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TheDarkProject/mods/HELP
Nils Dagsson Moskopp cbf3dc49aa Replace grass path with dirt path
If a player wants to make a path when there is no dirt with grass on the
ground it means they need to either have silk touch to collect dirt with
grass or place dirt beside dirt with grass and wait for the grass cover
to spread before they can create the new paths …

Since the former is not possible early in the game and the latter is not
easy, this patch imitates Minecraft 1.17 behaviour; the following nodes
can now be turned into path nodes by right-clicking them with a shovel:

• Dirt (mcl_core:dirt)
• Coarse Dirt (mcl_core:coarse_dirt)
• Dirt with Grass (mcl_core:dirt_with_grass)
• Mycelium (mcl_core:mycelium)
• Podzol (mcl_core:podzol)

A group “path_creation_possible” has been added to mark nodes that can
be turned into a dirt path with a shovel. One obvious objection to that
addition might be that the “dirt” group already exists. Even though all
existing nodes that can be turned into a dirt path do indeed belong to
the “dirt” group, it is not a good idea: Changing what “dirt” means to
“any node that can be turned into a dirt path” would make it harder to
maintain the code.
2022-04-25 15:33:01 +02:00
..
doc add translate for `doc_identifier` 2022-02-23 23:58:04 +01:00
mcl_craftguide Rename a few textures to help support texture packs. 2022-03-02 20:13:24 -06:00
mcl_doc Replace grass path with dirt path 2022-04-25 15:33:01 +02:00
mcl_doc_basics Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
mcl_item_id `mcl_item_id` simplify code 2021-07-24 19:07:44 +00:00
mcl_tt Add german translation for the bow/fishing rod desc 2021-08-06 10:52:55 +00:00
tt ITEMS/mcl_anvils: fix renaming items w/o desc… 2022-03-05 15:35:39 +00:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00