From 10b1099a2100d1c2559f4e25cb19ae4dda44bf24 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 19 May 2017 18:22:27 +0200 Subject: [PATCH] Drop legacy WorldEdit support in mcl_structures --- mods/MAPGEN/mcl_structures/build/README.txt | 1 + mods/MAPGEN/mcl_structures/init.lua | 109 ++------------------ 2 files changed, 9 insertions(+), 101 deletions(-) create mode 100644 mods/MAPGEN/mcl_structures/build/README.txt diff --git a/mods/MAPGEN/mcl_structures/build/README.txt b/mods/MAPGEN/mcl_structures/build/README.txt new file mode 100644 index 00000000..93bb30b5 --- /dev/null +++ b/mods/MAPGEN/mcl_structures/build/README.txt @@ -0,0 +1 @@ +IMPORTANT: Only WorldEdit files, version 4 are supported at the moment diff --git a/mods/MAPGEN/mcl_structures/init.lua b/mods/MAPGEN/mcl_structures/init.lua index 103a36bd..98b71455 100644 --- a/mods/MAPGEN/mcl_structures/init.lua +++ b/mods/MAPGEN/mcl_structures/init.lua @@ -38,62 +38,7 @@ mcl_structures.allocate_WE = function(originpos, value) local originx, originy, originz = originpos.x, originpos.y, originpos.z local count = 0 local version = mcl_structures.valueversion_WE (value) - if version == 1 or version == 2 then --flat table format - --obtain the node table - local get_tables = loadstring(value) - if get_tables then --error loading value - return originpos, originpos, count - end - local tables = get_tables() - - --transform the node table into an array of nodes - for i = 1, #tables do - for j, v in pairs(tables[i]) do - if type(v) == "table" then - tables[i][j] = tables[v[1]] - end - end - end - local nodes = tables[1] - - --check the node array - count = #nodes - if version == 1 then --original flat table format - for index = 1, count do - local entry = nodes[index] - local pos = entry[1] - local x, y, z = originx - pos.x, originy - pos.y, originz - pos.z - if x < pos1x then pos1x = x end - if y < pos1y then pos1y = y end - if z < pos1z then pos1z = z end - if x > pos2x then pos2x = x end - if y > pos2y then pos2y = y end - if z > pos2z then pos2z = z end - end - else --previous meta flat table format - for index = 1, count do - local entry = nodes[index] - local x, y, z = originx - entry.x, originy - entry.y, originz - entry.z - if x < pos1x then pos1x = x end - if y < pos1y then pos1y = y end - if z < pos1z then pos1z = z end - if x > pos2x then pos2x = x end - if y > pos2y then pos2y = y end - if z > pos2z then pos2z = z end - end - end - elseif version == 3 then --previous list format - for x, y, z, name, param1, param2 in value:gmatch("([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s+([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do --match node entries - local x, y, z = originx + tonumber(x), originy + tonumber(y), originz + tonumber(z) - if x < pos1x then pos1x = x end - if y < pos1y then pos1y = y end - if z < pos1z then pos1z = z end - if x > pos2x then pos2x = x end - if y > pos2y then pos2y = y end - if z > pos2z then pos2z = z end - count = count + 1 - end - elseif version == 4 then --current nested table format + if version == 4 then --current nested table format --wip: this is a filthy hack that works surprisingly well value = value:gsub("return%s*{", "", 1):gsub("}%s*$", "", 1) local escaped = value:gsub("\\\\", "@@"):gsub("\\\"", "@@"):gsub("(\"[^\"]*\")", function(s) return string.rep("@", #s) end) @@ -123,6 +68,9 @@ mcl_structures.allocate_WE = function(originpos, value) if y > pos2y then pos2y = y end if z > pos2z then pos2z = z end end + else + minetest.log("error", "[mcl_structures] Unsupported WorldEdit file format ("..version..")") + return end local pos1 = {x=pos1x, y=pos1y, z=pos1z} local pos2 = {x=pos2x, y=pos2y, z=pos2z} @@ -131,6 +79,9 @@ end mcl_structures.deserialise_WE = function(originpos, value) --make area stay loaded local pos1, pos2 = mcl_structures.allocate_WE(originpos, value) + if not pos1 then + return 0 + end local manip = minetest.get_voxel_manip() manip:read_from_map(pos1, pos2) @@ -138,51 +89,7 @@ mcl_structures.deserialise_WE = function(originpos, value) local count = 0 local add_node, get_meta = minetest.add_node, minetest.get_meta local version = mcl_structures.valueversion_WE(value) - if version == 1 or version == 2 then --original flat table format - --obtain the node table - local get_tables = loadstring(value) - if not get_tables then --error loading value - return count - end - local tables = get_tables() - - --transform the node table into an array of nodes - for i = 1, #tables do - for j, v in pairs(tables[i]) do - if type(v) == "table" then - tables[i][j] = tables[v[1]] - end - end - end - local nodes = tables[1] - - --load the node array - count = #nodes - if version == 1 then --original flat table format - for index = 1, count do - local entry = nodes[index] - local pos = entry[1] - pos.x, pos.y, pos.z = originx - pos.x, originy - pos.y, originz - pos.z - add_node(pos, entry[2]) - end - else --previous meta flat table format - for index = 1, #nodes do - local entry = nodes[index] - entry.x, entry.y, entry.z = originx + entry.x, originy + entry.y, originz + entry.z - add_node(entry, entry) --entry acts both as position and as node - get_meta(entry):from_table(entry.meta) - end - end - elseif version == 3 then --previous list format - local pos = {x=0, y=0, z=0} - local node = {name="", param1=0, param2=0} - for x, y, z, name, param1, param2 in value:gmatch("([+-]?%d+)%s+([+-]?%d+)%s+([+-]?%d+)%s+([^%s]+)%s+(%d+)%s+(%d+)[^\r\n]*[\r\n]*") do --match node entries - pos.x, pos.y, pos.z = originx + tonumber(x), originy + tonumber(y), originz + tonumber(z) - node.name, node.param1, node.param2 = name, param1, param2 - add_node(pos, node) - count = count + 1 - end - elseif version == 4 then --current nested table format + if version == 4 then --current nested table format --wip: this is a filthy hack that works surprisingly well value = value:gsub("return%s*{", "", 1):gsub("}%s*$", "", 1) local escaped = value:gsub("\\\\", "@@"):gsub("\\\"", "@@"):gsub("(\"[^\"]*\")", function(s) return string.rep("@", #s) end)