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MineClone2/mods
Eliy21 7cbba73d50 Combat (mostly PvE) rebalancing (#4005)
-Added short mob invulnerability time after being hit
-Added separate shorter range for hitting mobs (as opposed to node interaction)
-Reworked mob knockback
-Slowed down natural health regeneration from saturation
-Added a setting for the saturation health regen speed

Reviewed-on: MineClone2/MineClone2#4005
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-11-23 00:32:23 +00:00
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CORE Fixed a crash in minetest vector code that isn't propogated to lua. Create util for ease of use. 2023-10-15 22:03:48 +01:00
ENTITIES Combat (mostly PvE) rebalancing (#4005) 2023-11-23 00:32:23 +00:00
ENVIRONMENT Fix spanish translation errors (#4018) 2023-11-18 22:20:02 +00:00
HELP make craft guide search use local language (#3984) 2023-10-31 10:00:58 +00:00
HUD Fix spanish translation errors (#4018) 2023-11-18 22:20:02 +00:00
ITEMS Combat (mostly PvE) rebalancing (#4005) 2023-11-23 00:32:23 +00:00
MAPGEN Merge pull request 'add 1.20 armor trims' (#3784) from armor_trims into master 2023-10-03 21:46:00 +00:00
MISC Update russian translation 2023-08-31 14:16:42 +08:00
PLAYER Combat (mostly PvE) rebalancing (#4005) 2023-11-23 00:32:23 +00:00