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mcl_composters initial commit

Implements a composter block with crafting recipe, and some more
uncraftable blocks representing various stages of filling.

Adds a list of items that can be used with the composter and the chances
of these items adding a layer to the composter.

Implements methods to add compostable items to the composter, to update
the composter to various levels of compost and to harvest an item of
bone meal when the composter is ready.

Textures were taken from XSSheep/Nova_Wostra Pixel Perfection texture
pack.
This commit is contained in:
kabou 2022-02-16 23:11:39 +01:00
parent 6493f2885b
commit df8576e77c
8 changed files with 351 additions and 0 deletions

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local S = minetest.get_translator(minetest.get_current_modname())
--
-- Composter mod, adds composters.
--
-- Copyleft 2022 by kabou
-- GNU General Public Licence 3.0
--
local composter_description = S(
"Composter"
)
local composter_longdesc = S(
"Composters can convert various organic items into bonemeal."
)
local composter_usagehelp = S(
"Use organic items on the composter to fill it with layers of compost. " ..
"Every time an item is put in the composter, there is a chance that the " ..
"composter adds another layer of compost. Some items have a bigger chance " ..
"of adding an extra layer than other items. After filling up with 7 layers " ..
"of compost, the composter is full and bone meal can be retrieved from it. " ..
"Taking out the bone meal empties the composter."
)
minetest.register_craft({
output = "mcl_composters:composter",
recipe = {
{"group:wood_slab", "", "group:wood_slab"},
{"group:wood_slab", "", "group:wood_slab"},
{"group:wood_slab", "group:wood_slab", "group:wood_slab"},
}
})
local compostability = {
["mcl_cake:cake"] = 100,
["mcl_farming:pumpkin_pie"] = 100,
["mcl_farming:potato_item_baked"] = 85,
["mcl_farming:bread"] = 85,
["mcl_farming:cookie"] = 85,
["mcl_farming:hay_block"] = 85,
-- mushroom cap block have 64 variants, wtf!?
["mcl_mushrooms:brown_mushroom_block_cap_111111"] = 85,
["mcl_mushrooms:red_mushroom_block_cap_111111"] = 85,
["mcl_nether:nether_wart_block"] = 85,
["mcl_mushroom:warped_wart_block"] = 85,
["mcl_core:apple"] = 65,
-- missing: azalea
["mcl_farming:beetroot_item"] = 65,
-- missing: big dripleaf
["mcl_farming:carrot_item"] = 65,
-- what's up with cocoa beans?
["mcl_dye:brown"] = 65,
["mcl_flowers:fern"] = 65,
["mcl_flowers:double_fern"] = 65,
["mcl_flowers:allium"] = 65,
["mcl_flowers:azure_bluet"] = 65,
["mcl_flowers:blue_orchid"] = 65,
["mcl_flowers:dandelion"] = 65,
["mcl_flowers:lilac"] = 65,
["mcl_flowers:oxeye_daisy"] = 65,
["mcl_flowers:poppy"] = 65,
["mcl_flowers:tulip_orange"] = 65,
["mcl_flowers:tulip_pink"] = 65,
["mcl_flowers:tulip_red"] = 65,
["mcl_flowers:tulip_white"] = 65,
["mcl_flowers:peony"] = 65,
["mcl_flowers:rose_bush"] = 65,
["mcl_flowers:sunflower"] = 65,
["mcl_flowers:waterlily"] = 65,
-- missing: melon block?
-- missing: moss block?
-- mushroom aliases below?
["mcl_farming:mushroom_brown"] = 65,
["mcl_mushrooms:mushroom_brown"] = 65,
["mcl_farming:mushroom_red"] = 65,
["mcl_mushrooms:mushroom_red"] = 65,
["mcl_mushrooms:brown_mushroom_block_stem_full"] = 65,
["mcl_mushrooms:red_mushroom_block_stem_full"] = 65,
-- nether wart
["mcl_farming:potato_item"] = 65,
["mcl_farming:pumpkin"] = 65,
["mcl_farming:pumpkin_face_light"] = 65,
["mcl_ocean:sea_pickle_"] = 65,
["mcl_mushroom:shroomlight"] = 65,
-- missing: spore blossom
["mcl_farming:wheat_item"] = 65,
["mcl_mushroom:crimson_fungus"] = 65,
["mcl_mushroom:warped_fungus"] = 65,
["mcl_mushroom:crimson_roots"] = 65,
["mcl_mushroom:warped_roots"] = 65,
["mcl_core:cactus"] = 50,
["mcl_ocean:dried_kelp_block"] = 50,
-- missing: flowering azalea leaves
-- missing: glow lichen
["mcl_farming:melon_item"] = 50,
["mcl_mushroom:nether_sprouts"] = 50,
["mcl_core:reeds"] = 50,
["mcl_flowers:double_grass"] = 50,
["mcl_core:vine"] = 50,
-- missing: weeping vines
["mcl_mushroom:twisting_vines"] = 50,
["mcl_flowers:tallgrass"] = 30,
["mcl_farming:beetroot_seeds"] = 30,
["mcl_core:dirt_with_grass"] = 30,
["mcl_core:tallgrass"] = 30,
["mcl_ocean:dried_kelp"] = 30,
["mcl_ocean:kelp"] = 30,
["mcl_core:leaves"] = 30,
["mcl_core:acacialeaves"] = 30,
["mcl_core:birchleaves"] = 30,
["mcl_core:darkleaves"] = 30,
["mcl_core:jungleleaves"] = 30,
["mcl_core:spruceleaves"] = 30,
--
["mcl_farming:melon_seeds"] = 30,
-- missing: moss carpet
["mcl_farming:pumpkin_seeds"] = 30,
["mcl_core:sapling"] = 30,
["mcl_core:acaciasapling"] = 30,
["mcl_core:birchsapling"] = 30,
["mcl_core:darksapling"] = 30,
["mcl_core:junglesapling"] = 30,
["mcl_core:spruceapling"] = 30,
["mcl_ocean:seagrass"] = 30,
-- missing: small dripleaf
["mcl_sweet_berry:sweet_berry"] = 30,
["mcl_farming:sweet_berry"] = 30,
["mcl_farming:wheat_seeds"] = 30,
}
local function composter_add_item(pos, node, player, itemstack, pointed_thing)
--
-- handle filling the composter when rightclicked
-- as an on_rightclick handles, it returns an itemstack
--
if not player or player:get_player_control().sneak then
return itemstack
end
if not itemstack and itemstack:is_empty() then
return itemstack
end
local itemname = itemstack:get_name()
local chance = compostability[itemname]
if chance then
if not minetest.is_creative_enabled(player:get_player_name()) then
itemstack:take_item()
end
-- calculate leveling up chance
local rand = math.random(0,100)
if chance >= rand then
-- get current compost level
local node_defs = minetest.registered_nodes[node.name]
local level = node_defs["_compost_level"]
-- spawn green particles above new layer
mcl_dye.add_bone_meal_particle(vector.add(pos, {x=0, y=level/8, z=0}))
-- TODO: play some sounds
-- update composter block
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(pos, {name = "mcl_composters:composter_" .. level})
-- a full composter becomes ready for harvest after one second
-- the block will get updated by the node timer callback set in node reg def
if level == 7 then
local timer = minetest.get_node_timer(pos)
timer:start(1)
end
end
end
return itemstack
end
local function composter_ready(pos)
--
-- update the composter block to ready for harvesting
-- this function is a callback on_timer.
-- the timer is set in function 'composter_fill' when composter level is 7
-- returns false in order to cancel further activity of the timer
--
minetest.swap_node(pos, {name = "mcl_composters:composter_ready"})
-- maybe spawn particles again?
-- TODO: play some sounds
return false
end
local function composter_harvest(pos, node, player, itemstack, pointed_thing)
--
-- handle harvesting bone meal from a ready composter when rightclicked
--
if not player or player:get_player_control().sneak then
return
end
-- reset composter to empty
minetest.swap_node(pos, {name="mcl_composters:composter"})
-- spawn bone meal item (wtf dye?! is this how the make white cocoa)
minetest.add_item(pos, "mcl_dye:white")
-- TODO play some sounds
end
local function composter_get_nodeboxes(level)
--
-- Convenience function because the composter nodeboxes are very similar
--
local top_y_tbl = {[0]=-7, -5, -3, -1, 1, 3, 5, 7}
local top_y = top_y_tbl[level] / 16
return {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5}, -- Left wall
{ 0.375, -0.5, -0.5, 0.5, 0.5, 0.5}, -- Right wall
{-0.375, -0.5, 0.375, 0.375, 0.5, 0.5}, -- Back wall
{-0.375, -0.5, -0.5, 0.375, 0.5, -0.375}, -- Front wall
{-0.5, -0.5, -0.5, 0.5, top_y, 0.5}, -- Bottom level
}
}
end
local composter_wieldimg = minetest.inventorycube("mcl_composter_top.png", "mcl_composter_side.png", "mcl_composter_side.png")
--
-- Register empty composter
-- This is the base model that is craftable and can be placed in an inventory
--
minetest.register_node("mcl_composters:composter", {
description = composter_description,
_tt_help = S("Converts organic items into bonemeal"),
_doc_items_longdesc = composter_longdesc,
_doc_items_usagehelp = composter_usagehelp,
-- FIXME: mcl_composter_side.png is fugly. maybe somehow use minetest.inventorycube(img1, img2, img3)
-- eeeww, that is also ugly and weird
inventory_image = composter_wieldimg,
--inventory_image = "mcl_composter_side.png",
paramtype = "light",
drawtype = "nodebox",
node_box = composter_get_nodeboxes(0),
selection_box = {type = "regular"},
tiles = {
"mcl_composter_bottom.png^mcl_composter_top.png",
"mcl_composter_bottom.png",
"mcl_composter_side.png"
},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
is_ground_content = false,
groups = {
handy=1, material_wood=1, deco_block=1, dirtifier=1,
flammable=2, fire_encouragement=3, fire_flammability=4,
},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_hardness = 2,
_mcl_blast_resistance = 2,
_compost_level = 0,
on_rightclick = composter_add_item
})
--
-- Template function for composters with compost
-- For each fill level a custom node is registered
--
local function register_filled_composter(level)
local id = "mcl_composters:composter_"..level
minetest.register_node(id, {
description = S("Composter") .. " (" .. level .. "/7 " .. S("filled") .. ")",
_doc_items_create_entry = false,
paramtype = "light",
drawtype = "nodebox",
node_box = composter_get_nodeboxes(level),
selection_box = {type = "regular"},
tiles = {
"mcl_composter_compost.png^mcl_composter_top.png",
"mcl_composter_bottom.png",
"mcl_composter_side.png"
},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
is_ground_content = false,
groups = {
handy=1, material_wood=1, deco_block=1, dirtifier=1,
not_in_creative_inventory=1, not_in_craft_guide=1,
flammable=2, fire_encouragement=3, fire_flammability=4,
comparator_signal=level
},
sounds = mcl_sounds.node_sound_wood_defaults(),
drop = "mcl_composters:composter",
_mcl_hardness = 2,
_mcl_blast_resistance = 2,
_compost_level = level,
on_rightclick = composter_add_item,
on_timer = composter_ready
})
-- Add entry aliases for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_composters:composter", "nodes", id)
end
end
--
-- Register filled composters (7 levels)
--
for level = 1, 7 do
register_filled_composter(level)
end
--
-- Register composter ready to be harvested
--
minetest.register_node("mcl_composters:composter_ready", {
description = S("Composter") .. "(" .. S("ready for harvest") .. ")",
_doc_items_create_entry = false,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
paramtype = "light",
drawtype = "nodebox",
node_box = composter_get_nodeboxes(7),
selection_box = {type = "regular"},
tiles = {
"mcl_composter_ready.png^mcl_composter_top.png",
"mcl_composter_bottom.png",
"mcl_composter_side.png"
},
is_ground_content = false,
groups = {
handy=1, material_wood=1, deco_block=1, dirtifier=1,
not_in_creative_inventory=1, not_in_craft_guide=1,
flammable=2, fire_encouragement=3, fire_flammability=4,
comparator_signal=8
},
sounds = mcl_sounds.node_sound_wood_defaults(),
drop = "mcl_composters:composter",
_mcl_hardness = 2,
_mcl_blast_resistance = 2,
_compost_level = 7,
on_rightclick = composter_harvest
})

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# textdomain: mcl_composters
Composter=
Composters can convert various organic items into bonemeal.=
Use organic items on the composter to fill it with layers of compost. Every time an item is put in the composter, there is a chance that the composter adds another layer of compost. Some items have a bigger chance of adding an extra layer than other items. After filling up with 7 layers of compost, the composter is full and bone meal can be retrieved from it. Taking out the bone meal empties the composter.=
filled=
ready for harvest=
Converts organic items into bonemeal=

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name = mcl_composters
author = kabou
description = composters
depends = mcl_core, mcl_sounds
optional_depends = doc

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