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Villager will try to take the job block closest to them

This commit is contained in:
ancientmarinerdev 2022-11-02 23:06:10 +00:00
parent 17e3e83f43
commit 5866983bf5
1 changed files with 37 additions and 19 deletions

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@ -847,6 +847,7 @@ end
local function look_for_job(self, requested_jobsites) local function look_for_job(self, requested_jobsites)
mcl_log("Looking for jobs") mcl_log("Looking for jobs")
-- This logic is done twice. Remove this.
local looking_for_type = jobsites local looking_for_type = jobsites
if requested_jobsites then if requested_jobsites then
--mcl_log("Looking for jobs of my type: " .. tostring(requested_jobsites)) --mcl_log("Looking for jobs of my type: " .. tostring(requested_jobsites))
@ -858,34 +859,51 @@ local function look_for_job(self, requested_jobsites)
local p = self.object:get_pos() local p = self.object:get_pos()
local nn = minetest.find_nodes_in_area(vector.offset(p,-48,-48,-48),vector.offset(p,48,48,48), looking_for_type) local nn = minetest.find_nodes_in_area(vector.offset(p,-48,-48,-48),vector.offset(p,48,48,48), looking_for_type)
local distance_to_closest_block = nil
local closest_block = nil
--Ideally should check for closest available. It'll make pathing easier. --Ideally should check for closest available. It'll make pathing easier.
for _,n in pairs(nn) do for i,n in pairs(nn) do
local m = minetest.get_meta(n) local m = minetest.get_meta(n)
--mcl_log("Job owner: ".. m:get_string("villager")) mcl_log("Block: " .. minetest.pos_to_string(n).. "Job owner: ".. m:get_string("villager"))
if m:get_string("villager") == "" then if m:get_string("villager") == "" then
mcl_log("It's a free job for me (".. minetest.pos_to_string(p) .. ")! I might be interested: "..minetest.pos_to_string(n) ) -- Distance check
local distance_to_block = vector.distance(self.object:get_pos(), n)
mcl_log("Distance to block ".. i .. ": ".. distance_to_block)
local gp = mcl_mobs:gopath(self,n,function(self) if not distance_to_closest_block or distance_to_closest_block > distance_to_block then
mcl_log("Arrived at block callback") mcl_log("This block is closer than the last.")
if self and self.state == "stand" then closest_block = n
self.order = WORK distance_to_closest_block = distance_to_block
else
mcl_log("no self. passing param to callback failed")
end
end)
if gp then
if n then
mcl_log("We can path to this block.. " .. tostring(n))
end
return n
else
mcl_log("We could not path to block or it's not ready to path yet.")
end end
end end
end end
if closest_block then
mcl_log("It's a free job for me (" .. minetest.pos_to_string(p) .. ")! I might be interested: ".. minetest.pos_to_string(closest_block) )
local gp = mcl_mobs:gopath(self, closest_block,function(self)
mcl_log("Arrived at block callback")
if self and self.state == "stand" then
self.order = WORK
else
mcl_log("no self. passing param to callback failed")
end
end)
if gp then
if closest_block then
mcl_log("We can path to this block.. " .. tostring(closest_block))
end
return closest_block
else
mcl_log("We could not path to block or it's not ready to path yet.")
end
else
mcl_log("We don't have a job block to path to")
end
return nil return nil
end end