
f3ba32d739
Disable zombie siege raid until we stop zombies pathing through door
2023-01-18 19:47:45 +00:00
ancientmarinerdev
df6d1c026a
Fix crash for sky colour if cannot find biome
2023-01-02 21:48:58 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou
5e129985f2
Put back default sky and fog color.
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Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
FossFanatic
9eb86f011b
Make the code clearer to read
2022-12-24 14:54:48 +00:00
FossFanatic
79b1db4b1a
Fix underwater fog colour regression
2022-12-21 14:04:47 +00:00
FossFanatic
1c752019f0
Make the explanation shorter
2022-12-21 13:08:23 +00:00
FossFanatic
1977dbf9a1
Remove excessive whitespace
2022-12-21 13:05:52 +00:00
FossFanatic
35b2f3b638
Make overworld biome specific (daytime) sky and fog colours possible
2022-12-21 13:01:54 +00:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
ancientmarinerdev
93814880d0
Merge pull request 'Make Night Sky Darker' ( #3138 ) from FossFanatic/MineClone2:minecraft_like_night_sky into master
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Reviewed-on: MineClone2/MineClone2#3138
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 22:44:42 +00:00
FossFanatic
0f8cfbf106
Some small night sky adjustments
2022-12-15 16:46:47 +00:00
FossFanatic
39e9158c01
Make night sky darker
2022-12-15 16:05:34 +00:00
ancientmarinerdev
254caaff37
Merge conflict fixes for release 0.81.1
2022-12-14 21:38:53 +00:00
ancientmarinerdev
9b94a752bd
Fixed bug that crashes zombie siege in context where z cannot spawn
2022-12-11 20:22:06 +00:00
ancientmarinerdev
f7f0a2be8b
Raids performance optimisation. Check for village less and over less distance.
2022-12-09 22:59:58 +00:00
ancientmarinerdev
a3cded0133
Fix zombie siege calling gopath incorrectly
2022-12-05 00:13:49 +00:00
ancientmarinerdev
2b52eaa6ef
Fix incorrect call to gopath for raid due to mobs refactor.
2022-12-04 22:34:31 +00:00
cora
ac7038e7a5
Raids/raidcaptain: Nil check cmi_cause
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apparently is nil sometimes
2022-11-26 17:06:04 +01:00
cora
3b368fdd5a
Fix wrong var name for mob table
2022-11-26 17:06:04 +01:00
cora
624092ddd3
Search the area before giving up when no mobs in table left
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otherwise it will advance stages prematurely
2022-11-26 17:06:04 +01:00
cora
87d5cdc439
Make raid end firework last a bit longer
2022-11-26 17:06:04 +01:00
cora
c6fc388597
Add _harmless option for rocket arrows
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so event fireworks dont grief things
2022-11-26 17:06:04 +01:00
cora
93e5034317
Add fireworks when raid complete
2022-11-26 17:06:04 +01:00
cora
94057aa7e5
Code cleanup
2022-11-26 17:06:04 +01:00
cora
db4f9ec5a3
Fix raid instawin when no spawnable blocks found
2022-11-26 17:06:04 +01:00
cora
057a78ed30
Fix raid registering as completed when unloading the area
2022-11-26 17:06:04 +01:00
PrairieWind
a1e21b44c8
Add code to unlock Voluntary Exile advancement
2022-11-26 17:06:04 +01:00
cora
358250012f
Remove banner when not attached
2022-11-26 17:06:04 +01:00
cora
c3455de604
Clear bad omen when raid complete
2022-11-26 17:06:04 +01:00
cora
6251c623dd
Give player bad omen effect when killing captain
2022-11-26 17:06:04 +01:00
cora
62fe08de59
Make illagers pick up ominous banners and promote themselves to captain
2022-11-26 17:06:04 +01:00
cora
af0c718538
Add natural raidcaptain spawning
2022-11-26 17:06:04 +01:00
cora
3600bc8066
Spawn raidcaptain in raids
2022-11-26 17:06:04 +01:00
cora
d1788b5643
Add actual banner pattern, drop banner on death
2022-11-26 17:06:04 +01:00
cora
c7cc9ccb3e
Add raid captain spawn func with banner attach
2022-11-26 17:06:04 +01:00