From 79b624bc5cba666d05c30c189ef35d697f652326 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Tue, 27 Oct 2020 16:37:25 +0100 Subject: [PATCH 01/27] First Steps --- mods/CORE/mcl_enchanting/LICENSE | 674 ++++++++++++++++++ mods/CORE/mcl_enchanting/README | 5 + mods/CORE/mcl_enchanting/book.lua | 87 +++ mods/CORE/mcl_enchanting/command.lua | 40 ++ mods/CORE/mcl_enchanting/core.lua | 169 +++++ mods/CORE/mcl_enchanting/enchantments.lua | 323 +++++++++ mods/CORE/mcl_enchanting/features.lua | 120 ++++ mods/CORE/mcl_enchanting/init.lua | 15 + mods/CORE/mcl_enchanting/mod.conf | 5 + .../models/mcl_enchanting_book.b3d | Bin 0 -> 496042 bytes .../models/mcl_enchanting_book_entity.png | Bin 0 -> 875 bytes mods/CORE/mcl_enchanting/roman_numerals.lua | 34 + .../sounds/mcl_enchanting_enchant.ogg | Bin 0 -> 14918 bytes mods/CORE/mcl_enchanting/table.lua | 189 +++++ .../textures/mcl_enchanting_book_closed.png | Bin 0 -> 3370 bytes .../textures/mcl_enchanting_book_open.png | Bin 0 -> 6708 bytes .../textures/mcl_enchanting_button.png | Bin 0 -> 875 bytes .../mcl_enchanting_button_background.png | Bin 0 -> 4884 bytes .../mcl_enchanting_button_hovered.png | Bin 0 -> 876 bytes .../textures/mcl_enchanting_button_off.png | Bin 0 -> 876 bytes .../textures/mcl_enchanting_glyph_1.png | Bin 0 -> 161 bytes .../textures/mcl_enchanting_glyph_10.png | Bin 0 -> 157 bytes .../textures/mcl_enchanting_glyph_11.png | Bin 0 -> 158 bytes .../textures/mcl_enchanting_glyph_12.png | Bin 0 -> 156 bytes .../textures/mcl_enchanting_glyph_13.png | Bin 0 -> 159 bytes .../textures/mcl_enchanting_glyph_14.png | Bin 0 -> 106 bytes .../textures/mcl_enchanting_glyph_15.png | Bin 0 -> 160 bytes .../textures/mcl_enchanting_glyph_16.png | Bin 0 -> 166 bytes .../textures/mcl_enchanting_glyph_17.png | Bin 0 -> 145 bytes .../textures/mcl_enchanting_glyph_18.png | Bin 0 -> 161 bytes .../textures/mcl_enchanting_glyph_2.png | Bin 0 -> 159 bytes .../textures/mcl_enchanting_glyph_3.png | Bin 0 -> 159 bytes .../textures/mcl_enchanting_glyph_4.png | Bin 0 -> 105 bytes .../textures/mcl_enchanting_glyph_5.png | Bin 0 -> 161 bytes .../textures/mcl_enchanting_glyph_6.png | Bin 0 -> 159 bytes .../textures/mcl_enchanting_glyph_7.png | Bin 0 -> 157 bytes .../textures/mcl_enchanting_glyph_8.png | Bin 0 -> 158 bytes .../textures/mcl_enchanting_glyph_9.png | Bin 0 -> 102 bytes .../mcl_enchanting_lapis_background.png | Bin 0 -> 1666 bytes .../textures/mcl_enchanting_number_1.png | Bin 0 -> 1787 bytes .../textures/mcl_enchanting_number_1_off.png | Bin 0 -> 1660 bytes .../textures/mcl_enchanting_number_2.png | Bin 0 -> 1857 bytes .../textures/mcl_enchanting_number_2_off.png | Bin 0 -> 1661 bytes .../textures/mcl_enchanting_number_3.png | Bin 0 -> 1922 bytes .../textures/mcl_enchanting_number_3_off.png | Bin 0 -> 1661 bytes .../textures/mcl_enchanting_table_bottom.png | Bin 0 -> 298 bytes .../textures/mcl_enchanting_table_side.png | Bin 0 -> 315 bytes .../textures/mcl_enchanting_table_top.png | Bin 0 -> 340 bytes mods/ITEMS/mcl_bows/bow.lua | 2 +- mods/ITEMS/mcl_fishing/init.lua | 2 +- 50 files changed, 1663 insertions(+), 2 deletions(-) create mode 100644 mods/CORE/mcl_enchanting/LICENSE create mode 100644 mods/CORE/mcl_enchanting/README create mode 100644 mods/CORE/mcl_enchanting/book.lua create mode 100644 mods/CORE/mcl_enchanting/command.lua create mode 100644 mods/CORE/mcl_enchanting/core.lua create mode 100644 mods/CORE/mcl_enchanting/enchantments.lua create mode 100644 mods/CORE/mcl_enchanting/features.lua create mode 100644 mods/CORE/mcl_enchanting/init.lua create mode 100644 mods/CORE/mcl_enchanting/mod.conf create mode 100644 mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d create mode 100644 mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png create mode 100644 mods/CORE/mcl_enchanting/roman_numerals.lua create mode 100644 mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg create mode 100644 mods/CORE/mcl_enchanting/table.lua create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png diff --git a/mods/CORE/mcl_enchanting/LICENSE b/mods/CORE/mcl_enchanting/LICENSE new file mode 100644 index 00000000..9cecc1d4 --- /dev/null +++ b/mods/CORE/mcl_enchanting/LICENSE @@ 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + {project} Copyright (C) {year} {fullname} + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/mods/CORE/mcl_enchanting/README b/mods/CORE/mcl_enchanting/README new file mode 100644 index 00000000..4d1d5af9 --- /dev/null +++ b/mods/CORE/mcl_enchanting/README @@ -0,0 +1,5 @@ +Enchanting for MineClone2 +-------------------------- + +This is a rewrite of the mtg enchanting mod. Beta Version, more features coming soon. +The textures look absolutely shit, but as far as I know I have to use the textures from Pixel Perfection so I dont get trouble with Mocrisoft. There is a version with original textures and sounds, but I can't publish that one. If you'd like to advice me how I can somehow do that anyway, please open an issue or contact me via email (eliasfleckenstein@web.de). diff --git a/mods/CORE/mcl_enchanting/book.lua b/mods/CORE/mcl_enchanting/book.lua new file mode 100644 index 00000000..132fb880 --- /dev/null +++ b/mods/CORE/mcl_enchanting/book.lua @@ -0,0 +1,87 @@ +local book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4} +local book_animation_steps = {0, 640, 680, 700, 740} +local book_animation_speed = 40 + +function mcl_enchanting.schedule_book_animation(self, anim) + self.scheduled_anim = {timer = self.anim_length, anim = anim} +end + +function mcl_enchanting.set_book_animation(self, anim) + local anim_index = book_animations[anim] + local start, stop = book_animation_steps[anim_index], book_animation_steps[anim_index + 1] + self.object:set_animation({x = start, y = stop}, book_animation_speed) + self.scheduled_anim = nil + self.anim_length = (stop - start) / 40 +end + +function mcl_enchanting.check_animation_schedule(self, dtime) + local schedanim = self.scheduled_anim + if schedanim then + schedanim.timer = schedanim.timer - dtime + if schedanim.timer <= 0 then + mcl_enchanting.set_book_animation(self, schedanim.anim)local pos1=self.object:get_pos() + end + end +end + +function mcl_enchanting.look_at(self, pos2) + local pos1 = self.object:get_pos() + local vec = vector.subtract(pos1, pos2) + local yaw = math.atan(vec.z / vec.x) - math.pi/2 + yaw = yaw + (pos1.x >= pos2.x and math.pi or 0) + self.object:set_yaw(yaw + math.pi) +end + +function mcl_enchanting.check_book(pos) + local obj_pos = vector.add(pos, mcl_enchanting.book_offset) + for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do + local luaentity = obj:get_luaentity() + if luaentity and luaentity.name == "mcl_enchanting:book" then + if minetest.get_node(pos).name ~= "mcl_enchanting:table" then + obj:remove() + end + return + end + end + minetest.add_entity(obj_pos, "mcl_enchanting:book") +end + +minetest.register_entity("mcl_enchanting:book", { + initial_properties = { + visual = "mesh", + mesh = "mcl_enchanting_book.b3d", + visual_size = {x = 12.5, y = 12.5}, + collisionbox = {0, 0, 0}, + physical = false, + textures = {"mcl_enchanting_book_entity.png"}, + }, + player_near = false, + on_activate = function(self) + self.object:set_armor_groups({immortal = 1}) + mcl_enchanting.set_book_animation(self, "close") + mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) + end, + on_step = function(self, dtime) + local old_player_near = self.player_near + local player_near = false + local player + for _, obj in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 2.5)) do + if obj:is_player() then + player_near = true + player = obj + end + end + if player_near and not old_player_near then + mcl_enchanting.set_book_animation(self, "opening") + mcl_enchanting.schedule_book_animation(self, "open") + elseif old_player_near and not player_near then + mcl_enchanting.set_book_animation(self, "closing") + mcl_enchanting.schedule_book_animation(self, "close") + end + if player then + mcl_enchanting.look_at(self, player:get_pos()) + end + self.player_near = player_near + mcl_enchanting.check_animation_schedule(self, dtime) + end, +}) diff --git a/mods/CORE/mcl_enchanting/command.lua b/mods/CORE/mcl_enchanting/command.lua new file mode 100644 index 00000000..28b0cadc --- /dev/null +++ b/mods/CORE/mcl_enchanting/command.lua @@ -0,0 +1,40 @@ +minetest.register_chatcommand("enchant", { + description = "Enchant an item." + params = " []", + privs = {give = true}, + func = function(_, param) + local sparam = param:split(" ") + local target_name = sparam[1] + local enchantment = sparam[2] + local level_str = sparam[3] + local level = tonumber(level_str or "1") + if not name or not enchantment then + return false, "Usage: /enchant []" + end + local target = minetest.get_player_by_name(name) + if not target then + return false, "Player '" .. target_name .. "' cannot be found" + end + local itemstack = target:get_wielded_item() + local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level) + if not can_enchant then + if errorstring == "enchantment invalid" then + return false, "There is no such enchantment '" .. enchantment .. "'" + elseif errorstring == "item missing" then + return false, "The target doesn't hold an item" + elseif errorstring == "item not supported" then + return false, "The selected enchantment can't be added to the target item" + elseif errorstring == "level invalid" then + return false, "'" .. level_str .. "' is not a valid number" + elseif errorstring == "level too high" + return false, "The number you have entered (" .. level_str .. ") is too big, it must be at most " .. extra_info + elseif errorstring == "level too small" + return false, "The number you have entered (" .. level_str .. ") is too small, it must be at least " .. extra_info + elseif errorstring == "incompatible" then + return false, mcl_enchanting.get_enchantment_description(enchantment, level) .. " can't be combined with " .. extra_info + end + else + target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level)) + end + end +}) diff --git a/mods/CORE/mcl_enchanting/core.lua b/mods/CORE/mcl_enchanting/core.lua new file mode 100644 index 00000000..e9fa523f --- /dev/null +++ b/mods/CORE/mcl_enchanting/core.lua @@ -0,0 +1,169 @@ +mcl_enchanting.total_weight = 0 +mcl_enchanting.all_item_groups = {} + +for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do + local all_item_groups = {} + for primary in pairs(enchantment_def.primary) do + all_item_groups[primary] = true + mcl_enchanting.all_item_groups[primary] = true + end + for secondary in pairs(enchantment_def.secondary) do + all_item_groups[secondary] = true + mcl_enchanting.all_item_groups[secondary] = true + end + enchantment_def.all = all_item_groups + mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight +end + +--[[ +minetest.register_on_mods_loaded(function() + for toolname, tooldef in pairs(minetest.registered_tools) do + for _, material in pairs(tooldef.materials) do + local full_name = toolname .. ((material == "") and "" or "_" .. material) + local old_def = minetest.registered_tools[full_name] + if not old_def then break end + mcl_enchanting.all_tools[full_name] = toolname + for _, enchantment in pairs(tooldef.enchantments) do + local enchantment_def = mcl_enchanting.enchantments[enchantment] + for lvl = 1, enchantment_def.max_level do + local new_def = table.copy(old_def) + new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl) + new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.texture = old_def.texture or full_name:gsub("%:", "_") + new_def._original_tool = full_name + enchantment_def.create_itemdef(new_def, lvl) + minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def) + end + end + end + end +end) +--]] + +minetest.register_on_mods_loaded(function() + for toolname, tooldef in pairs(minetest.registered_tools) do + -- quick test + local has_enchantment = false + for group, groupv in pairs(tooldef.groups) do + if groupv > 0 and mcl_enchanting.all_item_groups[group] then + has_enchantment = true + break + end + end + if not has_enchantment then + break + end + -- expensive test + has_enchantment = false + for enchantment in pairs(mcl_enchanting.enchantments) do + if mcl_enchanting.item_supports_enchantment(itemname, enchantment) then + has_enchantment = true + break + end + end + if not has_enchantment then + break + end + local new_name = toolname .. "_enchanted" + tooldef._mcl_enchanting_enchanted_tool = new_name + local new_def = table.copy(tooldef) + new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.groups.enchanted = 1 + new_def.texture = old_def.texture or toolname:gsub("%:", "_") + new_def._mcl_enchanting_enchanted_tool = new_name + minetest.register_tool(":" .. new_name, new_def) + end +end) + +function mcl_enchanting.get_enchantments(itemstack) + return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {} +end + +function mcl_enchanting.set_enchantments(itemstack, enchantments, data) + return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) +end + +function mcl_enchanting.get_enchantment(itemstack, enchantment, data) + return (data or mcl_enchanting.get_enchantments(itemstack))[enchantment] or 0 +end + +function mcl_enchanting.get_enchantment_description(enchantment, level) + local enchantment_def = mcl_enchanting.enchantments[enchantment] + return enchantment_def.name .. " " .. (enchantment_def.max_level == 1 and "" or mcl_enchanting.roman_numerals.toRoman(level)) +end + +function mcl_enchanting.get_enchanted_itemstring(itemname) + return minetest.registered_items[itemname]._mcl_enchanting_enchanted_tool +end + +function mcl_enchanting.item_supports_enchantment(itemname, enchantment) + if not mcl_enchanting.get_enchanted_itemstring(itemname) then + return false + end + local enchantment_def = mcl_enchanting.enchantments[enchantment] + for disallow in pairs(enchantment_def.disallow) do + if minetest.get_item_group(itemname, disallow) > 0 then + return false + end + end + for group in pairs(enchantment_def.all) do + if minetest.get_item_group(itemname, group) then + return true + end + end + return false +end + +function mcl_enchanting.can_enchant(itemstack, enchantment, level) + local enchantment_def = mcl_enchanting.enchantments[enchantment] + if not enchantment_def then + return false, "enchantment invalid" + end + if itemstack:get_name() == "" then + return false, "item missing" + end + if not mcl_enchanting.item_supports_enchantment(itemdef.name, enchantment) then + return false, "item not supported" + end + if not level then + return false, "level invalid" + end + if level > enchantment_def.max_level then + return false, "level too high", enchantment_def.max_level + elseif level < 1 then + return false, "level too small", 1 + end + local item_enchantments = mcl_enchanting.get_enchantments(itemstack) + local enchantment_level = item_enchantments[enchantment] + if enchantment_level then + return false, "incompatible", mcl_enchanting.get_enchantment_description(enchantment, enchantment_level) + end + for incompatible in pairs(enchantment_def.incompatible) do + local incompatible_level = item_enchantments[incompatible] + if incompatible_level then + return false, "incompatible", mcl_enchanting.get_enchantment_description(incompatible, incompatible_level) + end + end +end + +function mcl_enchanting.enchant(itemstack, enchantment, level) + local enchanted_itemstack = ItemStack(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name())) + enchanted_itemstack:add_wear(itemstack:get_wear()) + enchanted_itemstack:set_meta(itemstack:get_meta()) + local enchantments = mcl_enchanting.get_enchantments(enchanted_itemstack) + enchantments[enchantment] = level + mcl_enchanting.set_enchantments(enchanted_itemstack, enchantments) + mcl_enchanting.reload_enchantments(enchanted_itemstack, enchantments) +end + +function mcl_enchanting.reload_enchantments(itemstack, echantments) + local itemdef = itemstack:get_definition() + for enchantment, level in pairs(enchantments) do + local func = mcl_enchanting.features[enchantment] + if func then + func(itemstack, level, itemdef) + end + end +end diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua new file mode 100644 index 00000000..04783a67 --- /dev/null +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -0,0 +1,323 @@ +-- Taken from https://minecraft.gamepedia.com/Enchanting + +mcl_enchantments.enchantments = { + -- unimplemented + aqua_affinity = { + name = "Aqua Affinity", + max_level = 1, + primary = {armor_head = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 2, + description = "Increases underwater mining speed." + }, + -- unimplemented + bane_of_anthropods = { + name = "Bane of Anthropods", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {smite = true, shaprness = true}, + weight = 5, + description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)." + }, + -- unimplemented + blast_protection = { + name = "Blast Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {fire_protection = true, protection = true, projectile_protection = true}, + weight = 2, + description = "Reduces explosion damage and knockback." + }, + -- unimplemented + curse_of_binding = { + name = "Curse of Binding", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + disallow = {}, + incompatible = {}, + weight = 1, + description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking." + }, + -- unimplemented + curse_of_vanishing = { + name = "Curse of Vanishing", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, + disallow = {clock = true}, + incompatible = {}, + weight = 1, + description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking." + }, + -- unimplemented + depth_strider = { + name = "Depth Strider", + max_level = 3, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {frost_walker = true}, + weight = 2, + description = "Increases underwater movement speed." + }, + -- unimplemented + efficiency = { + name = "Efficiency", + max_level = 5, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {shears = true}, + disallow = {}, + incompatible = {}, + weight = 10, + description = "Increases mining speed." + }, + -- unimplemented + feather_falling = { + name = "Feather Falling", + max_level = 4, + primary = {armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 5, + description = "Reduces fall damage." + }, + -- unimplemented + fire_protection = { + name = "Fire Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, protection = true, projectile_protection = true}, + weight = 5, + description = "Reduces fire damage." + }, + -- unimplemented + fortune = { + name = "Fortune", + max_level = 4, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {}, + disallow = {}, + incompatible = {silk_touch = true}, + weight = 2, + description = "Increases certain block drops." + }, + -- unimplemented + frost_walker = { + name = "Frost Walker", + max_level = 2, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {depth_strider = true}, + weight = 2, + description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks." + }, + -- unimplemented + infinity = { + name = "Infinity", + max_level = 1, + primary = {bow = true}, + secondary = {}, + disallow = {}, + incompatible = {mending = true}, + weight = 1, + description = "Shooting consumes no regular arrows." + }, + -- unimplemented + knockback = { + name = "Knockback", + max_level = 2, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 5, + description = "Increases knockback." + }, + -- unimplemented + looting = { + name = "Looting", + max_level = 3, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases mob loot." + }, + -- unimplemented + luck_of_the_sea = { + name = "Luck of the Sea", + max_level = 3, + primary = {fishing_rod = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases rate of good loot (enchanting books, etc.)" + }, + -- unimplemented + lure = { + name = "Lure", + max_level = 3, + primary = {fishing_rod = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Decreases wait time until fish/junk/loot \"bites\"." + }, + -- unimplemented + mending = { + name = "Mending", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, + disallow = {non_combat_armor = true, compass = true, clock = true}, + incompatible = {infinity = true}, + weight = 2, + description = "Repair the item while gaining XP orbs." + }, + -- unimplemented + power = { + name = "Power", + max_level = 5, + primary = {}, + secondary = {bow = true}, + disallow = {}, + incompatible = {}, + weight = 10, + description = "Increases arrow damage." + }, + -- unimplemented + projectile_protection = { + name = "Projectile Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, protection = true}, + weight = 5, + description = "Reduces projectile damage." + }, + -- unimplemented + protection = { + name = "Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, + weight = 10, + description = "Reduces most types of damage by 4% for each level." + }, + -- unimplemented + punch = { + name = "Punch", + max_level = 2, + primary = {}, + secondary = {bow = true}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases arrow knockback." + }, + -- unimplemented + respiration = { + name = "Respiration", + max_level = 3, + primary = {armor_head = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 2, + description = "Extends underwater breathing time." + }, + -- unimplemented + sharpness = { + name = "Sharpness", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {bane_of_anthropods = true, smite = true}, + weight = 5, + description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)." + }, + -- unimplemented + silk_touch = { + name = "Silk Touch", + max_level = 1, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {shears = true}, + disallow = {}, + incompatible = {fortune = true}, + weight = 1, + description = "Mined blocks drop themselves." + }, + -- unimplemented + smite = { + name = "Sharpness", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {sharpness = true, smite = true}, + weight = 5, + description = "Increases damage to undead mobs." + }, + -- unimplemented + soul_speed = { + name = "Soul Speed", + max_level = 3, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {frost_walker = true}, + weight = 2, + description = "Incerases walking speed on soul sand." + }, + -- unimplemented + sweeping_edge = { + name = "Sweeping Edge", + max_level = 3, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases sweeping attack damage." + }, + -- unimplemented + thorns = { + name = "Thorns", + max_level = 3, + primary = {armor_head = true}, + secondary = {armor_torso = true, armor_legs = true, armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, + weight = 1, + description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc." + }, + -- unimplemented + unbreaking = { + name = "Unbreaking", + max_level = 3, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true}, + secondary = {tool = true}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 5, + description = "Increases item durability." + }, +} diff --git a/mods/CORE/mcl_enchanting/features.lua b/mods/CORE/mcl_enchanting/features.lua new file mode 100644 index 00000000..793ff85f --- /dev/null +++ b/mods/CORE/mcl_enchanting/features.lua @@ -0,0 +1,120 @@ +--[[ +local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"} + +local silk_touch_tool_lists = { + ["mcl_books:bookshelf"] = true, + ["mcl_core:clay"] = true, + ["mcl_core:stone_with_coal"] = pickaxes, + ["group:coral_block"] = pickaxes, + ["group:coral"] = true, + ["group:coral_fan"] = true, + ["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron, + ["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron, + ["mcl_chests:ender_chest"] = pickaxes, + ["group:glass"] = true, + ["mcl_nether:glowstone"] = true, + ["mcl_core:dirt_with_grass"] = true, + ["mcl_core:gravel"] = true, + ["mcl_core:ice"] = true, + ["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone, + ["group:leaves"] = true, + ["mcl_farming:melon"] = true, + ["group:huge_mushroom"] = true, + ["mcl_core:mycelium"] = true, + ["mcl_nether:quartz_ore"] = pickaxes, + ["mcl_core:packed_ice"] = true, + ["mcl_core:podzol"] = true, + ["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron, + ["mcl_ocean:sea_lantern"] = true, + ["group:top_snow"] = shovels, + ["mcl_core:snowblock"] = shovels, + ["mcl_core:stone"] = pickaxes, +} + +minetest.register_on_mods_loaded(function() + local old_handle_node_drops = minetest.handle_node_drops + function minetest.handle_node_drops(pos, drops, digger) + if digger and digger:is_player() then + local wielditem = digger:get_wielded_item() + local tooldef = wielditem:get_definition() + if tooldef._silk_touch then + local nodename = minetest.get_node(pos).name + local nodedef = minetest.registered_nodes[nodename] + local silk_touch_spec = silk_touch_tool_lists[nodename] + local suitable_tool = false + local tool_list + if silk_touch_spec == true then + suitable_tool = true + elseif silk_touch_spec then + tool_list = silk_touch_spec + else + for k, v in pairs(nodedef.groups) do + if v > 0 then + local group_spec = silk_touch_tool_lists["group:" .. k] + if group_spec == true then + suitable_tool = true + elseif group_spec then + toollist = group_spec + break + end + end + end + end + if tool_list and not suitable_tool then + suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1) + end + if suitable_tool then + drops = {nodename} + end + end + end + old_handle_node_drops(pos, drops, digger) + end +end) +--]] + + +--[[ + sharpness = { + name = "Sharpness", + max_level = 5, + create_itemdef = function(def, level) + def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2 + end, + }, + efficiency = { + name = "Efficiency", + max_level = 5, + create_itemdef = function(def, level) + local groupcaps = def.tool_capabilities.groupcaps + for _, groupcap in pairs(groupcaps) do + for i, t in pairs(groupcap.times) do + local m = 1 / t + m = m + math.pow(level, 2) + 1 + groupcap.times[i] = 1 / m + end + end + end, + }, + unbreaking = { + name = "Unbreaking", + max_level = 3, + create_itemdef = function(def, level) + local toolcaps = def.tool_capabilities + local armor_uses = def.groups.mcl_armor_uses + local factor = 0.5 + if toolcaps then + local groupcaps = toolcaps.groupcaps + for _, groupcap in pairs(groupcaps) do + groupcap.uses = math.floor(groupcap.uses * (1 + level)) + end + def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level)) + elseif armor_uses then + def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1)))) + end + end + }, + },--]] diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua new file mode 100644 index 00000000..8489ff2d --- /dev/null +++ b/mods/CORE/mcl_enchanting/init.lua @@ -0,0 +1,15 @@ +local modpath = minetest.get_modpath("mcl_enchanting") + +mcl_enchanting = { + lapis_itemstring = "mcl_dye:blue", + book_offset = vector.new(0, 0.75, 0), + roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 +} + +dofile(modpath .. "/enchantments.lua") +dofile(modpath .. "/features.lua") +dofile(modpath .. "/core.lua") +-- dofile(modpath .. "/ui.lua") +-- dofile(modpath .. "/fx.lua") +-- dofile(modpath .. "/book.lua") +-- dofile(modpath .. "/table.lua") diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf new file mode 100644 index 00000000..2ec29e52 --- /dev/null +++ b/mods/CORE/mcl_enchanting/mod.conf @@ -0,0 +1,5 @@ +name = mcl_enchanting +description = The rewrite of the Enchanting mod for MineClone2 +depends = mcl_sounds, mcl_formspec, mcl_dye +optional_depends = screwdriver +author = Fleckenstein diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d new file mode 100644 index 0000000000000000000000000000000000000000..ecc8d91eac6a8a3efcb496e321cba8d7fde01543 GIT binary patch literal 496042 zcmb511zg-p_xG_DDPAZp%hm$&H{$}Uj#m3Qi8Yejx9q6U<+M3cI+zuj@kbHhxDZUM+K8jO$Ln~J;FbB z@Q?(0f*k+vzYGhFXp?9D*T3%GrE7#O{$6%i-p%m-eE-Az$R(}CaAlx4Vw0!zSmPqa zPO2v1CWM%n91vFBiqNy?V?8T^zs?^}%jf6d^JiL{h>0zR2=d>{=O4S8;1I~?wL-0Z z5A)A5=VkkUotN$Zuk-)Q{sCbs{{Mp;eN%hfY$QDSVhhUt|KPn3^V#!d|NlRq|6leG 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b/mods/CORE/mcl_enchanting/table.lua new file mode 100644 index 00000000..fde16f84 --- /dev/null +++ b/mods/CORE/mcl_enchanting/table.lua @@ -0,0 +1,189 @@ +local enchanting_table_formspec = "" + .. "size[9.07,8.6;]" + .. "formspec_version[3]" + .. "label[0,0;" .. minetest.formspec_escape(minetest.colorize("#313131", "Enchant")) .. "]" + .. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1) + .. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]" + .. "list[context;lapis;1.1,2.4;1,1;]" + .. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1) + .. "list[context;tool;0.2,2.4;1,1;]" + .. "label[0,4;" .. minetest.formspec_escape(minetest.colorize("#313131", "Inventory")) .. "]" + .. mcl_formspec.get_itemslot_bg(0,4.5,9,3) + .. mcl_formspec.get_itemslot_bg(0,7.74,9,1) + .. "list[current_player;main;0,4.5;9,3;9]" + .. "listring[]" + .. "list[current_player;main;0,7.74;9,1;]" + .. "real_coordinates[true]" + .. "image[3.15,0.6;7.6,4.1;mcl_enchanting_button_background.png]" + +local bookshelf_positions = {{x = 1}, {x = -1}, {z = 1}, {z = -1}} + +for _, p in pairs(bookshelf_positions) do + for _, d in pairs({"x", "y", "z"}) do + p[d] = p[d] or 0 + end +end + +minetest.register_abm({ + name = "Enchanting table bookshelf particles", + interval = 0.1, + chance = 1, + nodenames = "mcl_books:bookshelf", + action = function(pos) + for _, relative_pos in pairs(bookshelf_positions) do + if minetest.get_node(vector.add(pos, vector.multiply(relative_pos, 2))).name == "mcl_enchanting:table" and minetest.get_node(vector.add(pos, relative_pos, 2)).name == "air" then + minetest.add_particle({ + pos = pos, + velocity = vector.subtract(relative_pos, vector.new(0, -2, 0)), + acceleration = {x = 0, y = -2, z = 0}, + expirationtime = 2, + size = 2, + texture = "mcl_enchanting_glyph_" .. math.random(18) .. ".png" + }) + end + end + end +}) + + +function mcl_enchanting.update_formspec(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local full_tool_name = inv:get_stack("tool", 1):get_name() + local shortened_tool_name = mcl_enchanting.all_tools[full_tool_name] + local supported_enchantments = (shortened_tool_name and mcl_enchanting.tools[shortened_tool_name].enchantments or {}) + local sup_ench = false + local formspec = enchanting_table_formspec + local e_list = minetest.deserialize(meta:get_string("enchantments")) + local y = 0.65 + for i, e in pairs(e_list) do + local enchantment_supported = table.indexof(supported_enchantments, e.enchantment) ~= -1 + sup_ench = sup_ench or enchantment_supported + local enough_lapis = inv:contains_item("lapis", ItemStack(mcl_enchanting.lapis_itemstring .. " " .. e.cost)) + local ending = (enough_lapis and enchantment_supported and "" or "_off") + local hover_ending = (enough_lapis and enchantment_supported and "_hovered" or "_off") + formspec = formspec + .. "container[3.2," .. y .. "]" + .. (enchantment_supported and "tooltip[button_" .. i .. ";" .. C("#818181") .. mcl_enchanting.get_enchantment_description(e.enchantment, e.level) .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. C(enough_lapis and "#818181" or "#FC5454") .. e.cost .. " Lapis Lazuli" .. "]" or "") + .. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]" + .. "button[0,0;7.5,1.3;button_" .. i .. ";]" + .. (enchantment_supported and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "") + .. (enchantment_supported and e.glyphs or "") + .. "container_end[]" + y = y + 1.35 + end + formspec = formspec + .. "image[" .. (sup_ench and 0.58 or 1.15) .. ",1.2;" .. (sup_ench and 2 or 0.87) .. ",1.43;mcl_enchanting_book_" .. (sup_ench and "open" or "closed") .. ".png]" + meta:set_string("formspec", formspec) +end + +function mcl_enchanting.progress_formspec_input(pos, _, fields, player) + if fields.quit then + return + end + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local e_list = minetest.deserialize(meta:get_string("enchantments")) + local button_pressed + for i = 1, 3 do + if fields["button_" .. i] then + button_pressed = i + end + end + if not button_pressed then return end + local e = e_list[button_pressed] + local lapis_cost = ItemStack(mcl_enchanting.lapis_itemstring .. " " .. e.cost) + if not inv:contains_item("lapis", lapis_cost) then return end + local tool_stack = inv:get_stack("tool", 1) + local full_tool_name = tool_stack:get_name() + local shortened_tool_name = mcl_enchanting.all_tools[full_tool_name] + if not shortened_tool_name then return end + if table.indexof(mcl_enchanting.tools[shortened_tool_name].enchantments, e.enchantment) == -1 then return end + local wear = tool_stack:get_wear() + inv:remove_item("lapis", lapis_cost) + local enchanted_tool_stack = ItemStack(full_tool_name .. "_enchanted_" .. e.enchantment .. "_" .. e.level) + enchanted_tool_stack:add_wear(tool_stack:get_wear()) + inv:set_stack("tool", 1, enchanted_tool_stack) + minetest.sound_play("mcl_enchanting_enchant", {to_player = player:get_player_name(), gain = 5.0}) + mcl_enchanting.add_enchantments(pos) +end + + +function mcl_enchanting.drop_inventory(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + for _, listname in ipairs({"tool", "lapis"}) do + local stack = inv:get_stack(listname, 1) + if not stack:is_empty() then + minetest.add_item(vector.add(pos, {x = math.random(0, 10) / 10 - 0.5, y = 0, z = math.random(0, 10) / 10 - 0.5}), stack) + end + end +end + +function mcl_enchanting.init_table(pos) + local inv = minetest.get_meta(pos):get_inventory() + inv:set_size("tool", 1) + inv:set_size("lapis", 1) + mcl_enchanting.add_enchantments(pos) + minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book") +end + +function mcl_enchanting.add_enchantments_to_table(pos) + local meta = minetest.get_meta(pos) + local e_list = {} + for i = 1, 3 do + local e = {} + e.cost = math.random(mcl_enchanting.max_cost) + e.enchantment = mcl_enchanting.enchantment_name_list[math.random(#mcl_enchanting.enchantment_name_list)] + local max_level = mcl_enchanting.enchantments[e.enchantment].max_level + e.level = max_level + 1 - math.ceil(math.pow(math.random(math.pow(max_level, mcl_enchanting.level_rarity_grade)), 1 / mcl_enchanting.level_rarity_grade)) + e.glyphs = "" + local x = 1.3 + for i = 1, 9 do + e.glyphs = e.glyphs .. "image[".. x .. ",0.1;0.5,0.5;mcl_enchanting_glyph_" .. math.random(18) .. ".png^[colorize:#675D49:255]" + x = x + 0.6 + end + e_list[i] = e + end + meta:set_string("enchantments", minetest.serialize(e_list)) + mcl_enchanting.update_formspec(pos) +end + +minetest.register_node("mcl_enchanting:table", { + description = "Enchanting Table", + drawtype = "nodebox", + tiles = {"mcl_enchanting_table_top.png", "mcl_enchanting_table_bottom.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png"}, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5}, + }, + sounds = mcl_sounds.node_sound_stone_defaults(), + groups = {pickaxey = 2}, + _mcl_blast_resistance = 1200, + _mcl_hardness = 5, + on_rotate = (screwdriver or {}).rotate_simple, + on_construct = mcl_enchanting.init_table, + on_destruct = mcl_enchanting.drop_inventory, + after_destruct = mcl_enchanting.check_book, + on_receive_fields = mcl_enchanting.progress_formspec_input, + on_metadata_inventory_put = mcl_enchanting.update_formspec, + on_metadata_inventory_take = mcl_enchanting.update_formspec, + allow_metadata_inventory_put = function(_, listname, _, stack) + if listname == "lapis" then + return (stack:get_name() == mcl_enchanting.lapis_itemstring) and stack:get_count() or 0 + end + return 1 + end, + allow_metadata_inventory_move = function() + return 0 + end, +}) + +minetest.register_craft({ + output = "mcl_enchanting:table", + recipe = { + {"", "mcl_books:book", ""}, + {"mcl_core:diamond", "mcl_core:obsidian", "mcl_core:diamond"}, + {"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"} + } +}) diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png new file mode 100644 index 0000000000000000000000000000000000000000..7defcbc659bb347b6768655b9960f4b194d5ac5c GIT binary patch literal 3370 zcmV+_4b}3AP) zaB^>EX>4U6ba`-PAZ2)IW&i+q+O3#ra_qLP?_aOGGM;hjGtg`1XTV@HdrqF`>N8OA_jP&xclx~7;-~FA 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The regula range = 1, -- Trick to disable digging as well on_use = function() end, - groups = {weapon=1,weapon_ranged=1}, + groups = {weapon=1,weapon_ranged=1,bow=1}, }) -- Iterates through player inventory and resets all the bows in "charging" state back to their original stage diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index d019289d..a05a0b77 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -312,7 +312,7 @@ minetest.register_tool("mcl_fishing:fishing_rod", { _tt_help = S("Catches fish in water"), _doc_items_longdesc = S("Fishing rods can be used to catch fish."), _doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"), - groups = { tool=1 }, + groups = { tool=1, fishing_rod=1 }, inventory_image = "mcl_fishing_fishing_rod.png", wield_image = "mcl_fishing_fishing_rod.png^[transformR270", wield_scale = { x = 1.5, y = 1.5, z = 1 }, From 1cef707c6c853d9d62df599ca1dcb4b6ed0b5c6f Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Tue, 27 Oct 2020 18:19:49 +0100 Subject: [PATCH 02/27] /enchant working --- .../LICENSE | 0 .../README | 0 .../book.lua | 0 .../command.lua | 11 +-- .../core.lua | 76 ++++++++++-------- .../enchantments.lua | 32 ++++++-- .../features.lua | 4 + .../init.lua | 1 + .../mod.conf | 2 +- .../models/mcl_enchanting_book.b3d | Bin .../models/mcl_enchanting_book_entity.png | Bin .../roman_numerals.lua | 0 .../sounds/mcl_enchanting_enchant.ogg | Bin .../table.lua | 0 .../textures/mcl_enchanting_book_closed.png | Bin .../textures/mcl_enchanting_book_open.png | Bin .../textures/mcl_enchanting_button.png | Bin .../mcl_enchanting_button_background.png | Bin .../mcl_enchanting_button_hovered.png | Bin .../textures/mcl_enchanting_button_off.png | Bin .../textures/mcl_enchanting_glyph_1.png | Bin .../textures/mcl_enchanting_glyph_10.png | Bin .../textures/mcl_enchanting_glyph_11.png | Bin .../textures/mcl_enchanting_glyph_12.png | Bin .../textures/mcl_enchanting_glyph_13.png | Bin .../textures/mcl_enchanting_glyph_14.png | Bin .../textures/mcl_enchanting_glyph_15.png | Bin .../textures/mcl_enchanting_glyph_16.png | Bin .../textures/mcl_enchanting_glyph_17.png | Bin .../textures/mcl_enchanting_glyph_18.png | Bin .../textures/mcl_enchanting_glyph_2.png | Bin .../textures/mcl_enchanting_glyph_3.png | Bin .../textures/mcl_enchanting_glyph_4.png | Bin .../textures/mcl_enchanting_glyph_5.png | Bin .../textures/mcl_enchanting_glyph_6.png | Bin .../textures/mcl_enchanting_glyph_7.png | Bin .../textures/mcl_enchanting_glyph_8.png | Bin .../textures/mcl_enchanting_glyph_9.png | Bin .../mcl_enchanting_lapis_background.png | Bin .../textures/mcl_enchanting_number_1.png | Bin .../textures/mcl_enchanting_number_1_off.png | Bin .../textures/mcl_enchanting_number_2.png | Bin .../textures/mcl_enchanting_number_2_off.png | Bin .../textures/mcl_enchanting_number_3.png | Bin .../textures/mcl_enchanting_number_3_off.png | Bin .../textures/mcl_enchanting_table_bottom.png | Bin .../textures/mcl_enchanting_table_side.png | Bin .../textures/mcl_enchanting_table_top.png | Bin mods/ITEMS/mcl_bows/bow.lua | 2 +- 49 files changed, 81 insertions(+), 47 deletions(-) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/LICENSE (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/README (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/book.lua (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/command.lua (85%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/core.lua (71%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/enchantments.lua (93%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/features.lua (99%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/init.lua (94%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/mod.conf (75%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/models/mcl_enchanting_book.b3d (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/models/mcl_enchanting_book_entity.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/roman_numerals.lua (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/sounds/mcl_enchanting_enchant.ogg (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/table.lua (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_book_closed.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_book_open.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_button.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_button_background.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_button_hovered.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_button_off.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_1.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_10.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_11.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_12.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_13.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_14.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_15.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_16.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_17.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_18.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_2.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_3.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_4.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_5.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_6.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_7.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_8.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_glyph_9.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_lapis_background.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_number_1.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_number_1_off.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_number_2.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_number_2_off.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_number_3.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_number_3_off.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_table_bottom.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_table_side.png (100%) rename mods/CORE/{mcl_enchanting => _mcl_enchanting}/textures/mcl_enchanting_table_top.png (100%) diff --git a/mods/CORE/mcl_enchanting/LICENSE b/mods/CORE/_mcl_enchanting/LICENSE similarity index 100% rename from mods/CORE/mcl_enchanting/LICENSE rename to mods/CORE/_mcl_enchanting/LICENSE diff --git a/mods/CORE/mcl_enchanting/README b/mods/CORE/_mcl_enchanting/README similarity index 100% rename from mods/CORE/mcl_enchanting/README rename to mods/CORE/_mcl_enchanting/README diff --git a/mods/CORE/mcl_enchanting/book.lua b/mods/CORE/_mcl_enchanting/book.lua similarity index 100% rename from mods/CORE/mcl_enchanting/book.lua rename to mods/CORE/_mcl_enchanting/book.lua diff --git a/mods/CORE/mcl_enchanting/command.lua b/mods/CORE/_mcl_enchanting/command.lua similarity index 85% rename from mods/CORE/mcl_enchanting/command.lua rename to mods/CORE/_mcl_enchanting/command.lua index 28b0cadc..e93a3979 100644 --- a/mods/CORE/mcl_enchanting/command.lua +++ b/mods/CORE/_mcl_enchanting/command.lua @@ -1,5 +1,5 @@ minetest.register_chatcommand("enchant", { - description = "Enchant an item." + description = "Enchant an item.", params = " []", privs = {give = true}, func = function(_, param) @@ -8,10 +8,10 @@ minetest.register_chatcommand("enchant", { local enchantment = sparam[2] local level_str = sparam[3] local level = tonumber(level_str or "1") - if not name or not enchantment then + if not target_name or not enchantment then return false, "Usage: /enchant []" end - local target = minetest.get_player_by_name(name) + local target = minetest.get_player_by_name(target_name) if not target then return false, "Player '" .. target_name .. "' cannot be found" end @@ -26,15 +26,16 @@ minetest.register_chatcommand("enchant", { return false, "The selected enchantment can't be added to the target item" elseif errorstring == "level invalid" then return false, "'" .. level_str .. "' is not a valid number" - elseif errorstring == "level too high" + elseif errorstring == "level too high" then return false, "The number you have entered (" .. level_str .. ") is too big, it must be at most " .. extra_info - elseif errorstring == "level too small" + elseif errorstring == "level too small" then return false, "The number you have entered (" .. level_str .. ") is too small, it must be at least " .. extra_info elseif errorstring == "incompatible" then return false, mcl_enchanting.get_enchantment_description(enchantment, level) .. " can't be combined with " .. extra_info end else target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level)) + return true, "Enchanting succeded" end end }) diff --git a/mods/CORE/mcl_enchanting/core.lua b/mods/CORE/_mcl_enchanting/core.lua similarity index 71% rename from mods/CORE/mcl_enchanting/core.lua rename to mods/CORE/_mcl_enchanting/core.lua index e9fa523f..52cbe53b 100644 --- a/mods/CORE/mcl_enchanting/core.lua +++ b/mods/CORE/_mcl_enchanting/core.lua @@ -42,38 +42,43 @@ end) --]] minetest.register_on_mods_loaded(function() + local register_list = {} for toolname, tooldef in pairs(minetest.registered_tools) do - -- quick test - local has_enchantment = false + if tooldef.groups.enchanted then + break + end + local quick_test = false for group, groupv in pairs(tooldef.groups) do - if groupv > 0 and mcl_enchanting.all_item_groups[group] then - has_enchantment = true + if groupv > 0 and mcl_enchanting.all_item_groups[group] then + quick_test = true break end end - if not has_enchantment then - break - end - -- expensive test - has_enchantment = false - for enchantment in pairs(mcl_enchanting.enchantments) do - if mcl_enchanting.item_supports_enchantment(itemname, enchantment) then - has_enchantment = true - break + if quick_test then + --print(toolname) + local expensive_test = false + for enchantment in pairs(mcl_enchanting.enchantments) do + if mcl_enchanting.item_supports_enchantment(toolname, enchantment, true) then + -- print("\tSupports " .. enchantment) + expensive_test = true + break + end + end + if expensive_test then + local new_name = toolname .. "_enchanted" + minetest.override_item(toolname, {_mcl_enchanting_enchanted_tool = new_name}) + local new_def = table.copy(tooldef) + new_def.inventory_image = tooldef.inventory_image .. "^[colorize:purple:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.groups.enchanted = 1 + new_def.texture = tooldef.texture or toolname:gsub("%:", "_") + new_def._mcl_enchanting_enchanted_tool = new_name + register_list[":" .. new_name] = new_def end end - if not has_enchantment then - break - end - local new_name = toolname .. "_enchanted" - tooldef._mcl_enchanting_enchanted_tool = new_name - local new_def = table.copy(tooldef) - new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" - new_def.groups.not_in_creative_inventory = 1 - new_def.groups.enchanted = 1 - new_def.texture = old_def.texture or toolname:gsub("%:", "_") - new_def._mcl_enchanting_enchanted_tool = new_name - minetest.register_tool(":" .. new_name, new_def) + end + for new_name, new_def in pairs(register_list) do + minetest.register_tool(new_name, new_def) end end) @@ -91,15 +96,16 @@ end function mcl_enchanting.get_enchantment_description(enchantment, level) local enchantment_def = mcl_enchanting.enchantments[enchantment] - return enchantment_def.name .. " " .. (enchantment_def.max_level == 1 and "" or mcl_enchanting.roman_numerals.toRoman(level)) + return enchantment_def.name .. (enchantment_def.max_level == 1 and "" or " " .. mcl_enchanting.roman_numerals.toRoman(level)) end function mcl_enchanting.get_enchanted_itemstring(itemname) - return minetest.registered_items[itemname]._mcl_enchanting_enchanted_tool + local def = minetest.registered_items[itemname] + return def and def._mcl_enchanting_enchanted_tool end -function mcl_enchanting.item_supports_enchantment(itemname, enchantment) - if not mcl_enchanting.get_enchanted_itemstring(itemname) then +function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early) + if not early and not mcl_enchanting.get_enchanted_itemstring(itemname) then return false end local enchantment_def = mcl_enchanting.enchantments[enchantment] @@ -109,7 +115,7 @@ function mcl_enchanting.item_supports_enchantment(itemname, enchantment) end end for group in pairs(enchantment_def.all) do - if minetest.get_item_group(itemname, group) then + if minetest.get_item_group(itemname, group) > 0 then return true end end @@ -124,7 +130,7 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) if itemstack:get_name() == "" then return false, "item missing" end - if not mcl_enchanting.item_supports_enchantment(itemdef.name, enchantment) then + if not mcl_enchanting.item_supports_enchantment(itemstack:get_name(), enchantment) then return false, "item not supported" end if not level then @@ -146,19 +152,19 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) return false, "incompatible", mcl_enchanting.get_enchantment_description(incompatible, incompatible_level) end end + return true end function mcl_enchanting.enchant(itemstack, enchantment, level) - local enchanted_itemstack = ItemStack(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name())) - enchanted_itemstack:add_wear(itemstack:get_wear()) - enchanted_itemstack:set_meta(itemstack:get_meta()) + local enchanted_itemstack = ItemStack({name = mcl_enchanting.get_enchanted_itemstring(itemstack:get_name()), wear = itemstack:get_wear(), metadata = itemstack:get_metadata()}) local enchantments = mcl_enchanting.get_enchantments(enchanted_itemstack) enchantments[enchantment] = level mcl_enchanting.set_enchantments(enchanted_itemstack, enchantments) mcl_enchanting.reload_enchantments(enchanted_itemstack, enchantments) + return enchanted_itemstack end -function mcl_enchanting.reload_enchantments(itemstack, echantments) +function mcl_enchanting.reload_enchantments(itemstack, enchantments) local itemdef = itemstack:get_definition() for enchantment, level in pairs(enchantments) do local func = mcl_enchanting.features[enchantment] diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/_mcl_enchanting/enchantments.lua similarity index 93% rename from mods/CORE/mcl_enchanting/enchantments.lua rename to mods/CORE/_mcl_enchanting/enchantments.lua index 04783a67..13e09928 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/_mcl_enchanting/enchantments.lua @@ -1,6 +1,6 @@ -- Taken from https://minecraft.gamepedia.com/Enchanting -mcl_enchantments.enchantments = { +mcl_enchanting.enchantments = { -- unimplemented aqua_affinity = { name = "Aqua Affinity", @@ -90,6 +90,17 @@ mcl_enchantments.enchantments = { description = "Reduces fall damage." }, -- unimplemented + fire_aspect = { + name = "Fire Aspect", + max_level = 2, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Sets target on fire." + }, + -- unimplemented fire_protection = { name = "Fire Protection", max_level = 4, @@ -101,6 +112,17 @@ mcl_enchantments.enchantments = { description = "Reduces fire damage." }, -- unimplemented + flame = { + name = "Flame", + max_level = 1, + primary = {bow = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Arrows set target on fire." + }, + -- unimplemented fortune = { name = "Fortune", max_level = 4, @@ -190,7 +212,7 @@ mcl_enchantments.enchantments = { }, -- unimplemented power = { - name = "Power", + name = "Power", max_level = 5, primary = {}, secondary = {bow = true}, @@ -267,12 +289,12 @@ mcl_enchantments.enchantments = { }, -- unimplemented smite = { - name = "Sharpness", + name = "Smite", max_level = 5, primary = {sword = true}, secondary = {axe = true}, disallow = {}, - incompatible = {sharpness = true, smite = true}, + incompatible = {bane_of_anthropods = true, sharpness = true}, weight = 5, description = "Increases damage to undead mobs." }, @@ -292,7 +314,7 @@ mcl_enchantments.enchantments = { name = "Sweeping Edge", max_level = 3, primary = {sword = true}, - secondary = {axe = true}, + secondary = {}, disallow = {}, incompatible = {}, weight = 2, diff --git a/mods/CORE/mcl_enchanting/features.lua b/mods/CORE/_mcl_enchanting/features.lua similarity index 99% rename from mods/CORE/mcl_enchanting/features.lua rename to mods/CORE/_mcl_enchanting/features.lua index 793ff85f..f12abe09 100644 --- a/mods/CORE/mcl_enchanting/features.lua +++ b/mods/CORE/_mcl_enchanting/features.lua @@ -1,3 +1,6 @@ +mcl_enchanting.features = {} + + --[[ local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} @@ -118,3 +121,4 @@ end) end }, },--]] + diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/_mcl_enchanting/init.lua similarity index 94% rename from mods/CORE/mcl_enchanting/init.lua rename to mods/CORE/_mcl_enchanting/init.lua index 8489ff2d..4d693f95 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/_mcl_enchanting/init.lua @@ -9,6 +9,7 @@ mcl_enchanting = { dofile(modpath .. "/enchantments.lua") dofile(modpath .. "/features.lua") dofile(modpath .. "/core.lua") +dofile(modpath .. "/command.lua") -- dofile(modpath .. "/ui.lua") -- dofile(modpath .. "/fx.lua") -- dofile(modpath .. "/book.lua") diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/_mcl_enchanting/mod.conf similarity index 75% rename from mods/CORE/mcl_enchanting/mod.conf rename to mods/CORE/_mcl_enchanting/mod.conf index 2ec29e52..237db411 100644 --- a/mods/CORE/mcl_enchanting/mod.conf +++ b/mods/CORE/_mcl_enchanting/mod.conf @@ -1,5 +1,5 @@ name = mcl_enchanting description = The rewrite of the Enchanting mod for MineClone2 -depends = mcl_sounds, mcl_formspec, mcl_dye +depends = mcl_formspec, _mcl_autogroup optional_depends = screwdriver author = Fleckenstein diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d b/mods/CORE/_mcl_enchanting/models/mcl_enchanting_book.b3d similarity index 100% rename from mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d rename to mods/CORE/_mcl_enchanting/models/mcl_enchanting_book.b3d diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png b/mods/CORE/_mcl_enchanting/models/mcl_enchanting_book_entity.png similarity index 100% rename from mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png rename to mods/CORE/_mcl_enchanting/models/mcl_enchanting_book_entity.png diff --git a/mods/CORE/mcl_enchanting/roman_numerals.lua b/mods/CORE/_mcl_enchanting/roman_numerals.lua similarity index 100% rename from mods/CORE/mcl_enchanting/roman_numerals.lua rename to mods/CORE/_mcl_enchanting/roman_numerals.lua diff --git a/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg b/mods/CORE/_mcl_enchanting/sounds/mcl_enchanting_enchant.ogg similarity index 100% rename from mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg rename to mods/CORE/_mcl_enchanting/sounds/mcl_enchanting_enchant.ogg diff --git a/mods/CORE/mcl_enchanting/table.lua b/mods/CORE/_mcl_enchanting/table.lua similarity index 100% rename from mods/CORE/mcl_enchanting/table.lua rename to mods/CORE/_mcl_enchanting/table.lua diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_closed.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_closed.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_open.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_open.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_background.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_background.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_hovered.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_hovered.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_off.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_off.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_1.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_1.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_10.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_10.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_11.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_11.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_12.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_12.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_13.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_13.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_14.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_14.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_15.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_15.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_16.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_16.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_17.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_17.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_18.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_18.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_2.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_2.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_3.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_3.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_4.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_4.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_5.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_5.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_6.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_6.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_7.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_7.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_8.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_8.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_9.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_9.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_lapis_background.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_lapis_background.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1_off.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1_off.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2_off.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2_off.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3_off.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3_off.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_bottom.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_bottom.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_side.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_side.png diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png b/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_top.png similarity index 100% rename from mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png rename to mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_top.png diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 8231c8ed..0368a421 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -156,7 +156,7 @@ for level=0, 2 do wield_scale = { x = 1.8, y = 1.8, z = 1 }, stack_max = 1, range = 0, -- Pointing range to 0 to prevent punching with bow :D - groups = {not_in_creative_inventory=1, not_in_craft_guide=1}, + groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1}, on_drop = function(itemstack, dropper, pos) reset_bow_state(dropper) itemstack:set_name("mcl_bows:bow") From a76fb8dd57f563d13c132f6852d210d5d98ed530 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Tue, 27 Oct 2020 19:53:49 +0100 Subject: [PATCH 03/27] Added tt support, made enchanted bows function properly --- mods/CORE/_mcl_enchanting/core.lua | 13 +++--- mods/CORE/_mcl_enchanting/init.lua | 1 + mods/CORE/_mcl_enchanting/mod.conf | 2 +- mods/CORE/_mcl_enchanting/tt.lua | 15 +++++++ mods/HELP/mcl_tt/snippets_base.lua | 16 +++---- mods/HELP/tt/API.md | 11 ++++- mods/HELP/tt/init.lua | 71 +++++++++++++++++++----------- mods/ITEMS/mcl_bows/bow.lua | 47 ++++++++++++++++---- 8 files changed, 126 insertions(+), 50 deletions(-) create mode 100644 mods/CORE/_mcl_enchanting/tt.lua diff --git a/mods/CORE/_mcl_enchanting/core.lua b/mods/CORE/_mcl_enchanting/core.lua index 52cbe53b..38a5e176 100644 --- a/mods/CORE/_mcl_enchanting/core.lua +++ b/mods/CORE/_mcl_enchanting/core.lua @@ -86,7 +86,7 @@ function mcl_enchanting.get_enchantments(itemstack) return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {} end -function mcl_enchanting.set_enchantments(itemstack, enchantments, data) +function mcl_enchanting.set_enchantments(itemstack, enchantments) return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) end @@ -156,12 +156,12 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) end function mcl_enchanting.enchant(itemstack, enchantment, level) - local enchanted_itemstack = ItemStack({name = mcl_enchanting.get_enchanted_itemstring(itemstack:get_name()), wear = itemstack:get_wear(), metadata = itemstack:get_metadata()}) - local enchantments = mcl_enchanting.get_enchantments(enchanted_itemstack) + itemstack:set_name(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name())) + local enchantments = mcl_enchanting.get_enchantments(itemstack) enchantments[enchantment] = level - mcl_enchanting.set_enchantments(enchanted_itemstack, enchantments) - mcl_enchanting.reload_enchantments(enchanted_itemstack, enchantments) - return enchanted_itemstack + mcl_enchanting.set_enchantments(itemstack, enchantments) + mcl_enchanting.reload_enchantments(itemstack, enchantments) + return itemstack end function mcl_enchanting.reload_enchantments(itemstack, enchantments) @@ -172,4 +172,5 @@ function mcl_enchanting.reload_enchantments(itemstack, enchantments) func(itemstack, level, itemdef) end end + tt.reload_itemstack_description(itemstack) end diff --git a/mods/CORE/_mcl_enchanting/init.lua b/mods/CORE/_mcl_enchanting/init.lua index 4d693f95..80b171db 100644 --- a/mods/CORE/_mcl_enchanting/init.lua +++ b/mods/CORE/_mcl_enchanting/init.lua @@ -10,6 +10,7 @@ dofile(modpath .. "/enchantments.lua") dofile(modpath .. "/features.lua") dofile(modpath .. "/core.lua") dofile(modpath .. "/command.lua") +dofile(modpath .. "/tt.lua") -- dofile(modpath .. "/ui.lua") -- dofile(modpath .. "/fx.lua") -- dofile(modpath .. "/book.lua") diff --git a/mods/CORE/_mcl_enchanting/mod.conf b/mods/CORE/_mcl_enchanting/mod.conf index 237db411..8dfe4e94 100644 --- a/mods/CORE/_mcl_enchanting/mod.conf +++ b/mods/CORE/_mcl_enchanting/mod.conf @@ -1,5 +1,5 @@ name = mcl_enchanting description = The rewrite of the Enchanting mod for MineClone2 -depends = mcl_formspec, _mcl_autogroup +depends = mcl_formspec, tt optional_depends = screwdriver author = Fleckenstein diff --git a/mods/CORE/_mcl_enchanting/tt.lua b/mods/CORE/_mcl_enchanting/tt.lua new file mode 100644 index 00000000..41ceb624 --- /dev/null +++ b/mods/CORE/_mcl_enchanting/tt.lua @@ -0,0 +1,15 @@ +function mcl_enchanting.enchantments_snippet(_, _, itemstack) + if not itemstack then + return + end + local enchantments = mcl_enchanting.get_enchantments(itemstack) + local text = "" + for enchantment, level in pairs(enchantments) do + text = text .. mcl_enchanting.get_enchantment_description(enchantment, level) .. "\n" + end + if text ~= "" then + return text, false + end +end + +table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet) diff --git a/mods/HELP/mcl_tt/snippets_base.lua b/mods/HELP/mcl_tt/snippets_base.lua index 376f00f2..a3470b5c 100644 --- a/mods/HELP/mcl_tt/snippets_base.lua +++ b/mods/HELP/mcl_tt/snippets_base.lua @@ -35,12 +35,12 @@ local function newline(str) end -- Digging capabilities of tool -tt.register_snippet(function(itemstring) +tt.register_snippet(function(itemstring, toolcaps) local def = minetest.registered_items[itemstring] - if not def.tool_capabilities then + if not toolcaps then return end - local groupcaps = def.tool_capabilities.groupcaps + local groupcaps = toolcaps.groupcaps if not groupcaps then return end @@ -105,8 +105,8 @@ tt.register_snippet(function(itemstring) -- Capabilities minestring = minestring .. capstr -- Max. drop level - local mdl = def.tool_capabilities.max_drop_level - if not def.tool_capabilities.max_drop_level then + local mdl = toolcaps.max_drop_level + if not toolcaps.max_drop_level then mdl = 0 end minestring = minestring .. S("Block breaking strength: @1", mdl) @@ -114,8 +114,8 @@ tt.register_snippet(function(itemstring) local weaponstring = "" -- Weapon stats - if def.tool_capabilities.damage_groups then - for group, damage in pairs(def.tool_capabilities.damage_groups) do + if toolcaps.damage_groups then + for group, damage in pairs(toolcaps.damage_groups) do local msg if group == "fleshy" then if damage >= 0 then @@ -127,7 +127,7 @@ tt.register_snippet(function(itemstring) weaponstring = newline(weaponstring) weaponstring = weaponstring .. msg end - local full_punch_interval = def.tool_capabilities.full_punch_interval + local full_punch_interval = toolcaps.full_punch_interval if not full_punch_interval then full_punch_interval = 1 end diff --git a/mods/HELP/tt/API.md b/mods/HELP/tt/API.md index a510553c..37f34d33 100644 --- a/mods/HELP/tt/API.md +++ b/mods/HELP/tt/API.md @@ -13,8 +13,9 @@ Once this mod had overwritten the `description` field of an item was overwritten ## `tt.register_snippet(func)` Register a custom snippet function. -`func` is a function of the form `func(itemstring)`. -It will be called for (nearly) every itemstring. +`func` is a function of the form `func(itemstring, tool_capabilities, itemstack)`. +It will be called for (nearly) every itemstring at startup and when `tt.reload_itemstack_description` is called for an itemstack. +The `itemstack` parameter is only present when the snippet is called via `tt.reload_itemstack_description` and contains the itemstack. Returns: Two values, the first one is required. 1st return value: A string you want to append to this item or `nil` if nothing shall be appended. @@ -29,3 +30,9 @@ tt.register_snippet(function(itemstring) end end) ``` + +## `tt.reload_itemstack_description(itemstack)` + +This function will dynamically reload the itemstack description, +it becomes handy when `ìtemstack:get_meta():set_tool_capabilities(...)` was used +or if some snippets are based on metadata. diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua index a79bf27b..d1bb6d6b 100644 --- a/mods/HELP/tt/init.lua +++ b/mods/HELP/tt/init.lua @@ -14,33 +14,41 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua") -- Apply item description updates +local function apply_snippets(desc, itemstring, toolcaps, itemstack) + local first = true + -- Apply snippets + for s=1, #tt.registered_snippets do + local str, snippet_color = tt.registered_snippets[s](itemstring, toolcaps, itemstack) + if snippet_color == nil then + snippet_color = tt.COLOR_DEFAULT + elseif snippet_color == false then + snippet_color = false + end + if str then + if first then + first = false + end + desc = desc .. "\n" + if snippet_color then + desc = desc .. minetest.colorize(snippet_color, str) + else + desc = desc .. str + end + end + end + return desc +end + +local function should_change(itemstring, def) + return itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true +end + local function append_snippets() for itemstring, def in pairs(minetest.registered_items) do - if itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true then - local desc = def.description - local orig_desc = desc - local first = true - -- Apply snippets - for s=1, #tt.registered_snippets do - local str, snippet_color = tt.registered_snippets[s](itemstring) - if snippet_color == nil then - snippet_color = tt.COLOR_DEFAULT - elseif snippet_color == false then - snippet_color = false - end - if str then - if first then - first = false - end - desc = desc .. "\n" - if snippet_color then - desc = desc .. minetest.colorize(snippet_color, str) - else - desc = desc .. str - end - end - end - if desc ~= def.description then + if should_change(itemstring, def) then + local orig_desc = def.description + local desc = apply_snippets(orig_desc, itemstring, def.tool_capabilities, nil) + if desc ~= orig_desc then minetest.override_item(itemstring, { description = desc, _tt_original_description = orig_desc }) end end @@ -48,3 +56,16 @@ local function append_snippets() end minetest.register_on_mods_loaded(append_snippets) + +tt.reload_itemstack_description = function(itemstack) + local itemstring = itemstack:get_name() + local def = itemstack:get_definition() + if should_change(itemstring, def) then + local meta = itemstack:get_meta() + local orig_desc = def._tt_original_description + local desc = apply_snippets(orig_desc, itemstring, itemstack:get_tool_capabilities(), itemstack) + if desc ~= orig_desc then + meta:set_string("description", desc) + end + end +end diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 0368a421..dc7334f3 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -130,6 +130,9 @@ local reset_bows = function(player) if stack:get_name()=="mcl_bows:bow_0" or stack:get_name()=="mcl_bows:bow_1" or stack:get_name()=="mcl_bows:bow_2" then stack:set_name("mcl_bows:bow") list[place] = stack + elseif stack:get_name()=="mcl_bows:bow_0_enchanted" or stack:get_name()=="mcl_bows:bow_1_enchanted" or stack:get_name()=="mcl_bows:bow_2_enchanted" then + stack:set_name("mcl_bows:bow_enchanted") + list[place] = stack end end inv:set_list("main", list) @@ -159,7 +162,11 @@ for level=0, 2 do groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1}, on_drop = function(itemstack, dropper, pos) reset_bow_state(dropper) - itemstack:set_name("mcl_bows:bow") + if minetest.get_item_group(itemstack:get_name(), "enchanted") > 0 then + itemstack:set_name("mcl_bows:bow_enchanted") + else + itemstack:set_name("mcl_bows:bow") + end minetest.item_drop(itemstack, dropper, pos) itemstack:take_item() return itemstack @@ -176,9 +183,11 @@ controls.register_on_release(function(player, key, time) if key~="RMB" then return end local inv = minetest.get_inventory({type="player", name=player:get_player_name()}) local wielditem = player:get_wielded_item() - if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2") then + if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2" or + wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then local has_shot = false - + + local enchanted = minetest.get_item_group(wielditem:get_name(), "enchanted") > 0 local speed, damage local p_load = bow_load[player:get_player_name()] local charge @@ -217,8 +226,13 @@ controls.register_on_release(function(player, key, time) end has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical) - - wielditem:set_name("mcl_bows:bow") + + if enchanted then + wielditem:set_name("mcl_bows:bow_enchanted") + else + wielditem:set_name("mcl_bows:bow") + end + if has_shot and not minetest.is_creative_enabled(player:get_player_name()) then wielditem:add_wear(65535/BOW_DURABILITY) end @@ -235,8 +249,13 @@ controls.register_on_hold(function(player, key, time) end local inv = minetest.get_inventory({type="player", name=name}) local wielditem = player:get_wielded_item() - if bow_load[name] == nil and wielditem:get_name()=="mcl_bows:bow" and (creative or get_arrow(player)) then - wielditem:set_name("mcl_bows:bow_0") + if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and (creative or get_arrow(player)) then + local enchanted = (wielditem:get_name()=="mcl_bows:bow_enchanted") + if enchanted then + wielditem:set_name("mcl_bows:bow_0_enchanted") + else + wielditem:set_name("mcl_bows:bow_0") + end player:set_wielded_item(wielditem) if minetest.get_modpath("playerphysics") then -- Slow player down when using bow @@ -249,12 +268,18 @@ controls.register_on_hold(function(player, key, time) if type(bow_load[name]) == "number" then if wielditem:get_name() == "mcl_bows:bow_0" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_HALF then wielditem:set_name("mcl_bows:bow_1") + elseif wielditem:get_name() == "mcl_bows:bow_0_enchanted" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_HALF then + wielditem:set_name("mcl_bows:bow_1_enchanted") elseif wielditem:get_name() == "mcl_bows:bow_1" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_FULL then wielditem:set_name("mcl_bows:bow_2") + elseif wielditem:get_name() == "mcl_bows:bow_1_enchanted" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_FULL then + wielditem:set_name("mcl_bows:bow_2_enchanted") end else if wielditem:get_name() == "mcl_bows:bow_0" or wielditem:get_name() == "mcl_bows:bow_1" or wielditem:get_name() == "mcl_bows:bow_2" then wielditem:set_name("mcl_bows:bow") + elseif wielditem:get_name() == "mcl_bows:bow_0_enchanted" or wielditem:get_name() == "mcl_bows:bow_1_enchanted" or wielditem:get_name() == "mcl_bows:bow_2_enchanted" then + wielditem:set_name("mcl_bows:bow_enchanted") end end player:set_wielded_item(wielditem) @@ -270,7 +295,7 @@ minetest.register_globalstep(function(dtime) local wielditem = player:get_wielded_item() local wieldindex = player:get_wield_index() local controls = player:get_player_control() - if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2") or wieldindex ~= bow_index[name]) then + if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2" and wielditem:get_name()~="mcl_bows:bow_0_enchanted" and wielditem:get_name()~="mcl_bows:bow_1_enchanted" and wielditem:get_name()~="mcl_bows:bow_2_enchanted") or wieldindex ~= bow_index[name]) then reset_bow_state(player, true) end end @@ -309,6 +334,12 @@ minetest.register_craft({ burntime = 15, }) +minetest.register_craft({ + type = "fuel", + recipe = "mcl_bows:bow_enchanted", + burntime = 15, +}) + -- Add entry aliases for the Help if minetest.get_modpath("doc") then doc.add_entry_alias("tools", "mcl_bows:bow", "tools", "mcl_bows:bow_0") From 76303ae1948c0e5ff7fa79d41c5a8929107a8ed3 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Tue, 27 Oct 2020 20:02:46 +0100 Subject: [PATCH 04/27] Working Infinity Enchantment --- mods/CORE/_mcl_enchanting/enchantments.lua | 1 - mods/ITEMS/mcl_bows/bow.lua | 5 ++++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/mods/CORE/_mcl_enchanting/enchantments.lua b/mods/CORE/_mcl_enchanting/enchantments.lua index 13e09928..4aab62f6 100644 --- a/mods/CORE/_mcl_enchanting/enchantments.lua +++ b/mods/CORE/_mcl_enchanting/enchantments.lua @@ -144,7 +144,6 @@ mcl_enchanting.enchantments = { weight = 2, description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks." }, - -- unimplemented infinity = { name = "Infinity", max_level = 1, diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index dc7334f3..21b55c31 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -76,6 +76,7 @@ end local player_shoot_arrow = function(itemstack, player, power, damage, is_critical) local arrow_stack, arrow_stack_id = get_arrow(player) local arrow_itemstring + local has_infinity_enchantment = rawget(_G, "mcl_enchanting") and mcl_enchanting.get_enchantment(player:get_wielded_item(), "infinity") > 0 if minetest.is_creative_enabled(player:get_player_name()) then if arrow_stack then @@ -88,7 +89,9 @@ local player_shoot_arrow = function(itemstack, player, power, damage, is_critica return false end arrow_itemstring = arrow_stack:get_name() - arrow_stack:take_item() + if not has_infinity_enchantment then + arrow_stack:take_item() + end local inv = player:get_inventory() inv:set_stack("main", arrow_stack_id, arrow_stack) end From 26f3d821a4db723ffc416db374071ff21faa414a Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sun, 1 Nov 2020 13:44:05 +0100 Subject: [PATCH 05/27] Proper anvil naming support --- mods/CORE/_mcl_enchanting/enchantments.lua | 344 ---------- mods/CORE/_mcl_enchanting/features.lua | 124 ---- .../LICENSE | 0 .../README | 0 .../core.lua => mcl_enchanting/api.lua} | 210 ++++--- .../book.lua | 0 .../command.lua | 0 mods/CORE/mcl_enchanting/enchantments.lua | 591 ++++++++++++++++++ .../init.lua | 9 +- .../mod.conf | 0 .../models/mcl_enchanting_book.b3d | Bin .../models/mcl_enchanting_book_entity.png | Bin .../roman_numerals.lua | 0 .../sounds/mcl_enchanting_enchant.ogg | Bin .../table.lua | 0 .../textures/mcl_enchanting_book_closed.png | Bin .../textures/mcl_enchanting_book_open.png | Bin .../textures/mcl_enchanting_button.png | Bin .../mcl_enchanting_button_background.png | Bin .../mcl_enchanting_button_hovered.png | Bin .../textures/mcl_enchanting_button_off.png | Bin .../textures/mcl_enchanting_glyph_1.png | Bin .../textures/mcl_enchanting_glyph_10.png | Bin .../textures/mcl_enchanting_glyph_11.png | Bin .../textures/mcl_enchanting_glyph_12.png | Bin .../textures/mcl_enchanting_glyph_13.png | Bin .../textures/mcl_enchanting_glyph_14.png | Bin .../textures/mcl_enchanting_glyph_15.png | Bin .../textures/mcl_enchanting_glyph_16.png | Bin .../textures/mcl_enchanting_glyph_17.png | Bin .../textures/mcl_enchanting_glyph_18.png | Bin .../textures/mcl_enchanting_glyph_2.png | Bin .../textures/mcl_enchanting_glyph_3.png | Bin .../textures/mcl_enchanting_glyph_4.png | Bin .../textures/mcl_enchanting_glyph_5.png | Bin .../textures/mcl_enchanting_glyph_6.png | Bin .../textures/mcl_enchanting_glyph_7.png | Bin .../textures/mcl_enchanting_glyph_8.png | Bin .../textures/mcl_enchanting_glyph_9.png | Bin .../mcl_enchanting_lapis_background.png | Bin .../textures/mcl_enchanting_number_1.png | Bin .../textures/mcl_enchanting_number_1_off.png | Bin .../textures/mcl_enchanting_number_2.png | Bin .../textures/mcl_enchanting_number_2_off.png | Bin .../textures/mcl_enchanting_number_3.png | Bin .../textures/mcl_enchanting_number_3_off.png | Bin .../textures/mcl_enchanting_table_bottom.png | Bin .../textures/mcl_enchanting_table_side.png | Bin .../textures/mcl_enchanting_table_top.png | Bin .../tt.lua | 2 +- mods/HELP/tt/init.lua | 6 +- mods/ITEMS/mcl_anvils/depends.txt | 1 + mods/ITEMS/mcl_anvils/init.lua | 13 +- mods/ITEMS/mcl_bows/bow.lua | 8 +- mods/ITEMS/mcl_bows/depends.txt | 1 + mods/PLAYER/mcl_death_drop/depends.txt | 1 + mods/PLAYER/mcl_death_drop/init.lua | 2 +- 57 files changed, 734 insertions(+), 578 deletions(-) delete mode 100644 mods/CORE/_mcl_enchanting/enchantments.lua delete mode 100644 mods/CORE/_mcl_enchanting/features.lua rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/LICENSE (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/README (100%) rename mods/CORE/{_mcl_enchanting/core.lua => mcl_enchanting/api.lua} (64%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/book.lua (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/command.lua (100%) create mode 100644 mods/CORE/mcl_enchanting/enchantments.lua rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/init.lua (76%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/mod.conf (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/models/mcl_enchanting_book.b3d (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/models/mcl_enchanting_book_entity.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/roman_numerals.lua (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/sounds/mcl_enchanting_enchant.ogg (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/table.lua (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_book_closed.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_book_open.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_button.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_button_background.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_button_hovered.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_button_off.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_1.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_10.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_11.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_12.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_13.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_14.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_15.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_16.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_17.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_18.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_2.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_3.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_4.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_5.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_6.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_7.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_8.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_glyph_9.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_lapis_background.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_number_1.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_number_1_off.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_number_2.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_number_2_off.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_number_3.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_number_3_off.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_table_bottom.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_table_side.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/textures/mcl_enchanting_table_top.png (100%) rename mods/CORE/{_mcl_enchanting => mcl_enchanting}/tt.lua (78%) diff --git a/mods/CORE/_mcl_enchanting/enchantments.lua b/mods/CORE/_mcl_enchanting/enchantments.lua deleted file mode 100644 index 4aab62f6..00000000 --- a/mods/CORE/_mcl_enchanting/enchantments.lua +++ /dev/null @@ -1,344 +0,0 @@ --- Taken from https://minecraft.gamepedia.com/Enchanting - -mcl_enchanting.enchantments = { - -- unimplemented - aqua_affinity = { - name = "Aqua Affinity", - max_level = 1, - primary = {armor_head = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {}, - weight = 2, - description = "Increases underwater mining speed." - }, - -- unimplemented - bane_of_anthropods = { - name = "Bane of Anthropods", - max_level = 5, - primary = {sword = true}, - secondary = {axe = true}, - disallow = {}, - incompatible = {smite = true, shaprness = true}, - weight = 5, - description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)." - }, - -- unimplemented - blast_protection = { - name = "Blast Protection", - max_level = 4, - primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {fire_protection = true, protection = true, projectile_protection = true}, - weight = 2, - description = "Reduces explosion damage and knockback." - }, - -- unimplemented - curse_of_binding = { - name = "Curse of Binding", - max_level = 1, - primary = {}, - secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, - disallow = {}, - incompatible = {}, - weight = 1, - description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking." - }, - -- unimplemented - curse_of_vanishing = { - name = "Curse of Vanishing", - max_level = 1, - primary = {}, - secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, - disallow = {clock = true}, - incompatible = {}, - weight = 1, - description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking." - }, - -- unimplemented - depth_strider = { - name = "Depth Strider", - max_level = 3, - primary = {}, - secondary = {armor_feet = true}, - disallow = {non_combat_armor = true}, - incompatible = {frost_walker = true}, - weight = 2, - description = "Increases underwater movement speed." - }, - -- unimplemented - efficiency = { - name = "Efficiency", - max_level = 5, - primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, - secondary = {shears = true}, - disallow = {}, - incompatible = {}, - weight = 10, - description = "Increases mining speed." - }, - -- unimplemented - feather_falling = { - name = "Feather Falling", - max_level = 4, - primary = {armor_feet = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {}, - weight = 5, - description = "Reduces fall damage." - }, - -- unimplemented - fire_aspect = { - name = "Fire Aspect", - max_level = 2, - primary = {sword = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Sets target on fire." - }, - -- unimplemented - fire_protection = { - name = "Fire Protection", - max_level = 4, - primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {blast_protection = true, protection = true, projectile_protection = true}, - weight = 5, - description = "Reduces fire damage." - }, - -- unimplemented - flame = { - name = "Flame", - max_level = 1, - primary = {bow = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Arrows set target on fire." - }, - -- unimplemented - fortune = { - name = "Fortune", - max_level = 4, - primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, - secondary = {}, - disallow = {}, - incompatible = {silk_touch = true}, - weight = 2, - description = "Increases certain block drops." - }, - -- unimplemented - frost_walker = { - name = "Frost Walker", - max_level = 2, - primary = {}, - secondary = {armor_feet = true}, - disallow = {non_combat_armor = true}, - incompatible = {depth_strider = true}, - weight = 2, - description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks." - }, - infinity = { - name = "Infinity", - max_level = 1, - primary = {bow = true}, - secondary = {}, - disallow = {}, - incompatible = {mending = true}, - weight = 1, - description = "Shooting consumes no regular arrows." - }, - -- unimplemented - knockback = { - name = "Knockback", - max_level = 2, - primary = {sword = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 5, - description = "Increases knockback." - }, - -- unimplemented - looting = { - name = "Looting", - max_level = 3, - primary = {sword = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Increases mob loot." - }, - -- unimplemented - luck_of_the_sea = { - name = "Luck of the Sea", - max_level = 3, - primary = {fishing_rod = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Increases rate of good loot (enchanting books, etc.)" - }, - -- unimplemented - lure = { - name = "Lure", - max_level = 3, - primary = {fishing_rod = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Decreases wait time until fish/junk/loot \"bites\"." - }, - -- unimplemented - mending = { - name = "Mending", - max_level = 1, - primary = {}, - secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, - disallow = {non_combat_armor = true, compass = true, clock = true}, - incompatible = {infinity = true}, - weight = 2, - description = "Repair the item while gaining XP orbs." - }, - -- unimplemented - power = { - name = "Power", - max_level = 5, - primary = {}, - secondary = {bow = true}, - disallow = {}, - incompatible = {}, - weight = 10, - description = "Increases arrow damage." - }, - -- unimplemented - projectile_protection = { - name = "Projectile Protection", - max_level = 4, - primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {blast_protection = true, fire_protection = true, protection = true}, - weight = 5, - description = "Reduces projectile damage." - }, - -- unimplemented - protection = { - name = "Protection", - max_level = 4, - primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, - weight = 10, - description = "Reduces most types of damage by 4% for each level." - }, - -- unimplemented - punch = { - name = "Punch", - max_level = 2, - primary = {}, - secondary = {bow = true}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Increases arrow knockback." - }, - -- unimplemented - respiration = { - name = "Respiration", - max_level = 3, - primary = {armor_head = true}, - secondary = {}, - disallow = {non_combat_armor = true}, - incompatible = {}, - weight = 2, - description = "Extends underwater breathing time." - }, - -- unimplemented - sharpness = { - name = "Sharpness", - max_level = 5, - primary = {sword = true}, - secondary = {axe = true}, - disallow = {}, - incompatible = {bane_of_anthropods = true, smite = true}, - weight = 5, - description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)." - }, - -- unimplemented - silk_touch = { - name = "Silk Touch", - max_level = 1, - primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, - secondary = {shears = true}, - disallow = {}, - incompatible = {fortune = true}, - weight = 1, - description = "Mined blocks drop themselves." - }, - -- unimplemented - smite = { - name = "Smite", - max_level = 5, - primary = {sword = true}, - secondary = {axe = true}, - disallow = {}, - incompatible = {bane_of_anthropods = true, sharpness = true}, - weight = 5, - description = "Increases damage to undead mobs." - }, - -- unimplemented - soul_speed = { - name = "Soul Speed", - max_level = 3, - primary = {}, - secondary = {armor_feet = true}, - disallow = {non_combat_armor = true}, - incompatible = {frost_walker = true}, - weight = 2, - description = "Incerases walking speed on soul sand." - }, - -- unimplemented - sweeping_edge = { - name = "Sweeping Edge", - max_level = 3, - primary = {sword = true}, - secondary = {}, - disallow = {}, - incompatible = {}, - weight = 2, - description = "Increases sweeping attack damage." - }, - -- unimplemented - thorns = { - name = "Thorns", - max_level = 3, - primary = {armor_head = true}, - secondary = {armor_torso = true, armor_legs = true, armor_feet = true}, - disallow = {non_combat_armor = true}, - incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, - weight = 1, - description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc." - }, - -- unimplemented - unbreaking = { - name = "Unbreaking", - max_level = 3, - primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true}, - secondary = {tool = true}, - disallow = {non_combat_armor = true}, - incompatible = {}, - weight = 5, - description = "Increases item durability." - }, -} diff --git a/mods/CORE/_mcl_enchanting/features.lua b/mods/CORE/_mcl_enchanting/features.lua deleted file mode 100644 index f12abe09..00000000 --- a/mods/CORE/_mcl_enchanting/features.lua +++ /dev/null @@ -1,124 +0,0 @@ -mcl_enchanting.features = {} - - ---[[ -local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} -local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} -local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} -local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"} - -local silk_touch_tool_lists = { - ["mcl_books:bookshelf"] = true, - ["mcl_core:clay"] = true, - ["mcl_core:stone_with_coal"] = pickaxes, - ["group:coral_block"] = pickaxes, - ["group:coral"] = true, - ["group:coral_fan"] = true, - ["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron, - ["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron, - ["mcl_chests:ender_chest"] = pickaxes, - ["group:glass"] = true, - ["mcl_nether:glowstone"] = true, - ["mcl_core:dirt_with_grass"] = true, - ["mcl_core:gravel"] = true, - ["mcl_core:ice"] = true, - ["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone, - ["group:leaves"] = true, - ["mcl_farming:melon"] = true, - ["group:huge_mushroom"] = true, - ["mcl_core:mycelium"] = true, - ["mcl_nether:quartz_ore"] = pickaxes, - ["mcl_core:packed_ice"] = true, - ["mcl_core:podzol"] = true, - ["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron, - ["mcl_ocean:sea_lantern"] = true, - ["group:top_snow"] = shovels, - ["mcl_core:snowblock"] = shovels, - ["mcl_core:stone"] = pickaxes, -} - -minetest.register_on_mods_loaded(function() - local old_handle_node_drops = minetest.handle_node_drops - function minetest.handle_node_drops(pos, drops, digger) - if digger and digger:is_player() then - local wielditem = digger:get_wielded_item() - local tooldef = wielditem:get_definition() - if tooldef._silk_touch then - local nodename = minetest.get_node(pos).name - local nodedef = minetest.registered_nodes[nodename] - local silk_touch_spec = silk_touch_tool_lists[nodename] - local suitable_tool = false - local tool_list - if silk_touch_spec == true then - suitable_tool = true - elseif silk_touch_spec then - tool_list = silk_touch_spec - else - for k, v in pairs(nodedef.groups) do - if v > 0 then - local group_spec = silk_touch_tool_lists["group:" .. k] - if group_spec == true then - suitable_tool = true - elseif group_spec then - toollist = group_spec - break - end - end - end - end - if tool_list and not suitable_tool then - suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1) - end - if suitable_tool then - drops = {nodename} - end - end - end - old_handle_node_drops(pos, drops, digger) - end -end) ---]] - - ---[[ - sharpness = { - name = "Sharpness", - max_level = 5, - create_itemdef = function(def, level) - def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2 - end, - }, - efficiency = { - name = "Efficiency", - max_level = 5, - create_itemdef = function(def, level) - local groupcaps = def.tool_capabilities.groupcaps - for _, groupcap in pairs(groupcaps) do - for i, t in pairs(groupcap.times) do - local m = 1 / t - m = m + math.pow(level, 2) + 1 - groupcap.times[i] = 1 / m - end - end - end, - }, - unbreaking = { - name = "Unbreaking", - max_level = 3, - create_itemdef = function(def, level) - local toolcaps = def.tool_capabilities - local armor_uses = def.groups.mcl_armor_uses - local factor = 0.5 - if toolcaps then - local groupcaps = toolcaps.groupcaps - for _, groupcap in pairs(groupcaps) do - groupcap.uses = math.floor(groupcap.uses * (1 + level)) - end - def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level)) - elseif armor_uses then - def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1)))) - end - end - }, - },--]] - diff --git a/mods/CORE/_mcl_enchanting/LICENSE b/mods/CORE/mcl_enchanting/LICENSE similarity index 100% rename from mods/CORE/_mcl_enchanting/LICENSE rename to mods/CORE/mcl_enchanting/LICENSE diff --git a/mods/CORE/_mcl_enchanting/README b/mods/CORE/mcl_enchanting/README similarity index 100% rename from mods/CORE/_mcl_enchanting/README rename to mods/CORE/mcl_enchanting/README diff --git a/mods/CORE/_mcl_enchanting/core.lua b/mods/CORE/mcl_enchanting/api.lua similarity index 64% rename from mods/CORE/_mcl_enchanting/core.lua rename to mods/CORE/mcl_enchanting/api.lua index 38a5e176..a6461349 100644 --- a/mods/CORE/_mcl_enchanting/core.lua +++ b/mods/CORE/mcl_enchanting/api.lua @@ -1,87 +1,3 @@ -mcl_enchanting.total_weight = 0 -mcl_enchanting.all_item_groups = {} - -for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do - local all_item_groups = {} - for primary in pairs(enchantment_def.primary) do - all_item_groups[primary] = true - mcl_enchanting.all_item_groups[primary] = true - end - for secondary in pairs(enchantment_def.secondary) do - all_item_groups[secondary] = true - mcl_enchanting.all_item_groups[secondary] = true - end - enchantment_def.all = all_item_groups - mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight -end - ---[[ -minetest.register_on_mods_loaded(function() - for toolname, tooldef in pairs(minetest.registered_tools) do - for _, material in pairs(tooldef.materials) do - local full_name = toolname .. ((material == "") and "" or "_" .. material) - local old_def = minetest.registered_tools[full_name] - if not old_def then break end - mcl_enchanting.all_tools[full_name] = toolname - for _, enchantment in pairs(tooldef.enchantments) do - local enchantment_def = mcl_enchanting.enchantments[enchantment] - for lvl = 1, enchantment_def.max_level do - local new_def = table.copy(old_def) - new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl) - new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" - new_def.groups.not_in_creative_inventory = 1 - new_def.texture = old_def.texture or full_name:gsub("%:", "_") - new_def._original_tool = full_name - enchantment_def.create_itemdef(new_def, lvl) - minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def) - end - end - end - end -end) ---]] - -minetest.register_on_mods_loaded(function() - local register_list = {} - for toolname, tooldef in pairs(minetest.registered_tools) do - if tooldef.groups.enchanted then - break - end - local quick_test = false - for group, groupv in pairs(tooldef.groups) do - if groupv > 0 and mcl_enchanting.all_item_groups[group] then - quick_test = true - break - end - end - if quick_test then - --print(toolname) - local expensive_test = false - for enchantment in pairs(mcl_enchanting.enchantments) do - if mcl_enchanting.item_supports_enchantment(toolname, enchantment, true) then - -- print("\tSupports " .. enchantment) - expensive_test = true - break - end - end - if expensive_test then - local new_name = toolname .. "_enchanted" - minetest.override_item(toolname, {_mcl_enchanting_enchanted_tool = new_name}) - local new_def = table.copy(tooldef) - new_def.inventory_image = tooldef.inventory_image .. "^[colorize:purple:50" - new_def.groups.not_in_creative_inventory = 1 - new_def.groups.enchanted = 1 - new_def.texture = tooldef.texture or toolname:gsub("%:", "_") - new_def._mcl_enchanting_enchanted_tool = new_name - register_list[":" .. new_name] = new_def - end - end - end - for new_name, new_def in pairs(register_list) do - minetest.register_tool(new_name, new_def) - end -end) - function mcl_enchanting.get_enchantments(itemstack) return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {} end @@ -90,8 +6,12 @@ function mcl_enchanting.set_enchantments(itemstack, enchantments) return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) end -function mcl_enchanting.get_enchantment(itemstack, enchantment, data) - return (data or mcl_enchanting.get_enchantments(itemstack))[enchantment] or 0 +function mcl_enchanting.get_enchantment(itemstack, enchantment) + return mcl_enchanting.get_enchantments(itemstack)[enchantment] or 0 +end + +function mcl_enchanting.has_enchantment(itemstack, enchantment) + return mcl_enchanting.get_enchantment(itemstack, enchantment) > 0 end function mcl_enchanting.get_enchantment_description(enchantment, level) @@ -99,16 +19,32 @@ function mcl_enchanting.get_enchantment_description(enchantment, level) return enchantment_def.name .. (enchantment_def.max_level == 1 and "" or " " .. mcl_enchanting.roman_numerals.toRoman(level)) end +function mcl_enchanting.get_colorized_enchantment_description(enchantment, level) + return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and "#FC5454" or "#A8A8A8", mcl_enchanting.get_enchantment_description(enchantment, level)) +end + function mcl_enchanting.get_enchanted_itemstring(itemname) - local def = minetest.registered_items[itemname] + local def = minetest.registered_items[itemname] return def and def._mcl_enchanting_enchanted_tool end +function mcl_enchanting.is_enchanted_def(itemname) + return minetest.get_item_group(itemname, "enchanted") > 0 +end + +function mcl_enchanting.is_enchanted(itemstack) + return mcl_enchanting.is_enchanted_def(itemstack:get_name()) +end + function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early) if not early and not mcl_enchanting.get_enchanted_itemstring(itemname) then return false end local enchantment_def = mcl_enchanting.enchantments[enchantment] + local tooldef = minetest.registered_tools[itemname] + if not tooldef and enchantment_def.requires_tool then + return false + end for disallow in pairs(enchantment_def.disallow) do if minetest.get_item_group(itemname, disallow) > 0 then return false @@ -167,10 +103,104 @@ end function mcl_enchanting.reload_enchantments(itemstack, enchantments) local itemdef = itemstack:get_definition() for enchantment, level in pairs(enchantments) do - local func = mcl_enchanting.features[enchantment] - if func then - func(itemstack, level, itemdef) + local enchantment_def = mcl_enchanting.enchantments[enchantment] + if enchantment_def.on_enchant then + enchantment_def.on_enchant(itemstack, level, itemdef) end end tt.reload_itemstack_description(itemstack) end + +function mcl_enchanting.initialize() + local tool_list = {} + local item_list = {} + for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do + local all_item_groups = {} + for primary in pairs(enchantment_def.primary) do + all_item_groups[primary] = true + mcl_enchanting.all_item_groups[primary] = true + end + for secondary in pairs(enchantment_def.secondary) do + all_item_groups[secondary] = true + mcl_enchanting.all_item_groups[secondary] = true + end + enchantment_def.all = all_item_groups + mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight + end + for itemname, itemdef in pairs(minetest.registered_items) do + if itemdef.groups.enchanted then + break + end + local quick_test = false + for group, groupv in pairs(itemdef.groups) do + if groupv > 0 and mcl_enchanting.all_item_groups[group] then + quick_test = true + break + end + end + if quick_test then + if mcl_enchanting.debug then + print(itemname) + end + local expensive_test = false + for enchantment in pairs(mcl_enchanting.enchantments) do + if mcl_enchanting.item_supports_enchantment(itemname, enchantment, true) then + expensive_test = true + if mcl_enchanting.debug then + print("\tSupports " .. enchantment) + else + break + end + end + end + if expensive_test then + local tooldef = minetest.registered_tools[itemname] + local new_name = itemname .. "_enchanted" + minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) + local new_def = table.copy(itemdef) + new_def.inventory_image = itemdef.inventory_image .. "^[colorize:purple:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.groups.enchanted = 1 + new_def.texture = itemdef.texture or itemname:gsub("%:", "_") + new_def._mcl_enchanting_enchanted_tool = new_name + local register_list = item_list + if tooldef then + register_list = tool_list + end + register_list[":" .. new_name] = new_def + end + end + end + for new_name, new_def in pairs(item_list) do + minetest.register_craftitem(new_name, new_def) + end + for new_name, new_def in pairs(tool_list) do + minetest.register_tool(new_name, new_def) + end +end + +--[[ +minetest.register_on_mods_loaded(function() + for toolname, tooldef in pairs(minetest.registered_tools) do + for _, material in pairs(tooldef.materials) do + local full_name = toolname .. ((material == "") and "" or "_" .. material) + local old_def = minetest.registered_tools[full_name] + if not old_def then break end + mcl_enchanting.all_tools[full_name] = toolname + for _, enchantment in pairs(tooldef.enchantments) do + local enchantment_def = mcl_enchanting.enchantments[enchantment] + for lvl = 1, enchantment_def.max_level do + local new_def = table.copy(old_def) + new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl) + new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" + new_def.groups.not_in_creative_inventory = 1 + new_def.texture = old_def.texture or full_name:gsub("%:", "_") + new_def._original_tool = full_name + enchantment_def.create_itemdef(new_def, lvl) + minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def) + end + end + end + end +end) +--]] diff --git a/mods/CORE/_mcl_enchanting/book.lua b/mods/CORE/mcl_enchanting/book.lua similarity index 100% rename from mods/CORE/_mcl_enchanting/book.lua rename to mods/CORE/mcl_enchanting/book.lua diff --git a/mods/CORE/_mcl_enchanting/command.lua b/mods/CORE/mcl_enchanting/command.lua similarity index 100% rename from mods/CORE/_mcl_enchanting/command.lua rename to mods/CORE/mcl_enchanting/command.lua diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua new file mode 100644 index 00000000..dfe5559c --- /dev/null +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -0,0 +1,591 @@ +-- Taken from https://minecraft.gamepedia.com/Enchanting + +-- unimplemented +mcl_enchanting.enchantments.aqua_affinity = { + name = "Aqua Affinity", + max_level = 1, + primary = {armor_head = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 2, + description = "Increases underwater mining speed.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.bane_of_anthropods = { + name = "Bane of Anthropods", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {smite = true, shaprness = true}, + weight = 5, + description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.blast_protection = { + name = "Blast Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {fire_protection = true, protection = true, projectile_protection = true}, + weight = 2, + description = "Reduces explosion damage and knockback.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.curse_of_binding = { + name = "Curse of Binding", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + disallow = {}, + incompatible = {}, + weight = 1, + description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking.", + curse = true, + on_enchant = function() end, + requires_tool = false, +} + +-- implemented in mcl_death_drop +mcl_enchanting.enchantments.curse_of_vanishing = { + name = "Curse of Vanishing", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, + disallow = {clock = true}, + incompatible = {}, + weight = 1, + description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking.", + curse = true, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.depth_strider = { + name = "Depth Strider", + max_level = 3, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {frost_walker = true}, + weight = 2, + description = "Increases underwater movement speed.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.efficiency = { + name = "Efficiency", + max_level = 5, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {shears = true}, + disallow = {}, + incompatible = {}, + weight = 10, + description = "Increases mining speed.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.feather_falling = { + name = "Feather Falling", + max_level = 4, + primary = {armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 5, + description = "Reduces fall damage.",curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.fire_aspect = { + name = "Fire Aspect", + max_level = 2, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Sets target on fire.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.fire_protection = { + name = "Fire Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, protection = true, projectile_protection = true}, + weight = 5, + description = "Reduces fire damage.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.flame = { + name = "Flame", + max_level = 1, + primary = {bow = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Arrows set target on fire.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.fortune = { + name = "Fortune", + max_level = 4, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {}, + disallow = {}, + incompatible = {silk_touch = true}, + weight = 2, + description = "Increases certain block drops.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.frost_walker = { + name = "Frost Walker", + max_level = 2, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {depth_strider = true}, + weight = 2, + description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- implemented in mcl_bows +mcl_enchanting.enchantments.infinity = { + name = "Infinity", + max_level = 1, + primary = {bow = true}, + secondary = {}, + disallow = {}, + incompatible = {mending = true}, + weight = 1, + description = "Shooting consumes no regular arrows.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.knockback = { + name = "Knockback", + max_level = 2, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 5, + description = "Increases knockback.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.looting = { + name = "Looting", + max_level = 3, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases mob loot.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.luck_of_the_sea = { + name = "Luck of the Sea", + max_level = 3, + primary = {fishing_rod = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases rate of good loot (enchanting books, etc.)", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.lure = { + name = "Lure", + max_level = 3, + primary = {fishing_rod = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Decreases wait time until fish/junk/loot \"bites\".", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.mending = { + name = "Mending", + max_level = 1, + primary = {}, + secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, + disallow = {non_combat_armor = true, compass = true, clock = true}, + incompatible = {infinity = true}, + weight = 2, + description = "Repair the item while gaining XP orbs.", + curse = false, + on_enchant = function() end, + requires_tool = true, +} + +-- unimplemented +mcl_enchanting.enchantments.power = { + name = "Power", + max_level = 5, + primary = {}, + secondary = {bow = true}, + disallow = {}, + incompatible = {}, + weight = 10, + description = "Increases arrow damage.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.projectile_protection = { + name = "Projectile Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, protection = true}, + weight = 5, + description = "Reduces projectile damage.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.protection = { + name = "Protection", + max_level = 4, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, + weight = 10, + description = "Reduces most types of damage by 4% for each level.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.punch = { + name = "Punch", + max_level = 2, + primary = {}, + secondary = {bow = true}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases arrow knockback.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.respiration = { + name = "Respiration", + max_level = 3, + primary = {armor_head = true}, + secondary = {}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 2, + description = "Extends underwater breathing time.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.sharpness = { + name = "Sharpness", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {bane_of_anthropods = true, smite = true}, + weight = 5, + description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.silk_touch = { + name = "Silk Touch", + max_level = 1, + primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, + secondary = {shears = true}, + disallow = {}, + incompatible = {fortune = true}, + weight = 1, + description = "Mined blocks drop themselves.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + + +-- unimplemented +mcl_enchanting.enchantments.smite = { + name = "Smite", + max_level = 5, + primary = {sword = true}, + secondary = {axe = true}, + disallow = {}, + incompatible = {bane_of_anthropods = true, sharpness = true}, + weight = 5, + description = "Increases damage to undead mobs.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.soul_speed = { + name = "Soul Speed", + max_level = 3, + primary = {}, + secondary = {armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {frost_walker = true}, + weight = 2, + description = "Incerases walking speed on soul sand.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.sweeping_edge = { + name = "Sweeping Edge", + max_level = 3, + primary = {sword = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Increases sweeping attack damage.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.thorns = { + name = "Thorns", + max_level = 3, + primary = {armor_head = true}, + secondary = {armor_torso = true, armor_legs = true, armor_feet = true}, + disallow = {non_combat_armor = true}, + incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true}, + weight = 1, + description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.", + curse = false, + on_enchant = function() end, + requires_tool = false, +} + +-- unimplemented +mcl_enchanting.enchantments.unbreaking = { + name = "Unbreaking", + max_level = 3, + primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true}, + secondary = {tool = true}, + disallow = {non_combat_armor = true}, + incompatible = {}, + weight = 5, + description = "Increases item durability.", + curse = false, + on_enchant = function() end, + requires_tool = true, +} + + + +--[[ +local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} +local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"} + +local silk_touch_tool_lists = { + ["mcl_books:bookshelf"] = true, + ["mcl_core:clay"] = true, + ["mcl_core:stone_with_coal"] = pickaxes, + ["group:coral_block"] = pickaxes, + ["group:coral"] = true, + ["group:coral_fan"] = true, + ["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron, + ["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron, + ["mcl_chests:ender_chest"] = pickaxes, + ["group:glass"] = true, + ["mcl_nether:glowstone"] = true, + ["mcl_core:dirt_with_grass"] = true, + ["mcl_core:gravel"] = true, + ["mcl_core:ice"] = true, + ["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone, + ["group:leaves"] = true, + ["mcl_farming:melon"] = true, + ["group:huge_mushroom"] = true, + ["mcl_core:mycelium"] = true, + ["mcl_nether:quartz_ore"] = pickaxes, + ["mcl_core:packed_ice"] = true, + ["mcl_core:podzol"] = true, + ["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron, + ["mcl_ocean:sea_lantern"] = true, + ["group:top_snow"] = shovels, + ["mcl_core:snowblock"] = shovels, + ["mcl_core:stone"] = pickaxes, +} + +minetest.register_on_mods_loaded(function() + local old_handle_node_drops = minetest.handle_node_drops + function minetest.handle_node_drops(pos, drops, digger) + if digger and digger:is_player() then + local wielditem = digger:get_wielded_item() + local tooldef = wielditem:get_definition() + if tooldef._silk_touch then + local nodename = minetest.get_node(pos).name + local nodedef = minetest.registered_nodes[nodename] + local silk_touch_spec = silk_touch_tool_lists[nodename] + local suitable_tool = false + local tool_list + if silk_touch_spec == true then + suitable_tool = true + elseif silk_touch_spec then + tool_list = silk_touch_spec + else + for k, v in pairs(nodedef.groups) do + if v > 0 then + local group_spec = silk_touch_tool_lists["group:" .. k] + if group_spec == true then + suitable_tool = true + elseif group_spec then + toollist = group_spec + break + end + end + end + end + if tool_list and not suitable_tool then + suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1) + end + if suitable_tool then + drops = {nodename} + end + end + end + old_handle_node_drops(pos, drops, digger) + end +end) +--]] + + +--[[ + sharpness = { + name = "Sharpness", + max_level = 5, + create_itemdef = function(def, level) + def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2 + end, + }, + efficiency = { + name = "Efficiency", + max_level = 5, + create_itemdef = function(def, level) + local groupcaps = def.tool_capabilities.groupcaps + for _, groupcap in pairs(groupcaps) do + for i, t in pairs(groupcap.times) do + local m = 1 / t + m = m + math.pow(level, 2) + 1 + groupcap.times[i] = 1 / m + end + end + end, + }, + unbreaking = { + name = "Unbreaking", + max_level = 3, + create_itemdef = function(def, level) + local toolcaps = def.tool_capabilities + local armor_uses = def.groups.mcl_armor_uses + local factor = 0.5 + if toolcaps then + local groupcaps = toolcaps.groupcaps + for _, groupcap in pairs(groupcaps) do + groupcap.uses = math.floor(groupcap.uses * (1 + level)) + end + def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level)) + elseif armor_uses then + def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1)))) + end + end + }, + },--]] + + diff --git a/mods/CORE/_mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua similarity index 76% rename from mods/CORE/_mcl_enchanting/init.lua rename to mods/CORE/mcl_enchanting/init.lua index 80b171db..5921d77d 100644 --- a/mods/CORE/_mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -4,14 +4,19 @@ mcl_enchanting = { lapis_itemstring = "mcl_dye:blue", book_offset = vector.new(0, 0.75, 0), roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 + enchantments = {}, + total_weight = 0, + all_item_groups = {}, + debug = true, } +dofile(modpath .. "/api.lua") dofile(modpath .. "/enchantments.lua") -dofile(modpath .. "/features.lua") -dofile(modpath .. "/core.lua") dofile(modpath .. "/command.lua") dofile(modpath .. "/tt.lua") -- dofile(modpath .. "/ui.lua") -- dofile(modpath .. "/fx.lua") -- dofile(modpath .. "/book.lua") -- dofile(modpath .. "/table.lua") + +minetest.register_on_mods_loaded(mcl_enchanting.initialize) diff --git a/mods/CORE/_mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf similarity index 100% rename from mods/CORE/_mcl_enchanting/mod.conf rename to mods/CORE/mcl_enchanting/mod.conf diff --git a/mods/CORE/_mcl_enchanting/models/mcl_enchanting_book.b3d b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d similarity index 100% rename from mods/CORE/_mcl_enchanting/models/mcl_enchanting_book.b3d rename to mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d diff --git a/mods/CORE/_mcl_enchanting/models/mcl_enchanting_book_entity.png b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png similarity index 100% rename from mods/CORE/_mcl_enchanting/models/mcl_enchanting_book_entity.png rename to mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png diff --git a/mods/CORE/_mcl_enchanting/roman_numerals.lua b/mods/CORE/mcl_enchanting/roman_numerals.lua similarity index 100% rename from mods/CORE/_mcl_enchanting/roman_numerals.lua rename to mods/CORE/mcl_enchanting/roman_numerals.lua diff --git a/mods/CORE/_mcl_enchanting/sounds/mcl_enchanting_enchant.ogg b/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg similarity index 100% rename from mods/CORE/_mcl_enchanting/sounds/mcl_enchanting_enchant.ogg rename to mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg diff --git a/mods/CORE/_mcl_enchanting/table.lua b/mods/CORE/mcl_enchanting/table.lua similarity index 100% rename from mods/CORE/_mcl_enchanting/table.lua rename to mods/CORE/mcl_enchanting/table.lua diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_closed.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_closed.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_open.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_book_open.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_background.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_background.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_hovered.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_hovered.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_button_off.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_1.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_1.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_10.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_10.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_11.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_11.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_12.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_12.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_13.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_13.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_14.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_14.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_15.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_15.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_16.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_16.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_17.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_17.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_18.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_18.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_2.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_2.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_3.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_3.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_4.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_4.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_5.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_5.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_6.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_6.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_7.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_7.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_8.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_8.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_9.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_glyph_9.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_lapis_background.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_lapis_background.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_1_off.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_2_off.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_number_3_off.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_bottom.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_bottom.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_side.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_side.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png diff --git a/mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_top.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png similarity index 100% rename from mods/CORE/_mcl_enchanting/textures/mcl_enchanting_table_top.png rename to mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png diff --git a/mods/CORE/_mcl_enchanting/tt.lua b/mods/CORE/mcl_enchanting/tt.lua similarity index 78% rename from mods/CORE/_mcl_enchanting/tt.lua rename to mods/CORE/mcl_enchanting/tt.lua index 41ceb624..f9b8e34c 100644 --- a/mods/CORE/_mcl_enchanting/tt.lua +++ b/mods/CORE/mcl_enchanting/tt.lua @@ -5,7 +5,7 @@ function mcl_enchanting.enchantments_snippet(_, _, itemstack) local enchantments = mcl_enchanting.get_enchantments(itemstack) local text = "" for enchantment, level in pairs(enchantments) do - text = text .. mcl_enchanting.get_enchantment_description(enchantment, level) .. "\n" + text = text .. mcl_enchanting.get_colorized_enchantment_description(enchantment, level) .. "\n" end if text ~= "" then return text, false diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua index d1bb6d6b..a2b747ce 100644 --- a/mods/HELP/tt/init.lua +++ b/mods/HELP/tt/init.lua @@ -60,8 +60,10 @@ minetest.register_on_mods_loaded(append_snippets) tt.reload_itemstack_description = function(itemstack) local itemstring = itemstack:get_name() local def = itemstack:get_definition() - if should_change(itemstring, def) then - local meta = itemstack:get_meta() + local meta = itemstack:get_meta() + if def._mcl_generate_description then + def._mcl_generate_description(itemstack) + elseif should_change(itemstring, def) and meta:get_string("name") == "" then local orig_desc = def._tt_original_description local desc = apply_snippets(orig_desc, itemstring, itemstack:get_tool_capabilities(), itemstack) if desc ~= orig_desc then diff --git a/mods/ITEMS/mcl_anvils/depends.txt b/mods/ITEMS/mcl_anvils/depends.txt index 98a3e017..c17e5a0b 100644 --- a/mods/ITEMS/mcl_anvils/depends.txt +++ b/mods/ITEMS/mcl_anvils/depends.txt @@ -3,3 +3,4 @@ mcl_formspec mcl_sounds mcl_core? screwdriver? +tt diff --git a/mods/ITEMS/mcl_anvils/init.lua b/mods/ITEMS/mcl_anvils/init.lua index ce74a10d..fbc1c9d0 100644 --- a/mods/ITEMS/mcl_anvils/init.lua +++ b/mods/ITEMS/mcl_anvils/init.lua @@ -170,23 +170,16 @@ local function update_anvil_slots(meta) new_name = string.sub(new_name, 1, MAX_NAME_LENGTH) -- Don't rename if names are identical if new_name ~= old_name then + -- Save the raw name internally + meta:set_string("name", new_name) -- Rename item if new_name == "" then - -- Empty name - if name_item:get_definition()._mcl_generate_description then - -- _mcl_generate_description(itemstack): If defined, set custom item description of itemstack. - name_item:get_definition()._mcl_generate_description(name_item) - else - -- Otherwise, just clear description - meta:set_string("description", "") - end + tt.reload_itemstack_description(name_item) else -- Custom name set. Colorize it! -- This makes the name visually different from unnamed items meta:set_string("description", minetest.colorize(NAME_COLOR, new_name)) end - -- Save the raw name internally, too - meta:set_string("name", new_name) new_output = name_item elseif just_rename then new_output = "" diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 21b55c31..53776df3 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -76,7 +76,7 @@ end local player_shoot_arrow = function(itemstack, player, power, damage, is_critical) local arrow_stack, arrow_stack_id = get_arrow(player) local arrow_itemstring - local has_infinity_enchantment = rawget(_G, "mcl_enchanting") and mcl_enchanting.get_enchantment(player:get_wielded_item(), "infinity") > 0 + local has_infinity_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "infinity") if minetest.is_creative_enabled(player:get_player_name()) then if arrow_stack then @@ -165,7 +165,7 @@ for level=0, 2 do groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1}, on_drop = function(itemstack, dropper, pos) reset_bow_state(dropper) - if minetest.get_item_group(itemstack:get_name(), "enchanted") > 0 then + if mcl_enchanting.is_enchanted(itemstack) then itemstack:set_name("mcl_bows:bow_enchanted") else itemstack:set_name("mcl_bows:bow") @@ -190,7 +190,7 @@ controls.register_on_release(function(player, key, time) wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then local has_shot = false - local enchanted = minetest.get_item_group(wielditem:get_name(), "enchanted") > 0 + local enchanted = mcl_enchanting.is_enchanted(wielditem) local speed, damage local p_load = bow_load[player:get_player_name()] local charge @@ -253,7 +253,7 @@ controls.register_on_hold(function(player, key, time) local inv = minetest.get_inventory({type="player", name=name}) local wielditem = player:get_wielded_item() if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and (creative or get_arrow(player)) then - local enchanted = (wielditem:get_name()=="mcl_bows:bow_enchanted") + local enchanted = mcl_enchanting.is_enchanted(wielditem) if enchanted then wielditem:set_name("mcl_bows:bow_0_enchanted") else diff --git a/mods/ITEMS/mcl_bows/depends.txt b/mods/ITEMS/mcl_bows/depends.txt index 130c4ace..a797e718 100644 --- a/mods/ITEMS/mcl_bows/depends.txt +++ b/mods/ITEMS/mcl_bows/depends.txt @@ -8,3 +8,4 @@ doc? doc_identifier? mesecons_button? mcl_particles +mcl_enchanting diff --git a/mods/PLAYER/mcl_death_drop/depends.txt b/mods/PLAYER/mcl_death_drop/depends.txt index 2bbf820f..4c2d1c21 100644 --- a/mods/PLAYER/mcl_death_drop/depends.txt +++ b/mods/PLAYER/mcl_death_drop/depends.txt @@ -1 +1,2 @@ mcl_armor +mcl_enchanting diff --git a/mods/PLAYER/mcl_death_drop/init.lua b/mods/PLAYER/mcl_death_drop/init.lua index 54672a5d..adad4b1e 100644 --- a/mods/PLAYER/mcl_death_drop/init.lua +++ b/mods/PLAYER/mcl_death_drop/init.lua @@ -23,7 +23,7 @@ minetest.register_on_dieplayer(function(player) local z = math.random(0, 9)/3 pos.x = pos.x + x pos.z = pos.z + z - if not void_deadly and drop then + if not void_deadly and drop and mcl_enchanting.get_enchantment(stack, "curse_of_vanishing") > 0 then local def = minetest.registered_items[stack:get_name()] if def and def.on_drop then stack = def.on_drop(stack, player, pos) From 3fd1963da9c87aa91b5f1fcaa15c44cd508caac3 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sun, 1 Nov 2020 14:23:43 +0100 Subject: [PATCH 06/27] Compass support --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/CORE/mcl_enchanting/tt.lua | 5 ++++- mods/HELP/tt/init.lua | 27 ++++++++++++++++++++--- mods/ITEMS/mcl_compass/depends.txt | 1 + mods/ITEMS/mcl_compass/init.lua | 8 +++++-- mods/PLAYER/mcl_death_drop/init.lua | 2 +- 6 files changed, 37 insertions(+), 8 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index dfe5559c..ee007b91 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -275,7 +275,7 @@ mcl_enchanting.enchantments.mending = { max_level = 1, primary = {}, secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, - disallow = {non_combat_armor = true, compass = true, clock = true}, + disallow = {}, incompatible = {infinity = true}, weight = 2, description = "Repair the item while gaining XP orbs.", diff --git a/mods/CORE/mcl_enchanting/tt.lua b/mods/CORE/mcl_enchanting/tt.lua index f9b8e34c..e6529b05 100644 --- a/mods/CORE/mcl_enchanting/tt.lua +++ b/mods/CORE/mcl_enchanting/tt.lua @@ -8,7 +8,10 @@ function mcl_enchanting.enchantments_snippet(_, _, itemstack) text = text .. mcl_enchanting.get_colorized_enchantment_description(enchantment, level) .. "\n" end if text ~= "" then - return text, false + if not itemstack:get_definition()._tt_original_description then + text = text:sub(1, text:len() - 1) + end + return text, false end end diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua index a2b747ce..aa42290b 100644 --- a/mods/HELP/tt/init.lua +++ b/mods/HELP/tt/init.lua @@ -14,6 +14,22 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua") -- Apply item description updates +local function equals(t1, t2) + for k, v in pairs(t1) do + local equal + local v2 = rawget(t2, k) + if type(v) == "table" then + equal = equals(v, v2) + else + equal = (v == v2) + end + if not equal then + return false + end + end + return true +end + local function apply_snippets(desc, itemstring, toolcaps, itemstack) local first = true -- Apply snippets @@ -61,11 +77,16 @@ tt.reload_itemstack_description = function(itemstack) local itemstring = itemstack:get_name() local def = itemstack:get_definition() local meta = itemstack:get_meta() - if def._mcl_generate_description then + if def and def._mcl_generate_description then def._mcl_generate_description(itemstack) elseif should_change(itemstring, def) and meta:get_string("name") == "" then - local orig_desc = def._tt_original_description - local desc = apply_snippets(orig_desc, itemstring, itemstack:get_tool_capabilities(), itemstack) + local toolcaps = itemstack:get_tool_capabilities() + local hand_toolcaps = ItemStack(""):get_tool_capabilities() + if equals(toolcaps, hand_toolcaps) then + toolcaps = nil + end + local orig_desc = def._tt_original_description or def.description + local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack) if desc ~= orig_desc then meta:set_string("description", desc) end diff --git a/mods/ITEMS/mcl_compass/depends.txt b/mods/ITEMS/mcl_compass/depends.txt index 53261d53..0389d305 100644 --- a/mods/ITEMS/mcl_compass/depends.txt +++ b/mods/ITEMS/mcl_compass/depends.txt @@ -2,3 +2,4 @@ mcl_core mcl_worlds mesecons doc? +mcl_enchanting diff --git a/mods/ITEMS/mcl_compass/init.lua b/mods/ITEMS/mcl_compass/init.lua index 7a23cc50..1b2810de 100644 --- a/mods/ITEMS/mcl_compass/init.lua +++ b/mods/ITEMS/mcl_compass/init.lua @@ -56,8 +56,12 @@ minetest.register_globalstep(function(dtime) for j,stack in ipairs(player:get_inventory():get_list("main")) do if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then - local count = stack:get_count() - player:get_inventory():set_stack("main", j, ItemStack("mcl_compass:"..compass_image.." "..count)) + local itemname = "mcl_compass:"..compass_image + if mcl_enchanting.is_enchanted(stack) then + itemname = itemname .. "_enchanted" + end + stack:set_name(itemname) + player:get_inventory():set_stack("main", j, stack) end end end diff --git a/mods/PLAYER/mcl_death_drop/init.lua b/mods/PLAYER/mcl_death_drop/init.lua index adad4b1e..4e0fa6e6 100644 --- a/mods/PLAYER/mcl_death_drop/init.lua +++ b/mods/PLAYER/mcl_death_drop/init.lua @@ -23,7 +23,7 @@ minetest.register_on_dieplayer(function(player) local z = math.random(0, 9)/3 pos.x = pos.x + x pos.z = pos.z + z - if not void_deadly and drop and mcl_enchanting.get_enchantment(stack, "curse_of_vanishing") > 0 then + if not void_deadly and drop and mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then local def = minetest.registered_items[stack:get_name()] if def and def.on_drop then stack = def.on_drop(stack, player, pos) From 3791f8983ee45482806537061a102e33f4401c93 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sun, 1 Nov 2020 15:15:44 +0100 Subject: [PATCH 07/27] Combine tools in anvil --- mods/CORE/mcl_enchanting/api.lua | 61 +++++++++++++++++++++++++------ mods/ITEMS/mcl_anvils/depends.txt | 1 + mods/ITEMS/mcl_anvils/init.lua | 16 ++++---- 3 files changed, 58 insertions(+), 20 deletions(-) diff --git a/mods/CORE/mcl_enchanting/api.lua b/mods/CORE/mcl_enchanting/api.lua index a6461349..907fb63d 100644 --- a/mods/CORE/mcl_enchanting/api.lua +++ b/mods/CORE/mcl_enchanting/api.lua @@ -3,7 +3,15 @@ function mcl_enchanting.get_enchantments(itemstack) end function mcl_enchanting.set_enchantments(itemstack, enchantments) - return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) + itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) + local itemdef = itemstack:get_definition() + for enchantment, level in pairs(enchantments) do + local enchantment_def = mcl_enchanting.enchantments[enchantment] + if enchantment_def.on_enchant then + enchantment_def.on_enchant(itemstack, level, itemdef) + end + end + tt.reload_itemstack_description(itemstack) end function mcl_enchanting.get_enchantment(itemstack, enchantment) @@ -41,8 +49,8 @@ function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early) return false end local enchantment_def = mcl_enchanting.enchantments[enchantment] - local tooldef = minetest.registered_tools[itemname] - if not tooldef and enchantment_def.requires_tool then + local itemdef = minetest.registered_items[itemname] + if itemdef.type ~= "tool" and enchantment_def.requires_tool then return false end for disallow in pairs(enchantment_def.disallow) do @@ -96,19 +104,49 @@ function mcl_enchanting.enchant(itemstack, enchantment, level) local enchantments = mcl_enchanting.get_enchantments(itemstack) enchantments[enchantment] = level mcl_enchanting.set_enchantments(itemstack, enchantments) - mcl_enchanting.reload_enchantments(itemstack, enchantments) return itemstack end -function mcl_enchanting.reload_enchantments(itemstack, enchantments) - local itemdef = itemstack:get_definition() - for enchantment, level in pairs(enchantments) do +function mcl_enchanting.combine(itemstack, combine_with) + local itemname = itemstack:get_name() + local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname) + if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_with:get_name()) then + return false + end + local enchantments = mcl_enchanting.get_enchantments(itemstack) + for enchantment, combine_level in pairs(mcl_enchanting.get_enchantments(combine_with)) do local enchantment_def = mcl_enchanting.enchantments[enchantment] - if enchantment_def.on_enchant then - enchantment_def.on_enchant(itemstack, level, itemdef) + local enchantment_level = enchantments[combine_enchantment] + if enchantment_level then + if enchantment_level == combine_level then + enchantment_level = math.min(enchantment_level + 1, enchantment_def.max_level) + end + elseif mcl_enchanting.item_supports_enchantment(itemname, enchantment) then + local supported = true + for incompatible in pairs(enchantment_def.incompatible) do + if enchantments[incompatible] then + supported = false + break + end + end + if supported then + enchantment_level = combine_level + end + end + enchantments[enchantment] = enchantment_level + end + local any_enchantment = false + for enchantment, enchantment_level in pairs(enchantments) do + if enchantment_level > 0 then + any_enchantment = true + break end end - tt.reload_itemstack_description(itemstack) + if any_enchantment then + itemstack:set_name(enchanted_itemname) + end + mcl_enchanting.set_enchantments(itemstack, enchantments) + return true end function mcl_enchanting.initialize() @@ -154,7 +192,6 @@ function mcl_enchanting.initialize() end end if expensive_test then - local tooldef = minetest.registered_tools[itemname] local new_name = itemname .. "_enchanted" minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) local new_def = table.copy(itemdef) @@ -164,7 +201,7 @@ function mcl_enchanting.initialize() new_def.texture = itemdef.texture or itemname:gsub("%:", "_") new_def._mcl_enchanting_enchanted_tool = new_name local register_list = item_list - if tooldef then + if itemdef.type == "tool" then register_list = tool_list end register_list[":" .. new_name] = new_def diff --git a/mods/ITEMS/mcl_anvils/depends.txt b/mods/ITEMS/mcl_anvils/depends.txt index c17e5a0b..89b87aa2 100644 --- a/mods/ITEMS/mcl_anvils/depends.txt +++ b/mods/ITEMS/mcl_anvils/depends.txt @@ -4,3 +4,4 @@ mcl_sounds mcl_core? screwdriver? tt +mcl_enchanting diff --git a/mods/ITEMS/mcl_anvils/init.lua b/mods/ITEMS/mcl_anvils/init.lua index fbc1c9d0..bf912c7a 100644 --- a/mods/ITEMS/mcl_anvils/init.lua +++ b/mods/ITEMS/mcl_anvils/init.lua @@ -42,9 +42,6 @@ end -- needs to be used up to repair the tool. local function get_consumed_materials(tool, material) local wear = tool:get_wear() - if wear == 0 then - return 0 - end local health = (MAX_WEAR - wear) local matsize = material:get_count() local materials_used = 0 @@ -103,12 +100,15 @@ local function update_anvil_slots(meta) return math.max(0, math.min(MAX_WEAR, MAX_WEAR - new_health)) end - -- Same tool twice - if input1:get_name() == input2:get_name() and def1.type == "tool" and (input1:get_wear() > 0 or input2:get_wear() > 0) then + local can_combine = mcl_enchanting.combine(input1, input2) + + if can_combine then -- Add tool health together plus a small bonus - -- TODO: Combine tool enchantments - local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST) - input1:set_wear(new_wear) + if def1.type == "tool" and def2.type == "tool" then + local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST) + input1:set_wear(new_wear) + end + name_item = input1 new_output = name_item -- Tool + repair item From e09ecb5431f4664e3d11a2a24fa7a40dedff3059 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sun, 1 Nov 2020 17:24:57 +0100 Subject: [PATCH 08/27] Enchanted Books; Fishing Rod Support; Curse of Binding --- mods/CORE/mcl_enchanting/api.lua | 101 +++++++++--------- mods/CORE/mcl_enchanting/book.lua | 94 ++-------------- mods/CORE/mcl_enchanting/enchantments.lua | 8 +- mods/CORE/mcl_enchanting/init.lua | 3 +- mods/CORE/mcl_enchanting/mod.conf | 2 +- mods/CORE/mcl_enchanting/table_book.lua | 87 +++++++++++++++ .../mcl_enchanting_book_enchanted.png | Bin 0 -> 386 bytes mods/ITEMS/mcl_armor/armor.lua | 3 + mods/ITEMS/mcl_bows/bow.lua | 8 +- mods/ITEMS/mcl_fishing/init.lua | 4 +- 10 files changed, 155 insertions(+), 155 deletions(-) create mode 100644 mods/CORE/mcl_enchanting/table_book.lua create mode 100644 mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_enchanted.png diff --git a/mods/CORE/mcl_enchanting/api.lua b/mods/CORE/mcl_enchanting/api.lua index 907fb63d..15812256 100644 --- a/mods/CORE/mcl_enchanting/api.lua +++ b/mods/CORE/mcl_enchanting/api.lua @@ -5,16 +5,21 @@ end function mcl_enchanting.set_enchantments(itemstack, enchantments) itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) local itemdef = itemstack:get_definition() - for enchantment, level in pairs(enchantments) do - local enchantment_def = mcl_enchanting.enchantments[enchantment] - if enchantment_def.on_enchant then - enchantment_def.on_enchant(itemstack, level, itemdef) + if itemstack:get_name() ~= "mcl_enchanting:book_enchanted" then + for enchantment, level in pairs(enchantments) do + local enchantment_def = mcl_enchanting.enchantments[enchantment] + if enchantment_def.on_enchant then + enchantment_def.on_enchant(itemstack, level, itemdef) + end end end tt.reload_itemstack_description(itemstack) end function mcl_enchanting.get_enchantment(itemstack, enchantment) + if itemstack:get_name() == "mcl_enchanting:book_enchanted" then + return 0 + end return mcl_enchanting.get_enchantments(itemstack)[enchantment] or 0 end @@ -45,6 +50,9 @@ function mcl_enchanting.is_enchanted(itemstack) end function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early) + if itemname == "mcl_enchanting:book_enchanted" then + return true, true + end if not early and not mcl_enchanting.get_enchanted_itemstring(itemname) then return false end @@ -58,9 +66,14 @@ function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early) return false end end - for group in pairs(enchantment_def.all) do + for group in pairs(enchantment_def.primary) do if minetest.get_item_group(itemname, group) > 0 then - return true + return true, true + end + end + for group in pairs(enchantment_def.secondary) do + if minetest.get_item_group(itemname, group) > 0 then + return true, false end end return false @@ -71,7 +84,8 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) if not enchantment_def then return false, "enchantment invalid" end - if itemstack:get_name() == "" then + local itemname = itemstack:get_name() + if itemname == "" then return false, "item missing" end if not mcl_enchanting.item_supports_enchantment(itemstack:get_name(), enchantment) then @@ -90,10 +104,12 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) if enchantment_level then return false, "incompatible", mcl_enchanting.get_enchantment_description(enchantment, enchantment_level) end - for incompatible in pairs(enchantment_def.incompatible) do - local incompatible_level = item_enchantments[incompatible] - if incompatible_level then - return false, "incompatible", mcl_enchanting.get_enchantment_description(incompatible, incompatible_level) + if itemname ~= "mcl_enchanting:book_enchanted" then + for incompatible in pairs(enchantment_def.incompatible) do + local incompatible_level = item_enchantments[incompatible] + if incompatible_level then + return false, "incompatible", mcl_enchanting.get_enchantment_description(incompatible, incompatible_level) + end end end return true @@ -109,17 +125,20 @@ end function mcl_enchanting.combine(itemstack, combine_with) local itemname = itemstack:get_name() + local combine_name = combine_with:get_name() local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname) - if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_with:get_name()) then + if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and combine_name ~= "mcl_enchanting:book_enchanted" then return false end local enchantments = mcl_enchanting.get_enchantments(itemstack) for enchantment, combine_level in pairs(mcl_enchanting.get_enchantments(combine_with)) do local enchantment_def = mcl_enchanting.enchantments[enchantment] - local enchantment_level = enchantments[combine_enchantment] + local enchantment_level = enchantments[enchantment] if enchantment_level then if enchantment_level == combine_level then enchantment_level = math.min(enchantment_level + 1, enchantment_def.max_level) + else + enchantment_level = math.max(enchantment_level, combine_level) end elseif mcl_enchanting.item_supports_enchantment(itemname, enchantment) then local supported = true @@ -133,7 +152,9 @@ function mcl_enchanting.combine(itemstack, combine_with) enchantment_level = combine_level end end - enchantments[enchantment] = enchantment_level + if enchantment_level and enchantment_level > 0 then + enchantments[enchantment] = enchantment_level + end end local any_enchantment = false for enchantment, enchantment_level in pairs(enchantments) do @@ -150,28 +171,24 @@ function mcl_enchanting.combine(itemstack, combine_with) end function mcl_enchanting.initialize() - local tool_list = {} - local item_list = {} + local all_groups = {} for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do - local all_item_groups = {} for primary in pairs(enchantment_def.primary) do - all_item_groups[primary] = true - mcl_enchanting.all_item_groups[primary] = true + all_groups[primary] = true end for secondary in pairs(enchantment_def.secondary) do - all_item_groups[secondary] = true - mcl_enchanting.all_item_groups[secondary] = true + all_groups[secondary] = true end - enchantment_def.all = all_item_groups - mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight end + local register_tool_list = {} + local register_item_list = {} for itemname, itemdef in pairs(minetest.registered_items) do if itemdef.groups.enchanted then break end local quick_test = false for group, groupv in pairs(itemdef.groups) do - if groupv > 0 and mcl_enchanting.all_item_groups[group] then + if groupv > 0 and all_groups[group] then quick_test = true break end @@ -196,48 +213,26 @@ function mcl_enchanting.initialize() minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) local new_def = table.copy(itemdef) new_def.inventory_image = itemdef.inventory_image .. "^[colorize:purple:50" + if new_def.wield_image then + new_def.wield_image = new_def.wield_image .. "^[colorize:purple:50" + end new_def.groups.not_in_creative_inventory = 1 new_def.groups.enchanted = 1 new_def.texture = itemdef.texture or itemname:gsub("%:", "_") new_def._mcl_enchanting_enchanted_tool = new_name - local register_list = item_list + local register_list = register_item_list if itemdef.type == "tool" then - register_list = tool_list + register_list = register_tool_list end register_list[":" .. new_name] = new_def end end end - for new_name, new_def in pairs(item_list) do + for new_name, new_def in pairs(register_item_list) do minetest.register_craftitem(new_name, new_def) end - for new_name, new_def in pairs(tool_list) do + for new_name, new_def in pairs(register_tool_list) do minetest.register_tool(new_name, new_def) end end ---[[ -minetest.register_on_mods_loaded(function() - for toolname, tooldef in pairs(minetest.registered_tools) do - for _, material in pairs(tooldef.materials) do - local full_name = toolname .. ((material == "") and "" or "_" .. material) - local old_def = minetest.registered_tools[full_name] - if not old_def then break end - mcl_enchanting.all_tools[full_name] = toolname - for _, enchantment in pairs(tooldef.enchantments) do - local enchantment_def = mcl_enchanting.enchantments[enchantment] - for lvl = 1, enchantment_def.max_level do - local new_def = table.copy(old_def) - new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl) - new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50" - new_def.groups.not_in_creative_inventory = 1 - new_def.texture = old_def.texture or full_name:gsub("%:", "_") - new_def._original_tool = full_name - enchantment_def.create_itemdef(new_def, lvl) - minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def) - end - end - end - end -end) ---]] diff --git a/mods/CORE/mcl_enchanting/book.lua b/mods/CORE/mcl_enchanting/book.lua index 132fb880..7b0ee508 100644 --- a/mods/CORE/mcl_enchanting/book.lua +++ b/mods/CORE/mcl_enchanting/book.lua @@ -1,87 +1,9 @@ -local book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4} -local book_animation_steps = {0, 640, 680, 700, 740} -local book_animation_speed = 40 - -function mcl_enchanting.schedule_book_animation(self, anim) - self.scheduled_anim = {timer = self.anim_length, anim = anim} -end - -function mcl_enchanting.set_book_animation(self, anim) - local anim_index = book_animations[anim] - local start, stop = book_animation_steps[anim_index], book_animation_steps[anim_index + 1] - self.object:set_animation({x = start, y = stop}, book_animation_speed) - self.scheduled_anim = nil - self.anim_length = (stop - start) / 40 -end - -function mcl_enchanting.check_animation_schedule(self, dtime) - local schedanim = self.scheduled_anim - if schedanim then - schedanim.timer = schedanim.timer - dtime - if schedanim.timer <= 0 then - mcl_enchanting.set_book_animation(self, schedanim.anim)local pos1=self.object:get_pos() - end - end -end - -function mcl_enchanting.look_at(self, pos2) - local pos1 = self.object:get_pos() - local vec = vector.subtract(pos1, pos2) - local yaw = math.atan(vec.z / vec.x) - math.pi/2 - yaw = yaw + (pos1.x >= pos2.x and math.pi or 0) - self.object:set_yaw(yaw + math.pi) -end - -function mcl_enchanting.check_book(pos) - local obj_pos = vector.add(pos, mcl_enchanting.book_offset) - for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do - local luaentity = obj:get_luaentity() - if luaentity and luaentity.name == "mcl_enchanting:book" then - if minetest.get_node(pos).name ~= "mcl_enchanting:table" then - obj:remove() - end - return - end - end - minetest.add_entity(obj_pos, "mcl_enchanting:book") -end - -minetest.register_entity("mcl_enchanting:book", { - initial_properties = { - visual = "mesh", - mesh = "mcl_enchanting_book.b3d", - visual_size = {x = 12.5, y = 12.5}, - collisionbox = {0, 0, 0}, - physical = false, - textures = {"mcl_enchanting_book_entity.png"}, - }, - player_near = false, - on_activate = function(self) - self.object:set_armor_groups({immortal = 1}) - mcl_enchanting.set_book_animation(self, "close") - mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) - end, - on_step = function(self, dtime) - local old_player_near = self.player_near - local player_near = false - local player - for _, obj in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 2.5)) do - if obj:is_player() then - player_near = true - player = obj - end - end - if player_near and not old_player_near then - mcl_enchanting.set_book_animation(self, "opening") - mcl_enchanting.schedule_book_animation(self, "open") - elseif old_player_near and not player_near then - mcl_enchanting.set_book_animation(self, "closing") - mcl_enchanting.schedule_book_animation(self, "close") - end - if player then - mcl_enchanting.look_at(self, player:get_pos()) - end - self.player_near = player_near - mcl_enchanting.check_animation_schedule(self, dtime) - end, +minetest.register_craftitem("mcl_enchanting:book_enchanted", { + description = "Enchanted Book", + inventory_image = "mcl_enchanting_book_enchanted.png^[colorize:purple:50", + groups = {enchanted = 1, not_in_creative_inventory = 1}, + _mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted", + stack_max = 1, }) + +minetest.registered_items["mcl_books:book"]._mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted" diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index ee007b91..b5452f96 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -1,7 +1,7 @@ -- Taken from https://minecraft.gamepedia.com/Enchanting --- unimplemented -mcl_enchanting.enchantments.aqua_affinity = { +-- requires engine change +--[[mcl_enchanting.enchantments.aqua_affinity = { name = "Aqua Affinity", max_level = 1, primary = {armor_head = true}, @@ -13,7 +13,7 @@ mcl_enchanting.enchantments.aqua_affinity = { curse = false, on_enchant = function() end, requires_tool = false, -} +}]]-- -- unimplemented mcl_enchanting.enchantments.bane_of_anthropods = { @@ -45,7 +45,7 @@ mcl_enchanting.enchantments.blast_protection = { requires_tool = false, } --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.curse_of_binding = { name = "Curse of Binding", max_level = 1, diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua index 5921d77d..1611557c 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -5,8 +5,6 @@ mcl_enchanting = { book_offset = vector.new(0, 0.75, 0), roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 enchantments = {}, - total_weight = 0, - all_item_groups = {}, debug = true, } @@ -14,6 +12,7 @@ dofile(modpath .. "/api.lua") dofile(modpath .. "/enchantments.lua") dofile(modpath .. "/command.lua") dofile(modpath .. "/tt.lua") +dofile(modpath .. "/book.lua") -- dofile(modpath .. "/ui.lua") -- dofile(modpath .. "/fx.lua") -- dofile(modpath .. "/book.lua") diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf index 8dfe4e94..3680b4fa 100644 --- a/mods/CORE/mcl_enchanting/mod.conf +++ b/mods/CORE/mcl_enchanting/mod.conf @@ -1,5 +1,5 @@ name = mcl_enchanting description = The rewrite of the Enchanting mod for MineClone2 -depends = mcl_formspec, tt +depends = mcl_formspec, tt, mcl_books optional_depends = screwdriver author = Fleckenstein diff --git a/mods/CORE/mcl_enchanting/table_book.lua b/mods/CORE/mcl_enchanting/table_book.lua new file mode 100644 index 00000000..132fb880 --- /dev/null +++ b/mods/CORE/mcl_enchanting/table_book.lua @@ -0,0 +1,87 @@ +local book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4} +local book_animation_steps = {0, 640, 680, 700, 740} +local book_animation_speed = 40 + +function mcl_enchanting.schedule_book_animation(self, anim) + self.scheduled_anim = {timer = self.anim_length, anim = anim} +end + +function mcl_enchanting.set_book_animation(self, anim) + local anim_index = book_animations[anim] + local start, stop = book_animation_steps[anim_index], book_animation_steps[anim_index + 1] + self.object:set_animation({x = start, y = stop}, book_animation_speed) + self.scheduled_anim = nil + self.anim_length = (stop - start) / 40 +end + +function mcl_enchanting.check_animation_schedule(self, dtime) + local schedanim = self.scheduled_anim + if schedanim then + schedanim.timer = schedanim.timer - dtime + if schedanim.timer <= 0 then + mcl_enchanting.set_book_animation(self, schedanim.anim)local pos1=self.object:get_pos() + end + end +end + +function mcl_enchanting.look_at(self, pos2) + local pos1 = self.object:get_pos() + local vec = vector.subtract(pos1, pos2) + local yaw = math.atan(vec.z / vec.x) - math.pi/2 + yaw = yaw + (pos1.x >= pos2.x and math.pi or 0) + self.object:set_yaw(yaw + math.pi) +end + +function mcl_enchanting.check_book(pos) + local obj_pos = vector.add(pos, mcl_enchanting.book_offset) + for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do + local luaentity = obj:get_luaentity() + if luaentity and luaentity.name == "mcl_enchanting:book" then + if minetest.get_node(pos).name ~= "mcl_enchanting:table" then + obj:remove() + end + return + end + end + minetest.add_entity(obj_pos, "mcl_enchanting:book") +end + +minetest.register_entity("mcl_enchanting:book", { + initial_properties = { + visual = "mesh", + mesh = "mcl_enchanting_book.b3d", + visual_size = {x = 12.5, y = 12.5}, + collisionbox = {0, 0, 0}, + physical = false, + textures = {"mcl_enchanting_book_entity.png"}, + }, + player_near = false, + on_activate = function(self) + self.object:set_armor_groups({immortal = 1}) + mcl_enchanting.set_book_animation(self, "close") + mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) + end, + on_step = function(self, dtime) + local old_player_near = self.player_near + local player_near = false + local player + for _, obj in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 2.5)) do + if obj:is_player() then + player_near = true + player = obj + end + end + if player_near and not old_player_near then + mcl_enchanting.set_book_animation(self, "opening") + mcl_enchanting.schedule_book_animation(self, "open") + elseif old_player_near and not player_near then + mcl_enchanting.set_book_animation(self, "closing") + mcl_enchanting.schedule_book_animation(self, "close") + end + if player then + mcl_enchanting.look_at(self, player:get_pos()) + end + self.player_near = player_near + mcl_enchanting.check_animation_schedule(self, dtime) + end, +}) diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_enchanted.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_enchanted.png new file mode 100644 index 0000000000000000000000000000000000000000..5cd46d8b6137783ba928a278326be75473ed6db6 GIT binary patch literal 386 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`jKx9jP7LeL$-D$|SkfJR9T^xl z_H+M9WCij$3p^r=85sBugD~Uq{1qucL8%hgh?3y^w370~qEv=}#LT=BJwMkFg)(D3 zQ$0figD*u3fvP@wx;Tbd_%EHjo9mE+fa`a2rm#heT6>c=Z0It(*0i8?iD>r0Q(8A} zvQ|58*dY9e-|>I?SH3%?lX@R07kC&MKYypD!q&d^TRK;_>zd^g*6m#16Q{~ z7E9S3JDJcVcUZ%(C@t~6ab^O)kfG$(H;dxS_XzJ~IQKz? z!F+O_tCPy#ZClzyZ+Z#{tSVpTY^2Y9>F@y4U*%A-8GT3ReeNs}j)n_b};MjF=YT>i4UH`vMU-6%@X_x2Z8`9TAI$3Is?<}A9 d#qydBL-UUm#@8J;{{TJD;OXk;vd$@?2>|nrmtg<^ literal 0 HcmV?d00001 diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index 326aad6e..b9aa1b27 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -418,6 +418,9 @@ minetest.register_on_joinplayer(function(player) end end, allow_take = function(inv, listname, index, stack, player) + if mcl_enchanting.has_enchantment(stack, "curse_of_binding") and not minetest.settings:get_bool("creative") then + return 0 + end return stack:get_count() end, allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 53776df3..cf7efb62 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -333,13 +333,7 @@ end minetest.register_craft({ type = "fuel", - recipe = "mcl_bows:bow", - burntime = 15, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "mcl_bows:bow_enchanted", + recipe = "group:bow", burntime = 15, }) diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index 5b374735..833dded5 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -177,7 +177,7 @@ local bobber_on_step = function(self, dtime) if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then --Destroy bobber if item not wielded. local wield = player:get_wielded_item() - if ((not wield) or (wield:get_name() ~= "mcl_fishing:fishing_rod")) then + if ((not wield) or (minetest.get_item_groups(wield:get_name(), "fishing_rod") <= 0)) then self.object:remove() return end @@ -343,7 +343,7 @@ minetest.register_craft({ }) minetest.register_craft({ type = "fuel", - recipe = "mcl_fishing:fishing_rod", + recipe = "group:fishing_rod", burntime = 15, }) From 04d8d999e2dbe6ee2fddc72dfb214737b5dbe6fe Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 13:38:17 +0100 Subject: [PATCH 09/27] Efficiency & Unbreaking --- mods/CORE/_mcl_autogroup/init.lua | 25 ++++++- mods/CORE/mcl_enchanting/enchantments.lua | 72 ++++++------------- .../mcl_enchanting/{api.lua => engine.lua} | 3 + mods/CORE/mcl_enchanting/init.lua | 2 +- mods/PLAYER/mcl_death_drop/init.lua | 2 +- 5 files changed, 48 insertions(+), 56 deletions(-) rename mods/CORE/mcl_enchanting/{api.lua => engine.lua} (98%) diff --git a/mods/CORE/_mcl_autogroup/init.lua b/mods/CORE/_mcl_autogroup/init.lua index 16fa14c5..50954235 100644 --- a/mods/CORE/_mcl_autogroup/init.lua +++ b/mods/CORE/_mcl_autogroup/init.lua @@ -18,7 +18,7 @@ digging times in seconds. These digging times can be then added verbatim into th Example: mcl_autogroup.digtimes.pickaxey_dig_diamond[1] = 0.2 -→ This menas that when a node has been assigned the group “pickaxey_dig_diamond=1”, it can be dug by the +→ This means that when a node has been assigned the group “pickaxey_dig_diamond=1”, it can be dug by the diamond pickaxe in 0.2 seconds. @@ -44,6 +44,7 @@ local divisors = { ["shearsy_wool"] = 5, ["swordy_cobweb"] = 15, } +local max_efficiency_level = 5 mcl_autogroup = {} mcl_autogroup.digtimes = {} @@ -53,11 +54,19 @@ for m=1, #materials do for g=1, #basegroups do mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m]] = {} mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m]] = {} + for e=1, max_efficiency_level do + mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {} + mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {} + end end end for g=1, #minigroups do mcl_autogroup.digtimes[minigroups[g].."_dig"] = {} mcl_autogroup.creativetimes[minigroups[g].."_dig"] = {} + for e=1, max_efficiency_level do + mcl_autogroup.digtimes[minigroups[g].."_dig_efficiency_"..e] = {} + mcl_autogroup.creativetimes[minigroups[g].."_dig_efficiency_"..e] = {} + end end local overwrite = function() @@ -80,7 +89,7 @@ local overwrite = function() groups_changed = true end - local function calculate_group(hardness, material, diggroup, newgroups, actual_rating, expected_rating) + local function calculate_group(hardness, material, diggroup, newgroups, actual_rating, expected_rating, efficiency) local time, validity_factor if actual_rating >= expected_rating then -- Valid tool @@ -89,7 +98,11 @@ local overwrite = function() -- Wrong tool (higher digging time) validity_factor = 5 end - time = (hardness * validity_factor) / divisors[material] + local speed_multiplier = divisors[material] + if efficiency then + speed_multiplier = speed_multiplier + efficiency * efficiency + 1 + end + time = (hardness * validity_factor) / speed_multiplier if time <= 0.05 then time = 0 else @@ -113,6 +126,9 @@ local overwrite = function() for g=1,#materials do local diggroup = basegroup.."_dig_"..materials[g] newgroups = calculate_group(hardness, materials[g], diggroup, newgroups, g, ndef.groups[basegroup]) + for e=1,max_efficiency_level do + newgroups = calculate_group(hardness, materials[g], diggroup .. "_efficiency_" .. e, newgroups, g, ndef.groups[basegroup], e) + end groups_changed = true end end @@ -134,6 +150,9 @@ local overwrite = function() or (ndef.groups[minigroup] and minigroup ~= "swordy_cobweb" and minigroup ~= "shearsy_wool") then newgroups = calculate_group(hardness, minigroup, diggroup, newgroups, ar, 1) + for e=1,max_efficiency_level do + newgroups = calculate_group(hardness, minigroup, diggroup .. "_efficiency_" .. e, newgroups, ar, 1, e) + end groups_changed = true end end diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index b5452f96..63316b8d 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -90,7 +90,7 @@ mcl_enchanting.enchantments.depth_strider = { requires_tool = false, } --- unimplemented +-- implemented via on_enchant mcl_enchanting.enchantments.efficiency = { name = "Efficiency", max_level = 5, @@ -101,7 +101,17 @@ mcl_enchanting.enchantments.efficiency = { weight = 10, description = "Increases mining speed.", curse = false, - on_enchant = function() end, + on_enchant = function(itemstack, level, itemdef) + local tool_capabilities = itemstack:get_tool_capabilities() + local groupcaps = {} + for group, capability in pairs(tool_capabilities.groupcaps) do + local groupname = group .. "_efficiency_" .. level + capability.times = mcl_autogroup.digtimes[groupname] + groupcaps[groupname] = capability + end + tool_capabilities.groupcaps = groupcaps + itemstack:get_meta():set_tool_capabilities(tool_capabilities) + end, requires_tool = false, } @@ -450,7 +460,7 @@ mcl_enchanting.enchantments.thorns = { requires_tool = false, } --- unimplemented +-- implemented via on_enchant; Unimplemented for Bows, Armor and Fishing Rods mcl_enchanting.enchantments.unbreaking = { name = "Unbreaking", max_level = 3, @@ -461,12 +471,17 @@ mcl_enchanting.enchantments.unbreaking = { weight = 5, description = "Increases item durability.", curse = false, - on_enchant = function() end, + on_enchant = function(itemstack, level, itemdef) + local new_capabilities = itemstack:get_tool_capabilities() + for group, capability in pairs(new_capabilities.groupcaps) do + capability.uses = capability.uses * (1 + level) + end + new_capabilities.punch_attack_uses = new_capabilities.punch_attack_uses * (1 + level) + itemstack:get_meta():set_tool_capabilities(new_capabilities) + end, requires_tool = true, } - - --[[ local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} @@ -544,48 +559,3 @@ minetest.register_on_mods_loaded(function() end end) --]] - - ---[[ - sharpness = { - name = "Sharpness", - max_level = 5, - create_itemdef = function(def, level) - def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2 - end, - }, - efficiency = { - name = "Efficiency", - max_level = 5, - create_itemdef = function(def, level) - local groupcaps = def.tool_capabilities.groupcaps - for _, groupcap in pairs(groupcaps) do - for i, t in pairs(groupcap.times) do - local m = 1 / t - m = m + math.pow(level, 2) + 1 - groupcap.times[i] = 1 / m - end - end - end, - }, - unbreaking = { - name = "Unbreaking", - max_level = 3, - create_itemdef = function(def, level) - local toolcaps = def.tool_capabilities - local armor_uses = def.groups.mcl_armor_uses - local factor = 0.5 - if toolcaps then - local groupcaps = toolcaps.groupcaps - for _, groupcap in pairs(groupcaps) do - groupcap.uses = math.floor(groupcap.uses * (1 + level)) - end - def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level)) - elseif armor_uses then - def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1)))) - end - end - }, - },--]] - - diff --git a/mods/CORE/mcl_enchanting/api.lua b/mods/CORE/mcl_enchanting/engine.lua similarity index 98% rename from mods/CORE/mcl_enchanting/api.lua rename to mods/CORE/mcl_enchanting/engine.lua index 15812256..349e8882 100644 --- a/mods/CORE/mcl_enchanting/api.lua +++ b/mods/CORE/mcl_enchanting/engine.lua @@ -6,6 +6,9 @@ function mcl_enchanting.set_enchantments(itemstack, enchantments) itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) local itemdef = itemstack:get_definition() if itemstack:get_name() ~= "mcl_enchanting:book_enchanted" then + if itemdef.tool_capabilities then + itemstack:get_meta():set_tool_capabilities(itemdef.tool_capabilities) + end for enchantment, level in pairs(enchantments) do local enchantment_def = mcl_enchanting.enchantments[enchantment] if enchantment_def.on_enchant then diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua index 1611557c..2181ef97 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -8,7 +8,7 @@ mcl_enchanting = { debug = true, } -dofile(modpath .. "/api.lua") +dofile(modpath .. "/engine.lua") dofile(modpath .. "/enchantments.lua") dofile(modpath .. "/command.lua") dofile(modpath .. "/tt.lua") diff --git a/mods/PLAYER/mcl_death_drop/init.lua b/mods/PLAYER/mcl_death_drop/init.lua index 4e0fa6e6..56e6ea52 100644 --- a/mods/PLAYER/mcl_death_drop/init.lua +++ b/mods/PLAYER/mcl_death_drop/init.lua @@ -23,7 +23,7 @@ minetest.register_on_dieplayer(function(player) local z = math.random(0, 9)/3 pos.x = pos.x + x pos.z = pos.z + z - if not void_deadly and drop and mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then + if not void_deadly and drop and not mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then local def = minetest.registered_items[stack:get_name()] if def and def.on_drop then stack = def.on_drop(stack, player, pos) From a516eccd6d6f5363b9613da6e4add9a46b4b96a8 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 15:09:11 +0100 Subject: [PATCH 10/27] Unbreaking for Bows --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/ITEMS/mcl_bows/bow.lua | 7 ++++++- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 63316b8d..07d302e3 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -460,7 +460,7 @@ mcl_enchanting.enchantments.thorns = { requires_tool = false, } --- implemented via on_enchant; Unimplemented for Bows, Armor and Fishing Rods +-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows, unimplemented Armor and Fishing Rods mcl_enchanting.enchantments.unbreaking = { name = "Unbreaking", max_level = 3, diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index cf7efb62..efa3caeb 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -237,7 +237,12 @@ controls.register_on_release(function(player, key, time) end if has_shot and not minetest.is_creative_enabled(player:get_player_name()) then - wielditem:add_wear(65535/BOW_DURABILITY) + local durability = BOW_DURABILITY + local unbreaking = mcl_enchanting.get_enchantment(wielditem, "unbreaking") + if unbreaking > 0 then + durability = durability * (unbreaking + 1) + end + wielditem:add_wear(65535/durability) end player:set_wielded_item(wielditem) reset_bow_state(player, true) From afa11c07230831207d4fb0002ecdc4e9927a1eeb Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 15:33:05 +0100 Subject: [PATCH 11/27] Unbreaking for armor --- mods/HELP/mcl_tt/depends.txt | 1 + mods/HELP/mcl_tt/snippets_mcl.lua | 8 +++++++- mods/ITEMS/mcl_armor/armor.lua | 4 ++++ mods/ITEMS/mcl_armor/depends.txt | 1 + 4 files changed, 13 insertions(+), 1 deletion(-) diff --git a/mods/HELP/mcl_tt/depends.txt b/mods/HELP/mcl_tt/depends.txt index c49c556e..12e5a198 100644 --- a/mods/HELP/mcl_tt/depends.txt +++ b/mods/HELP/mcl_tt/depends.txt @@ -1 +1,2 @@ tt +mcl_enchanting diff --git a/mods/HELP/mcl_tt/snippets_mcl.lua b/mods/HELP/mcl_tt/snippets_mcl.lua index 569dbe68..6e280350 100644 --- a/mods/HELP/mcl_tt/snippets_mcl.lua +++ b/mods/HELP/mcl_tt/snippets_mcl.lua @@ -25,7 +25,7 @@ tt.register_snippet(function(itemstring) end return s end) -tt.register_snippet(function(itemstring) +tt.register_snippet(function(itemstring, _, itemstack) local def = minetest.registered_items[itemstring] local s = "" local use = minetest.get_item_group(itemstring, "mcl_armor_uses") @@ -34,6 +34,12 @@ tt.register_snippet(function(itemstring) s = s .. S("Armor points: @1", pts) s = s .. "\n" end + if itemstack then + local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking") + if unbreaking > 0 then + use = math.floor(use / (0.6 + 0.4 / (unbreaking + 1))) + end + end if use > 0 then s = s .. S("Armor durability: @1", use) end diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index b9aa1b27..5387aa70 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -518,6 +518,10 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason) if stack:get_count() > 0 then -- Damage armor local use = stack:get_definition().groups["mcl_armor_uses"] or 0 + local unbreaking = mcl_enchanting.get_enchantment(stack, "unbreaking") + if unbreaking > 0 then + use = use / (0.6 + 0.4 / (unbreaking + 1)) + end if use > 0 then local wear = armor_damage * math.floor(65536/use) stack:add_wear(wear) diff --git a/mods/ITEMS/mcl_armor/depends.txt b/mods/ITEMS/mcl_armor/depends.txt index e57f69df..067cf61b 100644 --- a/mods/ITEMS/mcl_armor/depends.txt +++ b/mods/ITEMS/mcl_armor/depends.txt @@ -3,3 +3,4 @@ mcl_player mcl_fire? ethereal? bakedclay? +mcl_enchanting From 22083a0ff59d9bdd99ecad58be2e1fcf0b6efefd Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 17:22:03 +0100 Subject: [PATCH 12/27] Armor textures support --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/CORE/mcl_enchanting/engine.lua | 4 ++-- mods/CORE/mcl_enchanting/init.lua | 2 +- mods/ITEMS/mcl_armor/armor.lua | 8 +++++--- 4 files changed, 9 insertions(+), 7 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 07d302e3..e48e8457 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -460,7 +460,7 @@ mcl_enchanting.enchantments.thorns = { requires_tool = false, } --- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows, unimplemented Armor and Fishing Rods +-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; unimplemented for Fishing Rods mcl_enchanting.enchantments.unbreaking = { name = "Unbreaking", max_level = 3, diff --git a/mods/CORE/mcl_enchanting/engine.lua b/mods/CORE/mcl_enchanting/engine.lua index 349e8882..ae04e3ed 100644 --- a/mods/CORE/mcl_enchanting/engine.lua +++ b/mods/CORE/mcl_enchanting/engine.lua @@ -215,9 +215,9 @@ function mcl_enchanting.initialize() local new_name = itemname .. "_enchanted" minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) local new_def = table.copy(itemdef) - new_def.inventory_image = itemdef.inventory_image .. "^[colorize:purple:50" + new_def.inventory_image = itemdef.inventory_image .. "^[brighten^[colorize:purple:50" if new_def.wield_image then - new_def.wield_image = new_def.wield_image .. "^[colorize:purple:50" + new_def.wield_image = new_def.wield_image .. "^[brighten^[colorize:purple:50" end new_def.groups.not_in_creative_inventory = 1 new_def.groups.enchanted = 1 diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua index 2181ef97..2398dc8b 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -5,7 +5,7 @@ mcl_enchanting = { book_offset = vector.new(0, 0.75, 0), roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 enchantments = {}, - debug = true, + debug = false, } dofile(modpath .. "/engine.lua") diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index 5387aa70..6f95baa7 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -119,7 +119,7 @@ armor.set_player_armor = function(self, player) local textures = {} local physics_o = {speed=1,gravity=1,jump=1} local material = {type=nil, count=1} - local preview = armor:get_preview(name) or "character_preview.png" + local preview for _,v in ipairs(self.elements) do elements[v] = false end @@ -136,8 +136,9 @@ armor.set_player_armor = function(self, player) local level = def.groups["armor_"..k] if level then local texture = def.texture or item:gsub("%:", "_") - table.insert(textures, texture..".png") - preview = preview.."^"..texture.."_preview.png" + local enchanted = mcl_enchanting.is_enchanted_def(item) + table.insert(textures, "("..texture..".png"..(enchanted and "^[brighten^[colorize:purple:50" or "")..")") + preview = "(player.png^[opacity:0^"..texture.."_preview.png"..(enchanted and "^[brighten^[colorize:purple:50" or "")..")"..(preview and "^"..preview or "") armor_level = armor_level + level items = items + 1 mcl_armor_points = mcl_armor_points + (def.groups["mcl_armor_points"] or 0) @@ -161,6 +162,7 @@ armor.set_player_armor = function(self, player) end end end + preview = (armor:get_preview(name) or "character_preview.png")..(preview and "^"..preview or "") if minetest.get_modpath("shields") then armor_level = armor_level * 0.9 end From b89ffb12f2859801d227be98ebeeab0c1363ab6e Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 17:38:51 +0100 Subject: [PATCH 13/27] Unbreaking for fishing rods --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/ITEMS/mcl_fishing/init.lua | 21 ++++++++++++++------- 2 files changed, 15 insertions(+), 8 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index e48e8457..dd505e96 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -460,7 +460,7 @@ mcl_enchanting.enchantments.thorns = { requires_tool = false, } --- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; unimplemented for Fishing Rods +-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing mcl_enchanting.enchantments.unbreaking = { name = "Unbreaking", max_level = 3, diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index 833dded5..b7e1ba73 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -32,16 +32,20 @@ local fish = function(itemstack, player) local num = 0 local ent = nil local noent = true - + + + local durability = 65 + local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking") + if unbreaking > 0 then + durability = durability * (unbreaking + 1) + end + --Check for bobber if so handle. for n = 1, #objs do ent = objs[n]:get_luaentity() if ent then if ent.player and ent.objtype=="fishing" then if (player:get_player_name() == ent.player) then - if mcl_experience.throw_experience then - mcl_experience.throw_experience(pos, math.random(1,6)) - end noent = false if ent._dive == true then local itemname @@ -104,10 +108,13 @@ local fish = function(itemstack, player) if inv:room_for_item("main", item) then inv:add_item("main", item) end + if mcl_experience.throw_experience then + mcl_experience.throw_experience(pos, math.random(1,6)) + end if not minetest.is_creative_enabled(player:get_player_name()) then local idef = itemstack:get_definition() - itemstack:add_wear(65535/65) -- 65 uses + itemstack:add_wear(65535/durability) -- 65 uses if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true) end @@ -121,7 +128,7 @@ local fish = function(itemstack, player) if def.walkable then if not minetest.is_creative_enabled(player:get_player_name()) then local idef = itemstack:get_definition() - itemstack:add_wear((65535/65)*2) -- if so and not creative then wear double like in MC. + itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC. if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true) end @@ -177,7 +184,7 @@ local bobber_on_step = function(self, dtime) if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then --Destroy bobber if item not wielded. local wield = player:get_wielded_item() - if ((not wield) or (minetest.get_item_groups(wield:get_name(), "fishing_rod") <= 0)) then + if ((not wield) or (minetest.get_item_group(wield:get_name(), "fishing_rod") <= 0)) then self.object:remove() return end From 8a406ad968647dbc7fa5b8ff55c0f25acffda252 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 17:58:13 +0100 Subject: [PATCH 14/27] Sharpness --- mods/CORE/mcl_enchanting/enchantments.lua | 46 +++++++++++++---------- mods/CORE/mcl_enchanting/engine.lua | 2 +- 2 files changed, 28 insertions(+), 20 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index dd505e96..2ceaf3b4 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -69,7 +69,7 @@ mcl_enchanting.enchantments.curse_of_vanishing = { disallow = {clock = true}, incompatible = {}, weight = 1, - description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking.", + description = "Item destroyed on death.", curse = true, on_enchant = function() end, requires_tool = false, @@ -101,7 +101,7 @@ mcl_enchanting.enchantments.efficiency = { weight = 10, description = "Increases mining speed.", curse = false, - on_enchant = function(itemstack, level, itemdef) + on_enchant = function(itemstack, level) local tool_capabilities = itemstack:get_tool_capabilities() local groupcaps = {} for group, capability in pairs(tool_capabilities.groupcaps) do @@ -129,8 +129,8 @@ mcl_enchanting.enchantments.feather_falling = { requires_tool = false, } --- unimplemented -mcl_enchanting.enchantments.fire_aspect = { +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.fire_aspect = { name = "Fire Aspect", max_level = 2, primary = {sword = true}, @@ -142,7 +142,7 @@ mcl_enchanting.enchantments.fire_aspect = { curse = false, on_enchant = function() end, requires_tool = false, -} +}]]-- -- unimplemented mcl_enchanting.enchantments.fire_protection = { @@ -159,8 +159,8 @@ mcl_enchanting.enchantments.fire_protection = { requires_tool = false, } --- unimplemented -mcl_enchanting.enchantments.flame = { +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.flame = { name = "Flame", max_level = 1, primary = {bow = true}, @@ -172,7 +172,7 @@ mcl_enchanting.enchantments.flame = { curse = false, on_enchant = function() end, requires_tool = false, -} +}]]-- -- unimplemented mcl_enchanting.enchantments.fortune = { @@ -369,7 +369,7 @@ mcl_enchanting.enchantments.respiration = { requires_tool = false, } --- unimplemented +-- implemented via on_enchant mcl_enchanting.enchantments.sharpness = { name = "Sharpness", max_level = 5, @@ -378,9 +378,17 @@ mcl_enchanting.enchantments.sharpness = { disallow = {}, incompatible = {bane_of_anthropods = true, smite = true}, weight = 5, - description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).", + description = "Increases damage.", curse = false, - on_enchant = function() end, + on_enchant = function(itemstack, level) + local tool_capabilities = itemstack:get_tool_capabilities() + local damage_groups = {} + for group, damage in pairs(tool_capabilities.damage_groups) do + damage_groups[group] = damage + level * 0.5 + end + tool_capabilities.damage_groups = damage_groups + itemstack:get_meta():set_tool_capabilities(tool_capabilities) + end, requires_tool = false, } @@ -430,8 +438,8 @@ mcl_enchanting.enchantments.soul_speed = { requires_tool = false, } --- unimplemented -mcl_enchanting.enchantments.sweeping_edge = { +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.sweeping_edge = { name = "Sweeping Edge", max_level = 3, primary = {sword = true}, @@ -443,7 +451,7 @@ mcl_enchanting.enchantments.sweeping_edge = { curse = false, on_enchant = function() end, requires_tool = false, -} +}]]-- -- unimplemented mcl_enchanting.enchantments.thorns = { @@ -471,13 +479,13 @@ mcl_enchanting.enchantments.unbreaking = { weight = 5, description = "Increases item durability.", curse = false, - on_enchant = function(itemstack, level, itemdef) - local new_capabilities = itemstack:get_tool_capabilities() - for group, capability in pairs(new_capabilities.groupcaps) do + on_enchant = function(itemstack, level) + local tool_capabilities = itemstack:get_tool_capabilities() + for group, capability in pairs(tool_capabilities.groupcaps) do capability.uses = capability.uses * (1 + level) end - new_capabilities.punch_attack_uses = new_capabilities.punch_attack_uses * (1 + level) - itemstack:get_meta():set_tool_capabilities(new_capabilities) + tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * (1 + level) + itemstack:get_meta():set_tool_capabilities(tool_capabilities) end, requires_tool = true, } diff --git a/mods/CORE/mcl_enchanting/engine.lua b/mods/CORE/mcl_enchanting/engine.lua index ae04e3ed..f77e3dff 100644 --- a/mods/CORE/mcl_enchanting/engine.lua +++ b/mods/CORE/mcl_enchanting/engine.lua @@ -12,7 +12,7 @@ function mcl_enchanting.set_enchantments(itemstack, enchantments) for enchantment, level in pairs(enchantments) do local enchantment_def = mcl_enchanting.enchantments[enchantment] if enchantment_def.on_enchant then - enchantment_def.on_enchant(itemstack, level, itemdef) + enchantment_def.on_enchant(itemstack, level) end end end From 7c28bf850790ac177199dc6b13c8ac68b1bac5d1 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 2 Nov 2020 19:09:23 +0100 Subject: [PATCH 15/27] Silk Touch --- mods/CORE/mcl_enchanting/enchantments.lua | 81 +---------------------- mods/CORE/mcl_enchanting/engine.lua | 4 +- mods/ENTITIES/mcl_item_entity/depends.txt | 1 + mods/ENTITIES/mcl_item_entity/init.lua | 32 ++++++--- mods/ITEMS/mcl_armor/armor.lua | 6 +- mods/ITEMS/mcl_books/init.lua | 1 + mods/ITEMS/mcl_chests/init.lua | 1 + mods/ITEMS/mcl_core/nodes_base.lua | 17 +++++ mods/ITEMS/mcl_core/nodes_glass.lua | 2 + mods/ITEMS/mcl_core/nodes_trees.lua | 1 + mods/ITEMS/mcl_farming/melon.lua | 1 + mods/ITEMS/mcl_mushrooms/huge.lua | 1 + mods/ITEMS/mcl_nether/init.lua | 2 + mods/ITEMS/mcl_ocean/corals.lua | 4 ++ mods/ITEMS/mcl_ocean/prismarine.lua | 1 + mods/ITEMS/xpanes/init.lua | 3 + 16 files changed, 62 insertions(+), 96 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 2ceaf3b4..b1ac6356 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -392,7 +392,7 @@ mcl_enchanting.enchantments.sharpness = { requires_tool = false, } --- unimplemented +-- implemented in mcl_item_entity mcl_enchanting.enchantments.silk_touch = { name = "Silk Touch", max_level = 1, @@ -407,7 +407,6 @@ mcl_enchanting.enchantments.silk_touch = { requires_tool = false, } - -- unimplemented mcl_enchanting.enchantments.smite = { name = "Smite", @@ -489,81 +488,3 @@ mcl_enchanting.enchantments.unbreaking = { end, requires_tool = true, } - ---[[ -local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} -local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"} -local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"} -local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"} - -local silk_touch_tool_lists = { - ["mcl_books:bookshelf"] = true, - ["mcl_core:clay"] = true, - ["mcl_core:stone_with_coal"] = pickaxes, - ["group:coral_block"] = pickaxes, - ["group:coral"] = true, - ["group:coral_fan"] = true, - ["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron, - ["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron, - ["mcl_chests:ender_chest"] = pickaxes, - ["group:glass"] = true, - ["mcl_nether:glowstone"] = true, - ["mcl_core:dirt_with_grass"] = true, - ["mcl_core:gravel"] = true, - ["mcl_core:ice"] = true, - ["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone, - ["group:leaves"] = true, - ["mcl_farming:melon"] = true, - ["group:huge_mushroom"] = true, - ["mcl_core:mycelium"] = true, - ["mcl_nether:quartz_ore"] = pickaxes, - ["mcl_core:packed_ice"] = true, - ["mcl_core:podzol"] = true, - ["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron, - ["mcl_ocean:sea_lantern"] = true, - ["group:top_snow"] = shovels, - ["mcl_core:snowblock"] = shovels, - ["mcl_core:stone"] = pickaxes, -} - -minetest.register_on_mods_loaded(function() - local old_handle_node_drops = minetest.handle_node_drops - function minetest.handle_node_drops(pos, drops, digger) - if digger and digger:is_player() then - local wielditem = digger:get_wielded_item() - local tooldef = wielditem:get_definition() - if tooldef._silk_touch then - local nodename = minetest.get_node(pos).name - local nodedef = minetest.registered_nodes[nodename] - local silk_touch_spec = silk_touch_tool_lists[nodename] - local suitable_tool = false - local tool_list - if silk_touch_spec == true then - suitable_tool = true - elseif silk_touch_spec then - tool_list = silk_touch_spec - else - for k, v in pairs(nodedef.groups) do - if v > 0 then - local group_spec = silk_touch_tool_lists["group:" .. k] - if group_spec == true then - suitable_tool = true - elseif group_spec then - toollist = group_spec - break - end - end - end - end - if tool_list and not suitable_tool then - suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1) - end - if suitable_tool then - drops = {nodename} - end - end - end - old_handle_node_drops(pos, drops, digger) - end -end) ---]] diff --git a/mods/CORE/mcl_enchanting/engine.lua b/mods/CORE/mcl_enchanting/engine.lua index f77e3dff..40c600db 100644 --- a/mods/CORE/mcl_enchanting/engine.lua +++ b/mods/CORE/mcl_enchanting/engine.lua @@ -215,9 +215,9 @@ function mcl_enchanting.initialize() local new_name = itemname .. "_enchanted" minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) local new_def = table.copy(itemdef) - new_def.inventory_image = itemdef.inventory_image .. "^[brighten^[colorize:purple:50" + new_def.inventory_image = itemdef.inventory_image .. "^[colorize:white:50^[colorize:purple:50" if new_def.wield_image then - new_def.wield_image = new_def.wield_image .. "^[brighten^[colorize:purple:50" + new_def.wield_image = new_def.wield_image .. "^[colorize:white:50^[colorize:purple:50" end new_def.groups.not_in_creative_inventory = 1 new_def.groups.enchanted = 1 diff --git a/mods/ENTITIES/mcl_item_entity/depends.txt b/mods/ENTITIES/mcl_item_entity/depends.txt index ca0f0433..f8027485 100644 --- a/mods/ENTITIES/mcl_item_entity/depends.txt +++ b/mods/ENTITIES/mcl_item_entity/depends.txt @@ -1 +1,2 @@ flowlib +mcl_enchanting diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 0481b534..8d451f9b 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -225,14 +225,9 @@ function minetest.handle_node_drops(pos, drops, digger) -- Check if node will yield its useful drop by the digger's tool local dug_node = minetest.get_node(pos) local toolcaps + local tool if digger ~= nil then - if mcl_experience.throw_experience then - local experience_amount = minetest.get_item_group(dug_node.name,"xp") - if experience_amount > 0 then - mcl_experience.throw_experience(pos, experience_amount) - end - end - local tool = digger:get_wielded_item() + tool = digger:get_wielded_item() toolcaps = tool:get_tool_capabilities() if not check_can_drop(dug_node.name, toolcaps) then @@ -240,12 +235,13 @@ function minetest.handle_node_drops(pos, drops, digger) end end - --[[ Special node drops when dug by shears by reading _mcl_shears_drop + --[[ Special node drops when dug by shears by reading _mcl_shears_drop or with a silk touch tool reading _mcl_silk_touch_drop from the node definition. - Definition of _mcl_shears_drop: - * true: Drop itself when dug by shears - * table: Drop every itemstring in this table when dub by shears + Definition of _mcl_shears_drop / _mcl_silk_touch_drop: + * true: Drop itself when dug by shears / silk touch tool + * table: Drop every itemstring in this table when dug by shears _mcl_silk_touch_drop ]] + local silk_touch_drop = false local nodedef = minetest.registered_nodes[dug_node.name] if toolcaps ~= nil and toolcaps.groupcaps and toolcaps.groupcaps.shearsy_dig and nodedef._mcl_shears_drop then if nodedef._mcl_shears_drop == true then @@ -253,8 +249,22 @@ function minetest.handle_node_drops(pos, drops, digger) else drops = nodedef._mcl_shears_drop end + elseif tool and mcl_enchanting.has_enchantment(tool, "silk_touch") and nodedef._mcl_silk_touch_drop then + silk_touch_drop = true + if nodedef._mcl_silk_touch_drop == true then + drops = { dug_node.name } + else + drops = nodedef._mcl_silk_touch_drop + end end + if digger and mcl_experience.throw_experience and not silk_touch_drop then + local experience_amount = minetest.get_item_group(dug_node.name,"xp") + if experience_amount > 0 then + mcl_experience.throw_experience(pos, experience_amount) + end + end + for _,item in ipairs(drops) do local count if type(item) == "string" then diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index 6f95baa7..ee0f95ce 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -136,9 +136,9 @@ armor.set_player_armor = function(self, player) local level = def.groups["armor_"..k] if level then local texture = def.texture or item:gsub("%:", "_") - local enchanted = mcl_enchanting.is_enchanted_def(item) - table.insert(textures, "("..texture..".png"..(enchanted and "^[brighten^[colorize:purple:50" or "")..")") - preview = "(player.png^[opacity:0^"..texture.."_preview.png"..(enchanted and "^[brighten^[colorize:purple:50" or "")..")"..(preview and "^"..preview or "") + local enchanted_addition = (mcl_enchanting.is_enchanted_def(item) and "^[colorize:white:50^[colorize:purple:50" or "") + table.insert(textures, "("..texture..".png"..enchanted_addition..")") + preview = "(player.png^[opacity:0^"..texture.."_preview.png"..enchanted_addition..")"..(preview and "^"..preview or "") armor_level = armor_level + level items = items + 1 mcl_armor_points = mcl_armor_points + (def.groups["mcl_armor_points"] or 0) diff --git a/mods/ITEMS/mcl_books/init.lua b/mods/ITEMS/mcl_books/init.lua index cf4daf0b..0be57593 100644 --- a/mods/ITEMS/mcl_books/init.lua +++ b/mods/ITEMS/mcl_books/init.lua @@ -344,6 +344,7 @@ minetest.register_node("mcl_books:bookshelf", { sounds = wood_sound, _mcl_blast_resistance = 1.5, _mcl_hardness = 1.5, + _mcl_silk_touch_drop = true, }) minetest.register_craft({ diff --git a/mods/ITEMS/mcl_chests/init.lua b/mods/ITEMS/mcl_chests/init.lua index d1966e19..3d5fbbca 100644 --- a/mods/ITEMS/mcl_chests/init.lua +++ b/mods/ITEMS/mcl_chests/init.lua @@ -746,6 +746,7 @@ minetest.register_node("mcl_chests:ender_chest", { end, _mcl_blast_resistance = 3000, _mcl_hardness = 22.5, + _mcl_silk_touch_drop = true, on_rotate = simple_rotate, }) diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua index 978dde64..b8ddabf9 100644 --- a/mods/ITEMS/mcl_core/nodes_base.lua +++ b/mods/ITEMS/mcl_core/nodes_base.lua @@ -22,6 +22,7 @@ minetest.register_node("mcl_core:stone", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 6, _mcl_hardness = 1.5, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_core:stone_with_coal", { @@ -36,6 +37,7 @@ minetest.register_node("mcl_core:stone_with_coal", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_core:stone_with_iron", { @@ -49,6 +51,7 @@ minetest.register_node("mcl_core:stone_with_iron", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) @@ -63,6 +66,7 @@ minetest.register_node("mcl_core:stone_with_gold", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) local redstone_timer = 68.28 @@ -95,6 +99,7 @@ minetest.register_node("mcl_core:stone_with_redstone", { on_walk_over = redstone_ore_activate, -- Uses walkover mod _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) local redstone_ore_reactivate = function(pos) @@ -133,6 +138,7 @@ minetest.register_node("mcl_core:stone_with_redstone_lit", { end, _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = "mcl_core:stone_with_redstone", }) minetest.register_node("mcl_core:stone_with_lapis", { @@ -168,6 +174,7 @@ minetest.register_node("mcl_core:stone_with_emerald", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_core:stone_with_diamond", { @@ -181,6 +188,7 @@ minetest.register_node("mcl_core:stone_with_diamond", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_core:stonebrick", { @@ -346,6 +354,7 @@ minetest.register_node("mcl_core:dirt_with_grass", { _mcl_snowed = "mcl_core:dirt_with_grass_snow", _mcl_blast_resistance = 0.5, _mcl_hardness = 0.6, + _mcl_silk_touch_drop = true, }) mcl_core.register_snowed_node("mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", nil, nil, true) @@ -389,6 +398,7 @@ minetest.register_node("mcl_core:mycelium", { _mcl_snowed = "mcl_core:mycelium_snow", _mcl_blast_resistance = 0.5, _mcl_hardness = 0.6, + _mcl_silk_touch_drop = true, }) mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium") @@ -405,6 +415,7 @@ minetest.register_node("mcl_core:podzol", { _mcl_snowed = "mcl_core:podzol_snow", _mcl_blast_resistance = 0.5, _mcl_hardness = 0.6, + _mcl_silk_touch_drop = true, }) mcl_core.register_snowed_node("mcl_core:podzol_snow", "mcl_core:podzol") @@ -452,6 +463,7 @@ minetest.register_node("mcl_core:gravel", { }), _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, + _mcl_silk_touch_drop = true, }) -- sandstone -- @@ -594,6 +606,7 @@ minetest.register_node("mcl_core:clay", { sounds = mcl_sounds.node_sound_dirt_defaults(), _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_core:brick_block", { @@ -776,6 +789,7 @@ minetest.register_node("mcl_core:ice", { end, _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_core:packed_ice", { @@ -789,6 +803,7 @@ minetest.register_node("mcl_core:packed_ice", { sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, + _mcl_silk_touch_drop = true, }) -- Frosted Ice (4 nodes) @@ -972,6 +987,7 @@ for i=1,8 do drop = "mcl_throwing:snowball "..(i+1), _mcl_blast_resistance = 0.1, _mcl_hardness = 0.1, + _mcl_silk_touch_drop = true, }) end @@ -989,6 +1005,7 @@ minetest.register_node("mcl_core:snowblock", { drop = "mcl_throwing:snowball 4", _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, + _mcl_silk_touch_drop = true, }) -- Add entry aliases for the Help diff --git a/mods/ITEMS/mcl_core/nodes_glass.lua b/mods/ITEMS/mcl_core/nodes_glass.lua index 87e9a786..83d2c106 100644 --- a/mods/ITEMS/mcl_core/nodes_glass.lua +++ b/mods/ITEMS/mcl_core/nodes_glass.lua @@ -16,6 +16,7 @@ minetest.register_node("mcl_core:glass", { drop = "", _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, + _mcl_silk_touch_drop = true, }) ------------------------ @@ -51,6 +52,7 @@ function mcl_core.add_stained_glass(desc, recipeitem, colorgroup, color) drop = "", _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, + _mcl_silk_touch_drop = true, }) minetest.register_craft({ diff --git a/mods/ITEMS/mcl_core/nodes_trees.lua b/mods/ITEMS/mcl_core/nodes_trees.lua index 8955ff64..732eb2e4 100644 --- a/mods/ITEMS/mcl_core/nodes_trees.lua +++ b/mods/ITEMS/mcl_core/nodes_trees.lua @@ -110,6 +110,7 @@ local register_leaves = function(subname, description, longdesc, tiles, drop1, d sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, + _mcl_silk_touch_drop = true, }) end diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua index 43ff7b0f..587b8a6e 100644 --- a/mods/ITEMS/mcl_farming/melon.lua +++ b/mods/ITEMS/mcl_farming/melon.lua @@ -35,6 +35,7 @@ local melon_base_def = { sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 1, _mcl_hardness = 1, + _mcl_silk_touch_drop = true, } -- Drop proabilities for melon stem diff --git a/mods/ITEMS/mcl_mushrooms/huge.lua b/mods/ITEMS/mcl_mushrooms/huge.lua index 6f962b27..12b00db8 100644 --- a/mods/ITEMS/mcl_mushrooms/huge.lua +++ b/mods/ITEMS/mcl_mushrooms/huge.lua @@ -6,6 +6,7 @@ local template = { is_ground_content = true, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, + _mcl_silk_touch_drop = true, } local red = table.copy(template) diff --git a/mods/ITEMS/mcl_nether/init.lua b/mods/ITEMS/mcl_nether/init.lua index aac92839..f026b6db 100644 --- a/mods/ITEMS/mcl_nether/init.lua +++ b/mods/ITEMS/mcl_nether/init.lua @@ -27,6 +27,7 @@ minetest.register_node("mcl_nether:glowstone", { sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_nether:quartz_ore", { @@ -40,6 +41,7 @@ minetest.register_node("mcl_nether:quartz_ore", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_silk_touch_drop = true, }) -- For eternal fire on top of netherrack and magma blocks diff --git a/mods/ITEMS/mcl_ocean/corals.lua b/mods/ITEMS/mcl_ocean/corals.lua index f04a0231..f3de5968 100644 --- a/mods/ITEMS/mcl_ocean/corals.lua +++ b/mods/ITEMS/mcl_ocean/corals.lua @@ -91,6 +91,7 @@ for c=1, #corals do drop = "mcl_ocean:dead_"..id.."_coral_block", _mcl_hardness = 1.5, _mcl_blast_resistance = 6, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_ocean:dead_"..id.."_coral_block", { description = corals[c][3], @@ -135,6 +136,7 @@ for c=1, #corals do end, _mcl_hardness = 0, _mcl_blast_resistance = 0, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_ocean:dead_"..id.."_coral", { description = corals[c][5], @@ -202,6 +204,7 @@ for c=1, #corals do end, _mcl_hardness = 0, _mcl_blast_resistance = 0, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_ocean:dead_"..id.."_coral_fan", { description = corals[c][7], @@ -234,6 +237,7 @@ for c=1, #corals do end, _mcl_hardness = 0, _mcl_blast_resistance = 0, + _mcl_silk_touch_drop = true, }) if mod_doc then diff --git a/mods/ITEMS/mcl_ocean/prismarine.lua b/mods/ITEMS/mcl_ocean/prismarine.lua index 5840d59c..77d4f8e3 100644 --- a/mods/ITEMS/mcl_ocean/prismarine.lua +++ b/mods/ITEMS/mcl_ocean/prismarine.lua @@ -21,6 +21,7 @@ minetest.register_node("mcl_ocean:sea_lantern", { sounds = mcl_sounds.node_sound_glass_defaults(), _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, + _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_ocean:prismarine", { diff --git a/mods/ITEMS/xpanes/init.lua b/mods/ITEMS/xpanes/init.lua index b98d65e3..4ecac8c6 100644 --- a/mods/ITEMS/xpanes/init.lua +++ b/mods/ITEMS/xpanes/init.lua @@ -127,6 +127,7 @@ function xpanes.register_pane(name, def) connect_sides = { "left", "right" }, _mcl_blast_resistance = def._mcl_blast_resistance, _mcl_hardness = def._mcl_hardness, + _mcl_silk_touch_drop = def._mcl_silk_touch_drop, }) local groups = table.copy(def.groups) @@ -155,6 +156,7 @@ function xpanes.register_pane(name, def) drop = drop, _mcl_blast_resistance = def._mcl_blast_resistance, _mcl_hardness = def._mcl_hardness, + _mcl_silk_touch_drop = def._mcl_silk_touch_drop, }) minetest.register_craft({ @@ -204,6 +206,7 @@ local pane = function(description, node, append) drop = "", _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, + _mcl_silk_touch_drop = true, }) if mod_doc and not is_canonical then From 2b55dac7d2462a77d13001ee45b73820cb19f56b Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Wed, 4 Nov 2020 11:29:44 +0100 Subject: [PATCH 16/27] Fixed Curse of Binding bypass in rightclick handler --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/ITEMS/mcl_armor/armor.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index b1ac6356..f6a37f48 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -431,7 +431,7 @@ mcl_enchanting.enchantments.soul_speed = { disallow = {non_combat_armor = true}, incompatible = {frost_walker = true}, weight = 2, - description = "Incerases walking speed on soul sand.", + description = "Increases walking speed on soul sand.", curse = false, on_enchant = function() end, requires_tool = false, diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index ee0f95ce..d00348b1 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -75,7 +75,7 @@ function armor.on_armor_use(itemstack, user, pointed_thing) armor:update_inventory(user) armor:play_equip_sound(itemstack_single, user) itemstack:take_item() - elseif itemstack:get_count() <= 1 then + elseif itemstack:get_count() <= 1 and not mcl_enchanting.has_enchantment(itemstack_slot, "curse_of_binding") then armor_inv:set_stack("armor", slot, itemstack_single) player_inv:set_stack("armor", slot, itemstack_single) armor:set_player_armor(user) From cdafb1a07e907d96b11614ef8b678d09cb15d9aa Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Wed, 4 Nov 2020 12:00:42 +0100 Subject: [PATCH 17/27] Knockback --- mods/CORE/mcl_enchanting/enchantments.lua | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index f6a37f48..b70cb19c 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -219,7 +219,7 @@ mcl_enchanting.enchantments.infinity = { requires_tool = false, } --- unimplemented +-- implemented via minetest.calculate_knockback mcl_enchanting.enchantments.knockback = { name = "Knockback", max_level = 2, @@ -234,6 +234,16 @@ mcl_enchanting.enchantments.knockback = { requires_tool = false, } +local old_calculate_knockback = minetest.calculate_knockback +function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage) + local knockback = old_calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage) + if hitter and hitter:is_player() then + local wielditem = hitter:get_wielded_item() + knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback") + end + return knockback +end + -- unimplemented mcl_enchanting.enchantments.looting = { name = "Looting", From bbc6db489e01e31836706e244253d5b8aea7ad1d Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Thu, 5 Nov 2020 15:25:44 +0100 Subject: [PATCH 18/27] Power --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/ITEMS/mcl_bows/bow.lua | 10 ++++++++-- 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index b70cb19c..f232f11d 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -304,7 +304,7 @@ mcl_enchanting.enchantments.mending = { requires_tool = true, } --- unimplemented +-- implemented in mcl_bows mcl_enchanting.enchantments.power = { name = "Power", max_level = 5, diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index efa3caeb..4942d81a 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -33,7 +33,7 @@ local bow_load = {} -- Another player table, this one stores the wield index of the bow being charged local bow_index = {} -mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage, is_critical) +mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage, is_critical, bow_stack) local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrow_item.."_entity") if power == nil then power = BOW_MAX_SPEED --19 @@ -41,6 +41,12 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag if damage == nil then damage = 3 end + if bow_stack then + local power_level = mcl_enchanting.get_enchantment(bow_stack, "power") + if power_level > 0 then + damage = damage + (power_level + 1) / 4 + end + end obj:set_velocity({x=dir.x*power, y=dir.y*power, z=dir.z*power}) obj:set_acceleration({x=0, y=-GRAVITY, z=0}) obj:set_yaw(yaw-math.pi/2) @@ -102,7 +108,7 @@ local player_shoot_arrow = function(itemstack, player, power, damage, is_critica local dir = player:get_look_dir() local yaw = player:get_look_horizontal() - mcl_bows.shoot_arrow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage, is_critical) + mcl_bows.shoot_arrow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage, is_critical, player:get_wielded_item()) return true end From 4d37e309e7c53b3396a917149c2099f9e5a5ad8d Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Thu, 5 Nov 2020 16:05:42 +0100 Subject: [PATCH 19/27] FrostWalker --- mods/CORE/mcl_enchanting/enchantments.lua | 19 ++++++++++++++++++- mods/CORE/mcl_enchanting/init.lua | 1 - mods/CORE/mcl_enchanting/mod.conf | 2 +- mods/CORE/walkover/init.lua | 11 +++++++++++ 4 files changed, 30 insertions(+), 3 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index f232f11d..01b1bd9a 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -189,7 +189,7 @@ mcl_enchanting.enchantments.fortune = { requires_tool = false, } --- unimplemented +-- implemented using walkover.register_global mcl_enchanting.enchantments.frost_walker = { name = "Frost Walker", max_level = 2, @@ -204,6 +204,23 @@ mcl_enchanting.enchantments.frost_walker = { requires_tool = false, } +walkover.register_global(function(pos, _, player) + local boots = player:get_inventory():get_stack("armor", 5) + local frost_walker = mcl_enchanting.get_enchantment(boots, "frost_walker") + if frost_walker <= 0 then + return + end + local radius = frost_walker + 2 + local minp = {x = pos.x - radius, y = pos.y, z = pos.z - radius} + local maxp = {x = pos.x + radius, y = pos.y, z = pos.z + radius} + local positions = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:water_source") + for _, p in ipairs(positions) do + if vector.distance(pos, p) <= radius then + minetest.set_node(p, {name = "mcl_core:frosted_ice_0"}) + end + end +end) + -- implemented in mcl_bows mcl_enchanting.enchantments.infinity = { name = "Infinity", diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua index 2398dc8b..1d4a9f7c 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -1,7 +1,6 @@ local modpath = minetest.get_modpath("mcl_enchanting") mcl_enchanting = { - lapis_itemstring = "mcl_dye:blue", book_offset = vector.new(0, 0.75, 0), roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 enchantments = {}, diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf index 3680b4fa..fef460ab 100644 --- a/mods/CORE/mcl_enchanting/mod.conf +++ b/mods/CORE/mcl_enchanting/mod.conf @@ -1,5 +1,5 @@ name = mcl_enchanting description = The rewrite of the Enchanting mod for MineClone2 -depends = mcl_formspec, tt, mcl_books +depends = mcl_formspec, tt, mcl_books, walkover optional_depends = screwdriver author = Fleckenstein diff --git a/mods/CORE/walkover/init.lua b/mods/CORE/walkover/init.lua index 1e2749ff..6bbd505d 100644 --- a/mods/CORE/walkover/init.lua +++ b/mods/CORE/walkover/init.lua @@ -1,4 +1,11 @@ -- register extra flavours of a base nodedef +walkover = {} +walkover.registered_globals = {} + +function walkover.register_global(func) + table.insert(walkover.registered_globals, func) +end + local timer = 0 minetest.register_globalstep(function(dtime) timer = timer + dtime; @@ -10,11 +17,15 @@ minetest.register_globalstep(function(dtime) if loc ~= nil then local nodeiamon = minetest.get_node(loc) + if nodeiamon ~= nil then local def = minetest.registered_nodes[nodeiamon.name] if def ~= nil and def.on_walk_over ~= nil then def.on_walk_over(loc, nodeiamon, player) end + for _, func in ipairs(walkover.registered_globals) do + func(loc, nodeiamon, player) + end end end end From 86b2cd70f907dccb161bbdbb99e1770647ba2a76 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 6 Nov 2020 13:46:52 +0100 Subject: [PATCH 20/27] Fortune --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/ENTITIES/mcl_item_entity/init.lua | 68 ++++++++++++++++++++++- mods/ITEMS/mcl_core/nodes_base.lua | 43 +++++++++++++- mods/ITEMS/mcl_core/nodes_trees.lua | 52 +++++++++-------- mods/ITEMS/mcl_farming/melon.lua | 7 +++ mods/ITEMS/mcl_flowers/init.lua | 19 ++++++- mods/ITEMS/mcl_nether/init.lua | 8 +++ mods/ITEMS/mcl_nether/nether_wart.lua | 6 ++ mods/ITEMS/mcl_ocean/prismarine.lua | 7 +++ 9 files changed, 183 insertions(+), 29 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 01b1bd9a..c143044a 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -189,7 +189,7 @@ mcl_enchanting.enchantments.fortune = { requires_tool = false, } --- implemented using walkover.register_global +-- implemented via walkover.register_global mcl_enchanting.enchantments.frost_walker = { name = "Frost Walker", max_level = 2, diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 8d451f9b..64134813 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -212,6 +212,50 @@ local check_can_drop = function(node_name, tool_capabilities) end end +-- Stupid workaround to get drops from a drop table: +-- Create a temporary table in minetest.registered_nodes that contains the proper drops, +-- because unfortunately minetest.get_node_drops needs the drop table to be inside a registered node definition +-- (very ugly) + +local tmp_id = 0 + +local function get_drops(drop, toolname, param2, paramtype2) + tmp_id = tmp_id + 1 + local tmp_node_name = "mcl_item_entity:" .. tmp_id + minetest.registered_nodes[tmp_node_name] = { + name = tmp_node_name, + drop = drop, + paramtype2 = paramtype2 + } + local drops = minetest.get_node_drops({name = tmp_node_name, param2 = param2}, toolname) + minetest.registered_nodes[tmp_node_name] = nil + return drops +end + +local function discrete_uniform_distribution(drops, min_count, max_count, cap) + local new_drops = table.copy(drops) + for i, item in ipairs(drops) do + local new_item = ItemStack(item) + local multiplier = math.random(min_count, max_count) + if cap then + multiplier = math.min(cap, multiplier) + end + new_item:set_count(multiplier * new_item:get_count()) + new_drops[i] = new_item + end + return new_drops +end + +local function get_fortune_drops(fortune_drops, fortune_level) + local drop + local i = fortune_level + repeat + drop = fortune_drops[i] + i = i - 1 + until drop or i < 1 + return drop or {} +end + function minetest.handle_node_drops(pos, drops, digger) -- NOTE: This function override allows digger to be nil. -- This means there is no digger. This is a special case which allows this function to be called @@ -241,6 +285,9 @@ function minetest.handle_node_drops(pos, drops, digger) * true: Drop itself when dug by shears / silk touch tool * table: Drop every itemstring in this table when dug by shears _mcl_silk_touch_drop ]] + + local enchantments = tool and mcl_enchanting.get_enchantments(tool, "silk_touch") + local silk_touch_drop = false local nodedef = minetest.registered_nodes[dug_node.name] if toolcaps ~= nil and toolcaps.groupcaps and toolcaps.groupcaps.shearsy_dig and nodedef._mcl_shears_drop then @@ -249,7 +296,7 @@ function minetest.handle_node_drops(pos, drops, digger) else drops = nodedef._mcl_shears_drop end - elseif tool and mcl_enchanting.has_enchantment(tool, "silk_touch") and nodedef._mcl_silk_touch_drop then + elseif tool and enchantments.silk_touch and nodedef._mcl_silk_touch_drop then silk_touch_drop = true if nodedef._mcl_silk_touch_drop == true then drops = { dug_node.name } @@ -257,6 +304,25 @@ function minetest.handle_node_drops(pos, drops, digger) drops = nodedef._mcl_silk_touch_drop end end + + if tool and nodedef._mcl_fortune_drop and enchantments.fortune then + local fortune_level = enchantments.fortune + local fortune_drop = nodedef._mcl_fortune_drop + if fortune_drop.discrete_uniform_distribution then + local min_count = fortune_drop.min_count + local max_count = fortune_drop.max_count + fortune_level * (fortune_drop.factor or 1) + local chance = fortune_drop.chance or fortune_drop.get_chance and fortune_drop.get_chance(fortune_level) + if not chance or math.random() < chance then + drops = discrete_uniform_distribution(fortune_drop.multiply and drops or fortune_drop.items, min_count, max_count, fortune_drop.cap) + elseif fortune_drop.override then + drops = {} + end + else + -- Fixed Behavior + local drop = get_fortune_drops(fortune_drops, fortune_level) + drops = get_drops(drop, tool:get_name(), dug_node.param2, nodedef.paramtype2) + end + end if digger and mcl_experience.throw_experience and not silk_touch_drop then local experience_amount = minetest.get_item_group(dug_node.name,"xp") diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua index b8ddabf9..f9ac0e01 100644 --- a/mods/ITEMS/mcl_core/nodes_base.lua +++ b/mods/ITEMS/mcl_core/nodes_base.lua @@ -10,6 +10,14 @@ else ice_drawtype = "normal" end +mcl_core.fortune_drop_ore = { + discrete_uniform_distribution = true, + min_count = 2, + max_count = 1, + get_chance = function (fortune_level) return 1 - 2 / (fortune_level + 2) end, + multiply = true, +} + minetest.register_node("mcl_core:stone", { description = S("Stone"), _doc_items_longdesc = S("One of the most common blocks in the world, almost the entire underground consists of stone. It sometimes contains ores. Stone may be created when water meets lava."), @@ -38,6 +46,7 @@ minetest.register_node("mcl_core:stone_with_coal", { _mcl_blast_resistance = 3, _mcl_hardness = 3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("mcl_core:stone_with_iron", { @@ -100,6 +109,12 @@ minetest.register_node("mcl_core:stone_with_redstone", { _mcl_blast_resistance = 3, _mcl_hardness = 3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = { + discrete_uniform_distribution = true, + items = {"mesecons:redstone"}, + min_count = 4, + max_count = 5, + } }) local redstone_ore_reactivate = function(pos) @@ -138,7 +153,13 @@ minetest.register_node("mcl_core:stone_with_redstone_lit", { end, _mcl_blast_resistance = 3, _mcl_hardness = 3, - _mcl_silk_touch_drop = "mcl_core:stone_with_redstone", + _mcl_silk_touch_drop = {"mcl_core:stone_with_redstone"}, + _mcl_fortune_drop = { + discrete_uniform_distribution = true, + items = {"mesecons:redstone"}, + min_count = 4, + max_count = 5, + } }) minetest.register_node("mcl_core:stone_with_lapis", { @@ -161,6 +182,7 @@ minetest.register_node("mcl_core:stone_with_lapis", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 3, + _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("mcl_core:stone_with_emerald", { @@ -175,6 +197,7 @@ minetest.register_node("mcl_core:stone_with_emerald", { _mcl_blast_resistance = 3, _mcl_hardness = 3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("mcl_core:stone_with_diamond", { @@ -189,6 +212,7 @@ minetest.register_node("mcl_core:stone_with_diamond", { _mcl_blast_resistance = 3, _mcl_hardness = 3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("mcl_core:stonebrick", { @@ -464,6 +488,23 @@ minetest.register_node("mcl_core:gravel", { _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = { + [1] = { + max_items = 1, + items = { + {items = {'mcl_core:flint'},rarity = 7}, + {items = {'mcl_core:gravel'}} + } + }, + [2] = { + max_items = 1, + items = { + {items = {'mcl_core:flint'},rarity = 4}, + {items = {'mcl_core:gravel'}} + } + }, + [3] = "mcl_core:flint" + }, }) -- sandstone -- diff --git a/mods/ITEMS/mcl_core/nodes_trees.lua b/mods/ITEMS/mcl_core/nodes_trees.lua index 732eb2e4..3a8aef8d 100644 --- a/mods/ITEMS/mcl_core/nodes_trees.lua +++ b/mods/ITEMS/mcl_core/nodes_trees.lua @@ -63,35 +63,39 @@ local register_wooden_planks = function(subname, description, tiles) }) end -local register_leaves = function(subname, description, longdesc, tiles, drop1, drop1_rarity, drop2, drop2_rarity, leafdecay_distance) +local register_leaves = function(subname, description, longdesc, tiles, sapling, drop_apples, sapling_chances, leafdecay_distance) local drop if leafdecay_distance == nil then leafdecay_distance = 4 end - if drop2 then - drop = { + local apple_chances = {200, 180, 160, 120, 40} + local stick_chances = {50, 45, 30, 35, 10} + + local function get_drops(fortune_level) + local drop = { max_items = 1, items = { { - items = {drop1}, - rarity = drop1_rarity, + items = {sapling}, + rarity = sapling_chances[fortune_level + 1] or sapling_chances[fortune_level] }, { - items = {drop2}, - rarity = drop2_rarity, + items = {"mcl_core:stick 1"}, + rarity = stick_chances[fortune_level + 1] }, - } - } - else - drop = { - max_items = 1, - items = { { - items = {drop1}, - rarity = drop1_rarity, + items = {"mcl_core:stick 2"}, + rarity = stick_chances[fortune_level + 1] }, } - } + } + if drop_apples then + table.insert(drop.items, { + items = {"mcl_core:apple"}, + rarity = apple_chances[fortune_level + 1] + }) + end + return drop end minetest.register_node("mcl_core:"..subname, { @@ -105,12 +109,13 @@ local register_leaves = function(subname, description, longdesc, tiles, drop1, d paramtype = "light", stack_max = 64, groups = {handy=1,shearsy=1,swordy=1, leafdecay=leafdecay_distance, flammable=2, leaves=1, deco_block=1, dig_by_piston=1, fire_encouragement=30, fire_flammability=60}, - drop = drop, + drop = get_drops(0), _mcl_shears_drop = true, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = { get_drops(1), get_drops(2), get_drops(3), get_drops(4) }, }) end @@ -197,12 +202,13 @@ register_sapling("birchsapling", S("Birch Sapling"), "mcl_core_sapling_birch.png", {-4/16, -0.5, -4/16, 4/16, 0.5, 4/16}) -register_leaves("leaves", S("Oak Leaves"), S("Oak leaves are grown from oak trees."), {"default_leaves.png"}, "mcl_core:sapling", 20, "mcl_core:apple", 200) -register_leaves("darkleaves", S("Dark Oak Leaves"), S("Dark oak leaves are grown from dark oak trees."), {"mcl_core_leaves_big_oak.png"}, "mcl_core:darksapling", 20, "mcl_core:apple", 200) -register_leaves("jungleleaves", S("Jungle Leaves"), S("Jungle leaves are grown from jungle trees."), {"default_jungleleaves.png"}, "mcl_core:junglesapling", 40) -register_leaves("acacialeaves", S("Acacia Leaves"), S("Acacia leaves are grown from acacia trees."), {"default_acacia_leaves.png"}, "mcl_core:acaciasapling", 20) -register_leaves("spruceleaves", S("Spruce Leaves"), S("Spruce leaves are grown from spruce trees."), {"mcl_core_leaves_spruce.png"}, "mcl_core:sprucesapling", 20) -register_leaves("birchleaves", S("Birch Leaves"), S("Birch leaves are grown from birch trees."), {"mcl_core_leaves_birch.png"}, "mcl_core:birchsapling", 20) +register_leaves("leaves", S("Oak Leaves"), S("Oak leaves are grown from oak trees."), {"default_leaves.png"}, "mcl_core:sapling", true, {20, 16, 12, 10}) +register_leaves("darkleaves", S("Dark Oak Leaves"), S("Dark oak leaves are grown from dark oak trees."), {"mcl_core_leaves_big_oak.png"}, "mcl_core:darksapling", true, {20, 16, 12, 10}) +register_leaves("jungleleaves", S("Jungle Leaves"), S("Jungle leaves are grown from jungle trees."), {"default_jungleleaves.png"}, "mcl_core:junglesapling", false, {40, 26, 32, 24, 10}) +register_leaves("acacialeaves", S("Acacia Leaves"), S("Acacia leaves are grown from acacia trees."), {"default_acacia_leaves.png"}, "mcl_core:acaciasapling", false, {20, 16, 12, 10}) +register_leaves("spruceleaves", S("Spruce Leaves"), S("Spruce leaves are grown from spruce trees."), {"mcl_core_leaves_spruce.png"}, "mcl_core:sprucesapling", false, {20, 16, 12, 10}) +register_leaves("birchleaves", S("Birch Leaves"), S("Birch leaves are grown from birch trees."), {"mcl_core_leaves_birch.png"}, "mcl_core:birchsapling", false, {20, 16, 12, 10}) + -- Node aliases diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua index 587b8a6e..38b4c713 100644 --- a/mods/ITEMS/mcl_farming/melon.lua +++ b/mods/ITEMS/mcl_farming/melon.lua @@ -36,6 +36,13 @@ local melon_base_def = { _mcl_blast_resistance = 1, _mcl_hardness = 1, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = { + discrete_uniform_distribution = true, + items = {"mcl_farming:melon_item"}, + min_count = 3, + max_count = 7, + cap = 9, + } } -- Drop proabilities for melon stem diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua index 5b630d56..42deede2 100644 --- a/mods/ITEMS/mcl_flowers/init.lua +++ b/mods/ITEMS/mcl_flowers/init.lua @@ -98,6 +98,16 @@ local wheat_seed_drop = { } } +local fortune_wheat_seed_drop = { + discrete_uniform_distribution = true, + items = {"mcl_farming:wheat_seeds"}, + chance = 1 / 8, + min_count = 1, + max_count = 1, + factor = 2, + overwrite = true, +} + -- CHECKME: How does tall grass behave when pushed by a piston? --- Tall Grass --- @@ -126,6 +136,7 @@ local def_tallgrass = { sounds = mcl_sounds.node_sound_leaves_defaults(), drop = wheat_seed_drop, _mcl_shears_drop = true, + _mcl_fortune_drop = fortune_wheat_seed_drop, node_placement_prediction = "", on_place = on_place_flower, _mcl_blast_resistance = 0, @@ -148,7 +159,7 @@ def_fern.selection_box = { minetest.register_node("mcl_flowers:fern", def_fern) -local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, grass_color) +local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, grass_color, fortune_drop) if not inv_img then inv_img = top_img end @@ -200,6 +211,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im buildable_to = true, drop = drop_bottom, _mcl_shears_drop = shears_drop, + _mcl_fortune_drop = fortune_drop, node_placement_prediction = "", selection_box = { type = "fixed", @@ -305,6 +317,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im }, drop = drop_top, _mcl_shears_drop = shears_drop, + _mcl_fortune_drop = fortune_drop, after_destruct = function(pos, oldnode) -- Remove bottom half of flower (if it exists) local top = pos @@ -334,8 +347,8 @@ add_large_plant("sunflower", S("Sunflower"), S("A sunflower is a large plant whi local longdesc_grass = S("Double tallgrass a variant of tall grass and occupies two blocks. It can be harvested for wheat seeds.") local longdesc_fern = S("Large fern is a variant of fern and occupies two blocks. It can be harvested for wheat seeds.") -add_large_plant("double_grass", S("Double Tallgrass"), longdesc_grass, "mcl_flowers_double_plant_grass_bottom.png", "mcl_flowers_double_plant_grass_top.png", "mcl_flowers_double_plant_grass_inv.png", 6/16, 4/16, wheat_seed_drop, {"mcl_flowers:tallgrass 2"}, false, true) -add_large_plant("double_fern", S("Large Fern"), longdesc_fern, "mcl_flowers_double_plant_fern_bottom.png", "mcl_flowers_double_plant_fern_top.png", "mcl_flowers_double_plant_fern_inv.png", 5/16, 5/16, wheat_seed_drop, {"mcl_flowers:fern 2"}, false, true) +add_large_plant("double_grass", S("Double Tallgrass"), longdesc_grass, "mcl_flowers_double_plant_grass_bottom.png", "mcl_flowers_double_plant_grass_top.png", "mcl_flowers_double_plant_grass_inv.png", 6/16, 4/16, wheat_seed_drop, {"mcl_flowers:tallgrass 2"}, false, true, nil, fortune_wheat_seed_drop) +add_large_plant("double_fern", S("Large Fern"), longdesc_fern, "mcl_flowers_double_plant_fern_bottom.png", "mcl_flowers_double_plant_fern_top.png", "mcl_flowers_double_plant_fern_inv.png", 5/16, 5/16, wheat_seed_drop, {"mcl_flowers:fern 2"}, false, true, nil, fortune_wheat_seed_drop) minetest.register_abm({ label = "Pop out flowers", diff --git a/mods/ITEMS/mcl_nether/init.lua b/mods/ITEMS/mcl_nether/init.lua index f026b6db..71221cc5 100644 --- a/mods/ITEMS/mcl_nether/init.lua +++ b/mods/ITEMS/mcl_nether/init.lua @@ -28,6 +28,13 @@ minetest.register_node("mcl_nether:glowstone", { _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = { + discrete_uniform_distribution = true, + items = {"mcl_nether:glowstone_dust"}, + min_count = 2, + max_count = 4, + cap = 4, + } }) minetest.register_node("mcl_nether:quartz_ore", { @@ -42,6 +49,7 @@ minetest.register_node("mcl_nether:quartz_ore", { _mcl_blast_resistance = 3, _mcl_hardness = 3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore }) -- For eternal fire on top of netherrack and magma blocks diff --git a/mods/ITEMS/mcl_nether/nether_wart.lua b/mods/ITEMS/mcl_nether/nether_wart.lua index 354fa613..681abe09 100644 --- a/mods/ITEMS/mcl_nether/nether_wart.lua +++ b/mods/ITEMS/mcl_nether/nether_wart.lua @@ -93,6 +93,12 @@ minetest.register_node("mcl_nether:nether_wart", { }, groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1}, sounds = mcl_sounds.node_sound_leaves_defaults(), + _mcl_fortune_drop = { + discrete_uniform_distribution = true, + items = {"mcl_nether:nether_wart_item"}, + min_count = 2, + max_count = 4, + } }) minetest.register_craftitem("mcl_nether:nether_wart_item", { diff --git a/mods/ITEMS/mcl_ocean/prismarine.lua b/mods/ITEMS/mcl_ocean/prismarine.lua index 77d4f8e3..647e87fe 100644 --- a/mods/ITEMS/mcl_ocean/prismarine.lua +++ b/mods/ITEMS/mcl_ocean/prismarine.lua @@ -22,6 +22,13 @@ minetest.register_node("mcl_ocean:sea_lantern", { _mcl_blast_resistance = 0.3, _mcl_hardness = 0.3, _mcl_silk_touch_drop = true, + _mcl_fortune_drop = { + discrete_uniform_distribution = true, + items = {"mcl_ocean:prismarine_crystals"}, + min_count = 2, + max_count = 3, + cap = 5, + } }) minetest.register_node("mcl_ocean:prismarine", { From 494ffb41d3751e3f39c5fc6e5991522eee6bd227 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 6 Nov 2020 15:05:31 +0100 Subject: [PATCH 21/27] Punch --- mods/CORE/mcl_enchanting/enchantments.lua | 10 ++++++++-- mods/ITEMS/mcl_bows/arrow.lua | 11 ++--------- mods/ITEMS/mcl_bows/bow.lua | 11 ++++++++--- 3 files changed, 18 insertions(+), 14 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index c143044a..1da48f79 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -174,7 +174,7 @@ mcl_enchanting.enchantments.fire_protection = { requires_tool = false, }]]-- --- unimplemented +-- implemented in mcl_item_entity mcl_enchanting.enchantments.fortune = { name = "Fortune", max_level = 4, @@ -254,9 +254,15 @@ mcl_enchanting.enchantments.knockback = { local old_calculate_knockback = minetest.calculate_knockback function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage) local knockback = old_calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage) + local luaentity + if hitter then + luaentity = hitter:get_luaentity() + end if hitter and hitter:is_player() then local wielditem = hitter:get_wielded_item() knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback") + elseif luaentity and luaentity._knockback then + knockback = knockback + luaentity._knockback end return knockback end @@ -366,7 +372,7 @@ mcl_enchanting.enchantments.protection = { requires_tool = false, } --- unimplemented +-- implemented via minetest.calculate_knockback (together with the Knockback enchantment) and mcl_bows mcl_enchanting.enchantments.punch = { name = "Punch", max_level = 2, diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index 89f3405f..0f603015 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -239,16 +239,9 @@ ARROW_ENTITY.on_step = function(self, dtime) end -- Punch target object but avoid hurting enderman. - if lua then - if lua.name ~= "mobs_mc:enderman" then - damage_particles(self.object:get_pos(), self._is_critical) - obj:punch(self.object, 1.0, { - full_punch_interval=1.0, - damage_groups={fleshy=self._damage}, - }, nil) - end - else + if not lua or lua.name ~= "mobs_mc:enderman" then damage_particles(self.object:get_pos(), self._is_critical) + self.object:set_pos(vector.subtract(obj:get_pos(), vector.multiply(vector.normalize(self.object:get_velocity()), 2))) obj:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=self._damage}, diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index 4942d81a..fa2c2c53 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -41,10 +41,14 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag if damage == nil then damage = 3 end + local knockback if bow_stack then - local power_level = mcl_enchanting.get_enchantment(bow_stack, "power") - if power_level > 0 then - damage = damage + (power_level + 1) / 4 + local enchantments = mcl_enchanting.get_enchantments(bow_stack) + if enchantments.power then + damage = damage + (enchantments.power + 1) / 4 + end + if enchantments.punch then + knockback = enchantments.punch * 3 end end obj:set_velocity({x=dir.x*power, y=dir.y*power, z=dir.z*power}) @@ -55,6 +59,7 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag le._damage = damage le._is_critical = is_critical le._startpos = pos + le._knockback = knockback minetest.sound_play("mcl_bows_bow_shoot", {pos=pos}, true) if shooter ~= nil and shooter:is_player() then if obj:get_luaentity().player == "" then From 479dfd6c0dc8a2bf547b15ea156b306f44012df6 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 9 Nov 2020 10:50:27 +0100 Subject: [PATCH 22/27] Soul Speed --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/PLAYER/mcl_playerplus/depends.txt | 1 + mods/PLAYER/mcl_playerplus/init.lua | 14 ++++++++++---- 3 files changed, 12 insertions(+), 5 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 1da48f79..7ef5f7fe 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -455,7 +455,7 @@ mcl_enchanting.enchantments.smite = { requires_tool = false, } --- unimplemented +-- implemented in mcl_playerplus mcl_enchanting.enchantments.soul_speed = { name = "Soul Speed", max_level = 3, diff --git a/mods/PLAYER/mcl_playerplus/depends.txt b/mods/PLAYER/mcl_playerplus/depends.txt index 6bbe4cbd..7a259f8c 100644 --- a/mods/PLAYER/mcl_playerplus/depends.txt +++ b/mods/PLAYER/mcl_playerplus/depends.txt @@ -7,3 +7,4 @@ playerphysics mcl_playerinfo mcl_weather mcl_spawn +mcl_enchanting diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 74d87c6c..f18e6adf 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -106,15 +106,21 @@ minetest.register_globalstep(function(dtime) -- set defaults def.speed = 1 - -- Standing on soul sand? If so, walk slower + -- Standing on soul sand? If so, walk slower (unless player wears Soul Speed boots) if node_stand == "mcl_nether:soul_sand" then -- TODO: Tweak walk speed -- TODO: Also slow down mobs -- Slow down even more when soul sand is above certain block - if node_stand_below == "mcl_core:ice" or node_stand_below == "mcl_core:packed_ice" or node_stand_below == "mcl_core:slimeblock" or node_stand_below == "mcl_core:water_source" then - playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.1) + local boots = player:get_inventory():get_stack("armor", 5) + local soul_speed = mcl_enchanting.get_enchantment(boots, "soul_speed") + if soul_speed > 0 then + playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", soul_speed * 0.105 + 1.3) else - playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.4) + if node_stand_below == "mcl_core:ice" or node_stand_below == "mcl_core:packed_ice" or node_stand_below == "mcl_core:slimeblock" or node_stand_below == "mcl_core:water_source" then + playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.1) + else + playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.4) + end end else -- Reset speed decrease From 3d7bb69e81aab3791f2a190cbcbd68a717cd4c56 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Mon, 9 Nov 2020 18:59:08 +0100 Subject: [PATCH 23/27] Bane of Arthropods; Smite; Lure --- mods/CORE/_mcl_autogroup/init.lua | 5 ++-- mods/CORE/mcl_enchanting/enchantments.lua | 36 +++++++++++------------ mods/CORE/mcl_enchanting/engine.lua | 7 ++++- mods/CORE/mcl_enchanting/init.lua | 2 ++ mods/ENTITIES/mobs_mc/endermite.lua | 2 +- mods/ENTITIES/mobs_mc/horse.lua | 2 ++ mods/ENTITIES/mobs_mc/silverfish.lua | 1 + mods/ENTITIES/mobs_mc/skeleton+stray.lua | 1 + mods/ENTITIES/mobs_mc/skeleton_wither.lua | 1 + mods/ENTITIES/mobs_mc/spider.lua | 1 + mods/ENTITIES/mobs_mc/villager_zombie.lua | 2 +- mods/ENTITIES/mobs_mc/wither.lua | 2 +- mods/ENTITIES/mobs_mc/zombie.lua | 2 +- mods/ENTITIES/mobs_mc/zombiepig.lua | 2 +- mods/HELP/mcl_tt/snippets_base.lua | 2 +- mods/ITEMS/mcl_fishing/depends.txt | 1 + mods/ITEMS/mcl_fishing/init.lua | 36 +++++++++++------------ 17 files changed, 60 insertions(+), 45 deletions(-) diff --git a/mods/CORE/_mcl_autogroup/init.lua b/mods/CORE/_mcl_autogroup/init.lua index 50954235..aabfa590 100644 --- a/mods/CORE/_mcl_autogroup/init.lua +++ b/mods/CORE/_mcl_autogroup/init.lua @@ -56,7 +56,6 @@ for m=1, #materials do mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m]] = {} for e=1, max_efficiency_level do mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {} - mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {} end end end @@ -109,7 +108,9 @@ local overwrite = function() time = math.ceil(time * 20) / 20 end table.insert(mcl_autogroup.digtimes[diggroup], time) - table.insert(mcl_autogroup.creativetimes[diggroup], 0) + if not efficiency then + table.insert(mcl_autogroup.creativetimes[diggroup], 0) + end newgroups[diggroup] = #mcl_autogroup.digtimes[diggroup] return newgroups end diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 7ef5f7fe..4301c564 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -15,9 +15,17 @@ requires_tool = false, }]]-- --- unimplemented -mcl_enchanting.enchantments.bane_of_anthropods = { - name = "Bane of Anthropods", +local function increase_damage(damage_group, factor) + return function(itemstack, level) + local tool_capabilities = itemstack:get_tool_capabilities() + tool_capabilities.damage_groups[damage_group] = (tool_capabilities.damage_groups[damage_group] or 0) + level * factor + itemstack:get_meta():set_tool_capabilities(tool_capabilities) + end +end + +-- implemented via on_enchant and additions in mobs_mc; Slowness IV part unimplemented +mcl_enchanting.enchantments.bane_of_arthropods = { + name = "Bane of Arthropods", max_level = 5, primary = {sword = true}, secondary = {axe = true}, @@ -26,7 +34,7 @@ mcl_enchanting.enchantments.bane_of_anthropods = { weight = 5, description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).", curse = false, - on_enchant = function() end, + on_enchant = increase_damage("anthropod", 2.5), requires_tool = false, } @@ -297,7 +305,7 @@ mcl_enchanting.enchantments.luck_of_the_sea = { requires_tool = false, } --- unimplemented +-- implemented in mcl_fishing mcl_enchanting.enchantments.lure = { name = "Lure", max_level = 3, @@ -409,19 +417,11 @@ mcl_enchanting.enchantments.sharpness = { primary = {sword = true}, secondary = {axe = true}, disallow = {}, - incompatible = {bane_of_anthropods = true, smite = true}, + incompatible = {bane_of_arthropods = true, smite = true}, weight = 5, description = "Increases damage.", curse = false, - on_enchant = function(itemstack, level) - local tool_capabilities = itemstack:get_tool_capabilities() - local damage_groups = {} - for group, damage in pairs(tool_capabilities.damage_groups) do - damage_groups[group] = damage + level * 0.5 - end - tool_capabilities.damage_groups = damage_groups - itemstack:get_meta():set_tool_capabilities(tool_capabilities) - end, + on_enchant = increase_damage("fleshy", 0.5), requires_tool = false, } @@ -440,18 +440,18 @@ mcl_enchanting.enchantments.silk_touch = { requires_tool = false, } --- unimplemented +-- implemented via on_enchant and additions in mobs_mc mcl_enchanting.enchantments.smite = { name = "Smite", max_level = 5, primary = {sword = true}, secondary = {axe = true}, disallow = {}, - incompatible = {bane_of_anthropods = true, sharpness = true}, + incompatible = {bane_of_arthropods = true, sharpness = true}, weight = 5, description = "Increases damage to undead mobs.", curse = false, - on_enchant = function() end, + on_enchant = increase_damage("undead", 2.5), requires_tool = false, } diff --git a/mods/CORE/mcl_enchanting/engine.lua b/mods/CORE/mcl_enchanting/engine.lua index 40c600db..fa809cfa 100644 --- a/mods/CORE/mcl_enchanting/engine.lua +++ b/mods/CORE/mcl_enchanting/engine.lua @@ -175,7 +175,11 @@ end function mcl_enchanting.initialize() local all_groups = {} + local weighted = {} + local accum_weight = 0 for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do + accum_weight = accum_weight + enchantment_def.weight + weighted[#weighted + 1] = {enchantment = enchantment, weight = accum_weight} for primary in pairs(enchantment_def.primary) do all_groups[primary] = true end @@ -183,6 +187,8 @@ function mcl_enchanting.initialize() all_groups[secondary] = true end end + mcl_enchanting.accumulated_weight = accum_weight + mcl_enchanting.accumulated_weight = weighted local register_tool_list = {} local register_item_list = {} for itemname, itemdef in pairs(minetest.registered_items) do @@ -238,4 +244,3 @@ function mcl_enchanting.initialize() minetest.register_tool(new_name, new_def) end end - diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua index 1d4a9f7c..f0f7a951 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -4,6 +4,8 @@ mcl_enchanting = { book_offset = vector.new(0, 0.75, 0), roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 enchantments = {}, + weighted_enchantments = {}, + accumulated_weight = 0, debug = false, } diff --git a/mods/ENTITIES/mobs_mc/endermite.lua b/mods/ENTITIES/mobs_mc/endermite.lua index 3fb0c1eb..256ad496 100644 --- a/mods/ENTITIES/mobs_mc/endermite.lua +++ b/mods/ENTITIES/mobs_mc/endermite.lua @@ -10,7 +10,7 @@ mobs:register_mob("mobs_mc:endermite", { passive = false, hp_min = 8, hp_max = 8, - armor = 100, + armor = {fleshy = 100, arthropod = 100}, group_attack = true, collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.29, 0.2}, visual = "mesh", diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua index fd4926d2..95cba7ac 100644 --- a/mods/ENTITIES/mobs_mc/horse.lua +++ b/mods/ENTITIES/mobs_mc/horse.lua @@ -352,6 +352,7 @@ mobs:register_mob("mobs_mc:horse", horse) -- Skeleton horse local skeleton_horse = table.copy(horse) skeleton_horse.breath_max = -1 +skeleton_horse.armor = {undead = 100, fleshy = 100} skeleton_horse.textures = {{"blank.png", "mobs_mc_horse_skeleton.png", "blank.png"}} skeleton_horse.drops = { {name = mobs_mc.items.bone, @@ -371,6 +372,7 @@ mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse) -- Zombie horse local zombie_horse = table.copy(horse) zombie_horse.breath_max = -1 +zombie_horse.armor = {undead = 100, fleshy = 100} zombie_horse.textures = {{"blank.png", "mobs_mc_horse_zombie.png", "blank.png"}} zombie_horse.drops = { {name = mobs_mc.items.rotten_flesh, diff --git a/mods/ENTITIES/mobs_mc/silverfish.lua b/mods/ENTITIES/mobs_mc/silverfish.lua index ca457344..d4ae7ca3 100644 --- a/mods/ENTITIES/mobs_mc/silverfish.lua +++ b/mods/ENTITIES/mobs_mc/silverfish.lua @@ -12,6 +12,7 @@ mobs:register_mob("mobs_mc:silverfish", { reach = 1, hp_min = 8, hp_max = 8, + armor = {fleshy = 100, arthropod = 100}, collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.44, 0.4}, visual = "mesh", mesh = "mobs_mc_silverfish.b3d", diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua index 3192a6c0..104ee4f5 100644 --- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua +++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua @@ -18,6 +18,7 @@ local skeleton = { hp_min = 20, hp_max = 20, breath_max = -1, + armor = {undead = 100, fleshy = 100}, collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.98, 0.3}, pathfinding = 1, group_attack = true, diff --git a/mods/ENTITIES/mobs_mc/skeleton_wither.lua b/mods/ENTITIES/mobs_mc/skeleton_wither.lua index f2bf2abb..c9e087db 100644 --- a/mods/ENTITIES/mobs_mc/skeleton_wither.lua +++ b/mods/ENTITIES/mobs_mc/skeleton_wither.lua @@ -15,6 +15,7 @@ mobs:register_mob("mobs_mc:witherskeleton", { hp_min = 20, hp_max = 20, breath_max = -1, + armor = {undead = 100, fleshy = 100}, pathfinding = 1, group_attack = true, collisionbox = {-0.35, -0.01, -0.35, 0.35, 2.39, 0.35}, diff --git a/mods/ENTITIES/mobs_mc/spider.lua b/mods/ENTITIES/mobs_mc/spider.lua index 5c92657a..f4206d2a 100644 --- a/mods/ENTITIES/mobs_mc/spider.lua +++ b/mods/ENTITIES/mobs_mc/spider.lua @@ -23,6 +23,7 @@ local spider = { reach = 2, hp_min = 16, hp_max = 16, + armor = {fleshy = 100, arthropod = 100}, collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.89, 0.7}, visual = "mesh", mesh = "mobs_mc_spider.b3d", diff --git a/mods/ENTITIES/mobs_mc/villager_zombie.lua b/mods/ENTITIES/mobs_mc/villager_zombie.lua index 66af8f22..6f7e3e5a 100644 --- a/mods/ENTITIES/mobs_mc/villager_zombie.lua +++ b/mods/ENTITIES/mobs_mc/villager_zombie.lua @@ -18,7 +18,7 @@ mobs:register_mob("mobs_mc:villager_zombie", { hp_min = 20, hp_max = 20, breath_max = -1, - armor = 90, + armor = {undead = 90, fleshy = 90}, collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3}, visual = "mesh", mesh = "mobs_mc_villager_zombie.b3d", diff --git a/mods/ENTITIES/mobs_mc/wither.lua b/mods/ENTITIES/mobs_mc/wither.lua index 6af50eff..e3604f94 100644 --- a/mods/ENTITIES/mobs_mc/wither.lua +++ b/mods/ENTITIES/mobs_mc/wither.lua @@ -14,7 +14,7 @@ mobs:register_mob("mobs_mc:wither", { spawn_class = "hostile", hp_max = 300, hp_min = 300, - armor = 80, + armor = {undead = 80, fleshy = 80}, -- This deviates from MC Wiki's size, which makes no sense collisionbox = {-0.9, 0.4, -0.9, 0.9, 2.45, 0.9}, visual = "mesh", diff --git a/mods/ENTITIES/mobs_mc/zombie.lua b/mods/ENTITIES/mobs_mc/zombie.lua index 416be8a3..94b441bf 100644 --- a/mods/ENTITIES/mobs_mc/zombie.lua +++ b/mods/ENTITIES/mobs_mc/zombie.lua @@ -44,7 +44,7 @@ local zombie = { hp_min = 20, hp_max = 20, breath_max = -1, - armor = 90, + armor = {undead = 90, fleshy = 90}, collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3}, visual = "mesh", mesh = "mobs_mc_zombie.b3d", diff --git a/mods/ENTITIES/mobs_mc/zombiepig.lua b/mods/ENTITIES/mobs_mc/zombiepig.lua index 577a49af..3a336456 100644 --- a/mods/ENTITIES/mobs_mc/zombiepig.lua +++ b/mods/ENTITIES/mobs_mc/zombiepig.lua @@ -18,7 +18,7 @@ local pigman = { hp_min = 20, hp_max = 20, breath_max = -1, - armor = 90, + armor = {undead = 90, fleshy = 90}, attack_type = "dogfight", group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" }, damage = 9, diff --git a/mods/HELP/mcl_tt/snippets_base.lua b/mods/HELP/mcl_tt/snippets_base.lua index a3470b5c..8242f2c1 100644 --- a/mods/HELP/mcl_tt/snippets_base.lua +++ b/mods/HELP/mcl_tt/snippets_base.lua @@ -116,7 +116,7 @@ tt.register_snippet(function(itemstring, toolcaps) -- Weapon stats if toolcaps.damage_groups then for group, damage in pairs(toolcaps.damage_groups) do - local msg + local msg = "" if group == "fleshy" then if damage >= 0 then msg = S("Damage: @1", damage) diff --git a/mods/ITEMS/mcl_fishing/depends.txt b/mods/ITEMS/mcl_fishing/depends.txt index 93ef0bf5..bbc3c6ad 100644 --- a/mods/ITEMS/mcl_fishing/depends.txt +++ b/mods/ITEMS/mcl_fishing/depends.txt @@ -2,3 +2,4 @@ mcl_core mcl_sounds mcl_loot mcl_mobs +mcl_enchanting diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index b7e1ba73..ac64f07d 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -18,8 +18,8 @@ local bobber_ENTITY={ _lastpos={}, _dive = false, - _waittick = nil, - _tick = 0, + _waittime = nil, + _time = 0, player=nil, _oldy = nil, objtype="fishing", @@ -179,11 +179,10 @@ local bobber_on_step = function(self, dtime) self.object:remove() return end - + local wield = player:get_wielded_item() --Check if player is nearby - if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then + if self.player ~= nil and player ~= nil then --Destroy bobber if item not wielded. - local wield = player:get_wielded_item() if ((not wield) or (minetest.get_item_group(wield:get_name(), "fishing_rod") <= 0)) then self.object:remove() return @@ -232,33 +231,34 @@ local bobber_on_step = function(self, dtime) pos = {x=epos["x"]+math.random(-1,1)*math.random()/2,y=epos["y"]+0.1,z=epos["z"]+math.random(-1,1)*math.random()/2}, velocity = {x=0, y=4, z=0}, acceleration = {x=0, y=-5, z=0}, - expirationtime = math.random(), - size = math.random()+0.5, + expirationtime = math.random() * 0.5, + size = math.random(), collisiondetection = true, vertical = false, texture = "mcl_particles_bubble.png", }) end - if self._tick ~= self._waittick then - self._tick = self._tick + 1 + if self._time < self._waittime then + self._time = self._time + dtime else - self._waittick = nil - self._tick = 0 + self._waittime = 0 + self._time = 0 self._dive = false end - else if self._waittick == nil then + else if not self._waittime or self._waittime <= 0 then -- wait for random number of ticks. - self._waittick = math.random(50,333) + local lure_enchantment = wield and mcl_enchanting.get_enchantment(wield, "lure") or 0 + self._waittime = math.random(5, 30) - lure_enchantment * 5 else - if self._tick ~= self._waittick then - self._tick = self._tick + 1 + if self._time < self._waittime then + self._time = self._time + dtime else - --wait time is over time to dive. + -- wait time is over time to dive. self._dive = true self.object:set_velocity({x=0,y=-2,z=0}) self.object:set_acceleration({x=0,y=5,z=0}) - self._waittick = 30 - self._tick = 0 + self._waittime = 0.8 + self._time = 0 end end end From b9e5a991e2575edfefebfc447dd27ea9d6f810fb Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Tue, 10 Nov 2020 13:58:39 +0100 Subject: [PATCH 24/27] Protection --- mods/CORE/mcl_enchanting/enchantments.lua | 2 +- mods/ITEMS/mcl_armor/armor.lua | 16 ++++++++++++---- 2 files changed, 13 insertions(+), 5 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index 4301c564..a90088cd 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -365,7 +365,7 @@ mcl_enchanting.enchantments.projectile_protection = { requires_tool = false, } --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.protection = { name = "Protection", max_level = 4, diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index d00348b1..a4b7974d 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -515,14 +515,15 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason) local total_points = 0 local total_toughness = 0 + local protection_reduction = 0 for i=1, 6 do local stack = player_inv:get_stack("armor", i) if stack:get_count() > 0 then -- Damage armor local use = stack:get_definition().groups["mcl_armor_uses"] or 0 - local unbreaking = mcl_enchanting.get_enchantment(stack, "unbreaking") - if unbreaking > 0 then - use = use / (0.6 + 0.4 / (unbreaking + 1)) + local enchantments = mcl_enchanting.get_enchantments(stack) + if enchantments.unbreaking > 0 then + use = use / (0.6 + 0.4 / (enchantments.unbreaking + 1)) end if use > 0 then local wear = armor_damage * math.floor(65536/use) @@ -542,13 +543,20 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason) local tough = stack:get_definition().groups["mcl_armor_toughness"] or 0 total_points = total_points + pts total_toughness = total_toughness + tough + if enchantments.protection then + protection_reduction = protection_reduction + enchantments.protection * 0.04 + end + -- if enchantments.blast_protection and then + -- protection_reduction = protection_reduction + enchantments.blast_protection * 0.08 + -- end end end local damage = math.abs(hp_change) -- Damage calculation formula (from ) damage = damage * (1 - math.min(20, math.max((total_points/5), total_points - damage / (2+(total_toughness/4)))) / 25) - damage = math.floor(damage+0.5) + damage = damage * (1 - math.min(1, protection_reduction)) + damage = math.floor(damage+0.5) hp_change = -math.abs(damage) From b53ae0df1917a55338489d65a4dd9c8d06787f0d Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 13 Nov 2020 09:44:42 +0100 Subject: [PATCH 25/27] Fix armor runtime error --- mods/ITEMS/mcl_armor/armor.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index a4b7974d..331a18b3 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -522,7 +522,7 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason) -- Damage armor local use = stack:get_definition().groups["mcl_armor_uses"] or 0 local enchantments = mcl_enchanting.get_enchantments(stack) - if enchantments.unbreaking > 0 then + if enchantments.unbreaking then use = use / (0.6 + 0.4 / (enchantments.unbreaking + 1)) end if use > 0 then From a3cf6b0e5d8d446a39d5326415413b090c4583ff Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 13 Nov 2020 12:21:36 +0100 Subject: [PATCH 26/27] Blast Protection; Fire Protection; Projectile Protection; Feather Falling; Thorns --- mods/CORE/mcl_enchanting/enchantments.lua | 26 ++--- mods/CORE/mcl_explosions/init.lua | 10 +- mods/ENTITIES/mobs_mc/blaze.lua | 3 + mods/ENTITIES/mobs_mc/ghast.lua | 3 + mods/ITEMS/mcl_armor/armor.lua | 111 +++++++++++++++++----- mods/ITEMS/mcl_bows/arrow.lua | 6 +- 6 files changed, 116 insertions(+), 43 deletions(-) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index a90088cd..c03cf998 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -1,5 +1,13 @@ -- Taken from https://minecraft.gamepedia.com/Enchanting +local function increase_damage(damage_group, factor) + return function(itemstack, level) + local tool_capabilities = itemstack:get_tool_capabilities() + tool_capabilities.damage_groups[damage_group] = (tool_capabilities.damage_groups[damage_group] or 0) + level * factor + itemstack:get_meta():set_tool_capabilities(tool_capabilities) + end +end + -- requires engine change --[[mcl_enchanting.enchantments.aqua_affinity = { name = "Aqua Affinity", @@ -15,14 +23,6 @@ requires_tool = false, }]]-- -local function increase_damage(damage_group, factor) - return function(itemstack, level) - local tool_capabilities = itemstack:get_tool_capabilities() - tool_capabilities.damage_groups[damage_group] = (tool_capabilities.damage_groups[damage_group] or 0) + level * factor - itemstack:get_meta():set_tool_capabilities(tool_capabilities) - end -end - -- implemented via on_enchant and additions in mobs_mc; Slowness IV part unimplemented mcl_enchanting.enchantments.bane_of_arthropods = { name = "Bane of Arthropods", @@ -38,7 +38,7 @@ mcl_enchanting.enchantments.bane_of_arthropods = { requires_tool = false, } --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.blast_protection = { name = "Blast Protection", max_level = 4, @@ -123,7 +123,7 @@ mcl_enchanting.enchantments.efficiency = { requires_tool = false, } --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.feather_falling = { name = "Feather Falling", max_level = 4, @@ -152,7 +152,7 @@ mcl_enchanting.enchantments.feather_falling = { requires_tool = false, }]]-- --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.fire_protection = { name = "Fire Protection", max_level = 4, @@ -350,7 +350,7 @@ mcl_enchanting.enchantments.power = { requires_tool = false, } --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.projectile_protection = { name = "Projectile Protection", max_level = 4, @@ -485,7 +485,7 @@ mcl_enchanting.enchantments.soul_speed = { requires_tool = false, }]]-- --- unimplemented +-- implemented in mcl_armor mcl_enchanting.enchantments.thorns = { name = "Thorns", max_level = 3, diff --git a/mods/CORE/mcl_explosions/init.lua b/mods/CORE/mcl_explosions/init.lua index fdf1d6ad..293fdba8 100644 --- a/mods/CORE/mcl_explosions/init.lua +++ b/mods/CORE/mcl_explosions/init.lua @@ -284,8 +284,14 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire, impact = 0 end local damage = math.floor((impact * impact + impact) * 7 * strength + 1) - if mod_death_messages and obj:is_player() then - mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", obj:get_player_name())) + if obj:is_player() then + local name = obj:get_player_name() + if mod_death_messages then + mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", name)) + end + if rawget(_G, "armor") and armor.last_damage_types then + armor.last_damage_types[name] = "explosion" + end end local source = puncher if not source then diff --git a/mods/ENTITIES/mobs_mc/blaze.lua b/mods/ENTITIES/mobs_mc/blaze.lua index cbba537d..d281a59e 100644 --- a/mods/ENTITIES/mobs_mc/blaze.lua +++ b/mods/ENTITIES/mobs_mc/blaze.lua @@ -83,6 +83,9 @@ mobs:register_arrow("mobs_mc:blaze_fireball", { -- Direct hit, no fire... just plenty of pain hit_player = function(self, player) + if rawget(_G, "armor") and armor.last_damage_types then + armor.last_damage_types[player:get_player_name()] = "fireball" + end player:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 5}, diff --git a/mods/ENTITIES/mobs_mc/ghast.lua b/mods/ENTITIES/mobs_mc/ghast.lua index 27998d17..2b39b593 100644 --- a/mods/ENTITIES/mobs_mc/ghast.lua +++ b/mods/ENTITIES/mobs_mc/ghast.lua @@ -71,6 +71,9 @@ mobs:register_arrow("mobs_mc:fireball", { velocity = 15, hit_player = function(self, player) + if rawget(_G, "armor") and armor.last_damage_types then + armor.last_damage_types[player:get_player_name()] = "fireball" + end player:punch(self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 6}, diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index 331a18b3..0c57186b 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -18,6 +18,7 @@ armor = { .."listring[current_player;craft]", textures = {}, default_skin = "character", + last_damage_types = {}, } if minetest.get_modpath("mcl_skins") then @@ -497,12 +498,15 @@ end) minetest.register_on_player_hpchange(function(player, hp_change, reason) local name, player_inv, armor_inv = armor:get_valid_player(player, "[on_hpchange]") if name and hp_change < 0 then - + local damage_type = armor.last_damage_types[name] + armor.last_damage_types[name] = nil + -- Armor doesn't protect from set_hp (commands like /kill), - -- falling and drowning damage. - if reason.type == "set_hp" or reason.type == "drown" or reason.type == "fall" then + if reason.type == "set_hp" then return hp_change end + + local regular_reduction = reason.type ~= "drown" and reason.type ~= "fall" -- Account for potion effects (armor doesn't save the target) if reason.other == "poison" or reason.other == "harming" then @@ -512,21 +516,68 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason) local heal_max = 0 local items = 0 local armor_damage = math.max(1, math.floor(math.abs(hp_change)/4)) - + local total_points = 0 local total_toughness = 0 - local protection_reduction = 0 + local epf = 0 + local thorns_damage = 0 + local thorns_damage_regular = 0 for i=1, 6 do local stack = player_inv:get_stack("armor", i) if stack:get_count() > 0 then + local enchantments = mcl_enchanting.get_enchantments(stack) + local pts = stack:get_definition().groups["mcl_armor_points"] or 0 + local tough = stack:get_definition().groups["mcl_armor_toughness"] or 0 + total_points = total_points + pts + total_toughness = total_toughness + tough + + local protection_level = enchantments.protection or 0 + if protection_level > 0 then + epf = epf + protection_level * 1 + end + local blast_protection_level = enchantments.blast_protection or 0 + if blast_protection_level > 0 and damage_type == "explosion" then + epf = epf + blast_protection_level * 2 + end + local fire_protection_level = enchantments.fire_protection or 0 + if fire_protection_level > 0 and (damage_type == "fireball" or reason.type == "node_damage" and + (reason.node == "mcl_fire:fire" or reason.node == "mcl_core:lava_source" or reason.node == "mcl_core:lava_flowing")) then + epf = epf + fire_protection_level * 2 + end + local projectile_protection_level = enchantments.projectile_protection or 0 + if projectile_protection_level and (damage_type == "projectile" or damage_type == "fireball") then + epf = epf + projectile_protection_level * 2 + end + local feather_falling_level = enchantments.feather_falling or 0 + if feather_falling_level and reason.type == "fall" then + epf = epf + feather_falling_level * 3 + end + + local did_thorns_damage = false + local thorns_level = enchantments.thorns or 0 + if thorns_level then + if thorns_level > 10 then + thorns_damage = thorns_damage + thorns_level - 10 + did_thorns_damage = true + elseif thorns_damage_regular < 4 and thorns_level * 0.15 > math.random() then + local thorns_damage_regular_new = math.min(4, thorns_damage_regular + math.random(4)) + thorns_damage = thorns_damage + thorns_damage_regular_new - thorns_damage_regular + thorns_damage_regular = thorns_damage_regular_new + did_thorns_damage = true + end + end + -- Damage armor local use = stack:get_definition().groups["mcl_armor_uses"] or 0 - local enchantments = mcl_enchanting.get_enchantments(stack) - if enchantments.unbreaking then - use = use / (0.6 + 0.4 / (enchantments.unbreaking + 1)) - end - if use > 0 then + if use > 0 and regular_reduction then + local unbreaking_level = enchantments.unbreaking or 0 + if unbreaking_level > 0 then + use = use / (0.6 + 0.4 / (unbreaking_level + 1)) + end local wear = armor_damage * math.floor(65536/use) + if did_thorns_damage then + wear = wear * 3 + end stack:add_wear(wear) end @@ -538,26 +589,34 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason) armor:set_player_armor(player) armor:update_inventory(player) end - - local pts = stack:get_definition().groups["mcl_armor_points"] or 0 - local tough = stack:get_definition().groups["mcl_armor_toughness"] or 0 - total_points = total_points + pts - total_toughness = total_toughness + tough - if enchantments.protection then - protection_reduction = protection_reduction + enchantments.protection * 0.04 - end - -- if enchantments.blast_protection and then - -- protection_reduction = protection_reduction + enchantments.blast_protection * 0.08 - -- end end end local damage = math.abs(hp_change) - - -- Damage calculation formula (from ) - damage = damage * (1 - math.min(20, math.max((total_points/5), total_points - damage / (2+(total_toughness/4)))) / 25) - damage = damage * (1 - math.min(1, protection_reduction)) + + if regular_reduction then + -- Damage calculation formula (from ) + damage = damage * (1 - math.min(20, math.max((total_points/5), total_points - damage / (2+(total_toughness/4)))) / 25) + end + damage = damage * (1 - (math.min(20, epf) / 25)) damage = math.floor(damage+0.5) - + + if reason.type == "punch" and thorns_damage > 0 then + local obj = reason.object + if obj then + local luaentity = obj:get_luaentity() + if luaentity then + local shooter = obj._shooter + if shooter then + obj = shooter + end + end + obj:punch(player, 1.0, { + full_punch_interval=1.0, + damage_groups = {fleshy = thorns_damage}, + }) + end + end + hp_change = -math.abs(damage) armor.def[name].count = items diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index 0f603015..1bc17354 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -240,12 +240,14 @@ ARROW_ENTITY.on_step = function(self, dtime) -- Punch target object but avoid hurting enderman. if not lua or lua.name ~= "mobs_mc:enderman" then + if obj:is_player() and rawget(_G, "armor") and armor.last_damage_types then + armor.last_damage_types[obj:get_player_name()] = "projectile" + end damage_particles(self.object:get_pos(), self._is_critical) - self.object:set_pos(vector.subtract(obj:get_pos(), vector.multiply(vector.normalize(self.object:get_velocity()), 2))) obj:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=self._damage}, - }, nil) + }, self.object:get_velocity()) end From ed738da01628f269e6dc7c067419067a87998157 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Wed, 25 Nov 2020 12:47:27 +0100 Subject: [PATCH 27/27] Added Enchanting Table --- mods/CORE/mcl_enchanting/README | 5 - mods/CORE/mcl_enchanting/book.lua | 9 - mods/CORE/mcl_enchanting/command.lua | 41 -- mods/CORE/mcl_enchanting/enchantments.lua | 209 ++++++++- mods/CORE/mcl_enchanting/engine.lua | 497 ++++++++++++++++++---- mods/CORE/mcl_enchanting/init.lua | 264 +++++++++++- mods/CORE/mcl_enchanting/mod.conf | 4 +- mods/CORE/mcl_enchanting/table.lua | 189 -------- mods/CORE/mcl_enchanting/table_book.lua | 87 ---- mods/CORE/mcl_enchanting/tt.lua | 18 - mods/HELP/tt/init.lua | 23 +- mods/HUD/mcl_inventory/depends.txt | 1 + mods/HUD/mcl_inventory/init.lua | 15 +- mods/ITEMS/mcl_armor/armor.lua | 2 +- mods/ITEMS/mcl_armor/init.lua | 40 +- mods/ITEMS/mcl_books/init.lua | 3 +- mods/ITEMS/mcl_bows/bow.lua | 10 +- mods/ITEMS/mcl_compass/init.lua | 4 +- mods/ITEMS/mcl_farming/hoes.lua | 10 +- mods/ITEMS/mcl_farming/pumpkin.lua | 1 + mods/ITEMS/mcl_fire/flint_and_steel.lua | 2 +- mods/ITEMS/mcl_fishing/init.lua | 2 +- mods/ITEMS/mcl_heads/init.lua | 2 +- mods/ITEMS/mcl_tools/init.lua | 40 +- mods/ITEMS/screwdriver/init.lua | 2 +- 25 files changed, 952 insertions(+), 528 deletions(-) delete mode 100644 mods/CORE/mcl_enchanting/README delete mode 100644 mods/CORE/mcl_enchanting/book.lua delete mode 100644 mods/CORE/mcl_enchanting/command.lua delete mode 100644 mods/CORE/mcl_enchanting/table.lua delete mode 100644 mods/CORE/mcl_enchanting/table_book.lua delete mode 100644 mods/CORE/mcl_enchanting/tt.lua diff --git a/mods/CORE/mcl_enchanting/README b/mods/CORE/mcl_enchanting/README deleted file mode 100644 index 4d1d5af9..00000000 --- a/mods/CORE/mcl_enchanting/README +++ /dev/null @@ -1,5 +0,0 @@ -Enchanting for MineClone2 --------------------------- - -This is a rewrite of the mtg enchanting mod. Beta Version, more features coming soon. -The textures look absolutely shit, but as far as I know I have to use the textures from Pixel Perfection so I dont get trouble with Mocrisoft. There is a version with original textures and sounds, but I can't publish that one. If you'd like to advice me how I can somehow do that anyway, please open an issue or contact me via email (eliasfleckenstein@web.de). diff --git a/mods/CORE/mcl_enchanting/book.lua b/mods/CORE/mcl_enchanting/book.lua deleted file mode 100644 index 7b0ee508..00000000 --- a/mods/CORE/mcl_enchanting/book.lua +++ /dev/null @@ -1,9 +0,0 @@ -minetest.register_craftitem("mcl_enchanting:book_enchanted", { - description = "Enchanted Book", - inventory_image = "mcl_enchanting_book_enchanted.png^[colorize:purple:50", - groups = {enchanted = 1, not_in_creative_inventory = 1}, - _mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted", - stack_max = 1, -}) - -minetest.registered_items["mcl_books:book"]._mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted" diff --git a/mods/CORE/mcl_enchanting/command.lua b/mods/CORE/mcl_enchanting/command.lua deleted file mode 100644 index e93a3979..00000000 --- a/mods/CORE/mcl_enchanting/command.lua +++ /dev/null @@ -1,41 +0,0 @@ -minetest.register_chatcommand("enchant", { - description = "Enchant an item.", - params = " []", - privs = {give = true}, - func = function(_, param) - local sparam = param:split(" ") - local target_name = sparam[1] - local enchantment = sparam[2] - local level_str = sparam[3] - local level = tonumber(level_str or "1") - if not target_name or not enchantment then - return false, "Usage: /enchant []" - end - local target = minetest.get_player_by_name(target_name) - if not target then - return false, "Player '" .. target_name .. "' cannot be found" - end - local itemstack = target:get_wielded_item() - local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level) - if not can_enchant then - if errorstring == "enchantment invalid" then - return false, "There is no such enchantment '" .. enchantment .. "'" - elseif errorstring == "item missing" then - return false, "The target doesn't hold an item" - elseif errorstring == "item not supported" then - return false, "The selected enchantment can't be added to the target item" - elseif errorstring == "level invalid" then - return false, "'" .. level_str .. "' is not a valid number" - elseif errorstring == "level too high" then - return false, "The number you have entered (" .. level_str .. ") is too big, it must be at most " .. extra_info - elseif errorstring == "level too small" then - return false, "The number you have entered (" .. level_str .. ") is too small, it must be at least " .. extra_info - elseif errorstring == "incompatible" then - return false, mcl_enchanting.get_enchantment_description(enchantment, level) .. " can't be combined with " .. extra_info - end - else - target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level)) - return true, "Enchanting succeded" - end - end -}) diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua index c03cf998..4ed94a0b 100644 --- a/mods/CORE/mcl_enchanting/enchantments.lua +++ b/mods/CORE/mcl_enchanting/enchantments.lua @@ -21,6 +21,8 @@ end curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{1, 41}}, }]]-- -- implemented via on_enchant and additions in mobs_mc; Slowness IV part unimplemented @@ -36,6 +38,8 @@ mcl_enchanting.enchantments.bane_of_arthropods = { curse = false, on_enchant = increase_damage("anthropod", 2.5), requires_tool = false, + treasure = false, + power_range_table = {{5, 25}, {13, 33}, {21, 41}, {29, 49}, {37, 57}}, } -- implemented in mcl_armor @@ -51,8 +55,27 @@ mcl_enchanting.enchantments.blast_protection = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{5, 13}, {13, 21}, {21, 29}, {29, 37}}, } +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.channeling = { + name = "Channeling", + max_level = 1, + primary = {trident = true}, + secondary = {}, + disallow = {}, + incompatible = {riptide = true}, + weight = 1, + description = "Trident \"channels\" a bolt of lightning toward a hit entity. Functions only during thunderstorms and if target is unobstructed with opaque blocks.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{25, 50}}, +}]]-- + -- implemented in mcl_armor mcl_enchanting.enchantments.curse_of_binding = { name = "Curse of Binding", @@ -66,6 +89,8 @@ mcl_enchanting.enchantments.curse_of_binding = { curse = true, on_enchant = function() end, requires_tool = false, + treasure = true, + power_range_table = {{25, 50}}, } -- implemented in mcl_death_drop @@ -74,17 +99,19 @@ mcl_enchanting.enchantments.curse_of_vanishing = { max_level = 1, primary = {}, secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true}, - disallow = {clock = true}, + disallow = {}, incompatible = {}, weight = 1, description = "Item destroyed on death.", curse = true, on_enchant = function() end, requires_tool = false, + treasure = true, + power_range_table = {{25, 50}}, } -- unimplemented -mcl_enchanting.enchantments.depth_strider = { +--[[mcl_enchanting.enchantments.depth_strider = { name = "Depth Strider", max_level = 3, primary = {}, @@ -96,7 +123,9 @@ mcl_enchanting.enchantments.depth_strider = { curse = false, on_enchant = function() end, requires_tool = false, -} + treasure = false, + power_range_table = {{10, 25}, {20, 35}, {30, 45}}, +}]]-- -- implemented via on_enchant mcl_enchanting.enchantments.efficiency = { @@ -121,6 +150,8 @@ mcl_enchanting.enchantments.efficiency = { itemstack:get_meta():set_tool_capabilities(tool_capabilities) end, requires_tool = false, + treasure = false, + power_range_table = {{1, 61}, {11, 71}, {21, 81}, {31, 91}, {41, 101}}, } -- implemented in mcl_armor @@ -135,6 +166,8 @@ mcl_enchanting.enchantments.feather_falling = { description = "Reduces fall damage.",curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{5, 11}, {11, 17}, {17, 23}, {23, 29}}, } -- requires missing MineClone2 feature @@ -150,6 +183,8 @@ mcl_enchanting.enchantments.feather_falling = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{10, 61}, {30, 71}}, }]]-- -- implemented in mcl_armor @@ -165,6 +200,8 @@ mcl_enchanting.enchantments.fire_protection = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{10, 18}, {18, 26}, {26, 34}, {34, 42}}, } -- requires missing MineClone2 feature @@ -180,12 +217,14 @@ mcl_enchanting.enchantments.fire_protection = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{20, 50}}, }]]-- -- implemented in mcl_item_entity mcl_enchanting.enchantments.fortune = { name = "Fortune", - max_level = 4, + max_level = 3, primary = {pickaxe = true, shovel = true, axe = true, hoe = true}, secondary = {}, disallow = {}, @@ -195,6 +234,8 @@ mcl_enchanting.enchantments.fortune = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{15, 61}, {24, 71}, {33, 81}}, } -- implemented via walkover.register_global @@ -210,6 +251,8 @@ mcl_enchanting.enchantments.frost_walker = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = true, + power_range_table = {{10, 25}, {20, 35}}, } walkover.register_global(function(pos, _, player) @@ -229,6 +272,23 @@ walkover.register_global(function(pos, _, player) end end) +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.impaling = { + name = "Impaling", + max_level = 5, + primary = {trident = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 2, + description = "Trident deals additional damage to mobs that spawn naturally in the ocean.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{1, 21}, {9, 29}, {17, 37}, {25, 45}, {33, 53}}, +}]]-- + -- implemented in mcl_bows mcl_enchanting.enchantments.infinity = { name = "Infinity", @@ -242,6 +302,8 @@ mcl_enchanting.enchantments.infinity = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{20, 50}}, } -- implemented via minetest.calculate_knockback @@ -257,6 +319,8 @@ mcl_enchanting.enchantments.knockback = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{5, 61}, {25, 71}}, } local old_calculate_knockback = minetest.calculate_knockback @@ -276,7 +340,7 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool end -- unimplemented -mcl_enchanting.enchantments.looting = { +--[[mcl_enchanting.enchantments.looting = { name = "Looting", max_level = 3, primary = {sword = true}, @@ -288,10 +352,29 @@ mcl_enchanting.enchantments.looting = { curse = false, on_enchant = function() end, requires_tool = false, -} + treasure = false, + power_range_table = {{15, 61}, {24, 71}, {33, 81}}, +}]]-- + +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.loyalty = { + name = "Loyalty", + max_level = 3, + primary = {trident = true}, + secondary = {}, + disallow = {}, + incompatible = {riptide = true}, + weight = 5, + description = "Trident returns after being thrown. Higher levels reduce return time.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{12, 50}, {19, 50}, {26, 50}}, +}]]-- -- unimplemented -mcl_enchanting.enchantments.luck_of_the_sea = { +--[[mcl_enchanting.enchantments.luck_of_the_sea = { name = "Luck of the Sea", max_level = 3, primary = {fishing_rod = true}, @@ -303,7 +386,9 @@ mcl_enchanting.enchantments.luck_of_the_sea = { curse = false, on_enchant = function() end, requires_tool = false, -} + treasure = false, + power_range_table = {{15, 61}, {24, 71}, {33, 81}}, +}]]-- -- implemented in mcl_fishing mcl_enchanting.enchantments.lure = { @@ -318,10 +403,12 @@ mcl_enchanting.enchantments.lure = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{15, 61}, {24, 71}, {33, 81}}, } -- unimplemented -mcl_enchanting.enchantments.mending = { +--[[mcl_enchanting.enchantments.mending = { name = "Mending", max_level = 1, primary = {}, @@ -333,14 +420,50 @@ mcl_enchanting.enchantments.mending = { curse = false, on_enchant = function() end, requires_tool = true, -} + treasure = true, + power_range_table = {{25, 75}}, +}]]-- + +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.multishot = { + name = "Multishot", + max_level = 1, + primary = {crossbow = true}, + secondary = {}, + disallow = {}, + incompatible = {piercing = true}, + weight = 2, + description = "Shoot 3 arrows at the cost of one.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{20, 50}}, +}]]-- + +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.piercing = { + name = "Piercing", + max_level = 4, + primary = {crossbow = true}, + secondary = {}, + disallow = {}, + incompatible = {multishot = true}, + weight = 10, + description = "Arrows pass through multiple entities.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{1, 50}, {11, 50}, {21, 50}, {31, 50}}, +}]]-- -- implemented in mcl_bows mcl_enchanting.enchantments.power = { name = "Power", max_level = 5, - primary = {}, - secondary = {bow = true}, + primary = {bow = true}, + secondary = {}, disallow = {}, incompatible = {}, weight = 10, @@ -348,6 +471,8 @@ mcl_enchanting.enchantments.power = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{1, 16}, {11, 26}, {21, 36}, {31, 46}, {41, 56}}, } -- implemented in mcl_armor @@ -363,6 +488,8 @@ mcl_enchanting.enchantments.projectile_protection = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{1, 16}, {11, 26}, {21, 36}, {31, 46}, {41, 56}}, } -- implemented in mcl_armor @@ -378,6 +505,8 @@ mcl_enchanting.enchantments.protection = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{1, 12}, {12, 23}, {23, 34}, {34, 45}}, } -- implemented via minetest.calculate_knockback (together with the Knockback enchantment) and mcl_bows @@ -393,10 +522,29 @@ mcl_enchanting.enchantments.punch = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{12, 37}, {32, 57}}, } +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.quick_charge = { + name = "Quick Charge", + max_level = 3, + primary = {crossbow = true}, + secondary = {}, + disallow = {}, + incompatible = {}, + weight = 5, + description = "Decreases crossbow charging time.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{12, 50}, {32, 50}, {52, 50}}, +}]]-- + -- unimplemented -mcl_enchanting.enchantments.respiration = { +--[[mcl_enchanting.enchantments.respiration = { name = "Respiration", max_level = 3, primary = {armor_head = true}, @@ -408,7 +556,26 @@ mcl_enchanting.enchantments.respiration = { curse = false, on_enchant = function() end, requires_tool = false, -} + treasure = false, + power_range_table = {{10, 40}, {20, 50}, {30, 60}}, +}]]-- + +-- requires missing MineClone2 feature +--[[mcl_enchanting.enchantments.riptide = { + name = "Riptide", + max_level = 3, + primary = {trident = true}, + secondary = {}, + disallow = {}, + incompatible = {channeling = true, loyalty = true}, + weight = 2, + description = "Trident launches player with itself when thrown. Functions only in water or rain.", + curse = false, + on_enchant = function() end, + requires_tool = false, + treasure = false, + power_range_table = {{17, 50}, {24, 50}, {31, 50}}, +}]]-- -- implemented via on_enchant mcl_enchanting.enchantments.sharpness = { @@ -423,6 +590,8 @@ mcl_enchanting.enchantments.sharpness = { curse = false, on_enchant = increase_damage("fleshy", 0.5), requires_tool = false, + treasure = false, + power_range_table = {{1, 21}, {12, 32}, {23, 43}, {34, 54}, {45, 65}}, } -- implemented in mcl_item_entity @@ -438,6 +607,8 @@ mcl_enchanting.enchantments.silk_touch = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{15, 61}}, } -- implemented via on_enchant and additions in mobs_mc @@ -453,6 +624,8 @@ mcl_enchanting.enchantments.smite = { curse = false, on_enchant = increase_damage("undead", 2.5), requires_tool = false, + treasure = false, + power_range_table = {{5, 25}, {13, 33}, {21, 41}, {29, 49}, {37, 57}}, } -- implemented in mcl_playerplus @@ -468,6 +641,8 @@ mcl_enchanting.enchantments.soul_speed = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = true, + power_range_table = {{10, 25}, {20, 35}, {30, 45}}, } -- requires missing MineClone2 feature @@ -483,6 +658,8 @@ mcl_enchanting.enchantments.soul_speed = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{5, 20}, {14, 29}, {23, 38}}, }]]-- -- implemented in mcl_armor @@ -498,6 +675,8 @@ mcl_enchanting.enchantments.thorns = { curse = false, on_enchant = function() end, requires_tool = false, + treasure = false, + power_range_table = {{10, 61}, {30, 71}, {50, 81}}, } -- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing @@ -520,4 +699,6 @@ mcl_enchanting.enchantments.unbreaking = { itemstack:get_meta():set_tool_capabilities(tool_capabilities) end, requires_tool = true, + treasure = false, + power_range_table = {{5, 61}, {13, 71}, {21, 81}}, } diff --git a/mods/CORE/mcl_enchanting/engine.lua b/mods/CORE/mcl_enchanting/engine.lua index fa809cfa..1202ec70 100644 --- a/mods/CORE/mcl_enchanting/engine.lua +++ b/mods/CORE/mcl_enchanting/engine.lua @@ -1,3 +1,7 @@ +function mcl_enchanting.is_book(itemname) + return itemname == "mcl_books:book" or itemname == "mcl_enchanting:book_enchanted" +end + function mcl_enchanting.get_enchantments(itemstack) return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {} end @@ -5,7 +9,7 @@ end function mcl_enchanting.set_enchantments(itemstack, enchantments) itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments)) local itemdef = itemstack:get_definition() - if itemstack:get_name() ~= "mcl_enchanting:book_enchanted" then + if not mcl_enchanting.is_book(itemstack:get_name()) then if itemdef.tool_capabilities then itemstack:get_meta():set_tool_capabilities(itemdef.tool_capabilities) end @@ -20,9 +24,6 @@ function mcl_enchanting.set_enchantments(itemstack, enchantments) end function mcl_enchanting.get_enchantment(itemstack, enchantment) - if itemstack:get_name() == "mcl_enchanting:book_enchanted" then - return 0 - end return mcl_enchanting.get_enchantments(itemstack)[enchantment] or 0 end @@ -44,22 +45,34 @@ function mcl_enchanting.get_enchanted_itemstring(itemname) return def and def._mcl_enchanting_enchanted_tool end -function mcl_enchanting.is_enchanted_def(itemname) +function mcl_enchanting.set_enchanted_itemstring(itemstack) + itemstack:set_name(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name())) +end + +function mcl_enchanting.is_enchanted(itemname) return minetest.get_item_group(itemname, "enchanted") > 0 end -function mcl_enchanting.is_enchanted(itemstack) - return mcl_enchanting.is_enchanted_def(itemstack:get_name()) +function mcl_enchanting.is_enchantable(itemname) + return mcl_enchanting.get_enchantability(itemname) > 0 +end + +function mcl_enchanting.can_enchant_freshly(itemname) + return mcl_enchanting.is_enchantable(itemname) and not mcl_enchanting.is_enchanted(itemname) +end + +function mcl_enchanting.get_enchantability(itemname) + return minetest.get_item_group(itemname, "enchantability") end function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early) - if itemname == "mcl_enchanting:book_enchanted" then - return true, true - end - if not early and not mcl_enchanting.get_enchanted_itemstring(itemname) then + if not mcl_enchanting.is_enchantable(itemname) then return false end local enchantment_def = mcl_enchanting.enchantments[enchantment] + if mcl_enchanting.is_book(itemname) then + return true, (not enchantment_def.treasure) + end local itemdef = minetest.registered_items[itemname] if itemdef.type ~= "tool" and enchantment_def.requires_tool then return false @@ -91,7 +104,8 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) if itemname == "" then return false, "item missing" end - if not mcl_enchanting.item_supports_enchantment(itemstack:get_name(), enchantment) then + local supported, primary = mcl_enchanting.item_supports_enchantment(itemstack:get_name(), enchantment) + if not supported then return false, "item not supported" end if not level then @@ -107,7 +121,7 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) if enchantment_level then return false, "incompatible", mcl_enchanting.get_enchantment_description(enchantment, enchantment_level) end - if itemname ~= "mcl_enchanting:book_enchanted" then + if not mcl_enchanting.is_book(itemname) then for incompatible in pairs(enchantment_def.incompatible) do local incompatible_level = item_enchantments[incompatible] if incompatible_level then @@ -115,11 +129,11 @@ function mcl_enchanting.can_enchant(itemstack, enchantment, level) end end end - return true + return true, nil, nil, primary end function mcl_enchanting.enchant(itemstack, enchantment, level) - itemstack:set_name(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name())) + mcl_enchanting.set_enchanted_itemstring(itemstack) local enchantments = mcl_enchanting.get_enchantments(itemstack) enchantments[enchantment] = level mcl_enchanting.set_enchantments(itemstack, enchantments) @@ -130,7 +144,7 @@ function mcl_enchanting.combine(itemstack, combine_with) local itemname = itemstack:get_name() local combine_name = combine_with:get_name() local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname) - if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and combine_name ~= "mcl_enchanting:book_enchanted" then + if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and not mcl_enchanting.is_book(itemname) then return false end local enchantments = mcl_enchanting.get_enchantments(itemstack) @@ -173,68 +187,44 @@ function mcl_enchanting.combine(itemstack, combine_with) return true end -function mcl_enchanting.initialize() - local all_groups = {} - local weighted = {} - local accum_weight = 0 - for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do - accum_weight = accum_weight + enchantment_def.weight - weighted[#weighted + 1] = {enchantment = enchantment, weight = accum_weight} - for primary in pairs(enchantment_def.primary) do - all_groups[primary] = true - end - for secondary in pairs(enchantment_def.secondary) do - all_groups[secondary] = true - end +function mcl_enchanting.enchantments_snippet(_, _, itemstack) + if not itemstack then + return end - mcl_enchanting.accumulated_weight = accum_weight - mcl_enchanting.accumulated_weight = weighted + local enchantments = mcl_enchanting.get_enchantments(itemstack) + local text = "" + for enchantment, level in pairs(enchantments) do + text = text .. mcl_enchanting.get_colorized_enchantment_description(enchantment, level) .. "\n" + end + if text ~= "" then + if not itemstack:get_definition()._tt_original_description then + text = text:sub(1, text:len() - 1) + end + return text, false + end +end + +function mcl_enchanting.initialize() local register_tool_list = {} local register_item_list = {} for itemname, itemdef in pairs(minetest.registered_items) do - if itemdef.groups.enchanted then - break - end - local quick_test = false - for group, groupv in pairs(itemdef.groups) do - if groupv > 0 and all_groups[group] then - quick_test = true - break + if mcl_enchanting.can_enchant_freshly(itemname) then + local new_name = itemname .. "_enchanted" + minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) + local new_def = table.copy(itemdef) + new_def.inventory_image = itemdef.inventory_image .. mcl_enchanting.overlay + if new_def.wield_image then + new_def.wield_image = new_def.wield_image .. mcl_enchanting.overlay end - end - if quick_test then - if mcl_enchanting.debug then - print(itemname) - end - local expensive_test = false - for enchantment in pairs(mcl_enchanting.enchantments) do - if mcl_enchanting.item_supports_enchantment(itemname, enchantment, true) then - expensive_test = true - if mcl_enchanting.debug then - print("\tSupports " .. enchantment) - else - break - end - end - end - if expensive_test then - local new_name = itemname .. "_enchanted" - minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name}) - local new_def = table.copy(itemdef) - new_def.inventory_image = itemdef.inventory_image .. "^[colorize:white:50^[colorize:purple:50" - if new_def.wield_image then - new_def.wield_image = new_def.wield_image .. "^[colorize:white:50^[colorize:purple:50" - end - new_def.groups.not_in_creative_inventory = 1 - new_def.groups.enchanted = 1 - new_def.texture = itemdef.texture or itemname:gsub("%:", "_") - new_def._mcl_enchanting_enchanted_tool = new_name - local register_list = register_item_list - if itemdef.type == "tool" then - register_list = register_tool_list - end - register_list[":" .. new_name] = new_def + new_def.groups.not_in_creative_inventory = 1 + new_def.groups.enchanted = 1 + new_def.texture = itemdef.texture or itemname:gsub("%:", "_") + new_def._mcl_enchanting_enchanted_tool = new_name + local register_list = register_item_list + if itemdef.type == "tool" then + register_list = register_tool_list end + register_list[":" .. new_name] = new_def end end for new_name, new_def in pairs(register_item_list) do @@ -244,3 +234,366 @@ function mcl_enchanting.initialize() minetest.register_tool(new_name, new_def) end end + +function mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure) + local possible_enchantments, weights, accum_weight = {}, {}, 0 + for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do + local supported, _, _, primary = mcl_enchanting.can_enchant(itemstack, enchantment, 1) + if primary or treasure then + table.insert(possible_enchantments, enchantment) + accum_weight = accum_weight + enchantment_def.weight + weights[enchantment] = accum_weight + end + end + return possible_enchantments, weights, accum_weight +end + +function mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance) + local itemname = itemstack:get_name() + if not mcl_enchanting.can_enchant_freshly(itemname) then + return + end + itemstack = ItemStack(itemstack) + local enchantability = minetest.get_item_group(itemname, "enchantability") + enchantability = 1 + math.random(0, math.floor(enchantability / 4)) + math.random(0, math.floor(enchantability / 4)) + enchantment_level = enchantment_level + enchantability + enchantment_level = enchantment_level + enchantment_level * (math.random() + math.random() - 1) * 0.15 + enchantment_level = math.max(math.floor(enchantment_level + 0.5), 1) + local enchantments = {} + local description + enchantment_level = enchantment_level * 2 + repeat + enchantment_level = math.floor(enchantment_level / 2) + if enchantment_level == 0 then + break + end + local possible, weights, accum_weight = mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure) + local selected_enchantment, enchantment_power + if #possible > 0 then + local r = math.random(accum_weight) + for _, enchantment in ipairs(possible) do + if weights[enchantment] >= r then + selected_enchantment = enchantment + break + end + end + local enchantment_def = mcl_enchanting.enchantments[selected_enchantment] + local power_range_table = enchantment_def.power_range_table + for i = enchantment_def.max_level, 1, -1 do + local power_range = power_range_table[i] + if enchantment_level >= power_range[1] and enchantment_level <= power_range[2] then + enchantment_power = i + break + end + end + if not description then + if not enchantment_power then + return + end + description = mcl_enchanting.get_enchantment_description(selected_enchantment, enchantment_power) + end + if enchantment_power then + enchantments[selected_enchantment] = enchantment_power + mcl_enchanting.enchant(itemstack, selected_enchantment, enchantment_power) + end + else + break + end + until not no_reduced_bonus_chance and math.random() >= (enchantment_level + 1) / 50 + return enchantments, description +end + +function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure, no_reduced_bonus_chance) + local enchantments = mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance) + if enchantments then + mcl_enchanting.set_enchanted_itemstring(itemstack) + mcl_enchanting.set_enchantments(itemstack, enchantments) + end + return itemstack +end + +function mcl_enchanting.get_randomly_enchanted_book(enchantment_level, treasure, no_reduced_bonus_chance) + return mcl_enchanting.enchant_randomly(enchantment_level, treasure, no_reduced_bonus_chance) +end + +function mcl_enchanting.get_random_glyph_row() + local glyphs = "" + local x = 1.3 + for i = 1, 9 do + glyphs = glyphs .. "image[".. x .. ",0.1;0.5,0.5;mcl_enchanting_glyph_" .. math.random(18) .. ".png^[colorize:#675D49:255]" + x = x + 0.6 + end + return glyphs +end + +function mcl_enchanting.generate_random_table_slots(itemstack, num_bookshelves) + local base = math.random(8) + math.floor(num_bookshelves / 2) + math.random(0, num_bookshelves) + local required_levels = { + math.max(base / 3, 1), + (base * 2) / 3 + 1, + math.max(base, num_bookshelves * 2) + } + local slots = {} + for i, enchantment_level in ipairs(required_levels) do + local slot = false + local enchantments, description = mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level) + if enchantments then + slot = { + enchantments = enchantments, + description = description, + glyphs = mcl_enchanting.get_random_glyph_row(), + level_requirement = math.max(i, math.floor(enchantment_level)), + } + end + slots[i] = slot + end + return slots +end + +function mcl_enchanting.get_table_slots(player, itemstack, num_bookshelves) + if not mcl_enchanting.can_enchant_freshly(itemstack:get_name()) then + return {false, false, false} + end + local itemname = itemstack:get_name() + local meta = player:get_meta() + local player_slots = minetest.deserialize(meta:get_string("mcl_enchanting:slots")) or {} + local player_bookshelves_slots = player_slots[num_bookshelves] or {} + local player_bookshelves_item_slots = player_bookshelves_slots[itemname] + if player_bookshelves_item_slots then + return player_bookshelves_item_slots + else + player_bookshelves_item_slots = mcl_enchanting.generate_random_table_slots(itemstack, num_bookshelves) + if player_bookshelves_item_slots then + player_bookshelves_slots[itemname] = player_bookshelves_item_slots + player_slots[num_bookshelves] = player_bookshelves_slots + meta:set_string("mcl_enchanting:slots", minetest.serialize(player_slots)) + return player_bookshelves_item_slots + else + return {false, false, false} + end + end +end + +function mcl_enchanting.reset_table_slots(player) + player:get_meta():set_string("mcl_enchanting:slots", "") +end + +function mcl_enchanting.show_enchanting_formspec(player) + local C = minetest.get_color_escape_sequence + local name = player:get_player_name() + local meta = player:get_meta() + local inv = player:get_inventory() + local num_bookshelves = meta:get_int("mcl_enchanting:num_bookshelves") + local table_name = meta:get_string("mcl_enchanting:table_name") + local formspec = "" + .. "size[9.07,8.6;]" + .. "formspec_version[3]" + .. "label[0,0;" .. C("#313131") .. table_name .. "]" + .. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1) + .. "list[detached:" .. name .. "_enchanting;enchanting;0.2,2.4;1,1;1]" + .. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1) + .. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]" + .. "list[detached:" .. name .. "_enchanting;enchanting;1.1,2.4;1,1;2]" + .. "label[0,4;" .. C("#313131") .. "Inventory]" + .. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3) + .. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1) + .. "list[current_player;main;0,4.5;9,3;9]" + .. "listring[detached:" .. name .. "_enchanting;enchanting]" + .. "listring[current_player;main]" + .. "list[current_player;main;0,7.74;9,1;]" + .. "real_coordinates[true]" + .. "image[3.15,0.6;7.6,4.1;mcl_enchanting_button_background.png]" + local itemstack = inv:get_stack("enchanting_item", 1) + local player_levels = mcl_experience.get_player_xp_level(player) + local y = 0.65 + local any_enchantment = false + local table_slots = mcl_enchanting.get_table_slots(player, itemstack, num_bookshelves) + for i, slot in ipairs(table_slots) do + any_enchantment = any_enchantment or slot + local enough_lapis = inv:contains_item("enchanting_lapis", ItemStack({name = "mcl_dye:blue", count = i})) + local enough_levels = slot and slot.level_requirement <= player_levels + local can_enchant = (slot and enough_lapis and enough_levels) + local ending = (can_enchant and "" or "_off") + local hover_ending = (can_enchant and "_hovered" or "_off") + formspec = formspec + .. "container[3.2," .. y .. "]" + .. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. slot.description .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. i .. " Lapis Lazuli\n" .. C("#818181") .. i .. " Enchantment Levels" or C("#FC5454") .. "Level Requirement: " .. slot.level_requirement) .. "]" or "") + .. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]" + .. "button[0,0;7.5,1.3;button_" .. i .. ";]" + .. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "") + .. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "") + .. (slot and slot.glyphs or "") + .. "container_end[]" + y = y + 1.35 + end + formspec = formspec + .. "image[" .. (any_enchantment and 0.58 or 1.15) .. ",1.2;" .. (any_enchantment and 2 or 0.87) .. ",1.43;mcl_enchanting_book_" .. (any_enchantment and "open" or "closed") .. ".png]" + minetest.show_formspec(name, "mcl_enchanting:table", formspec) +end + +function mcl_enchanting.handle_formspec_fields(player, formname, fields) + if formname == "mcl_enchanting:table" then + local button_pressed + for i = 1, 3 do + if fields["button_" .. i] then + button_pressed = i + end + end + if not button_pressed then return end + local name = player:get_player_name() + local inv = player:get_inventory() + local meta = player:get_meta() + local num_bookshelfes = meta:get_int("mcl_enchanting:num_bookshelves") + local itemstack = inv:get_stack("enchanting_item", 1) + local cost = ItemStack({name = "mcl_dye:blue", count = button_pressed}) + if not inv:contains_item("enchanting_lapis", cost) then + return + end + local slots = mcl_enchanting.get_table_slots(player, itemstack, num_bookshelfes) + local slot = slots[button_pressed] + if not slot then + return + end + local player_level = mcl_experience.get_player_xp_level(player) + if player_level < slot.level_requirement then + return + end + mcl_experience.set_player_xp_level(player, player_level - button_pressed) + inv:remove_item("enchanting_lapis", cost) + mcl_enchanting.set_enchanted_itemstring(itemstack) + mcl_enchanting.set_enchantments(itemstack, slot.enchantments) + inv:set_stack("enchanting_item", 1, itemstack) + minetest.sound_play("mcl_enchanting_enchant", {to_player = name, gain = 5.0}) + mcl_enchanting.reset_table_slots(player) + mcl_enchanting.reload_inventory(player) + mcl_enchanting.show_enchanting_formspec(player) + end +end + +function mcl_enchanting.initialize_player(player) + local player_inv = player:get_inventory() + player_inv:set_size("enchanting_lapis", 1) + player_inv:set_size("enchanting_item", 1) + local name = player:get_player_name() + local detached_inv = minetest.create_detached_inventory(name .. "_enchanting", { + allow_put = function(inv, listname, index, stack, player) + if player:get_player_name() ~= name then + return 0 + end + if stack:get_name() == "mcl_dye:blue" and index ~= 2 then + return math.min(inv:get_stack(listname, 3):get_free_space(), stack:get_count()) + elseif index ~= 3 and inv:get_stack(listname, 2):get_count() == 0 then + return 1 + else + return 0 + end + end, + allow_take = function(inv, listname, index, stack, player) + if player:get_player_name() ~= name or index == 1 then + return 0 + end + return stack:get_count() + end, + allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) + return 0 + end, + on_put = function(inv, listname, index, stack, player) + local result_list + if index == 1 then + if stack:get_name() == "mcl_dye:blue" then + result_list = "lapis" + stack:add_item(inv:get_stack(listname, 3)) + inv:set_stack(listname, 1, nil) + inv:set_stack(listname, 3, stack) + else + result_list = "item" + inv:set_stack(listname, 1, nil) + inv:set_stack(listname, 2, stack) + end + elseif index == 2 then + result_list = "item" + elseif index == 3 then + result_list = "lapis" + stack = inv:get_stack(listname, 3) + end + player:get_inventory():set_stack("enchanting_" .. result_list, 1, stack) + mcl_enchanting.show_enchanting_formspec(player) + end, + on_take = function(inv, listname, index, stack, player) + local result_list + if index == 2 then + result_list = "item" + elseif index == 3 then + result_list = "lapis" + end + player:get_inventory():set_stack("enchanting_" .. result_list, 1, nil) + mcl_enchanting.show_enchanting_formspec(player) + end + }, name) + detached_inv:set_size("enchanting", 3) + mcl_enchanting.reload_inventory(player) +end + +function mcl_enchanting.reload_inventory(player) + local player_inv = player:get_inventory() + local detached_inv = minetest.get_inventory({type = "detached", name = player:get_player_name() .. "_enchanting"}) + detached_inv:set_stack("enchanting", 2, player_inv:get_stack("enchanting_item", 1)) + detached_inv:set_stack("enchanting", 3, player_inv:get_stack("enchanting_lapis", 1)) +end + +function mcl_enchanting.schedule_book_animation(self, anim) + self.scheduled_anim = {timer = self.anim_length, anim = anim} +end + +function mcl_enchanting.set_book_animation(self, anim) + local anim_index = mcl_enchanting.book_animations[anim] + local start, stop = mcl_enchanting.book_animation_steps[anim_index], mcl_enchanting.book_animation_steps[anim_index + 1] + self.object:set_animation({x = start, y = stop}, mcl_enchanting.book_animation_speed) + self.scheduled_anim = nil + self.anim_length = (stop - start) / 40 +end + +function mcl_enchanting.check_animation_schedule(self, dtime) + local schedanim = self.scheduled_anim + if schedanim then + schedanim.timer = schedanim.timer - dtime + if schedanim.timer <= 0 then + mcl_enchanting.set_book_animation(self, schedanim.anim) + end + end +end + +function mcl_enchanting.look_at(self, pos2) + local pos1 = self.object:get_pos() + local vec = vector.subtract(pos1, pos2) + local yaw = math.atan(vec.z / vec.x) - math.pi/2 + yaw = yaw + (pos1.x >= pos2.x and math.pi or 0) + self.object:set_yaw(yaw + math.pi) +end + +function mcl_enchanting.check_book(pos) + local obj_pos = vector.add(pos, mcl_enchanting.book_offset) + for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do + local luaentity = obj:get_luaentity() + if luaentity and luaentity.name == "mcl_enchanting:book" then + if minetest.get_node(pos).name ~= "mcl_enchanting:table" then + obj:remove() + end + return + end + end + minetest.add_entity(obj_pos, "mcl_enchanting:book") +end + +function mcl_enchanting.get_bookshelves(pos) + local absolute, relative = {}, {} + for i, rp in ipairs(mcl_enchanting.bookshelf_positions) do + local airp = vector.add(pos, mcl_enchanting.air_positions[i]) + local ap = vector.add(pos, rp) + if minetest.get_node(ap).name == "mcl_books:bookshelf" and minetest.get_node(airp).name == "air" then + table.insert(absolute, ap) + table.insert(relative, rp) + end + end + return absolute, relative +end diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua index f0f7a951..d1f351b6 100644 --- a/mods/CORE/mcl_enchanting/init.lua +++ b/mods/CORE/mcl_enchanting/init.lua @@ -2,21 +2,265 @@ local modpath = minetest.get_modpath("mcl_enchanting") mcl_enchanting = { book_offset = vector.new(0, 0.75, 0), + book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4}, + book_animation_steps = {0, 640, 680, 700, 740}, + book_animation_speed = 40, roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49 enchantments = {}, - weighted_enchantments = {}, - accumulated_weight = 0, - debug = false, + overlay = "^[colorize:white:50^[colorize:purple:50", + bookshelf_positions = { + {x = -2, y = 0, z = -2}, {x = -2, y = 1, z = -2}, + {x = -1, y = 0, z = -2}, {x = -1, y = 1, z = -2}, + {x = 0, y = 0, z = -2}, {x = 0, y = 1, z = -2}, + {x = 1, y = 0, z = -2}, {x = 1, y = 1, z = -2}, + {x = 2, y = 0, z = -2}, {x = 2, y = 1, z = -2}, + {x = -2, y = 0, z = 2}, {x = -2, y = 1, z = 2}, + {x = -1, y = 0, z = 2}, {x = -1, y = 1, z = 2}, + {x = 0, y = 0, z = 2}, {x = 0, y = 1, z = 2}, + {x = 1, y = 0, z = 2}, {x = 1, y = 1, z = 2}, + {x = 2, y = 0, z = 2}, {x = 2, y = 1, z = 2}, + -- {x = -2, y = 0, z = -2}, {x = -2, y = 1, z = -2}, + {x = -2, y = 0, z = -1}, {x = -2, y = 1, z = -1}, + {x = -2, y = 0, z = 0}, {x = -2, y = 1, z = 0}, + {x = -2, y = 0, z = 1}, {x = -2, y = 1, z = 1}, + {x = -2, y = 0, z = 2}, {x = -2, y = 1, z = 2}, + {x = 2, y = 0, z = -2}, {x = 2, y = 1, z = -2}, + {x = 2, y = 0, z = -1}, {x = 2, y = 1, z = -1}, + {x = 2, y = 0, z = 0}, {x = 2, y = 1, z = 0}, + {x = 2, y = 0, z = 1}, {x = 2, y = 1, z = 1}, + -- {x = 2, y = 0, z = 2}, {x = 2, y = 1, z = 2}, + }, + air_positions = { + {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1}, + {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1}, + {x = 0, y = 0, z = -1}, {x = 0, y = 1, z = -1}, + {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1}, + {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1}, + {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1}, + {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1}, + {x = 0, y = 0, z = 1}, {x = 0, y = 1, z = 1}, + {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1}, + {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1}, + -- {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1}, + {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1}, + {x = -1, y = 0, z = 0}, {x = -1, y = 1, z = 0}, + {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1}, + {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1}, + {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1}, + {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1}, + {x = 1, y = 0, z = 0}, {x = 1, y = 1, z = 0}, + {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1}, + -- {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1}, + }, } dofile(modpath .. "/engine.lua") dofile(modpath .. "/enchantments.lua") -dofile(modpath .. "/command.lua") -dofile(modpath .. "/tt.lua") -dofile(modpath .. "/book.lua") --- dofile(modpath .. "/ui.lua") --- dofile(modpath .. "/fx.lua") --- dofile(modpath .. "/book.lua") --- dofile(modpath .. "/table.lua") + +minetest.register_chatcommand("enchant", { + description = "Enchant an item.", + params = " []", + privs = {give = true}, + func = function(_, param) + local sparam = param:split(" ") + local target_name = sparam[1] + local enchantment = sparam[2] + local level_str = sparam[3] + local level = tonumber(level_str or "1") + if not target_name or not enchantment then + return false, "Usage: /enchant []" + end + local target = minetest.get_player_by_name(target_name) + if not target then + return false, "Player '" .. target_name .. "' cannot be found" + end + local itemstack = target:get_wielded_item() + local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level) + if not can_enchant then + if errorstring == "enchantment invalid" then + return false, "There is no such enchantment '" .. enchantment .. "'" + elseif errorstring == "item missing" then + return false, "The target doesn't hold an item" + elseif errorstring == "item not supported" then + return false, "The selected enchantment can't be added to the target item" + elseif errorstring == "level invalid" then + return false, "'" .. level_str .. "' is not a valid number" + elseif errorstring == "level too high" then + return false, "The number you have entered (" .. level_str .. ") is too big, it must be at most " .. extra_info + elseif errorstring == "level too small" then + return false, "The number you have entered (" .. level_str .. ") is too small, it must be at least " .. extra_info + elseif errorstring == "incompatible" then + return false, mcl_enchanting.get_enchantment_description(enchantment, level) .. " can't be combined with " .. extra_info + end + else + target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level)) + return true, "Enchanting succeded" + end + end +}) + +minetest.register_chatcommand("forceenchant", { + description = "Forcefully enchant an item.", + params = " []", + func = function(_, param) + local sparam = param:split(" ") + local target_name = sparam[1] + local enchantment = sparam[2] + local level_str = sparam[3] + local level = tonumber(level_str or "1") + if not target_name or not enchantment then + return false, "Usage: /forceenchant []" + end + local target = minetest.get_player_by_name(target_name) + if not target then + return false, "Player '" .. target_name .. "' cannot be found" + end + local itemstack = target:get_wielded_item() + local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level) + if errorstring == "enchantment invalid" then + return false, "There is no such enchantment '" .. enchantment .. "'" + elseif errorstring == "item missing" then + return false, "The target doesn't hold an item" + elseif errorstring == "item not supported" and not mcl_enchanting.is_enchantable(itemstack:get_name()) then + return false, "The target item is not enchantable" + elseif errorstring == "level invalid" then + return false, "'" .. level_str .. "' is not a valid number" + else + target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level)) + return true, "Enchanting succeded" + end + end +}) + +minetest.register_craftitem("mcl_enchanting:book_enchanted", { + description = "Enchanted Book", + inventory_image = "mcl_enchanting_book_enchanted.png" .. mcl_enchanting.overlay, + groups = {enchanted = 1, not_in_creative_inventory = 1, enchantability = 1}, + _mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted", + stack_max = 1, +}) + +minetest.register_entity("mcl_enchanting:book", { + initial_properties = { + visual = "mesh", + mesh = "mcl_enchanting_book.b3d", + visual_size = {x = 12.5, y = 12.5}, + collisionbox = {0, 0, 0}, + physical = false, + textures = {"mcl_enchanting_book_entity.png"}, + }, + player_near = false, + on_activate = function(self) + self.object:set_armor_groups({immortal = 1}) + mcl_enchanting.set_book_animation(self, "close") + mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) + end, + on_step = function(self, dtime) + local old_player_near = self.player_near + local player_near = false + local player + for _, obj in ipairs(minetest.get_objects_inside_radius(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset), 2.5)) do + if obj:is_player() then + player_near = true + player = obj + end + end + if player_near and not old_player_near then + mcl_enchanting.set_book_animation(self, "opening") + mcl_enchanting.schedule_book_animation(self, "open") + elseif old_player_near and not player_near then + mcl_enchanting.set_book_animation(self, "closing") + mcl_enchanting.schedule_book_animation(self, "close") + end + if player then + mcl_enchanting.look_at(self, player:get_pos()) + end + self.player_near = player_near + mcl_enchanting.check_animation_schedule(self, dtime) + end, +}) + +minetest.register_node("mcl_enchanting:table", { + description = "Enchanting Table", + drawtype = "nodebox", + tiles = {"mcl_enchanting_table_top.png", "mcl_enchanting_table_bottom.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png"}, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5}, + }, + sounds = mcl_sounds.node_sound_stone_defaults(), + groups = {pickaxey = 2}, + on_rotate = (rawget(_G, "screwdriver") or {}).rotate_simple, + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + local player_meta = clicker:get_meta() + local table_meta = minetest.get_meta(pos) + local num_bookshelves = table_meta:get_int("mcl_enchanting:num_bookshelves") + local table_name = table_meta:get_string("name") + if table_name == "" then + table_name = "Enchant" + end + player_meta:set_int("mcl_enchanting:num_bookshelves", num_bookshelves) + player_meta:set_string("mcl_enchanting:table_name", table_name) + mcl_enchanting.show_enchanting_formspec(clicker) + end, + on_construct = function(pos) + minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book") + end, + on_destruct = function(pos) + local itemstack = ItemStack("mcl_enchanting:table") + local meta = minetest.get_meta(pos) + local itemmeta = itemstack:get_meta() + itemmeta:set_string("name", meta:get_string("name")) + itemmeta:set_string("description", meta:get_string("description")) + minetest.add_item(pos, itemstack) + end, + after_place_node = function(pos, placer, itemstack, pointed_thing) + local meta = minetest.get_meta(pos) + local itemmeta = itemstack:get_meta() + meta:set_string("name", itemmeta:get_string("name")) + meta:set_string("description", itemmeta:get_string("description")) + end, + after_destruct = mcl_enchanting.check_table, + drop = "", + _mcl_blast_resistance = 1200, + _mcl_hardness = 5, +}) + +minetest.register_craft({ + output = "mcl_enchanting:table", + recipe = { + {"", "mcl_books:book", ""}, + {"mcl_core:diamond", "mcl_core:obsidian", "mcl_core:diamond"}, + {"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"} + } +}) + +minetest.register_abm({ + name = "Enchanting table bookshelf particles", + interval = 1, + chance = 1, + nodenames = "mcl_enchanting:table", + action = function(pos) + mcl_enchanting.check_book(pos) + local absolute, relative = mcl_enchanting.get_bookshelves(pos) + for i, ap in ipairs(absolute) do + if math.random(10) == 1 then + local rp = relative[i] + minetest.add_particle({ + pos = ap, + velocity = vector.subtract(vector.new(0, 5, 0), rp), + acceleration = {x = 0, y = -9.81, z = 0}, + expirationtime = 2, + size = 2, + texture = "mcl_enchanting_glyph_" .. math.random(18) .. ".png" + }) + end + end + minetest.get_meta(pos):set_int("mcl_enchanting:num_bookshelves", math.min(15, #absolute)) + end +}) minetest.register_on_mods_loaded(mcl_enchanting.initialize) +minetest.register_on_joinplayer(mcl_enchanting.initialize_player) +minetest.register_on_player_receive_fields(mcl_enchanting.handle_formspec_fields) +table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet) diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf index fef460ab..ac4dad64 100644 --- a/mods/CORE/mcl_enchanting/mod.conf +++ b/mods/CORE/mcl_enchanting/mod.conf @@ -1,5 +1,5 @@ name = mcl_enchanting -description = The rewrite of the Enchanting mod for MineClone2 -depends = mcl_formspec, tt, mcl_books, walkover +description = Enchanting for MineClone2 +depends = tt, walkover, mcl_sounds optional_depends = screwdriver author = Fleckenstein diff --git a/mods/CORE/mcl_enchanting/table.lua b/mods/CORE/mcl_enchanting/table.lua deleted file mode 100644 index fde16f84..00000000 --- a/mods/CORE/mcl_enchanting/table.lua +++ /dev/null @@ -1,189 +0,0 @@ -local enchanting_table_formspec = "" - .. "size[9.07,8.6;]" - .. "formspec_version[3]" - .. "label[0,0;" .. minetest.formspec_escape(minetest.colorize("#313131", "Enchant")) .. "]" - .. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1) - .. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]" - .. "list[context;lapis;1.1,2.4;1,1;]" - .. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1) - .. "list[context;tool;0.2,2.4;1,1;]" - .. "label[0,4;" .. minetest.formspec_escape(minetest.colorize("#313131", "Inventory")) .. "]" - .. mcl_formspec.get_itemslot_bg(0,4.5,9,3) - .. mcl_formspec.get_itemslot_bg(0,7.74,9,1) - .. "list[current_player;main;0,4.5;9,3;9]" - .. "listring[]" - .. "list[current_player;main;0,7.74;9,1;]" - .. "real_coordinates[true]" - .. "image[3.15,0.6;7.6,4.1;mcl_enchanting_button_background.png]" - -local bookshelf_positions = {{x = 1}, {x = -1}, {z = 1}, {z = -1}} - -for _, p in pairs(bookshelf_positions) do - for _, d in pairs({"x", "y", "z"}) do - p[d] = p[d] or 0 - end -end - -minetest.register_abm({ - name = "Enchanting table bookshelf particles", - interval = 0.1, - chance = 1, - nodenames = "mcl_books:bookshelf", - action = function(pos) - for _, relative_pos in pairs(bookshelf_positions) do - if minetest.get_node(vector.add(pos, vector.multiply(relative_pos, 2))).name == "mcl_enchanting:table" and minetest.get_node(vector.add(pos, relative_pos, 2)).name == "air" then - minetest.add_particle({ - pos = pos, - velocity = vector.subtract(relative_pos, vector.new(0, -2, 0)), - acceleration = {x = 0, y = -2, z = 0}, - expirationtime = 2, - size = 2, - texture = "mcl_enchanting_glyph_" .. math.random(18) .. ".png" - }) - end - end - end -}) - - -function mcl_enchanting.update_formspec(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local full_tool_name = inv:get_stack("tool", 1):get_name() - local shortened_tool_name = mcl_enchanting.all_tools[full_tool_name] - local supported_enchantments = (shortened_tool_name and mcl_enchanting.tools[shortened_tool_name].enchantments or {}) - local sup_ench = false - local formspec = enchanting_table_formspec - local e_list = minetest.deserialize(meta:get_string("enchantments")) - local y = 0.65 - for i, e in pairs(e_list) do - local enchantment_supported = table.indexof(supported_enchantments, e.enchantment) ~= -1 - sup_ench = sup_ench or enchantment_supported - local enough_lapis = inv:contains_item("lapis", ItemStack(mcl_enchanting.lapis_itemstring .. " " .. e.cost)) - local ending = (enough_lapis and enchantment_supported and "" or "_off") - local hover_ending = (enough_lapis and enchantment_supported and "_hovered" or "_off") - formspec = formspec - .. "container[3.2," .. y .. "]" - .. (enchantment_supported and "tooltip[button_" .. i .. ";" .. C("#818181") .. mcl_enchanting.get_enchantment_description(e.enchantment, e.level) .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. C(enough_lapis and "#818181" or "#FC5454") .. e.cost .. " Lapis Lazuli" .. "]" or "") - .. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]" - .. "button[0,0;7.5,1.3;button_" .. i .. ";]" - .. (enchantment_supported and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "") - .. (enchantment_supported and e.glyphs or "") - .. "container_end[]" - y = y + 1.35 - end - formspec = formspec - .. "image[" .. (sup_ench and 0.58 or 1.15) .. ",1.2;" .. (sup_ench and 2 or 0.87) .. ",1.43;mcl_enchanting_book_" .. (sup_ench and "open" or "closed") .. ".png]" - meta:set_string("formspec", formspec) -end - -function mcl_enchanting.progress_formspec_input(pos, _, fields, player) - if fields.quit then - return - end - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - local e_list = minetest.deserialize(meta:get_string("enchantments")) - local button_pressed - for i = 1, 3 do - if fields["button_" .. i] then - button_pressed = i - end - end - if not button_pressed then return end - local e = e_list[button_pressed] - local lapis_cost = ItemStack(mcl_enchanting.lapis_itemstring .. " " .. e.cost) - if not inv:contains_item("lapis", lapis_cost) then return end - local tool_stack = inv:get_stack("tool", 1) - local full_tool_name = tool_stack:get_name() - local shortened_tool_name = mcl_enchanting.all_tools[full_tool_name] - if not shortened_tool_name then return end - if table.indexof(mcl_enchanting.tools[shortened_tool_name].enchantments, e.enchantment) == -1 then return end - local wear = tool_stack:get_wear() - inv:remove_item("lapis", lapis_cost) - local enchanted_tool_stack = ItemStack(full_tool_name .. "_enchanted_" .. e.enchantment .. "_" .. e.level) - enchanted_tool_stack:add_wear(tool_stack:get_wear()) - inv:set_stack("tool", 1, enchanted_tool_stack) - minetest.sound_play("mcl_enchanting_enchant", {to_player = player:get_player_name(), gain = 5.0}) - mcl_enchanting.add_enchantments(pos) -end - - -function mcl_enchanting.drop_inventory(pos) - local meta = minetest.get_meta(pos) - local inv = meta:get_inventory() - for _, listname in ipairs({"tool", "lapis"}) do - local stack = inv:get_stack(listname, 1) - if not stack:is_empty() then - minetest.add_item(vector.add(pos, {x = math.random(0, 10) / 10 - 0.5, y = 0, z = math.random(0, 10) / 10 - 0.5}), stack) - end - end -end - -function mcl_enchanting.init_table(pos) - local inv = minetest.get_meta(pos):get_inventory() - inv:set_size("tool", 1) - inv:set_size("lapis", 1) - mcl_enchanting.add_enchantments(pos) - minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book") -end - -function mcl_enchanting.add_enchantments_to_table(pos) - local meta = minetest.get_meta(pos) - local e_list = {} - for i = 1, 3 do - local e = {} - e.cost = math.random(mcl_enchanting.max_cost) - e.enchantment = mcl_enchanting.enchantment_name_list[math.random(#mcl_enchanting.enchantment_name_list)] - local max_level = mcl_enchanting.enchantments[e.enchantment].max_level - e.level = max_level + 1 - math.ceil(math.pow(math.random(math.pow(max_level, mcl_enchanting.level_rarity_grade)), 1 / mcl_enchanting.level_rarity_grade)) - e.glyphs = "" - local x = 1.3 - for i = 1, 9 do - e.glyphs = e.glyphs .. "image[".. x .. ",0.1;0.5,0.5;mcl_enchanting_glyph_" .. math.random(18) .. ".png^[colorize:#675D49:255]" - x = x + 0.6 - end - e_list[i] = e - end - meta:set_string("enchantments", minetest.serialize(e_list)) - mcl_enchanting.update_formspec(pos) -end - -minetest.register_node("mcl_enchanting:table", { - description = "Enchanting Table", - drawtype = "nodebox", - tiles = {"mcl_enchanting_table_top.png", "mcl_enchanting_table_bottom.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png"}, - node_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5}, - }, - sounds = mcl_sounds.node_sound_stone_defaults(), - groups = {pickaxey = 2}, - _mcl_blast_resistance = 1200, - _mcl_hardness = 5, - on_rotate = (screwdriver or {}).rotate_simple, - on_construct = mcl_enchanting.init_table, - on_destruct = mcl_enchanting.drop_inventory, - after_destruct = mcl_enchanting.check_book, - on_receive_fields = mcl_enchanting.progress_formspec_input, - on_metadata_inventory_put = mcl_enchanting.update_formspec, - on_metadata_inventory_take = mcl_enchanting.update_formspec, - allow_metadata_inventory_put = function(_, listname, _, stack) - if listname == "lapis" then - return (stack:get_name() == mcl_enchanting.lapis_itemstring) and stack:get_count() or 0 - end - return 1 - end, - allow_metadata_inventory_move = function() - return 0 - end, -}) - -minetest.register_craft({ - output = "mcl_enchanting:table", - recipe = { - {"", "mcl_books:book", ""}, - {"mcl_core:diamond", "mcl_core:obsidian", "mcl_core:diamond"}, - {"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"} - } -}) diff --git a/mods/CORE/mcl_enchanting/table_book.lua b/mods/CORE/mcl_enchanting/table_book.lua deleted file mode 100644 index 132fb880..00000000 --- a/mods/CORE/mcl_enchanting/table_book.lua +++ /dev/null @@ -1,87 +0,0 @@ -local book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4} -local book_animation_steps = {0, 640, 680, 700, 740} -local book_animation_speed = 40 - -function mcl_enchanting.schedule_book_animation(self, anim) - self.scheduled_anim = {timer = self.anim_length, anim = anim} -end - -function mcl_enchanting.set_book_animation(self, anim) - local anim_index = book_animations[anim] - local start, stop = book_animation_steps[anim_index], book_animation_steps[anim_index + 1] - self.object:set_animation({x = start, y = stop}, book_animation_speed) - self.scheduled_anim = nil - self.anim_length = (stop - start) / 40 -end - -function mcl_enchanting.check_animation_schedule(self, dtime) - local schedanim = self.scheduled_anim - if schedanim then - schedanim.timer = schedanim.timer - dtime - if schedanim.timer <= 0 then - mcl_enchanting.set_book_animation(self, schedanim.anim)local pos1=self.object:get_pos() - end - end -end - -function mcl_enchanting.look_at(self, pos2) - local pos1 = self.object:get_pos() - local vec = vector.subtract(pos1, pos2) - local yaw = math.atan(vec.z / vec.x) - math.pi/2 - yaw = yaw + (pos1.x >= pos2.x and math.pi or 0) - self.object:set_yaw(yaw + math.pi) -end - -function mcl_enchanting.check_book(pos) - local obj_pos = vector.add(pos, mcl_enchanting.book_offset) - for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do - local luaentity = obj:get_luaentity() - if luaentity and luaentity.name == "mcl_enchanting:book" then - if minetest.get_node(pos).name ~= "mcl_enchanting:table" then - obj:remove() - end - return - end - end - minetest.add_entity(obj_pos, "mcl_enchanting:book") -end - -minetest.register_entity("mcl_enchanting:book", { - initial_properties = { - visual = "mesh", - mesh = "mcl_enchanting_book.b3d", - visual_size = {x = 12.5, y = 12.5}, - collisionbox = {0, 0, 0}, - physical = false, - textures = {"mcl_enchanting_book_entity.png"}, - }, - player_near = false, - on_activate = function(self) - self.object:set_armor_groups({immortal = 1}) - mcl_enchanting.set_book_animation(self, "close") - mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) - end, - on_step = function(self, dtime) - local old_player_near = self.player_near - local player_near = false - local player - for _, obj in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 2.5)) do - if obj:is_player() then - player_near = true - player = obj - end - end - if player_near and not old_player_near then - mcl_enchanting.set_book_animation(self, "opening") - mcl_enchanting.schedule_book_animation(self, "open") - elseif old_player_near and not player_near then - mcl_enchanting.set_book_animation(self, "closing") - mcl_enchanting.schedule_book_animation(self, "close") - end - if player then - mcl_enchanting.look_at(self, player:get_pos()) - end - self.player_near = player_near - mcl_enchanting.check_animation_schedule(self, dtime) - end, -}) diff --git a/mods/CORE/mcl_enchanting/tt.lua b/mods/CORE/mcl_enchanting/tt.lua deleted file mode 100644 index e6529b05..00000000 --- a/mods/CORE/mcl_enchanting/tt.lua +++ /dev/null @@ -1,18 +0,0 @@ -function mcl_enchanting.enchantments_snippet(_, _, itemstack) - if not itemstack then - return - end - local enchantments = mcl_enchanting.get_enchantments(itemstack) - local text = "" - for enchantment, level in pairs(enchantments) do - text = text .. mcl_enchanting.get_colorized_enchantment_description(enchantment, level) .. "\n" - end - if text ~= "" then - if not itemstack:get_definition()._tt_original_description then - text = text:sub(1, text:len() - 1) - end - return text, false - end -end - -table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet) diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua index aa42290b..f23778b6 100644 --- a/mods/HELP/tt/init.lua +++ b/mods/HELP/tt/init.lua @@ -14,22 +14,6 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua") -- Apply item description updates -local function equals(t1, t2) - for k, v in pairs(t1) do - local equal - local v2 = rawget(t2, k) - if type(v) == "table" then - equal = equals(v, v2) - else - equal = (v == v2) - end - if not equal then - return false - end - end - return true -end - local function apply_snippets(desc, itemstring, toolcaps, itemstack) local first = true -- Apply snippets @@ -80,10 +64,9 @@ tt.reload_itemstack_description = function(itemstack) if def and def._mcl_generate_description then def._mcl_generate_description(itemstack) elseif should_change(itemstring, def) and meta:get_string("name") == "" then - local toolcaps = itemstack:get_tool_capabilities() - local hand_toolcaps = ItemStack(""):get_tool_capabilities() - if equals(toolcaps, hand_toolcaps) then - toolcaps = nil + local toolcaps + if def.tool_capabilities then + toolcaps = itemstack:get_tool_capabilities() end local orig_desc = def._tt_original_description or def.description local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack) diff --git a/mods/HUD/mcl_inventory/depends.txt b/mods/HUD/mcl_inventory/depends.txt index cf04c75e..27231e5d 100644 --- a/mods/HUD/mcl_inventory/depends.txt +++ b/mods/HUD/mcl_inventory/depends.txt @@ -5,3 +5,4 @@ _mcl_autogroup? mcl_armor? mcl_brewing? mcl_potions? +mcl_enchanting diff --git a/mods/HUD/mcl_inventory/init.lua b/mods/HUD/mcl_inventory/init.lua index c358754f..a4bd0e16 100644 --- a/mods/HUD/mcl_inventory/init.lua +++ b/mods/HUD/mcl_inventory/init.lua @@ -8,7 +8,7 @@ local mod_player = minetest.get_modpath("mcl_player") ~= nil local mod_craftguide = minetest.get_modpath("mcl_craftguide") ~= nil -- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left -local function return_item(itemstack, dropper, pos, inv) +function return_item(itemstack, dropper, pos, inv) if dropper:is_player() then -- Return to main inventory if inv:room_for_item("main", itemstack) then @@ -36,9 +36,11 @@ local function return_item(itemstack, dropper, pos, inv) end -- Return items in the given inventory list (name) to the main inventory, or drop them if there is no space left -local function return_fields(player, name) +function return_fields(player, name) local inv = player:get_inventory() - for i,stack in ipairs(inv:get_list(name)) do + local list = inv:get_list(name) + if not list then return end + for i,stack in ipairs(list) do return_item(stack, player, player:get_pos(), inv) stack:clear() inv:set_stack(name, i, stack) @@ -137,6 +139,9 @@ end minetest.register_on_player_receive_fields(function(player, formname, fields) if fields.quit then return_fields(player,"craft") + return_fields(player,"enchanting_lapis") + return_fields(player,"enchanting_item") + mcl_enchanting.reload_inventory(player) if not minetest.is_creative_enabled(player:get_player_name()) and (formname == "" or formname == "main") then set_inventory(player) end @@ -152,6 +157,8 @@ end -- Drop crafting grid items on leaving minetest.register_on_leaveplayer(function(player) return_fields(player, "craft") + return_fields(player, "enchanting_lapis") + return_fields(player, "enchanting_item") end) minetest.register_on_joinplayer(function(player) @@ -189,6 +196,8 @@ minetest.register_on_joinplayer(function(player) when the server has been shutdown and the server didn't clean up the player inventories. ]] return_fields(player, "craft") + return_fields(player, "enchanting_item") + return_fields(player, "enchanting_lapis") end) if minetest.is_creative_enabled("") then diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua index 0c57186b..69801d01 100644 --- a/mods/ITEMS/mcl_armor/armor.lua +++ b/mods/ITEMS/mcl_armor/armor.lua @@ -137,7 +137,7 @@ armor.set_player_armor = function(self, player) local level = def.groups["armor_"..k] if level then local texture = def.texture or item:gsub("%:", "_") - local enchanted_addition = (mcl_enchanting.is_enchanted_def(item) and "^[colorize:white:50^[colorize:purple:50" or "") + local enchanted_addition = (mcl_enchanting.is_enchanted(item) and mcl_enchanting.overlay or "") table.insert(textures, "("..texture..".png"..enchanted_addition..")") preview = "(player.png^[opacity:0^"..texture.."_preview.png"..enchanted_addition..")"..(preview and "^"..preview or "") armor_level = armor_level + level diff --git a/mods/ITEMS/mcl_armor/init.lua b/mods/ITEMS/mcl_armor/init.lua index 1eb03d32..c5502cf4 100644 --- a/mods/ITEMS/mcl_armor/init.lua +++ b/mods/ITEMS/mcl_armor/init.lua @@ -13,7 +13,7 @@ minetest.register_tool("mcl_armor:helmet_leather", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_helmet_leather.png", - groups = {armor_head=1, mcl_armor_points=1, mcl_armor_uses=56}, + groups = {armor_head=1, mcl_armor_points=1, mcl_armor_uses=56, enchantability=15}, _repair_material = "mcl_mobitems:leather", sounds = { _mcl_armor_equip = "mcl_armor_equip_leather", @@ -28,7 +28,7 @@ minetest.register_tool("mcl_armor:helmet_iron", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_helmet_iron.png", - groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166}, + groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166, enchantability=9 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -44,7 +44,7 @@ minetest.register_tool("mcl_armor:helmet_gold", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_helmet_gold.png", - groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=78}, + groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=78, enchantability=25 }, _repair_material = "mcl_core:gold_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -59,7 +59,7 @@ minetest.register_tool("mcl_armor:helmet_diamond",{ _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_helmet_diamond.png", - groups = {armor_head=1, mcl_armor_points=3, mcl_armor_uses=364, mcl_armor_toughness=2}, + groups = {armor_head=1, mcl_armor_points=3, mcl_armor_uses=364, mcl_armor_toughness=2, enchantability=10 }, _repair_material = "mcl_core:diamond", sounds = { _mcl_armor_equip = "mcl_armor_equip_diamond", @@ -74,7 +74,7 @@ minetest.register_tool("mcl_armor:helmet_chain", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_helmet_chain.png", - groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166}, + groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166, enchantability=12 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_chainmail", @@ -91,7 +91,7 @@ minetest.register_tool("mcl_armor:chestplate_leather", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_chestplate_leather.png", - groups = {armor_torso=1, mcl_armor_points=3, mcl_armor_uses=81}, + groups = {armor_torso=1, mcl_armor_points=3, mcl_armor_uses=81, enchantability=15 }, _repair_material = "mcl_mobitems:leather", sounds = { _mcl_armor_equip = "mcl_armor_equip_leather", @@ -106,7 +106,7 @@ minetest.register_tool("mcl_armor:chestplate_iron", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_chestplate_iron.png", - groups = {armor_torso=1, mcl_armor_points=6, mcl_armor_uses=241}, + groups = {armor_torso=1, mcl_armor_points=6, mcl_armor_uses=241, enchantability=9 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -121,7 +121,7 @@ minetest.register_tool("mcl_armor:chestplate_gold", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_chestplate_gold.png", - groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=113}, + groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=113, enchantability=25 }, _repair_material = "mcl_core:gold_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -136,7 +136,7 @@ minetest.register_tool("mcl_armor:chestplate_diamond",{ _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_chestplate_diamond.png", - groups = {armor_torso=1, mcl_armor_points=8, mcl_armor_uses=529, mcl_armor_toughness=2}, + groups = {armor_torso=1, mcl_armor_points=8, mcl_armor_uses=529, mcl_armor_toughness=2, enchantability=10 }, _repair_material = "mcl_core:diamond", sounds = { _mcl_armor_equip = "mcl_armor_equip_diamond", @@ -151,7 +151,7 @@ minetest.register_tool("mcl_armor:chestplate_chain", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_chestplate_chain.png", - groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=241}, + groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=241, enchantability=12 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_chainmail", @@ -168,7 +168,7 @@ minetest.register_tool("mcl_armor:leggings_leather", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_leggings_leather.png", - groups = {armor_legs=1, mcl_armor_points=2, mcl_armor_uses=76}, + groups = {armor_legs=1, mcl_armor_points=2, mcl_armor_uses=76, enchantability=15 }, _repair_material = "mcl_mobitems:leather", sounds = { _mcl_armor_equip = "mcl_armor_equip_leather", @@ -183,7 +183,7 @@ minetest.register_tool("mcl_armor:leggings_iron", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_leggings_iron.png", - groups = {armor_legs=1, mcl_armor_points=5, mcl_armor_uses=226}, + groups = {armor_legs=1, mcl_armor_points=5, mcl_armor_uses=226, enchantability=9 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -198,7 +198,7 @@ minetest.register_tool("mcl_armor:leggings_gold", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_leggings_gold.png", - groups = {armor_legs=1, mcl_armor_points=3, mcl_armor_uses=106}, + groups = {armor_legs=1, mcl_armor_points=3, mcl_armor_uses=106, enchantability=25 }, _repair_material = "mcl_core:gold_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -213,7 +213,7 @@ minetest.register_tool("mcl_armor:leggings_diamond",{ _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_leggings_diamond.png", - groups = {armor_legs=1, mcl_armor_points=6, mcl_armor_uses=496, mcl_armor_toughness=2}, + groups = {armor_legs=1, mcl_armor_points=6, mcl_armor_uses=496, mcl_armor_toughness=2, enchantability=10 }, _repair_material = "mcl_core:diamond", sounds = { _mcl_armor_equip = "mcl_armor_equip_diamond", @@ -228,7 +228,7 @@ minetest.register_tool("mcl_armor:leggings_chain", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_leggings_chain.png", - groups = {armor_legs=1, mcl_armor_points=4, mcl_armor_uses=226}, + groups = {armor_legs=1, mcl_armor_points=4, mcl_armor_uses=226, enchantability=12 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_chainmail", @@ -244,7 +244,7 @@ minetest.register_tool("mcl_armor:boots_leather", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_boots_leather.png", - groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=66}, + groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=66, enchantability=15 }, _repair_material = "mcl_mobitems:leather", sounds = { _mcl_armor_equip = "mcl_armor_equip_leather", @@ -259,7 +259,7 @@ minetest.register_tool("mcl_armor:boots_iron", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_boots_iron.png", - groups = {armor_feet=1, mcl_armor_points=2, mcl_armor_uses=196}, + groups = {armor_feet=1, mcl_armor_points=2, mcl_armor_uses=196, enchantability=9 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -274,7 +274,7 @@ minetest.register_tool("mcl_armor:boots_gold", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_boots_gold.png", - groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=92}, + groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=92, enchantability=25 }, _repair_material = "mcl_core:gold_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_iron", @@ -289,7 +289,7 @@ minetest.register_tool("mcl_armor:boots_diamond",{ _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_boots_diamond.png", - groups = {armor_feet=1, mcl_armor_points=3, mcl_armor_uses=430, mcl_armor_toughness=2}, + groups = {armor_feet=1, mcl_armor_points=3, mcl_armor_uses=430, mcl_armor_toughness=2, enchantability=10 }, _repair_material = "mcl_core:diamond", sounds = { _mcl_armor_equip = "mcl_armor_equip_diamond", @@ -304,7 +304,7 @@ minetest.register_tool("mcl_armor:boots_chain", { _doc_items_longdesc = longdesc, _doc_items_usagehelp = usage, inventory_image = "mcl_armor_inv_boots_chain.png", - groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=196}, + groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=196, enchantability=12 }, _repair_material = "mcl_core:iron_ingot", sounds = { _mcl_armor_equip = "mcl_armor_equip_chainmail", diff --git a/mods/ITEMS/mcl_books/init.lua b/mods/ITEMS/mcl_books/init.lua index 0be57593..45208c41 100644 --- a/mods/ITEMS/mcl_books/init.lua +++ b/mods/ITEMS/mcl_books/init.lua @@ -15,7 +15,8 @@ minetest.register_craftitem("mcl_books:book", { _doc_items_longdesc = S("Books are used to make bookshelves and book and quills."), inventory_image = "default_book.png", stack_max = 64, - groups = { book=1, craftitem = 1 }, + groups = { book=1, craftitem = 1, enchantability = 1 }, + _mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted", }) if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_mobitems") then diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua index fa2c2c53..6e41007c 100644 --- a/mods/ITEMS/mcl_bows/bow.lua +++ b/mods/ITEMS/mcl_bows/bow.lua @@ -133,7 +133,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula range = 1, -- Trick to disable digging as well on_use = function() end, - groups = {weapon=1,weapon_ranged=1,bow=1}, + groups = {weapon=1,weapon_ranged=1,bow=1,enchantability=1}, }) -- Iterates through player inventory and resets all the bows in "charging" state back to their original stage @@ -173,10 +173,10 @@ for level=0, 2 do wield_scale = { x = 1.8, y = 1.8, z = 1 }, stack_max = 1, range = 0, -- Pointing range to 0 to prevent punching with bow :D - groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1}, + groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1, enchantability=1}, on_drop = function(itemstack, dropper, pos) reset_bow_state(dropper) - if mcl_enchanting.is_enchanted(itemstack) then + if mcl_enchanting.is_enchanted(itemstack:get_name()) then itemstack:set_name("mcl_bows:bow_enchanted") else itemstack:set_name("mcl_bows:bow") @@ -201,7 +201,7 @@ controls.register_on_release(function(player, key, time) wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then local has_shot = false - local enchanted = mcl_enchanting.is_enchanted(wielditem) + local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name()) local speed, damage local p_load = bow_load[player:get_player_name()] local charge @@ -269,7 +269,7 @@ controls.register_on_hold(function(player, key, time) local inv = minetest.get_inventory({type="player", name=name}) local wielditem = player:get_wielded_item() if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and (creative or get_arrow(player)) then - local enchanted = mcl_enchanting.is_enchanted(wielditem) + local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name()) if enchanted then wielditem:set_name("mcl_bows:bow_0_enchanted") else diff --git a/mods/ITEMS/mcl_compass/init.lua b/mods/ITEMS/mcl_compass/init.lua index 1b2810de..66553dfc 100644 --- a/mods/ITEMS/mcl_compass/init.lua +++ b/mods/ITEMS/mcl_compass/init.lua @@ -57,7 +57,7 @@ minetest.register_globalstep(function(dtime) if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then local itemname = "mcl_compass:"..compass_image - if mcl_enchanting.is_enchanted(stack) then + if mcl_enchanting.is_enchanted(stack:get_name()) then itemname = itemname .. "_enchanted" end stack:set_name(itemname) @@ -98,7 +98,7 @@ for i,img in ipairs(images) do inventory_image = img, wield_image = img, stack_max = 64, - groups = {not_in_creative_inventory=inv, compass=i, tool=1, disable_repair=1} + groups = {not_in_creative_inventory=inv, compass=i, tool=1, disable_repair=1, enchantability=1 } }) -- Help aliases. Makes sure the lookup tool works correctly diff --git a/mods/ITEMS/mcl_farming/hoes.lua b/mods/ITEMS/mcl_farming/hoes.lua index a7caadb3..0a483f30 100644 --- a/mods/ITEMS/mcl_farming/hoes.lua +++ b/mods/ITEMS/mcl_farming/hoes.lua @@ -70,7 +70,7 @@ minetest.register_tool("mcl_farming:hoe_wood", { inventory_image = "farming_tool_woodhoe.png", wield_scale = { x = 1.8, y = 1.8, z = 1 }, on_place = hoe_on_place_function(uses.wood), - groups = { tool=1, hoe=1 }, + groups = { tool=1, hoe=1, enchantability=15 }, tool_capabilities = { full_punch_interval = 1, damage_groups = { fleshy = 1, }, @@ -109,7 +109,7 @@ minetest.register_tool("mcl_farming:hoe_stone", { inventory_image = "farming_tool_stonehoe.png", wield_scale = { x = 1.8, y = 1.8, z = 1 }, on_place = hoe_on_place_function(uses.stone), - groups = { tool=1, hoe=1 }, + groups = { tool=1, hoe=1, enchantability=5 }, tool_capabilities = { full_punch_interval = 0.5, damage_groups = { fleshy = 1, }, @@ -143,7 +143,7 @@ minetest.register_tool("mcl_farming:hoe_iron", { inventory_image = "farming_tool_steelhoe.png", wield_scale = { x = 1.8, y = 1.8, z = 1 }, on_place = hoe_on_place_function(uses.iron), - groups = { tool=1, hoe=1 }, + groups = { tool=1, hoe=1, enchantability=14 }, tool_capabilities = { -- 1/3 full_punch_interval = 0.33333333, @@ -185,7 +185,7 @@ minetest.register_tool("mcl_farming:hoe_gold", { inventory_image = "farming_tool_goldhoe.png", wield_scale = { x = 1.8, y = 1.8, z = 1 }, on_place = hoe_on_place_function(uses.gold), - groups = { tool=1, hoe=1 }, + groups = { tool=1, hoe=1, enchantability=22 }, tool_capabilities = { full_punch_interval = 1, damage_groups = { fleshy = 1, }, @@ -228,7 +228,7 @@ minetest.register_tool("mcl_farming:hoe_diamond", { inventory_image = "farming_tool_diamondhoe.png", wield_scale = { x = 1.8, y = 1.8, z = 1 }, on_place = hoe_on_place_function(uses.diamond), - groups = { tool=1, hoe=1 }, + groups = { tool=1, hoe=1, enchantability=10 }, tool_capabilities = { full_punch_interval = 0.25, damage_groups = { fleshy = 1, }, diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index 72b4e541..990da549 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -112,6 +112,7 @@ pumpkin_face_base_def._doc_items_longdesc = S("A pumpkin can be worn as a helmet pumpkin_face_base_def._doc_items_usagehelp = nil pumpkin_face_base_def.tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"} pumpkin_face_base_def.groups.armor_head=1 +pumpkin_face_base_def.groups.enchantability=1 pumpkin_face_base_def._mcl_armor_mob_range_factor = 0 pumpkin_face_base_def._mcl_armor_mob_range_mob = "mobs_mc:enderman" pumpkin_face_base_def.groups.non_combat_armor=1 diff --git a/mods/ITEMS/mcl_fire/flint_and_steel.lua b/mods/ITEMS/mcl_fire/flint_and_steel.lua index e0bfca28..7b585f34 100644 --- a/mods/ITEMS/mcl_fire/flint_and_steel.lua +++ b/mods/ITEMS/mcl_fire/flint_and_steel.lua @@ -9,7 +9,7 @@ minetest.register_tool("mcl_fire:flint_and_steel", { inventory_image = "mcl_fire_flint_and_steel.png", liquids_pointable = false, stack_max = 1, - groups = { tool = 1 }, + groups = { tool = 1, enchantability = 1 }, on_place = function(itemstack, user, pointed_thing) -- Use pointed node's on_rightclick function first, if present local node = minetest.get_node(pointed_thing.under) diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua index ac64f07d..3b7ba37c 100644 --- a/mods/ITEMS/mcl_fishing/init.lua +++ b/mods/ITEMS/mcl_fishing/init.lua @@ -322,7 +322,7 @@ minetest.register_tool("mcl_fishing:fishing_rod", { _tt_help = S("Catches fish in water"), _doc_items_longdesc = S("Fishing rods can be used to catch fish."), _doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"), - groups = { tool=1, fishing_rod=1 }, + groups = { tool=1, fishing_rod=1, enchantability=1 }, inventory_image = "mcl_fishing_fishing_rod.png", wield_image = "mcl_fishing_fishing_rod.png^[transformR270", wield_scale = { x = 1.5, y = 1.5, z = 1 }, diff --git a/mods/ITEMS/mcl_heads/init.lua b/mods/ITEMS/mcl_heads/init.lua index cb83ed1f..7502bf11 100644 --- a/mods/ITEMS/mcl_heads/init.lua +++ b/mods/ITEMS/mcl_heads/init.lua @@ -42,7 +42,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor) { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, }, }, }, - groups = {handy=1, armor_head=1,non_combat_armor=1, head=1, deco_block=1, dig_by_piston=1}, + groups = {handy=1, armor_head=1,non_combat_armor=1, head=1, deco_block=1, dig_by_piston=1, enchantability=1}, -- The head textures are based off the textures of an actual mob. tiles = { -- Note: bottom texture is overlaid over top texture to get rid of possible transparency. diff --git a/mods/ITEMS/mcl_tools/init.lua b/mods/ITEMS/mcl_tools/init.lua index f88ea8fa..5df422f0 100644 --- a/mods/ITEMS/mcl_tools/init.lua +++ b/mods/ITEMS/mcl_tools/init.lua @@ -81,7 +81,7 @@ minetest.register_tool("mcl_tools:pick_wood", { _doc_items_hidden = false, inventory_image = "default_tool_woodpick.png", wield_scale = wield_scale, - groups = { tool=1, pickaxe=1, dig_speed_class=2, }, + groups = { tool=1, pickaxe=1, dig_speed_class=2, enchantability=15 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, @@ -100,7 +100,7 @@ minetest.register_tool("mcl_tools:pick_stone", { _doc_items_longdesc = pickaxe_longdesc, inventory_image = "default_tool_stonepick.png", wield_scale = wield_scale, - groups = { tool=1, pickaxe=1, dig_speed_class=3, }, + groups = { tool=1, pickaxe=1, dig_speed_class=3, enchantability=5 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, @@ -119,7 +119,7 @@ minetest.register_tool("mcl_tools:pick_iron", { _doc_items_longdesc = pickaxe_longdesc, inventory_image = "default_tool_steelpick.png", wield_scale = wield_scale, - groups = { tool=1, pickaxe=1, dig_speed_class=4, }, + groups = { tool=1, pickaxe=1, dig_speed_class=4, enchantability=14 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, @@ -138,7 +138,7 @@ minetest.register_tool("mcl_tools:pick_gold", { _doc_items_longdesc = pickaxe_longdesc, inventory_image = "default_tool_goldpick.png", wield_scale = wield_scale, - groups = { tool=1, pickaxe=1, dig_speed_class=6, }, + groups = { tool=1, pickaxe=1, dig_speed_class=6, enchantability=22 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, @@ -157,7 +157,7 @@ minetest.register_tool("mcl_tools:pick_diamond", { _doc_items_longdesc = pickaxe_longdesc, inventory_image = "default_tool_diamondpick.png", wield_scale = wield_scale, - groups = { tool=1, pickaxe=1, dig_speed_class=5, }, + groups = { tool=1, pickaxe=1, dig_speed_class=5, enchantability=10 }, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.83333333, @@ -277,7 +277,7 @@ minetest.register_tool("mcl_tools:shovel_wood", { inventory_image = "default_tool_woodshovel.png", wield_image = "default_tool_woodshovel.png^[transformR90", wield_scale = wield_scale, - groups = { tool=1, shovel=1, dig_speed_class=2, }, + groups = { tool=1, shovel=1, dig_speed_class=2, enchantability=15 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=1, @@ -298,7 +298,7 @@ minetest.register_tool("mcl_tools:shovel_stone", { inventory_image = "default_tool_stoneshovel.png", wield_image = "default_tool_stoneshovel.png^[transformR90", wield_scale = wield_scale, - groups = { tool=1, shovel=1, dig_speed_class=3, }, + groups = { tool=1, shovel=1, dig_speed_class=3, enchantability=5 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=3, @@ -319,7 +319,7 @@ minetest.register_tool("mcl_tools:shovel_iron", { inventory_image = "default_tool_steelshovel.png", wield_image = "default_tool_steelshovel.png^[transformR90", wield_scale = wield_scale, - groups = { tool=1, shovel=1, dig_speed_class=4, }, + groups = { tool=1, shovel=1, dig_speed_class=4, enchantability=14 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=4, @@ -361,7 +361,7 @@ minetest.register_tool("mcl_tools:shovel_diamond", { inventory_image = "default_tool_diamondshovel.png", wield_image = "default_tool_diamondshovel.png^[transformR90", wield_scale = wield_scale, - groups = { tool=1, shovel=1, dig_speed_class=5, }, + groups = { tool=1, shovel=1, dig_speed_class=5, enchantability=10 }, tool_capabilities = { full_punch_interval = 1, max_drop_level=5, @@ -383,7 +383,7 @@ minetest.register_tool("mcl_tools:axe_wood", { _doc_items_hidden = false, inventory_image = "default_tool_woodaxe.png", wield_scale = wield_scale, - groups = { tool=1, axe=1, dig_speed_class=2, }, + groups = { tool=1, axe=1, dig_speed_class=2, enchantability=15 }, tool_capabilities = { full_punch_interval = 1.25, max_drop_level=1, @@ -401,7 +401,7 @@ minetest.register_tool("mcl_tools:axe_stone", { _doc_items_longdesc = axe_longdesc, inventory_image = "default_tool_stoneaxe.png", wield_scale = wield_scale, - groups = { tool=1, axe=1, dig_speed_class=3, }, + groups = { tool=1, axe=1, dig_speed_class=3, enchantability=5 }, tool_capabilities = { full_punch_interval = 1.25, max_drop_level=3, @@ -419,7 +419,7 @@ minetest.register_tool("mcl_tools:axe_iron", { _doc_items_longdesc = axe_longdesc, inventory_image = "default_tool_steelaxe.png", wield_scale = wield_scale, - groups = { tool=1, axe=1, dig_speed_class=4, }, + groups = { tool=1, axe=1, dig_speed_class=4, enchantability=14 }, tool_capabilities = { -- 1/0.9 full_punch_interval = 1.11111111, @@ -438,7 +438,7 @@ minetest.register_tool("mcl_tools:axe_gold", { _doc_items_longdesc = axe_longdesc, inventory_image = "default_tool_goldaxe.png", wield_scale = wield_scale, - groups = { tool=1, axe=1, dig_speed_class=6, }, + groups = { tool=1, axe=1, dig_speed_class=6, enchantability=22 }, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=2, @@ -456,7 +456,7 @@ minetest.register_tool("mcl_tools:axe_diamond", { _doc_items_longdesc = axe_longdesc, inventory_image = "default_tool_diamondaxe.png", wield_scale = wield_scale, - groups = { tool=1, axe=1, dig_speed_class=5, }, + groups = { tool=1, axe=1, dig_speed_class=5, enchantability=10 }, tool_capabilities = { full_punch_interval = 1.0, max_drop_level=5, @@ -477,7 +477,7 @@ minetest.register_tool("mcl_tools:sword_wood", { _doc_items_hidden = false, inventory_image = "default_tool_woodsword.png", wield_scale = wield_scale, - groups = { weapon=1, sword=1, dig_speed_class=2, }, + groups = { weapon=1, sword=1, dig_speed_class=2, enchantability=15 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=1, @@ -496,7 +496,7 @@ minetest.register_tool("mcl_tools:sword_stone", { _doc_items_longdesc = sword_longdesc, inventory_image = "default_tool_stonesword.png", wield_scale = wield_scale, - groups = { weapon=1, sword=1, dig_speed_class=3, }, + groups = { weapon=1, sword=1, dig_speed_class=3, enchantability=5 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=3, @@ -515,7 +515,7 @@ minetest.register_tool("mcl_tools:sword_iron", { _doc_items_longdesc = sword_longdesc, inventory_image = "default_tool_steelsword.png", wield_scale = wield_scale, - groups = { weapon=1, sword=1, dig_speed_class=4, }, + groups = { weapon=1, sword=1, dig_speed_class=4, enchantability=14 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=4, @@ -534,7 +534,7 @@ minetest.register_tool("mcl_tools:sword_gold", { _doc_items_longdesc = sword_longdesc, inventory_image = "default_tool_goldsword.png", wield_scale = wield_scale, - groups = { weapon=1, sword=1, dig_speed_class=6, }, + groups = { weapon=1, sword=1, dig_speed_class=6, enchantability=22 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=2, @@ -553,7 +553,7 @@ minetest.register_tool("mcl_tools:sword_diamond", { _doc_items_longdesc = sword_longdesc, inventory_image = "default_tool_diamondsword.png", wield_scale = wield_scale, - groups = { weapon=1, sword=1, dig_speed_class=5, }, + groups = { weapon=1, sword=1, dig_speed_class=5, enchantability=10 }, tool_capabilities = { full_punch_interval = 0.625, max_drop_level=5, @@ -576,7 +576,7 @@ minetest.register_tool("mcl_tools:shears", { inventory_image = "default_tool_shears.png", wield_image = "default_tool_shears.png", stack_max = 1, - groups = { tool=1, shears=1, dig_speed_class=4, }, + groups = { tool=1, shears=1, dig_speed_class=4, enchantability=1 }, tool_capabilities = { full_punch_interval = 0.5, max_drop_level=1, diff --git a/mods/ITEMS/screwdriver/init.lua b/mods/ITEMS/screwdriver/init.lua index ec4f1a2a..bf264a50 100644 --- a/mods/ITEMS/screwdriver/init.lua +++ b/mods/ITEMS/screwdriver/init.lua @@ -176,7 +176,7 @@ minetest.register_tool("screwdriver:screwdriver", { description = S("Screwdriver"), inventory_image = "screwdriver.png", wield_image = "screwdriver.png^[transformFX", - groups = { tool = 1, not_in_creative_inventory = 1 }, + groups = { tool = 1, not_in_creative_inventory = 1, enchantability = 1 }, on_use = function(itemstack, user, pointed_thing) screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_FACE, 200) return itemstack