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Respawn dead players when they login so they don't get stuck without the death formspec

This commit is contained in:
Eliy21 2023-12-01 16:18:40 +00:00
parent 4cf865a36c
commit 22952fd591
1 changed files with 5 additions and 0 deletions

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@ -657,6 +657,7 @@ end)
-- set to blank on join (for 3rd party mods)
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
local hp = player:get_hp()
mcl_playerplus_internal[name] = {
lastPos = nil,
@ -671,6 +672,10 @@ minetest.register_on_joinplayer(function(player)
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3, 5.785, 0))
player:set_bone_position("Arm_Left_Pitch_Control", vector.new(3, 5.785, 0))
player:set_bone_position("Body_Control", vector.new(0, 6.75, 0))
-- Respawn dead players on joining
if hp <= 0 then
player:respawn()
end
end)
-- clear when player leaves