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Rename “Steel” to “Iron”

This commit is contained in:
Wuzzy 2017-01-04 05:29:55 +01:00
parent 22a4a76d60
commit fed5c9c527
9 changed files with 24 additions and 22 deletions

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@ -10,7 +10,7 @@ minetest.register_tool("3d_armor:helmet_leather", {
}) })
minetest.register_tool("3d_armor:helmet_steel", { minetest.register_tool("3d_armor:helmet_steel", {
description = "Steel Helmet", description = "Iron Helmet",
inventory_image = "3d_armor_inv_helmet_steel.png", inventory_image = "3d_armor_inv_helmet_steel.png",
groups = {armor_head=10, armor_heal=5, armor_use=250}, groups = {armor_head=10, armor_heal=5, armor_use=250},
wear = 0, wear = 0,
@ -47,7 +47,7 @@ minetest.register_tool("3d_armor:chestplate_leather", {
}) })
minetest.register_tool("3d_armor:chestplate_steel", { minetest.register_tool("3d_armor:chestplate_steel", {
description = "Steel Chestplate", description = "Iron Chestplate",
inventory_image = "3d_armor_inv_chestplate_steel.png", inventory_image = "3d_armor_inv_chestplate_steel.png",
groups = {armor_torso=20, armor_heal=5, armor_use=250}, groups = {armor_torso=20, armor_heal=5, armor_use=250},
wear = 0, wear = 0,
@ -84,7 +84,7 @@ minetest.register_tool("3d_armor:leggings_leather", {
}) })
minetest.register_tool("3d_armor:leggings_steel", { minetest.register_tool("3d_armor:leggings_steel", {
description = "Steel Leggings", description = "Iron Leggings",
inventory_image = "3d_armor_inv_leggings_steel.png", inventory_image = "3d_armor_inv_leggings_steel.png",
groups = {armor_legs=15, armor_heal=5, armor_use=250}, groups = {armor_legs=15, armor_heal=5, armor_use=250},
wear = 0, wear = 0,
@ -120,7 +120,7 @@ minetest.register_tool("3d_armor:boots_leather", {
}) })
minetest.register_tool("3d_armor:boots_steel", { minetest.register_tool("3d_armor:boots_steel", {
description = "Steel Boots", description = "Iron Boots",
inventory_image = "3d_armor_inv_boots_steel.png", inventory_image = "3d_armor_inv_boots_steel.png",
groups = {armor_feet=10, armor_heal=5, armor_use=250}, groups = {armor_feet=10, armor_heal=5, armor_use=250},
wear = 0, wear = 0,

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@ -67,8 +67,8 @@ end
minetest.register_craft({ minetest.register_craft({
output = 'compass:1', output = 'compass:1',
recipe = { recipe = {
{'', 'default:iron_ingot', ''}, {'', 'default:steel_ingot', ''},
{'default:iron_ingot', 'mesecons:redstone_dust', 'default:iron_ingot'}, {'default:steel_ingot', 'mesecons:redstone_dust', 'default:steel_ingot'},
{'', 'default:iron_ingot', ''} {'', 'default:steel_ingot', ''}
} }
}) })

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@ -53,7 +53,7 @@ minetest.register_craftitem("default:clay_lump", {
}) })
minetest.register_craftitem("default:steel_ingot", { minetest.register_craftitem("default:steel_ingot", {
description = "Steel Ingot", description = "Iron Ingot",
inventory_image = "default_steel_ingot.png", inventory_image = "default_steel_ingot.png",
stack_max = 64, stack_max = 64,
}) })
@ -145,3 +145,5 @@ minetest.register_craftitem("default:quartz_crystal", {
inventory_image = "default_quartz_crystal.png", inventory_image = "default_quartz_crystal.png",
stack_max = 64, stack_max = 64,
}) })
minetest.register_alias("default:steel_ingot", "default:iron_ingot")

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@ -1546,7 +1546,7 @@ minetest.register_node("default:mossycobble", {
}) })
minetest.register_node("default:steelblock", { minetest.register_node("default:steelblock", {
description = "Steel Block", description = "Block of Iron",
tiles = {"default_steel_block.png"}, tiles = {"default_steel_block.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,

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@ -47,7 +47,7 @@ minetest.register_tool("default:pick_stone", {
}, },
}) })
minetest.register_tool("default:pick_steel", { minetest.register_tool("default:pick_steel", {
description = "Steel Pickaxe", description = "Iron Pickaxe",
inventory_image = "default_tool_steelpick.png", inventory_image = "default_tool_steelpick.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 1.0, full_punch_interval = 1.0,
@ -111,7 +111,7 @@ minetest.register_tool("default:shovel_stone", {
}, },
}) })
minetest.register_tool("default:shovel_steel", { minetest.register_tool("default:shovel_steel", {
description = "Steel Shovel", description = "Iron Shovel",
inventory_image = "default_tool_steelshovel.png", inventory_image = "default_tool_steelshovel.png",
wield_image = "default_tool_steelshovel.png^[transformR90", wield_image = "default_tool_steelshovel.png^[transformR90",
tool_capabilities = { tool_capabilities = {
@ -176,7 +176,7 @@ minetest.register_tool("default:axe_stone", {
}, },
}) })
minetest.register_tool("default:axe_steel", { minetest.register_tool("default:axe_steel", {
description = "Steel Axe", description = "Iron Axe",
inventory_image = "default_tool_steelaxe.png", inventory_image = "default_tool_steelaxe.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 1.0, full_punch_interval = 1.0,
@ -238,7 +238,7 @@ minetest.register_tool("default:sword_stone", {
} }
}) })
minetest.register_tool("default:sword_steel", { minetest.register_tool("default:sword_steel", {
description = "Steel Sword", description = "Iron Sword",
inventory_image = "default_tool_steelsword.png", inventory_image = "default_tool_steelsword.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.8, full_punch_interval = 0.8,

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@ -387,9 +387,9 @@ minetest.register_craft({
}) })
--- Door in Steel --- --- Door in Iron ---
doors:register_door("doors:door_steel", { doors:register_door("doors:door_steel", {
description = "Steel Door", description = "Iron Door",
stack_max = 16, stack_max = 16,
inventory_image = "door_steel.png", inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1,mesecon_effector_on=1}, groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1,mesecon_effector_on=1},
@ -446,7 +446,7 @@ end
minetest.register_node("doors:trapdoor", { minetest.register_node("doors:trapdoor", {
description = "Trapdoor", description = "Wooden Trapdoor",
drawtype = "nodebox", drawtype = "nodebox",
tiles = {"door_trapdoor.png", "door_trapdoor.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"}, tiles = {"door_trapdoor.png", "door_trapdoor.png", "default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png"},
paramtype = "light", paramtype = "light",
@ -563,7 +563,7 @@ end
minetest.register_node("doors:iron_trapdoor", { minetest.register_node("doors:iron_trapdoor", {
description = "Trapdoor", description = "Iron Trapdoor",
drawtype = "nodebox", drawtype = "nodebox",
tiles = {"iron_trapdoor.png", "iron_trapdoor.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png"}, tiles = {"iron_trapdoor.png", "iron_trapdoor.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png"},
paramtype = "light", paramtype = "light",

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@ -60,7 +60,7 @@ minetest.register_craft({
}) })
minetest.register_tool("farming:hoe_steel", { minetest.register_tool("farming:hoe_steel", {
description = "Steel Hoe", description = "Iron Hoe",
inventory_image = "farming_tool_steelhoe.png", inventory_image = "farming_tool_steelhoe.png",
on_place = function(itemstack, user, pointed_thing) on_place = function(itemstack, user, pointed_thing)
if create_soil(pointed_thing.under, user:get_inventory()) then if create_soil(pointed_thing.under, user:get_inventory()) then

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@ -157,7 +157,7 @@ doors:register_door("doors:door_wood", {
}) })
doors:register_door("doors:door_steel", { doors:register_door("doors:door_steel", {
description = "Steel Door", description = "Iron Door",
inventory_image = "door_steel.png", inventory_image = "door_steel.png",
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1}, groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
tiles_bottom = {"door_steel_b.png", "door_grey.png"}, tiles_bottom = {"door_steel_b.png", "door_grey.png"},

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@ -135,4 +135,4 @@ pane("glass", "Glass Pane Purple", "", "default:glass_purple", "_purple")
-- Iron -- Iron
pane("iron", "Iron Fence", "xpanes:pane_iron", "default:steel_ingot", "") pane("iron", "Iron Bars", "xpanes:pane_iron", "default:steel_ingot", "")