From e0bd5e7f3359bc214181de6ea962658127993553 Mon Sep 17 00:00:00 2001 From: Eliy21 Date: Mon, 20 Nov 2023 14:52:10 +0000 Subject: [PATCH] Balance player velocity added knockbacks from catapulting mobs --- mods/ENTITIES/mcl_mobs/combat.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ENTITIES/mcl_mobs/combat.lua b/mods/ENTITIES/mcl_mobs/combat.lua index cdb6e548e..39f3aca45 100644 --- a/mods/ENTITIES/mcl_mobs/combat.lua +++ b/mods/ENTITIES/mcl_mobs/combat.lua @@ -725,7 +725,7 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir) local mob_mag = math.sqrt((v.x * v.x) + (v.z * v.z)) kb = kb + 9 * mcl_enchanting.get_enchantment(wielditem, "knockback") -- add player velocity to mob knockback - if dir_dot > 0 and mob_mag <= player_mag * 0.8 then + if dir_dot > 0 and mob_mag <= player_mag * 0.625 then kb = kb + ((math.abs(hv.x) + math.abs(hv.z)) * r) end elseif luaentity and luaentity._knockback then