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More secure igloo generation

This commit is contained in:
Wuzzy 2019-02-06 02:23:51 +01:00
parent 6ff637ec69
commit 9105f248b4
1 changed files with 3 additions and 1 deletions

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@ -63,11 +63,12 @@ mcl_structures.generate_igloo = function(pos)
-- TODO: Check if we're allowed to destroy nodes
-- FIXME: Some nodes (water, ice) don't get overwritten by ladder
-- FIXME: Nodes at Y=0 don't get overwritten by ladder
-- FIXME: Apply basement height limit in other dimensions
-- TODO: Check if basement generation would not be too obvious
-- TODO: Generate basement with 50% chance only
local success, rotation = mcl_structures.generate_igloo_top(pos)
if success then
local buffer = pos.y - (mcl_vars.mg_bedrock_overworld_max + 1)
local buffer = pos.y - (mcl_vars.mg_lava_overworld_max + 10)
if buffer <= 19 then
return
end
@ -140,6 +141,7 @@ end
mcl_structures.generate_igloo_basement = function(pos, orientation)
-- TODO: Add brewing stand
-- TODO: Add monster eggs
-- TODO: Spawn villager and zombie villager
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_igloo_basement.mts"