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4626 Commits

Author SHA1 Message Date
Michieal b805ae9926 Adjust bamboo growth rates to be close to the MC wiki. 2023-01-16 15:01:38 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 6e6c11cde2 Fix undeclared global variable in mcl_buckets 2023-01-16 12:56:59 -06:00
Michieal d48b3dcaee Starting Inventory fix #4 Optimized and remove chatcommand. 2023-01-16 02:12:39 -05:00
Michieal 88493091b6 Starting Inventory fix #3. turn off debugging in code.
Ready for testing.
2023-01-16 01:58:27 -05:00
Michieal d68667beb9 Starting Inventory fix #2. add in chat command, /give_starting_inventory. add in debug code. 2023-01-16 01:53:35 -05:00
Michieal d6ee21d192 Merge branch 'master' into mcl_bamboo_too 2023-01-15 15:27:30 -05:00
Michieal 0c61035df0 Missing files from the optipng commit. (not exactly sure what happened.) 2023-01-15 14:30:12 -05:00
AFCMS 3027965314 Add comment 2023-01-15 15:32:42 +00:00
AFCMS e9c9f151de Let user dig light blocks when wielding a light block 2023-01-15 15:32:42 +00:00
AFCMS fb8262bf57 Make light blocks `buildable_to` 2023-01-15 15:32:42 +00:00
AFCMS 726358da4b Rename callbacks parameters to match Minetest documentation 2023-01-15 15:32:42 +00:00
AFCMS 515204d296 Update translation template and add french translation 2023-01-15 15:32:42 +00:00
AFCMS eb5f5678d6 Fix typo in barrier help text 2023-01-15 15:32:42 +00:00
AFCMS 33e2b79b2b Make nearby light blocks spawn particles when player wield one 2023-01-15 15:32:42 +00:00
AFCMS 7c20896d5e Make light blocks not walkable 2023-01-15 15:32:42 +00:00
AFCMS cd70dd5b88 Spawn particle then placing light blocks 2023-01-15 15:32:42 +00:00
AFCMS 302970d220 Basic light blocks 2023-01-15 15:32:42 +00:00
AFCMS 79876635af Use `mcl_util.call_on_rightclick` in `on_place` callback for barrier block 2023-01-15 15:32:42 +00:00
AFCMS b9238b4069 Use new vectors 2023-01-15 15:32:42 +00:00
AFCMS bf25fca47d Remove support for `use_texture_alpha` bool values (mt 5.3) 2023-01-15 15:32:42 +00:00
AFCMS 92261e5fb5 Remove `stack_max` fields duplicated with default value 2023-01-15 15:32:42 +00:00
AFCMS 1e31e383d4 Fix invalid function signature for `on_place` callbacks + handling of possible nil value 2023-01-15 15:32:42 +00:00
AFCMS 4457432d32 Format file 2023-01-15 15:32:42 +00:00
FossFanatic fb8e41047d Use older palette PNG file 2023-01-14 10:00:42 +00:00
FossFanatic 2bd5e6a84f Delete text file 2023-01-14 10:00:19 +00:00
FossFanatic 292e7129f2 Merge branch 'master' into simplified_palette_index 2023-01-13 17:50:39 +00:00
Michieal 3091e85b1c Optipng textures. 2023-01-12 22:17:26 -05:00
Michieal da277f9dc7 fixed missed line. 2023-01-12 22:16:02 -05:00
Michieal 27a487195a Merge branch 'master' into mcl_bamboo_too 2023-01-12 22:14:58 -05:00
Michieal 2fdc8cbdd4 Changed Bamboo Sign's inventory & wield image to match the placed sign.
Reduced the number of images that trapdoors need to work.
2023-01-12 22:12:05 -05:00
Michieal 0079cf807e Changed Bamboo Signs to use custom image. 2023-01-12 21:06:25 -05:00
CyberMango 64a7f76d5b Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango b0d9eed3e1 Removed specific functions and added usage examples.
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
FossFanatic 8849b2e98f Merge branch 'master' into simplified_palette_index 2023-01-12 15:32:46 +00:00
Michieal 9e76cd963d Adjust bamboo sign color 2023-01-12 03:51:42 -05:00
Michieal 522a7577de Fix Bamboo nodes showing up in creative inventory.
Fix lava bamboo node placement.
2023-01-12 03:47:13 -05:00
Michieal 396fedd8e7 temp commit - brownish, rather than yellow, colored palette for bamboo things. 2023-01-12 03:29:49 -05:00
Michieal d2625d3ace Fix water node placement, and lava node placement. (Yes, nether lava too!) 2023-01-12 03:27:17 -05:00
Michieal a04d946879 Updated Licensing for additional images. 2023-01-11 21:50:34 -05:00
Michieal 6993559330 Updated relevant Credits for Bamboo and recent work. 2023-01-11 07:26:01 -05:00
Michieal b572363b8e temp commit. recolor scaffolds. 2023-01-11 07:16:41 -05:00
Michieal 00408b998c Fix -- Bamboo grow, bamboo place to be correct. 2023-01-11 07:16:12 -05:00
Michieal 1de806f6f8 Put height into placed, base, bamboo stalk nodes so that height checks work properly.
Fix placing bamboo on top of other bamboo nodes, when it would go above the decided height. It now stops just before the endcap node placement.

Fixed Errant log message.
Fixed itemstack removal while in creative mode.
2023-01-11 02:31:36 -05:00
Michieal 04efa74115 Prevent growing "around" things in the way. 2023-01-11 02:19:19 -05:00
Michieal 2e8f56d098 Merge branch 'master' into mcl_bamboo_too 2023-01-10 22:29:28 -05:00
Michieal ff7299a444 Fix beetroot seeds not dropping.
Changed drop rate to 1-4.

Added in Fortune drops too. (Per the minecraft wiki.)
2023-01-10 21:38:42 -05:00
Michieal aad2d114f9 temp commit. recolor of the planks and scaffolds. 2023-01-10 20:49:38 -05:00
ancientmarinerdev 111c885417 Added burger alias 2023-01-11 01:07:18 +00:00
ancientmarinerdev 8e1f00d428 Villager breeding is now unburgered. Burger now needs right click to initiate follow. 2023-01-11 01:07:18 +00:00
Michieal c12f2cc565 Fix placement of bamboo endcap 2023-01-10 19:23:40 -05:00
Michieal 9f94f12127 Fix placement of bamboo onto bamboo nodes going higher than max height. 2023-01-10 18:48:50 -05:00
Michieal 784f3ec226 Made plank textures more dried bamboo looking. 2023-01-10 16:40:18 -05:00
Michieal 44a769397d Fix bamboo mosaic using wrong texture.
Fix error.
2023-01-10 15:36:17 -05:00
Michieal 726eba7ed8 Make bamboo fence/gate less yellow. It's bamboo, not corn XD 2023-01-10 04:42:31 -05:00
Michieal f46581905a Added veins to the Hyphae log sides. 2023-01-10 04:30:29 -05:00
Michieal 4f6de581dd fixed the warped fungus mushroom texture.
fixed the warped fungus selection box.
2023-01-10 04:29:47 -05:00
Michieal eb8f7360a2 Merge branch 'master' into mcl_bamboo_too 2023-01-09 18:56:05 -05:00
Michieal 8c355db3ce Made Lecterns solid. 2023-01-09 22:32:14 +00:00
Michieal eae08f3010 Finished Lecterns.
Added in License.txt.
2023-01-09 22:32:14 +00:00
Michieal 4701c4d6e7 Built basic lectern model, texture, and node definition.
Created crafting recipe.

Marked Lecterns as WIP.

Started defining placement.

Added in README.txt.
2023-01-09 22:32:14 +00:00
Michieal 34faca3f2c Added in License.txt
Made the end cap node wave in the wind.
2023-01-08 23:08:12 -05:00
Michieal d5dda679eb fix vestigial variable names to not be so obtuse. 2023-01-07 16:45:36 -05:00
Michieal c65bbcd5a5 fixed missed spot for licensing. 2023-01-07 16:14:33 -05:00
Michieal 533f59bf27 Merge branch 'master' into mcl_bamboo_too 2023-01-06 18:08:33 -05:00
Michieal 3074c15d14 clear up comment confusion.
Factored out hard coded names for variable names.

removed "minecraft" from README.md.
2023-01-06 18:07:30 -05:00
Michieal 132178b8c7 clear up comment confusion. 2023-01-06 17:46:54 -05:00
Michieal ede21a8627 revert f92ea77849
revert accidental second commit.

Mega commit. lol.

Did a LOT of refactoring.

Cleaned up some vestigial code.

Cleaned up aliases.
2023-01-06 22:43:41 +00:00
Michieal 82fae13b47 Merge remote-tracking branch 'origin/mcl_bamboo_too' into mcl_bamboo_too 2023-01-06 17:41:57 -05:00
Michieal f92ea77849 Mega commit. lol.
Did a LOT of refactoring.

Cleaned up some vestigial code.

Cleaned up aliases.
2023-01-06 17:41:01 -05:00
Michieal 7ebf9b7ab8 Mega commit. lol.
Did a LOT of refactoring.

Cleaned up some vestigial code.

Cleaned up aliases.
2023-01-06 17:40:35 -05:00
Michieal 07a56165ed update optional depends. 2023-01-06 20:23:59 +00:00
Michieal ee0b355f51 Fix licensing. 2023-01-06 20:21:08 +00:00
Michieal cc24144bc6 Fixed collision and selection box for endcap nodes.
fixed typo in debug message.
2023-01-06 01:22:18 -05:00
Michieal e1cd16c971 Adjusted growth interval.
tested and fixed bamboo growth function.

Add debug code across growth function and scaffold place.

disabled debug for commit. removed finished todos.
2023-01-06 00:41:26 -05:00
Michieal ed64e7f733 Reverted scaffolding (WIP) for final push. Making an issue for it's continued work. Left wip in, but commented and future featured out. Will test changes forthwith.
Adjusted bamboo base code (randomize which one to use.) to do less math and accomplish the same thing.
2023-01-05 20:27:52 -05:00
Michieal 08f9c0074a REVERT: Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions. 2023-01-05 18:31:21 -05:00
Michieal c4969c13cd trying to fix redundancy error... 2023-01-05 00:30:18 -05:00
Michieal f70176da34 Fix mcl_dyes' mod.conf to use mcl_bamboo grow and check functions. 2023-01-04 23:56:51 -05:00
Michieal e314addeb3 Merge branch 'master' into mcl_bamboo_too
# Conflicts:
#	mods/ITEMS/mcl_dye/init.lua
2023-01-04 23:10:54 -05:00
Michieal df8fc65e1e temp commit. 2023-01-04 23:03:08 -05:00
Michieal 687887fe27 Incorporate applying bonemeal to Bamboo stalks. 2023-01-04 22:49:17 -05:00
Michieal 65aa956d9c Add alias for scaffolding.
Rework grow_bamboo to handle random heights, and to handle bonemeal.

 Remove "bamboo_node" in favor of is_bamboo()
2023-01-04 22:43:05 -05:00
CyberMango 5e969ba928 Added sweet berries death messages. 2023-01-04 23:04:19 +02:00
CyberMango 17e02aec3c Applying bone meal on a stage 3 sweet berry no longer grows it.
It now ignores the bone meal and harvests the sweet berry as normal.
2023-01-04 23:04:19 +02:00
CyberMango fb28e192e6 Bone meal applied on sweet berries only grows them by 1 stage now.
The interface of the grow plant is a bit confusing since even with
stages set to 0 the plant grows by 1 stage (if other conditions such as
light are met). Therefore changing it to 0 makes the plant grow by 1.
2023-01-04 23:04:19 +02:00
CyberMango 0f569fdbaa Bone meal on sweet berries in creative mode is no longer wasted and
minor fixes.

removed an unnecessary -- in a comment.
Removed a redundant concatination.
2023-01-04 23:04:19 +02:00
CyberMango 8a7fcfde82 Fixed sweet berries bugs.
Now they can only be placed a tile's upper part.
Also when destroyed bushes at stage 2 drop 1 or 2 berries, while bushes
at stage 3 drop 2 or 3 (instead of fixed numbers of 1 and 3
respectively).
Also harvesting sweet berries at stage 3 (final) brings them to stage 1
instead of just to stage 2. Number of dropped berries was adjusted.
2023-01-04 23:04:19 +02:00
CyberMango fb51067c78 Created a shared function for planting a seed that can also be consumed. 2023-01-04 23:04:19 +02:00
Michieal 8dd4a2611e Added alias for scaffolding. 2023-01-04 14:25:31 -05:00
Michieal f86ee99abf Further cleaned up bamboo base code.
Fixed some errors in Scaffolding, Commented out the in progress section.
2023-01-04 11:28:09 -05:00
FossFanatic 39bcf2f961 Merge branch 'master' into simplified_palette_index 2023-01-04 14:01:58 +00:00
Michieal d1a017f6b2 optimized out some for loops, cleaned up code for bamboo placement.
tested the changes.
2023-01-03 18:40:40 -05:00
Michieal 50e50e2904 Continued some optimizations of code in bamboo.on_place.
Begun work on scaffolding.
2023-01-03 15:57:58 -05:00
Michieal 9351f72c15 Updated Bamboo translations template.txt 2023-01-03 15:38:34 -05:00
Michieal ef7fb0d2e3 Cleaned up the code. Fixed side placement of bamboo against bamboo.
Dinked with the random number generator some more.

Condensed some more of the code duplication (WIP).

Added in MCL_Log function.

Finally settled on a decent looking Bamboo top.
2023-01-03 01:38:12 -05:00
Michieal 5ef7d9f7a0 Added in Bamboo_Plank variable.
Dinked with the random number generator some.

Moved Bamboo Mosaic from base to items.

condensed some of the code duplication (WIP).

started to add in checks to prevent bamboo from being placed against itself horizontally.

Fixed a couple of naming issues.
2023-01-02 22:36:09 -05:00
Michieal dd4a0a4172 Fixed mcl_fishing depending on mcl_bamboo. 2023-01-02 19:24:56 -05:00
Michieal d586b3fecc Tracked down missing node type placement issues, and fixed them.
Now with Chicken Cherry Cola!
2023-01-02 03:54:26 -05:00
Michieal a7a0c4791a Many bug fixes, Adjusted randomizing code.
And, Now with Lime-Cherry Kool-aid!! Yum!
2023-01-02 02:19:33 -05:00
Michieal 23b62c296a Fix code caching errors, and remove unused variables from init. 2023-01-01 23:07:20 -05:00