Eliy21
c0a5c63601
Fix sus stew item frame duplication bug
2024-01-21 09:03:27 +00:00
Eliy21
473c85c543
Fix bucket milk item frame duplication bug
2024-01-21 09:03:27 +00:00
Eliy21
86c10002a6
Fix golden apple item frame duplication bug
2024-01-21 09:03:27 +00:00
Eliy21
b56424a0b6
Integrate mcl_hunger.is_eating(name) API into item eat code
2024-01-21 09:03:27 +00:00
Eliy21
93dff87a5e
Add mcl_hunger.is_eating(name) API
2024-01-21 09:03:27 +00:00
Eliy21
be711ea727
Change beetroot soup food group to not be categorized as a drink and be eaten with particles
2024-01-21 09:03:27 +00:00
Eliy21
7b42779fe2
Change rabbit stew food group to not be categorized as a drink and be eaten with particles
2024-01-21 09:03:27 +00:00
Eliy21
11d0062255
Change mushroom stew food group to not be categorized as a drink and be eaten with particles
2024-01-21 09:03:27 +00:00
Eliy21
4dd04b4c91
Fix sus stew not leaving bowl after use
2024-01-21 09:03:27 +00:00
Eliy21
109aed75df
Fix sus stew not having eating particle & sound effects and eating slow speed getting stuck on login
2024-01-21 09:03:27 +00:00
James Clarke
184f1575ee
Added mcl_eating_delay setting in settingtypes.txt
2024-01-21 09:03:27 +00:00
Eliy21
7561e1dc95
Make sus stew handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
bee44f41b6
Make milk bucket handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
b2b2dc4090
Make golden apples handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
a78b308a75
Make potions handle delayed eating
2024-01-21 09:03:27 +00:00
Eliy21
cc7a2e0b41
Add eating delay entry to changelog.txt
2024-01-21 09:03:27 +00:00
Eliy21
996a5a6d47
Integrate delayed eating to item eat code
2024-01-21 09:03:27 +00:00
Eliy21
4c8efca4e6
Add eating delay code
2024-01-21 09:03:27 +00:00
SmokeyDope
2d2b64006b
add nether vine placement checks for top and bottom of nodes ( #4129 )
...
This adds placement checks to weeping and twisting vines, weeping vines should only be placed on bottom of nodes and twisting vines should only be placed on top of nodes.
Most of the work for this was done by JoseDouglas26. This was made with their permission, I just had to tweak the code a bit to get twisting vines to place right. Thank you Jose!
Reviewed-on: MineClone2/MineClone2#4129
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SmokeyDope <smokey@tilde.team>
Co-committed-by: SmokeyDope <smokey@tilde.team>
2024-01-21 06:28:41 +00:00
emptyshore
8e103cf615
Mobs should not anger towards the player if damage is disabled. ( #4114 )
...
Co-authored-by: Mateusz Uzdowski <mateusz@silverstripe.com>
Reviewed-on: MineClone2/MineClone2#4114
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: emptyshore <emptyshore@noreply.git.minetest.land>
Co-committed-by: emptyshore <emptyshore@noreply.git.minetest.land>
2024-01-21 05:37:54 +00:00
codiac
d3c591915f
Fix light check and limit Y level for slime chunk spawn. ( #4139 )
...
Reviewed-on: MineClone2/MineClone2#4139
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: codiac <codiac@inbox.lv>
Co-committed-by: codiac <codiac@inbox.lv>
2024-01-21 02:52:36 +00:00
the-real-herowl
b507838e13
Merge pull request 'Overhaul Texture_Converter.py and Conversion_Table.csv' ( #4133 ) from Impulse/MineClone2:texture-conversion-120 into master
...
Reviewed-on: MineClone2/MineClone2#4133
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-01-21 02:25:22 +00:00
Doods
b944a70059
added piglin (did I fix git?)
2024-01-21 02:19:29 +00:00
Doods
9397e736a8
just a hotfix, doesn't count (true finish (at least for the conversion table.csv)
2024-01-21 02:19:29 +00:00
Doods
b7ea609422
last minute changes 4 (hopefully final)
2024-01-21 02:19:29 +00:00
Doods
23a3d53ca6
last minute change 3
2024-01-21 02:19:29 +00:00
Doods
7e31f015fe
Last minute changes #2
2024-01-21 02:19:29 +00:00
Doods
f1fda9b412
last minute changes
2024-01-21 02:19:29 +00:00
James Clarke
1a2b9e5930
More fixes
2024-01-21 02:19:29 +00:00
Doods
bb29dade32
Added: trapdoors (partial), berrels, blackstone, basalt, beehive, bee nest, bell item, soul soil, light items (0 to 15), honey(comb) and things I forgot
2024-01-21 02:19:29 +00:00
James Clarke
961ee13ba1
Converted utils os.system commands to useing the more pythonic: wand, library. And partially converted armor os.system commands to wand too.
2024-01-21 02:19:29 +00:00
James Clarke
efd19bd0ee
Added requirements.txt
2024-01-21 02:19:29 +00:00
James Clarke
fe8612d944
Made terms clearer in gui.py
2024-01-21 02:19:29 +00:00
James Clarke
c586e480ed
Fixed crash bug with GUI
2024-01-21 02:19:29 +00:00
James Clarke
0da8428eef
Made minetest directory handling, platform indiependent
2024-01-21 02:19:29 +00:00
James Clarke
ddfbd331c9
Refactor convert_textures code, seperated special cases into its own module
2024-01-21 02:19:29 +00:00
James Clarke
47b6bd5539
GUI Now functional
2024-01-21 02:19:29 +00:00
James Clarke
16cdc9fd12
Seperated common convert code from CLI and GUI so they can both use it
2024-01-21 02:19:29 +00:00
James Clarke
2904e3119f
Started on GUI and seperating code so GUI and CLI can share it
2024-01-21 02:19:29 +00:00
James Clarke
e04f4d3b2a
Added --all flag.
2024-01-21 02:19:29 +00:00
James Clarke
0584fc4ebf
Fixed find_highest_minecraft_version, got rid of hardcoded major-minor version string.
2024-01-21 02:19:29 +00:00
James Clarke
1147a9715a
Added --default flag
2024-01-21 02:19:29 +00:00
James Clarke
e05e46bc59
Added Conversion Table validator.
2024-01-21 02:19:29 +00:00
Doods
7793a31f0e
Added: stripped logs, planks, recovery compass, amethyst, netherite stuff
2024-01-21 02:19:29 +00:00
James Clarke
a6753806cc
Refactored code: split up into different functions and modules.
2024-01-21 02:19:29 +00:00
Doods
a25bdfbc90
added: loom, lodestone, tropical fish patterens, trim templates, fletching table (partial), craftguide seach icon, renamed armor stand item, renames dyes
2024-01-21 02:19:29 +00:00
James Clarke
254fe4d98e
Replace getopt code with argparse as its more modern.
2024-01-21 02:19:29 +00:00
James Clarke
6324c805eb
Added PIL dependency and added pixel dimentions autodetection
2024-01-21 02:19:29 +00:00
James Clarke
3103969bdc
Got rid of redundent "Target path" field as its always "./textures"
2024-01-21 02:19:29 +00:00
Doods
7cb17eefa1
testing to make sure I know how to use git + adding 10 textures
2024-01-21 02:19:29 +00:00