forked from VoxeLibre/VoxeLibre
Prevent time traveling mobs from being invulnerable if the clock is adjusted
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@ -537,8 +537,10 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir)
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local is_player = hitter:is_player()
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if is_player then
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local time_diff = time_now - self.invul_timestamp
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-- check for invulnerability time in microseconds (0.5 second)
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if time_now - self.invul_timestamp <= 500000 then
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if time_diff <= 500000 and time_diff >= 0 then
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return
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end
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