diff --git a/mods/ITEMS/mcl_mobspawners/init.lua b/mods/ITEMS/mcl_mobspawners/init.lua index ed2d1fc15e..9c37faee30 100644 --- a/mods/ITEMS/mcl_mobspawners/init.lua +++ b/mods/ITEMS/mcl_mobspawners/init.lua @@ -27,14 +27,34 @@ local function spawn_doll(pos) return minetest.add_entity({x=pos.x, y=pos.y-0.3, z=pos.z}, "mcl_mobspawners:doll") end +-- Manually set the doll sizes for large mobs +-- TODO: Relocate this code to mobs_mc +local doll_size_overrides = { + ["mobs_mc:guardian"] = { x = 0.6, y = 0.6 }, + ["mobs_mc:guardian_elder"] = { x = 0.72, y = 0.72 }, + ["mobs_mc:enderman"] = { x = 0.8, y = 0.8 }, + ["mobs_mc:iron_golem"] = { x = 0.9, y = 0.9 }, + ["mobs_mc:ghast"] = { x = 1.05, y = 1.05 }, + ["mobs_mc:wither"] = { x = 1.2, y = 1.2 }, + ["mobs_mc:enderdragon"] = { x = 0.16, y = 0.16 }, +} + local function set_doll_properties(doll, mob) local mobinfo = minetest.registered_entities[mob] + local xs, ys + if doll_size_overrides[mob] then + xs = doll_size_overrides[mob].x + ys = doll_size_overrides[mob].y + else + xs = mobinfo.visual_size.x * 0.33333 + ys = mobinfo.visual_size.y * 0.33333 + end local prop = { mesh = mobinfo.mesh, textures = get_mob_textures(mob), visual_size = { - x = mobinfo.visual_size.x * 0.33333, - y = mobinfo.visual_size.y * 0.33333, + x = xs, + y = ys, } } doll:set_properties(prop)