From c28df0f791a215b1920aee977347314c965291c0 Mon Sep 17 00:00:00 2001 From: Eliy21 Date: Wed, 13 Dec 2023 19:29:51 +0000 Subject: [PATCH] Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 --- mods/ENTITIES/mobs_mc/villager.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index cb421b78b..9f1daf53d 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -1941,6 +1941,7 @@ local trade_inventory = { if not wanted2:is_empty() then inv:remove_item("input", inv:get_stack("wanted", 2)) end + local name = player:get_player_name() local trader = player_trading_with[name] minetest.sound_play("mobs_mc_villager_accept", {to_player = player:get_player_name(),object=trader.object}, true) end