forked from VoxeLibre/VoxeLibre
Added HP hudbar look modifier API
(for now in mcl_potions)
This commit is contained in:
parent
439028aaa7
commit
445e196dac
|
@ -592,25 +592,77 @@ mcl_potions.register_effect({
|
||||||
|
|
||||||
hb.register_hudbar("absorption", 0xFFFFFF, S("Absorption"), {bar = "[fill:2x16:#B59500", icon = "mcl_potions_icon_absorb.png"}, 0, 0, 0, false)
|
hb.register_hudbar("absorption", 0xFFFFFF, S("Absorption"), {bar = "[fill:2x16:#B59500", icon = "mcl_potions_icon_absorb.png"}, 0, 0, 0, false)
|
||||||
|
|
||||||
local icon_ids = {}
|
local hp_hudbar_modifiers = {}
|
||||||
|
|
||||||
|
-- API - registers a HP hudbar modifier
|
||||||
|
-- required parameters in def:
|
||||||
|
-- predicate - function(player) - returns true if player fulfills the requirements (eg. has the effects) for the hudbar look
|
||||||
|
-- icon - string - name of the icon to which the modifier should change the HP hudbar heart
|
||||||
|
-- priority - signed int - lower gets checked first, and first fulfilled predicate applies its modifier
|
||||||
|
function mcl_potions.register_hp_hudbar_modifier(def)
|
||||||
|
if type(def.predicate) ~= "function" then error("Predicate must be a function") end
|
||||||
|
if not def.icon then error("No icon provided") end
|
||||||
|
if not def.priority then error("No priority provided") end
|
||||||
|
table.insert(hp_hudbar_modifiers, {
|
||||||
|
predicate = def.predicate,
|
||||||
|
icon = def.icon,
|
||||||
|
priority = def.priority,
|
||||||
|
})
|
||||||
|
table.sort(hp_hudbar_modifiers, function(a, b) return a.priority <= b.priority end)
|
||||||
|
end
|
||||||
|
|
||||||
|
mcl_potions.register_hp_hudbar_modifier({
|
||||||
|
predicate = function(player)
|
||||||
|
if EF.withering[player] and EF.regeneration[player] then return true end
|
||||||
|
end,
|
||||||
|
icon = "mcl_potions_icon_regen_wither.png",
|
||||||
|
priority = -30,
|
||||||
|
})
|
||||||
|
|
||||||
|
mcl_potions.register_hp_hudbar_modifier({
|
||||||
|
predicate = function(player)
|
||||||
|
if EF.withering[player] then return true end
|
||||||
|
end,
|
||||||
|
icon = "mcl_potions_icon_wither.png",
|
||||||
|
priority = -20,
|
||||||
|
})
|
||||||
|
|
||||||
|
mcl_potions.register_hp_hudbar_modifier({
|
||||||
|
predicate = function(player)
|
||||||
|
if EF.poison[player] and EF.regeneration[player] then return true end
|
||||||
|
end,
|
||||||
|
icon = "hbhunger_icon_regen_poison.png",
|
||||||
|
priority = -10,
|
||||||
|
})
|
||||||
|
|
||||||
|
mcl_potions.register_hp_hudbar_modifier({
|
||||||
|
predicate = function(player)
|
||||||
|
if EF.poison[player] then return true end
|
||||||
|
end,
|
||||||
|
icon = "hbhunger_icon_health_poison.png",
|
||||||
|
priority = 0,
|
||||||
|
})
|
||||||
|
|
||||||
|
mcl_potions.register_hp_hudbar_modifier({
|
||||||
|
predicate = function(player)
|
||||||
|
if EF.regeneration[player] then return true end
|
||||||
|
end,
|
||||||
|
icon = "hudbars_icon_regenerate.png",
|
||||||
|
priority = 10,
|
||||||
|
})
|
||||||
|
|
||||||
local function potions_set_hudbar(player)
|
local function potions_set_hudbar(player)
|
||||||
if EF.withering[player] and EF.regeneration[player] then
|
for _, mod in pairs(hp_hudbar_modifiers) do
|
||||||
hb.change_hudbar(player, "health", nil, nil, "mcl_potions_icon_regen_wither.png", nil, "hudbars_bar_health.png")
|
if mod.predicate(player) then
|
||||||
elseif EF.withering[player] then
|
hb.change_hudbar(player, "health", nil, nil, mod.icon, nil, "hudbars_bar_health.png")
|
||||||
hb.change_hudbar(player, "health", nil, nil, "mcl_potions_icon_wither.png", nil, "hudbars_bar_health.png")
|
return
|
||||||
elseif EF.poison[player] and EF.regeneration[player] then
|
|
||||||
hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_regen_poison.png", nil, "hudbars_bar_health.png")
|
|
||||||
elseif EF.poison[player] then
|
|
||||||
hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hudbars_bar_health.png")
|
|
||||||
elseif EF.regeneration[player] then
|
|
||||||
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_regenerate.png", nil, "hudbars_bar_health.png")
|
|
||||||
else
|
|
||||||
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
|
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local icon_ids = {}
|
||||||
|
|
||||||
local function potions_init_icons(player)
|
local function potions_init_icons(player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
icon_ids[name] = {}
|
icon_ids[name] = {}
|
||||||
|
|
Loading…
Reference in New Issue