forked from Mineclonia/Mineclonia
Mobs: Respect fall_damage_add_percent
This commit is contained in:
parent
6096b8dd9a
commit
4926f8d443
|
@ -2518,12 +2518,20 @@ local falling = function(self, pos)
|
||||||
|
|
||||||
if d > 5 then
|
if d > 5 then
|
||||||
|
|
||||||
self.health = self.health - floor(d - 5)
|
local add = minetest.get_item_group(self.standing_on, "fall_damage_add_percent")
|
||||||
|
local damage = d - 5
|
||||||
|
if add ~= 0 then
|
||||||
|
damage = damage + damage * (add/100)
|
||||||
|
end
|
||||||
|
damage = floor(damage)
|
||||||
|
if damage > 0 then
|
||||||
|
self.health = self.health - damage
|
||||||
|
|
||||||
effect(pos, 5, "tnt_smoke.png", 1, 2, 2, nil)
|
effect(pos, 5, "tnt_smoke.png", 1, 2, 2, nil)
|
||||||
|
|
||||||
if check_for_death(self, "fall", {type = "fall"}) then
|
if check_for_death(self, "fall", {type = "fall"}) then
|
||||||
return
|
return
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue