forked from Mineclonia/Mineclonia
Merge branch 'master' into mcl_autogroup
This commit is contained in:
commit
3009ebb2c6
43
README.md
43
README.md
|
@ -1,5 +1,5 @@
|
|||
# MineClone 2
|
||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
||||
# Mineclonia
|
||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone2.
|
||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
||||
|
||||
Version: 0.71.0
|
||||
|
@ -74,24 +74,24 @@ These items do not work yet, but you can get them with `/giveme` for testing:
|
|||
* Minecart with Command Block: `mcl_minecarts:command_block_minecart`
|
||||
|
||||
## Installation
|
||||
This game requires [Minetest](http://minetest.net) to run (version 5.0.0 or
|
||||
This game requires [Minetest](http://minetest.net) to run (version 5.4.0 or
|
||||
later). So you need to install Minetest first. Only stable versions of Minetest
|
||||
are officially supported.
|
||||
There is no support for running MineClone 2 in development versions of Minetest.
|
||||
There is no support for running Mineclonia in development versions of Minetest.
|
||||
|
||||
To install MineClone 2 (if you haven't already), move this directory into the
|
||||
To install Mineclonia (if you haven't already), move this directory into the
|
||||
“games” directory of your Minetest data directory. Consult the help of
|
||||
Minetest to learn more.
|
||||
|
||||
## Project description
|
||||
The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
|
||||
The main goal of **Mineclonia** is to be a clone of Minecraft and to be released as free software.
|
||||
|
||||
* **Target of development: Minecraft, PC Edition, version 1.12** (later known as “Java Edition”)
|
||||
* MineClone2 also includes Optifine features supported by the Minetest
|
||||
* Mineclonia also includes Optifine features supported by the Minetest
|
||||
* Features of later Minecraft versions might sneak in, but they have a low priority
|
||||
* In general, Minecraft is aimed to be cloned as good as Minetest currently permits (no hacks)
|
||||
* Cloning the gameplay has highest priority
|
||||
* MineClone 2 will use different graphics and sounds, but with a similar style
|
||||
* Mineclonia will use different graphics and sounds, but with a similar style
|
||||
* Cloning the interface has no priority. It will only be roughly imitated
|
||||
* Limitations found in Minetest will be written down and reported in the course of development
|
||||
|
||||
|
@ -178,18 +178,18 @@ Technical differences from Minecraft:
|
|||
* Different sounds (various sources)
|
||||
* Different engine (Minetest)
|
||||
|
||||
… and finally, MineClone 2 is free software (“free” as in “freedom”)!
|
||||
… and finally, Mineclonia is free software (“free” as in “freedom”)!
|
||||
|
||||
## Reporting bugs
|
||||
Please report all bugs and missing Minecraft features here:
|
||||
|
||||
<https://git.minetest.land/MineClone2/MineClone2/issues>
|
||||
<https://git.minetest.land/Mineclonia/Mineclonia/issues>
|
||||
|
||||
## Other readme files
|
||||
|
||||
* `LICENSE.txt`: The GPLv3 license text
|
||||
* `CONTRIBUTING.md`: Information for those who want to contribute
|
||||
* `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which MineClone 2 would need for improvement
|
||||
* `MISSING_ENGINE_FEATURES.md`: List of missing features in Minetest which Mineclonia would need for improvement
|
||||
* `API.md`: For Minetest modders who want to mod this game
|
||||
|
||||
## Credits
|
||||
|
@ -197,15 +197,15 @@ There are so many people to list (sorry). Check out the respective mod directori
|
|||
|
||||
### Coding
|
||||
* [Wuzzy](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3082): Main programmer of most mods (retired)
|
||||
* davedevils: Creator of MineClone on which MineClone 2 is based on
|
||||
* davedevils: Creator of MineClone on which Mineclonia is based on
|
||||
* [ex-bart](https://github.com/ex-bart): Redstone comparators
|
||||
* [Rootyjr](https://github.com/Rootyjr): Fishing rod and bugfixes
|
||||
* [aligator](https://github.com/aligator): Improvement of doors
|
||||
* [ryvnf](https://github.com/ryvnf): Explosion mechanics
|
||||
* MysticTempest: Bugfixes
|
||||
* [bzoss](https://github.com/bzoss): Status effects, potions, brewing stand
|
||||
* kay27 <kay27@bk.ru>: Experience system, bugfixes, optimizations (Current maintainer)
|
||||
* [EliasFleckenstein03](https://github.com/EliasFleckenstein03): End crystals, enchanting, burning mobs / players, animated chests, bugfixes (Current maintainer)
|
||||
* kay27 <kay27@bk.ru>: Experience system, bugfixes, optimizations
|
||||
* [EliasFleckenstein03](https://github.com/EliasFleckenstein03): End crystals, enchanting, burning mobs / players, animated chests, bugfixes
|
||||
* epCode: Better player animations, new logo
|
||||
* 2mac: Fix bug with powered rail
|
||||
* Lots of other people: TO BE WRITTEN (see mod directories for details)
|
||||
|
@ -255,7 +255,7 @@ Various sources. See the respective mod directories for details.
|
|||
* davedevils for starting MineClone, the original version of this game
|
||||
* Wuzzy for starting and maintaining MineClone2 for several years
|
||||
* celeron55 for creating Minetest
|
||||
* Minetest's modding community for providing a huge selection of mods, some of which ended up in MineClone 2
|
||||
* Minetest's modding community for providing a huge selection of mods, some of which ended up in Mineclonia
|
||||
* Jordach for the jukebox music compilation from Big Freaking Dig
|
||||
* The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
|
||||
* Notch and Jeb for being the major forces behind Minecraft
|
||||
|
@ -273,10 +273,9 @@ Copying is an act of love. Please copy and share! <3
|
|||
Here's the detailed legalese for those who need it:
|
||||
|
||||
### License of source code
|
||||
MineClone 2 (by kay27, EliasFleckenstein, Wuzzy, davedevils and countless others)
|
||||
is an imitation of Minecraft.
|
||||
Mineclonia is an imitation of Minecraft.
|
||||
|
||||
MineClone 2 is free software: you can redistribute it and/or modify
|
||||
Mineclonia is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
@ -290,15 +289,15 @@ details.
|
|||
In the mods you might find in the read-me or license
|
||||
text files a different license. This counts as dual-licensing.
|
||||
You can choose which license applies to you: Either the
|
||||
license of MineClone 2 (GNU GPLv3) or the mod's license.
|
||||
license of Mineclonia (GNU GPLv3) or the mod's license.
|
||||
|
||||
MineClone 2 is a direct continuation of the discontinued MineClone
|
||||
project by davedevils.
|
||||
Mineclonia is a continuation of the discontinued MineClone project by davedevils
|
||||
and the MineClone2 project by Wuzzy.
|
||||
|
||||
Mod credits:
|
||||
See `README.txt` or `README.md` in each mod directory for information about other authors.
|
||||
For mods that do not have such a file, the license is the source code license
|
||||
of MineClone 2 and the author is Wuzzy.
|
||||
of Mineclonia and the author is Wuzzy.
|
||||
|
||||
### License of media (textures and sounds)
|
||||
No non-free licenses are used anywhere.
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
name = MineClone 2
|
||||
name = Mineclonia
|
||||
description = A survival sandbox game. Survive, gather, hunt, build, explore, and do much more.
|
||||
|
|
|
@ -202,7 +202,10 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
|
|||
npos_x - emin_x + 1
|
||||
|
||||
local cid = data[idx]
|
||||
local br = node_blastres[cid]
|
||||
|
||||
-- Set blast resistance to 0 for unknown nodes
|
||||
local br = node_blastres[cid] or 0
|
||||
|
||||
if br < INDESTRUCT_BLASTRES and br > max_blast_resistance then
|
||||
br = max_blast_resistance
|
||||
end
|
||||
|
|
|
@ -12,14 +12,15 @@ local function detach_driver(self)
|
|||
if not self._driver then
|
||||
return
|
||||
end
|
||||
if self._driver:is_player() then
|
||||
mcl_player.player_attached[self._driver:get_player_name()] = nil
|
||||
self._driver:set_detach()
|
||||
self._driver:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||
mcl_player.player_set_animation(self._driver, "stand" , 30)
|
||||
end
|
||||
mcl_player.player_attached[self._driver] = nil
|
||||
local player = minetest.get_player_by_name(self._driver)
|
||||
self._driver = nil
|
||||
self._start_pos = nil
|
||||
if player then
|
||||
player:set_detach()
|
||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||
mcl_player.player_set_animation(player, "stand" , 30)
|
||||
end
|
||||
end
|
||||
|
||||
local function activate_tnt_minecart(self, timer)
|
||||
|
@ -61,7 +62,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
_driver = nil, -- player (or mob) who sits in and controls the minecart (only for minecart!)
|
||||
_driver = nil, -- player who sits in and controls the minecart (only for minecart!)
|
||||
_punched = false, -- used to re-send _velocity and position
|
||||
_velocity = {x=0, y=0, z=0}, -- only used on punch
|
||||
_start_pos = nil, -- Used to calculate distance for “On A Rail” achievement
|
||||
|
@ -96,101 +97,111 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
end
|
||||
|
||||
function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
-- Punch: Pick up minecart (unless TNT was ignited)
|
||||
if self._boomtimer then return end
|
||||
if self._driver then
|
||||
detach_driver(self)
|
||||
end
|
||||
local pos = self.object:get_pos()
|
||||
|
||||
-- Disable detector rail
|
||||
local rou_pos = vector.round(pos)
|
||||
local node = minetest.get_node(rou_pos)
|
||||
if node.name == "mcl_minecarts:detector_rail_on" then
|
||||
local newnode = {name="mcl_minecarts:detector_rail", param2 = node.param2}
|
||||
minetest.swap_node(rou_pos, newnode)
|
||||
mesecon.receptor_off(rou_pos)
|
||||
if not self._railtype then
|
||||
local node = minetest.get_node(vector.floor(pos)).name
|
||||
self._railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||
end
|
||||
|
||||
-- Drop items and remove cart entity
|
||||
if not minetest.is_creative_enabled(puncher:get_player_name()) then
|
||||
for d=1, #drop do
|
||||
minetest.add_item(self.object:get_pos(), drop[d])
|
||||
if not puncher or not puncher:is_player() then
|
||||
local cart_dir = mcl_minecarts:get_rail_direction(pos, {x=1, y=0, z=0}, nil, nil, self._railtype)
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
elseif puncher and puncher:is_player() then
|
||||
local inv = puncher:get_inventory()
|
||||
for d=1, #drop do
|
||||
if not inv:contains_item("main", drop[d]) then
|
||||
inv:add_item("main", drop[d])
|
||||
self._velocity = vector.multiply(cart_dir, 3)
|
||||
self._old_pos = nil
|
||||
self._punched = true
|
||||
return
|
||||
end
|
||||
|
||||
-- Punch+sneak: Pick up minecart (unless TNT was ignited)
|
||||
if puncher:get_player_control().sneak and not self._boomtimer then
|
||||
if self._driver then
|
||||
if self._old_pos then
|
||||
self.object:set_pos(self._old_pos)
|
||||
end
|
||||
detach_driver(self)
|
||||
end
|
||||
|
||||
-- Disable detector rail
|
||||
local rou_pos = vector.round(pos)
|
||||
local node = minetest.get_node(rou_pos)
|
||||
if node.name == "mcl_minecarts:detector_rail_on" then
|
||||
local newnode = {name="mcl_minecarts:detector_rail", param2 = node.param2}
|
||||
minetest.swap_node(rou_pos, newnode)
|
||||
mesecon.receptor_off(rou_pos)
|
||||
end
|
||||
|
||||
-- Drop items and remove cart entity
|
||||
if not minetest.is_creative_enabled(puncher:get_player_name()) then
|
||||
for d=1, #drop do
|
||||
minetest.add_item(self.object:get_pos(), drop[d])
|
||||
end
|
||||
elseif puncher and puncher:is_player() then
|
||||
local inv = puncher:get_inventory()
|
||||
for d=1, #drop do
|
||||
if not inv:contains_item("main", drop[d]) then
|
||||
inv:add_item("main", drop[d])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
local vel = self.object:get_velocity()
|
||||
if puncher:get_player_name() == self._driver then
|
||||
if math.abs(vel.x + vel.z) > 7 then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local punch_dir = mcl_minecarts:velocity_to_dir(puncher:get_look_dir())
|
||||
punch_dir.y = 0
|
||||
local cart_dir = mcl_minecarts:get_rail_direction(pos, punch_dir, nil, nil, self._railtype)
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
|
||||
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
||||
|
||||
self._velocity = vector.multiply(cart_dir, f)
|
||||
self._old_pos = nil
|
||||
self._punched = true
|
||||
end
|
||||
|
||||
cart.on_activate_by_rail = on_activate_by_rail
|
||||
|
||||
function cart:on_step(dtime)
|
||||
local ctrl, player = nil, nil
|
||||
local update = {}
|
||||
local vel = self.object:get_velocity()
|
||||
local pos, rou_pos, node
|
||||
pos = self.object:get_pos()
|
||||
rou_pos = vector.round(pos)
|
||||
node = minetest.get_node(rou_pos)
|
||||
local g = minetest.get_item_group(node.name, "connect_to_raillike")
|
||||
if self._driver and self._driver:is_player() then
|
||||
player = self._driver
|
||||
ctrl = player:get_player_control()
|
||||
-- player detach
|
||||
if ctrl.sneak then
|
||||
detach_driver(self)
|
||||
return
|
||||
end
|
||||
if g == self._railtype then
|
||||
if ctrl.right then
|
||||
local c = vector.multiply(minetest.yaw_to_dir(self._driver:get_look_horizontal()-1.57), 0.2)
|
||||
self.object:set_velocity(vector.add(vel, {x=c.x, y=0, z=c.z}))
|
||||
end
|
||||
if ctrl.left then
|
||||
local c = vector.multiply(minetest.yaw_to_dir(self._driver:get_look_horizontal()+1.57), 0.2)
|
||||
self.object:set_velocity(vector.add(vel, {x=c.x, y=0, z=c.z}))
|
||||
end
|
||||
if ctrl.up then
|
||||
local c = vector.multiply(self._driver:get_look_dir(), 0.2)
|
||||
self.object:set_velocity(vector.add(vel, {x=c.x, y=0, z=c.z}))
|
||||
end
|
||||
if ctrl.down then
|
||||
local c = vector.multiply(self._driver:get_look_dir(), 0.2)
|
||||
self.object:set_velocity(vector.subtract(vel, {x=c.x, y=0, z=c.z}))
|
||||
if self._driver then
|
||||
player = minetest.get_player_by_name(self._driver)
|
||||
if player then
|
||||
ctrl = player:get_player_control()
|
||||
-- player detach
|
||||
if ctrl.sneak then
|
||||
detach_driver(self)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local vel = self.object:get_velocity()
|
||||
local update = {}
|
||||
if self._last_float_check == nil then
|
||||
self._last_float_check = 0
|
||||
else
|
||||
self._last_float_check = self._last_float_check + dtime
|
||||
end
|
||||
local pos, rou_pos, node
|
||||
-- Drop minecart if it isn't on a rail anymore
|
||||
if self._last_float_check >= mcl_minecarts.check_float_time then
|
||||
|
||||
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(pos, 1.3)) do
|
||||
if object ~= self.object then
|
||||
local mob = object:get_luaentity()
|
||||
if mob then mob = mob._cmi_is_mob == true end
|
||||
if mob and (not self._driver) and not object:get_attach() then
|
||||
self._driver = object
|
||||
object:set_attach(self.object, "", {x=0, y=-1.75, z=-2}, {x=0, y=0, z=0})
|
||||
mobs:set_animation(self.object, "stand")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
pos = self.object:get_pos()
|
||||
rou_pos = vector.round(pos)
|
||||
node = minetest.get_node(rou_pos)
|
||||
local g = minetest.get_item_group(node.name, "connect_to_raillike")
|
||||
if g ~= self._railtype and self._railtype ~= nil then
|
||||
-- Detach driver
|
||||
if player then
|
||||
|
@ -289,12 +300,8 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
end
|
||||
end
|
||||
|
||||
if update.vel then
|
||||
if self._punched then
|
||||
vel = vector.add(vel, self._velocity)
|
||||
if vel.x>8 then vel.x = 8 end
|
||||
if vel.x<-8 then vel.x = -8 end
|
||||
if vel.z>8 then vel.z = 8 end
|
||||
if vel.z<-8 then vel.z = -8 end
|
||||
self.object:set_velocity(vel)
|
||||
self._old_dir.y = 0
|
||||
elseif vector.equals(vel, {x=0, y=0, z=0}) and (not has_fuel) then
|
||||
|
@ -619,14 +626,17 @@ register_minecart(
|
|||
"mcl_minecarts_minecart_normal.png",
|
||||
{"mcl_minecarts:minecart"},
|
||||
function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then return end
|
||||
if clicker == self._driver then
|
||||
local name = clicker:get_player_name()
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
local player_name = clicker:get_player_name()
|
||||
if self._driver and player_name == self._driver then
|
||||
detach_driver(self)
|
||||
else
|
||||
local name = clicker:get_player_name()
|
||||
self._driver = clicker
|
||||
elseif not self._driver then
|
||||
self._driver = player_name
|
||||
self._start_pos = self.object:get_pos()
|
||||
mcl_player.player_attached[name] = true
|
||||
mcl_player.player_attached[player_name] = true
|
||||
clicker:set_attach(self.object, "", {x=0, y=-1.75, z=-2}, {x=0, y=0, z=0})
|
||||
mcl_player.player_attached[name] = true
|
||||
minetest.after(0.2, function(name)
|
||||
|
@ -637,7 +647,6 @@ register_minecart(
|
|||
mcl_tmp_message.message(clicker, S("Sneak to dismount"))
|
||||
end
|
||||
end, name)
|
||||
clicker:set_look_horizontal(self.object:get_yaw())
|
||||
end
|
||||
end, activate_normal_minecart
|
||||
)
|
||||
|
|
|
@ -28,6 +28,7 @@ Pig=Schwein
|
|||
Polar Bear=Eisbär
|
||||
Rabbit=Kaninchen
|
||||
Killer Bunny=Killerkaninchen
|
||||
The Killer Bunny=Das Killerkaninchen
|
||||
Sheep=Schaf
|
||||
Shulker=Shulker
|
||||
Silverfish=Silberfischchen
|
||||
|
|
|
@ -28,6 +28,7 @@ Pig=Cerdo
|
|||
Polar Bear=Oso polar
|
||||
Rabbit=Conejo
|
||||
Killer Bunny=Conejo asesino
|
||||
The Killer Bunny=El Conejo asesino
|
||||
Sheep=Oveja
|
||||
Shulker=Shulker
|
||||
Silverfish=Lepisma
|
||||
|
|
|
@ -28,6 +28,7 @@ Pig=Cochon
|
|||
Polar Bear=Ours blanc
|
||||
Rabbit=Lapin
|
||||
Killer Bunny=Lapin tueur
|
||||
The Killer Bunny=Le Lapin tueur
|
||||
Sheep=Mouton
|
||||
Shulker=Shulker
|
||||
Silverfish=Poisson d'argent
|
||||
|
|
|
@ -28,6 +28,7 @@ Pig=Свинья
|
|||
Polar Bear=Полярный медведь
|
||||
Rabbit=Кролик
|
||||
Killer Bunny=Кролик-убийца
|
||||
The Killer Bunny=Кролик-убийца
|
||||
Sheep=Овца
|
||||
Shulker=Шалкер
|
||||
Silverfish=Чешуйница
|
||||
|
|
|
@ -99,7 +99,7 @@ killer_bunny.on_rightclick = nil
|
|||
killer_bunny.run_velocity = 6
|
||||
killer_bunny.do_custom = function(self)
|
||||
if not self._killer_bunny_nametag_set then
|
||||
self.nametag = "The Killer Bunny"
|
||||
self.nametag = S("The Killer Bunny")
|
||||
self._killer_bunny_nametag_set = true
|
||||
end
|
||||
end
|
||||
|
|
|
@ -41,6 +41,9 @@ local msgs = {
|
|||
["murder"] = {
|
||||
N("@1 was slain by @2 using [@3]"),
|
||||
},
|
||||
["murder_by_named_mob"] = {
|
||||
N("@1 was slain by @2."),
|
||||
},
|
||||
["murder_any"] = {
|
||||
N("@1 was killed."),
|
||||
},
|
||||
|
@ -212,7 +215,7 @@ minetest.register_on_dieplayer(function(player, reason)
|
|||
end
|
||||
hittersubtype = hitter:get_luaentity().name
|
||||
if hittername then
|
||||
msg = dmsg("murder", name, hittername)
|
||||
msg = dmsg("murder_by_named_mob", name, hittername)
|
||||
elseif hittersubtype ~= nil and hittersubtype ~= "" then
|
||||
msg = mmsg(hittersubtype, name)
|
||||
else
|
||||
|
|
|
@ -2043,7 +2043,7 @@ local function register_dimension_ores()
|
|||
})
|
||||
|
||||
-- Nether quartz
|
||||
if minetest.settings:get("mcl_generate_ores") == "true" then
|
||||
if minetest.settings:get_bool("mcl_generate_ores", true) then
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:quartz_ore",
|
||||
|
|
|
@ -2207,17 +2207,19 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
|||
lvm_used = true
|
||||
end
|
||||
|
||||
return lvm_used, shadow
|
||||
end
|
||||
|
||||
local function basic_node(minp, maxp, blockseed)
|
||||
if mg_name ~= "singlenode" then
|
||||
-- Generate special decorations
|
||||
generate_underground_mushrooms(minp, maxp, blockseed)
|
||||
generate_nether_decorations(minp, maxp, blockseed)
|
||||
generate_structures(minp, maxp, blockseed, biomemap)
|
||||
generate_structures(minp, maxp, blockseed, minetest.get_mapgen_object("biomemap"))
|
||||
end
|
||||
|
||||
return lvm_used, shadow
|
||||
end
|
||||
|
||||
mcl_mapgen_core.register_generator("main", basic, nil, 1, true)
|
||||
mcl_mapgen_core.register_generator("main", basic, basic_node, 1, true)
|
||||
|
||||
-- "Trivial" (actually NOT) function to just read the node and some stuff to not just return "ignore", like 5.3.0 does.
|
||||
-- p: Position, if it's wrong, {name="error"} node will return.
|
||||
|
|
Loading…
Reference in New Issue