forked from VoxeLibre/VoxeLibre
Add crazy coo hurt/death sounds
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@ -89,6 +89,10 @@ Origin of those models:
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* Zozzy from Freesound.org (CC0)
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* Zozzy from Freesound.org (CC0)
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* `mobs_mc_cow.ogg`
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* `mobs_mc_cow.ogg`
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* Source: <https://www.freesound.org/people/Zozzy/sounds/59245/>
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* Source: <https://www.freesound.org/people/Zozzy/sounds/59245/>
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* [Bird\_man](https://freesound.org/people/Bird_man/packs/16972/)
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* `mobs_mc_cow_hurt.ogg` (CC0)
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* Heavily modified
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* Source: <https://freesound.org/people/Bird_man/packs/16972/>
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* [NPXcoot](https://github.com/NPXcoot1) (CC BY-SA 4.0)
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* [NPXcoot](https://github.com/NPXcoot1) (CC BY-SA 4.0)
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* `mobs_mc_ender_dragon_*`
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* `mobs_mc_ender_dragon_*`
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* Blender Foundation (CC BY 3.0)
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* Blender Foundation (CC BY 3.0)
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@ -134,4 +138,4 @@ Origin of those models:
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* Source: <https://freesound.org/people/Cribbler/sounds/381859/>
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* Source: <https://freesound.org/people/Cribbler/sounds/381859/>
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Note: Many of these sounds have been more or less altered to fit the game.
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Note: Many of these sounds have been more or less modified to fit the game.
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@ -34,7 +34,8 @@ local cow_def = {
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runaway = true,
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runaway = true,
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sounds = {
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sounds = {
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random = "mobs_mc_cow",
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random = "mobs_mc_cow",
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-- TODO: death, damage
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damage = "mobs_mc_cow_hurt",
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death = "mobs_mc_cow_hurt",
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distance = 16,
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distance = 16,
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},
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},
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animation = {
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animation = {
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