--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes local S = minetest.get_translator("extra_mobs") mcl_mobs:register_mob("mobs_mc:glow_squid", { type = "animal", spawn_class = "water", can_despawn = true, passive = true, hp_min = 10, hp_max = 10, xp_min = 1, xp_max = 3, armor = 100, rotate = 0, -- tilt_swim breaks the animations. --tilt_swim = true, -- FIXME: If the qlow squid is near the floor, it turns black collisionbox = { -0.4, 0.0, -0.4, 0.4, 0.9, 0.4 }, visual = "mesh", mesh = "extra_mobs_glow_squid.b3d", textures = { { "extra_mobs_glow_squid.png" } }, sounds = { damage = { name = "mobs_mc_squid_hurt", gain = 0.3 }, death = { name = "mobs_mc_squid_death", gain = 0.4 }, flop = "mobs_mc_squid_flop", distance = 16, }, animation = { stand_start = 1, stand_end = 60, walk_start = 1, walk_end = 60, run_start = 1, run_end = 60, }, drops = { { name = "mobs_mc:glow_ink_sac", chance = 1, min = 1, max = 3, looting = "common", }, }, visual_size = { x = 3, y = 3 }, makes_footstep_sound = false, swim = true, breathes_in_water = true, jump = false, view_range = 16, runaway = true, fear_height = 4, fly = true, fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" }, -- don't add "mcl_core:water_flowing", or it won't move vertically. glow = minetest.LIGHT_MAX, do_custom = function(self, dtime) local glowSquidPos = 0 if self.object:get_pos() ~= nil then glowSquidPos = self.object:get_pos() local chanceOfParticle = math.random(0, 2) if chanceOfParticle >= 1 then minetest.add_particle({ pos = { x = glowSquidPos.x + math.random(-2, 2) * math.random() / 2, y = glowSquidPos.y + math.random(-1, 2), z = glowSquidPos.z + math.random(-2, 2) * math.random() / 2 }, velocity = { x = math.random(-0.25, 0.25), y = math.random(-0.25, 0.25), z = math.random(-0.25, 0.25) }, acceleration = { x = math.random(-0.5, 0.5), y = math.random(-0.5, 0.5), z = math.random(-0.5, 0.5) }, expirationtime = math.random(), size = 1.5 + math.random(), collisiondetection = true, vertical = false, texture = "extra_mobs_glow_squid_glint" .. math.random(1, 4) .. ".png", glow = minetest.LIGHT_MAX, }) end end end }) -- spawning local water = mobs_mc.water_level - 1 -- local water = mobs_mc.spawn_height.water + 1 mcl_mobs:spawn_specific( "mobs_mc:glow_squid", "overworld", "water", { "Mesa", "FlowerForest", "Swampland", "Taiga", "ExtremeHills", "Jungle", "Savanna", "BirchForest", "MegaSpruceTaiga", "MegaTaiga", "ExtremeHills+", "Forest", "Plains", "Desert", "ColdTaiga", "MushroomIsland", "IcePlainsSpikes", "SunflowerPlains", "IcePlains", "RoofedForest", "ExtremeHills+_snowtop", "MesaPlateauFM_grasstop", "JungleEdgeM", "ExtremeHillsM", "JungleM", "BirchForestM", "MesaPlateauF", "MesaPlateauFM", "MesaPlateauF_grasstop", "MesaBryce", "JungleEdge", "SavannaM", "FlowerForest_beach", "Forest_beach", "StoneBeach", "ColdTaiga_beach_water", "Taiga_beach", "Savanna_beach", "Plains_beach", "ExtremeHills_beach", "ColdTaiga_beach", "Swampland_shore", "MushroomIslandShore", "JungleM_shore", "Jungle_shore", "MesaPlateauFM_sandlevel", "MesaPlateauF_sandlevel", "MesaBryce_sandlevel", "Mesa_sandlevel", "RoofedForest_ocean", "JungleEdgeM_ocean", "BirchForestM_ocean", "BirchForest_ocean", "IcePlains_deep_ocean", "Jungle_deep_ocean", "Savanna_ocean", "MesaPlateauF_ocean", "ExtremeHillsM_deep_ocean", "Savanna_deep_ocean", "SunflowerPlains_ocean", "Swampland_deep_ocean", "Swampland_ocean", "MegaSpruceTaiga_deep_ocean", "ExtremeHillsM_ocean", "JungleEdgeM_deep_ocean", "SunflowerPlains_deep_ocean", "BirchForest_deep_ocean", "IcePlainsSpikes_ocean", "Mesa_ocean", "StoneBeach_ocean", "Plains_deep_ocean", "JungleEdge_deep_ocean", "SavannaM_deep_ocean", "Desert_deep_ocean", "Mesa_deep_ocean", "ColdTaiga_deep_ocean", "Plains_ocean", "MesaPlateauFM_ocean", "Forest_deep_ocean", "JungleM_deep_ocean", "FlowerForest_deep_ocean", "MushroomIsland_ocean", "MegaTaiga_ocean", "StoneBeach_deep_ocean", "IcePlainsSpikes_deep_ocean", "ColdTaiga_ocean", "SavannaM_ocean", "MesaPlateauF_deep_ocean", "MesaBryce_deep_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills_ocean", "MushroomIsland_deep_ocean", "Forest_ocean", "MegaTaiga_deep_ocean", "JungleEdge_ocean", "MesaBryce_ocean", "MegaSpruceTaiga_ocean", "ExtremeHills+_ocean", "Jungle_ocean", "RoofedForest_deep_ocean", "IcePlains_ocean", "FlowerForest_ocean", "ExtremeHills_deep_ocean", "MesaPlateauFM_deep_ocean", "Desert_ocean", "Taiga_ocean", "BirchForestM_deep_ocean", "Taiga_deep_ocean", "JungleM_ocean", "FlowerForest_underground", "JungleEdge_underground", "StoneBeach_underground", "MesaBryce_underground", "Mesa_underground", "RoofedForest_underground", "Jungle_underground", "Swampland_underground", "MushroomIsland_underground", "BirchForest_underground", "Plains_underground", "MesaPlateauF_underground", "ExtremeHills_underground", "MegaSpruceTaiga_underground", "BirchForestM_underground", "SavannaM_underground", "MesaPlateauFM_underground", "Desert_underground", "Savanna_underground", "Forest_underground", "SunflowerPlains_underground", "ColdTaiga_underground", "IcePlains_underground", "IcePlainsSpikes_underground", "MegaTaiga_underground", "Taiga_underground", "ExtremeHills+_underground", "JungleM_underground", "ExtremeHillsM_underground", "JungleEdgeM_underground", }, 0, minetest.LIGHT_MAX + 1, 30, 10000, 3, water - 16, water) -- spawn egg mcl_mobs:register_egg("mobs_mc:glow_squid", S("Glow Squid"), "#0000FF", "#ffffff", 0)