forked from VoxeLibre/VoxeLibre
Merge branch 'master' of https://git.minetest.land/Wuzzy/MineClone2
This commit is contained in:
commit
54f7d76298
11
README.md
11
README.md
|
@ -14,9 +14,10 @@ Or you can play in “creative mode” in which you can build almost anything in
|
||||||
|
|
||||||
#### Gameplay summary
|
#### Gameplay summary
|
||||||
|
|
||||||
* Sandbox-style gameplay, no goals (for now)
|
* Sandbox-style gameplay, no goals
|
||||||
* Survive: Fight against hostile monsters and hunger
|
* Survive: Fight against hostile monsters and hunger
|
||||||
* Mine for ores and other treasures
|
* Mine for ores and other treasures
|
||||||
|
* Magic: Gain experience and enchant your tools
|
||||||
* Use the collected blocks to create great buildings, your imagination is the limit
|
* Use the collected blocks to create great buildings, your imagination is the limit
|
||||||
* Collect flowers (and other dye sources) and colorize your world
|
* Collect flowers (and other dye sources) and colorize your world
|
||||||
* Find some seeds and start farming
|
* Find some seeds and start farming
|
||||||
|
@ -102,7 +103,7 @@ big bugs (such as “missing node” errors or even crashes).
|
||||||
The following main features are available:
|
The following main features are available:
|
||||||
|
|
||||||
* Tools, weapons
|
* Tools, weapons
|
||||||
* Armor (unbalanced)
|
* Armor
|
||||||
* Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide
|
* Crafting system: 2×2 grid, crafting table (3×3 grid), furnace, including a crafting guide
|
||||||
* Chests, large chests, ender chests, shulker boxes
|
* Chests, large chests, ender chests, shulker boxes
|
||||||
* Furnaces, hoppers
|
* Furnaces, hoppers
|
||||||
|
@ -117,6 +118,8 @@ The following main features are available:
|
||||||
* Redstone circuits (partially)
|
* Redstone circuits (partially)
|
||||||
* Minecarts (partial)
|
* Minecarts (partial)
|
||||||
* Status effects (partial)
|
* Status effects (partial)
|
||||||
|
* Experience
|
||||||
|
* Enchanting
|
||||||
* Brewing, potions, tipped arrow (partial)
|
* Brewing, potions, tipped arrow (partial)
|
||||||
* Boats
|
* Boats
|
||||||
* Fire
|
* Fire
|
||||||
|
@ -142,12 +145,9 @@ The following main features are available:
|
||||||
The following features are incomplete:
|
The following features are incomplete:
|
||||||
|
|
||||||
* Generated structures (especially villages)
|
* Generated structures (especially villages)
|
||||||
* NPCs
|
|
||||||
* Some monsters and animals
|
* Some monsters and animals
|
||||||
* Redstone-related things
|
* Redstone-related things
|
||||||
* The End
|
* The End
|
||||||
* Enchanting
|
|
||||||
* Experience
|
|
||||||
* Special minecarts
|
* Special minecarts
|
||||||
* A couple of non-trivial blocks and items
|
* A couple of non-trivial blocks and items
|
||||||
|
|
||||||
|
@ -261,7 +261,6 @@ Various sources. See the respective mod directories for details.
|
||||||
|
|
||||||
## Info for programmers
|
## Info for programmers
|
||||||
You find interesting and useful infos in `API.md`.
|
You find interesting and useful infos in `API.md`.
|
||||||
This project is currently mostly a one-person project.
|
|
||||||
|
|
||||||
## Legal information
|
## Legal information
|
||||||
This is a fan game, not developed or endorsed by Mojang AB.
|
This is a fan game, not developed or endorsed by Mojang AB.
|
||||||
|
|
|
@ -3598,15 +3598,15 @@ local mob_step = function(self, dtime)
|
||||||
for n = 1, #close_objs do
|
for n = 1, #close_objs do
|
||||||
if close_objs[n]:is_player() then
|
if close_objs[n]:is_player() then
|
||||||
self.lifetimer = 20
|
self.lifetimer = 20
|
||||||
else
|
return
|
||||||
if math.random(1,10) <= 3 then
|
end
|
||||||
|
end
|
||||||
|
if math.random(1, 10) <= 3 then
|
||||||
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
||||||
mcl_burning.extinguish(self.object)
|
mcl_burning.extinguish(self.object)
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
||||||
mcl_burning.extinguish(self.object)
|
mcl_burning.extinguish(self.object)
|
||||||
|
|
|
@ -1109,7 +1109,13 @@ if progressive_mode then
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local data = player_data[name]
|
local data = player_data[name]
|
||||||
|
|
||||||
meta:set_string("inv_items", serialize(data.inv_items))
|
if not data then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local inv_items = data.inv_items or {}
|
||||||
|
|
||||||
|
meta:set_string("inv_items", serialize(inv_items))
|
||||||
end
|
end
|
||||||
|
|
||||||
M.register_on_leaveplayer(function(player)
|
M.register_on_leaveplayer(function(player)
|
||||||
|
|
Loading…
Reference in New Issue