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TheDarkProject/mods/CORE
Lizzy Fleckenstein e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
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_mcl_autogroup Fix server crash when players dig unknown nodes 2021-07-08 15:33:24 +02:00
biomeinfo [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
controls fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
flowlib rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
mcl_attached Tiny comment fix. 2022-03-19 03:16:15 +01:00
mcl_autogroup add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
mcl_colors add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
mcl_damage Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
mcl_explosions mcl_explosions 2022-02-23 23:58:05 +01:00
mcl_init fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
mcl_loot Various fixes to the enchanting and loot system 2021-12-07 17:57:18 +01:00
mcl_particles Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
mcl_sounds Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_util Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
mcl_worlds lift clouds to 384 in valleys mapgen 2022-04-19 10:23:10 +00:00
tga_encoder Fix TGA file writing on Windows 2022-02-28 16:58:59 +00:00
walkover `walkover` fixes 2022-01-20 22:55:36 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00