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Remove some redundant inventorycubes

This commit is contained in:
Wuzzy 2017-01-04 07:21:16 +01:00
parent fc08d4d213
commit 27c1d4e088
1 changed files with 0 additions and 4 deletions

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@ -754,7 +754,6 @@ minetest.register_node("default:slimeblock", {
}
},
tiles = {"default_slimeblock.png"},
inventory_image = minetest.inventorycube("default_slimeblock.png"),
paramtype = "light",
use_texture_alpha = true,
sunlight_propagates = true,
@ -768,7 +767,6 @@ minetest.register_node("default:glass", {
description = "Glass",
drawtype = "glasslike",
tiles = {"default_glass.png"},
inventory_image = minetest.inventorycube("default_glass.png"),
paramtype = "light",
sunlight_propagates = true,
stack_max = 64,
@ -1806,7 +1804,6 @@ minetest.register_node("default:sponge_wet", {
minetest.register_node("default:ice", {
description = "Ice",
drawtype = "glasslike",
inventory_image = minetest.inventorycube("default_ice.png"),
tiles = {"default_ice.png"},
is_ground_content = true,
paramtype = "light",
@ -1819,7 +1816,6 @@ minetest.register_node("default:ice", {
minetest.register_node("default:packedice", {
description = "Packed Ice",
drawtype = "glasslike",
inventory_image = minetest.inventorycube("default_ice_packed.png"),
tiles = {"default_ice_packed.png"},
is_ground_content = true,
paramtype = "light",