forked from VoxeLibre/VoxeLibre
do not randomseed twice
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@ -33,7 +33,6 @@ local adjacents = {
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{ x = 0, y = 0, z = 1 },
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{ x = 0, y = 0, z = 1 },
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}
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}
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math.randomseed(os.time())
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local function shuffle_table(t)
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local function shuffle_table(t)
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for i = #t, 1, -1 do
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for i = #t, 1, -1 do
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local r = math.random(i)
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local r = math.random(i)
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