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TheDarkProject/mods/MAPGEN
Bram van den Heuvel 69acc5074b Fix dungeon margin bug (#4276)
Some mapgen settings used to crash the game.

Reviewed-on: MineClone2/MineClone2#4276
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: Bram van den Heuvel <bram.vdh1999@gmail.com>
Co-committed-by: Bram van den Heuvel <bram.vdh1999@gmail.com>
2024-05-03 14:05:51 +00:00
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mcl_biomes Merge pull request 'Added clovers' (#4224) from clovers into master 2024-03-27 00:15:32 +00:00
mcl_dungeons Fix dungeon margin bug (#4276) 2024-05-03 14:05:51 +00:00
mcl_end_island Make end island larger 2022-09-14 20:37:08 +00:00
mcl_mapgen_core Move deepslate ore registration within generation check 2023-12-12 23:16:51 +00:00
mcl_nether_fortresses update loottables 2023-08-31 17:17:38 +02:00
mcl_strongholds Remove get_structure_data_construct 2022-10-28 21:25:43 +02:00
mcl_structures mcl_structures pt_BR translation 2023-12-22 23:45:07 +01:00
mcl_terrain_features Add lots of water lakes to mangrove swamps 2022-08-11 14:26:34 +02:00
mcl_villages mcl_villages pt_BR translation 2023-12-22 23:45:07 +01:00
tsm_railcorridors Separate blue dye from lapis lazuli. 2022-12-29 03:08:49 +00:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00