diff --git a/mods/ITEMS/mcl_beacons/init.lua b/mods/ITEMS/mcl_beacons/init.lua index 007e6cc51..7a12552f8 100644 --- a/mods/ITEMS/mcl_beacons/init.lua +++ b/mods/ITEMS/mcl_beacons/init.lua @@ -86,17 +86,14 @@ local function effect_player(effect,pos,power_level, effect_level) end -local function globalstep_function(pos, forceexecute) - local meta = minetest.get_meta(pos) - if(meta:get_int("last-effect-cycle")+10 < os.time() or forceexecute) then - meta:set_int("last-effect-cycle", os.time()) - local power_level = beacon_blockcheck(pos) - local effect_string = meta:get_string("effect") - if meta:get_int("effect_level") == 2 and power_level < 4 then - return - else - effect_player(effect_string,pos,power_level,meta:get_int("effect_level")) - end +local function globalstep_function(pos) + local meta = minetest.get_meta(pos) + local power_level = beacon_blockcheck(pos) + local effect_string = meta:get_string("effect") + if meta:get_int("effect_level") == 2 and power_level < 4 then + return + else + effect_player(effect_string,pos,power_level,meta:get_int("effect_level")) end end @@ -118,8 +115,6 @@ minetest.register_node("mcl_beacons:beacon", { inv:set_size("input", 1) local form = formspec_string meta:set_string("formspec", form) - - meta:set_int("last-effect-cycle", os.time()-10) end, on_receive_fields = function(pos, formname, fields, sender) if fields.swiftness or fields.regeneration or fields.leaping or fields.strenght then @@ -148,7 +143,7 @@ minetest.register_node("mcl_beacons:beacon", { end end - if valid_item ~= true then + if not valid_item then return end @@ -185,7 +180,7 @@ minetest.register_node("mcl_beacons:beacon", { if successful then input:take_item() inv:set_stack("input",1,input) - globalstep_function(pos,true)--call it once outside the globalstep so the player gets the effect right after selecting it + globalstep_function(pos)--call it once outside the globalstep so the player gets the effect right after selecting it end end end, @@ -216,7 +211,7 @@ minetest.register_globalstep(function(dtime) local player_pos = player.get_pos(player) local pos_list = minetest.find_nodes_in_area({x=player_pos.x-50, y=player_pos.y-50, z=player_pos.z-50}, {x=player_pos.x+50, y=player_pos.y+50, z=player_pos.z+50},"mcl_beacons:beacon") for _, pos in ipairs(pos_list) do - globalstep_function(pos, false) + globalstep_function(pos) end end timer = 0