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TheDarkProject/mods/CORE
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 75dffe5059 Fix verbose tool info on non-tools 2023-03-15 15:36:48 +00:00
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_mcl_autogroup Fix verbose tool info on non-tools 2023-03-15 15:36:48 +00:00
biomeinfo [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
controls fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
flowlib rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
mcl_attached mcl_attached fixes 2022-10-23 18:39:08 +02:00
mcl_autogroup Slowing creative digging 2023-01-24 11:16:28 -06:00
mcl_colors add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
mcl_damage Removed the approved field from death reasons. 2023-01-20 19:15:21 +02:00
mcl_events Raids performance optimisation. Check for village less and over less distance. 2022-12-09 22:59:58 +00:00
mcl_explosions Rename some things 2023-03-09 12:52:22 -06:00
mcl_init Merge branch 'master' into mcl-init-fixes 2022-12-30 18:11:08 +00:00
mcl_loot Various fixes to the enchanting and loot system 2021-12-07 17:57:18 +01:00
mcl_particles Move textures all into one centralized directory. 2023-01-30 22:55:53 -05:00
mcl_sounds Revert grass footstep sound 2023-01-14 15:22:19 +00:00
mcl_util Add function for colorwallmounted node rotation 2023-02-27 20:25:36 +00:00
mcl_worlds lift clouds to 384 in valleys mapgen 2022-04-19 10:23:10 +00:00
tga_encoder Fix TGA file writing on Windows 2022-02-28 16:58:59 +00:00
walkover walkover globalstep timer changed to align with mc time for damage and other actions 2022-07-26 23:21:56 +10:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00