* Added de, es, fr, pl, ru and zh_TW translations for the new white
black and brown dye items. The new blue dye description is unchanged
and needs no translation update.
Note that I do not master all of these languages and this is a best
effort based on picking what I guessed are the most likely translations
from web pages.
Until now, the black, white, blue and brown dyes doubled as squid ink sac,
bone meal, lapis lazuli and cocoa beans. Since these latter items have all
been given their own craftitem registration, the missing dyes can finally
be added in their own right.
* Add `"mcl_dye:black"` and its crafting recipe.
* Add `"mcl_dye:white"` and its crafting recipe.
* Add `"mcl_dye:blue"` and its crafting recipe.
* Add `"mcl_dye:brown"` and its crafting recipe.
* Remove aliases for white and brown dyes.
* Rename dye item images to be conforming to mineclone naming standards.
* Minor simplifications of mcl_dye/init.lua.
* Add `mcl_cocoas:coca_beans` craftitem to mcl_cocoas.
* Remove `mcl_dye:brown` craftitem from mcl_dye.
* Move cocoa beans translations from mcl_dye to mcl_cocoas.
* Add `mcl_dye:brown` alias for `mcl_cocoas:cocoa_beans` to
mcl_dye.
* Abstract cocoa pod node registration into a loop.
* Update chocolate cookies crafting recipe in mcl_farming.
* New mod mcl_bone_meal, replacing bone meal functionality previously
held in mcl_dye.
* Improve bonemealing API using callbacks in the nodes that support
bonemealing.
* Rename bone meal item to `"mcl_bone_meal:bone_meal"` and updated its
crafting recipe.
* Implement legacy compatibility for older bone meal API.
* Remove all non dye-related bone meal code, texture and translations from
mcl_dye.
* Add legacy compatibility shims to mcl_dye that refer to mcl_bone_meal.
* Add an alias for "mcl_dye:white" to keep mcl_dye and its API working
uniterrupted.
* Update mod depends in mcl_dye mod.conf.