forked from VoxeLibre/VoxeLibre
Destroy arrow if inside solid node
This commit is contained in:
parent
76356ed1e5
commit
0d60b5218a
|
@ -49,11 +49,11 @@ minetest.register_node("mcl_bows:arrow_box", {
|
||||||
-- FIXME: Arrow velocity is a bit strange. If the arrow flies VERY long, the acceleration can cause the velocity to become negative
|
-- FIXME: Arrow velocity is a bit strange. If the arrow flies VERY long, the acceleration can cause the velocity to become negative
|
||||||
-- and the arrow flies backwards.
|
-- and the arrow flies backwards.
|
||||||
local ARROW_ENTITY={
|
local ARROW_ENTITY={
|
||||||
physical = true,
|
physical = false,
|
||||||
visual = "wielditem",
|
visual = "wielditem",
|
||||||
visual_size = {x=0.4, y=0.4},
|
visual_size = {x=0.4, y=0.4},
|
||||||
textures = {"mcl_bows:arrow_box"},
|
textures = {"mcl_bows:arrow_box"},
|
||||||
collisionbox = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
|
collisionbox = {0,0,0,0,0,0},
|
||||||
collide_with_objects = false,
|
collide_with_objects = false,
|
||||||
|
|
||||||
_lastpos={},
|
_lastpos={},
|
||||||
|
@ -167,21 +167,13 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Check for node collision
|
-- Check for node collision
|
||||||
-- FIXME: Also collides with ignore
|
|
||||||
if self._lastpos.x~=nil and not self._stuck then
|
if self._lastpos.x~=nil and not self._stuck then
|
||||||
local def = minetest.registered_nodes[node.name]
|
local def = minetest.registered_nodes[node.name]
|
||||||
local vel = self.object:get_velocity()
|
local vel = self.object:get_velocity()
|
||||||
-- Arrow has stopped
|
-- Arrow hits solid node: remove
|
||||||
if (math.abs(vel.x) < 0.0001) or (math.abs(vel.z) < 0.0001) or (math.abs(vel.y) < 0.00001) then
|
if (def and def.walkable) then
|
||||||
-- Arrow is stuck and no longer moves
|
self.object:remove()
|
||||||
self._stuck = true
|
return
|
||||||
self._stucktimer = 0
|
|
||||||
self.object:set_velocity({x=0, y=0, z=0})
|
|
||||||
self.object:set_acceleration({x=0, y=0, z=0})
|
|
||||||
-- Push the button
|
|
||||||
if minetest.get_modpath("mesecons_button") and minetest.get_item_group(node.name, "button") > 0 and minetest.get_item_group(node.name, "button_push_by_arrow") == 1 then
|
|
||||||
mesecon.push_button(dpos, node)
|
|
||||||
end
|
|
||||||
elseif (def and def.liquidtype ~= "none") then
|
elseif (def and def.liquidtype ~= "none") then
|
||||||
-- Slow down arrow in liquids
|
-- Slow down arrow in liquids
|
||||||
local v = def.liquid_viscosity
|
local v = def.liquid_viscosity
|
||||||
|
|
Loading…
Reference in New Issue