forked from VoxeLibre/VoxeLibre
fix eyes staying when mob was killed
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parent
b4f2cb61d3
commit
ba383091ad
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@ -31,12 +31,12 @@ minetest.register_entity("mobs_mc:ender_eyes", {
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textures = {
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textures = {
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"mobs_mc_enderman_eyes.png",
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"mobs_mc_enderman_eyes.png",
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},
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},
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on_activate = function(self)
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on_step = function(self)
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minetest.after(0.1, function()
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if self and self.object then
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if not self.object:get_attach() then
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if not self.object:get_attach() then
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self.object:remove()
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self.object:remove()
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end
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end
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end)
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end
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end,
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end,
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glow = 50,
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glow = 50,
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})
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})
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@ -18,15 +18,6 @@ minetest.register_entity("mobs_mc:spider_eyes", {
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textures = {
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textures = {
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"mobs_mc_spider_eyes.png",
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"mobs_mc_spider_eyes.png",
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},
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},
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on_activate = function(self)
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minetest.after(0.1, function()
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if self and self.object then
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if not self.object:get_attach() then
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self.object:remove()
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end
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end
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end)
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end,
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on_step = function(self)
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on_step = function(self)
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if self and self.object then
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if self and self.object then
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if not self.object:get_attach() then
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if not self.object:get_attach() then
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