forked from VoxeLibre/VoxeLibre
Attempt to fix more crash errors.
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d19bedc6d2
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@ -268,12 +268,15 @@ mobs:register_mob("mobs_mc:enderman", {
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else
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if self.attack then
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target = self.attack
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pos = target:get_pos()
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if pos ~= nil then
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if vector.distance(self.object:get_pos(), target:get_pos()) > 10 then
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self:teleport(target)
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end
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end
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end
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end
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end
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-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
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-- Check for arrows and people nearby.
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local enderpos = self.object:get_pos()
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@ -438,6 +441,7 @@ mobs:register_mob("mobs_mc:enderman", {
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-- Find all solid nodes below air in a 10×10×10 cuboid centered on the target
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local nodes = minetest.find_nodes_in_area_under_air(vector.subtract(target_pos, 5), vector.add(target_pos, 5), {"group:solid", "group:cracky", "group:crumbly"})
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local telepos
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if nodes ~= nil then
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if #nodes > 0 then
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-- Up to 64 attempts to teleport
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for n=1, math.min(64, #nodes) do
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@ -460,12 +464,14 @@ mobs:register_mob("mobs_mc:enderman", {
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self.object:set_pos(telepos)
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end
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end
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end
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else
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-- Attempt to randomly teleport enderman
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local pos = self.object:get_pos()
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-- Find all solid nodes below air in a 65×65×65 cuboid centered on the enderman
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local nodes = minetest.find_nodes_in_area_under_air(vector.subtract(pos, 32), vector.add(pos, 32), {"group:solid", "group:cracky", "group:crumbly"})
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local telepos
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if nodes ~= nil then
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if #nodes > 0 then
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-- Up to 64 attempts to teleport
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for n=1, math.min(64, #nodes) do
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@ -489,6 +495,7 @@ mobs:register_mob("mobs_mc:enderman", {
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end
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end
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end
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end
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end,
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on_die = function(self, pos)
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-- Drop carried node on death
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