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TheDarkProject/mods/mobs/sheep.lua

75 lines
2.0 KiB
Lua

mobs:register_mob("mobs:sheep", {
type = "animal",
hp_max = 8,
collisionbox = {-0.5, -0.01, -0.5, 0.5, 1, 0.5},
textures = {"creatures_sheep.png"},
visual = "mesh",
mesh = "creatures_sheep.x",
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
armor = 100,
drops = {
{name = "mobs:meat_raw_sheep",
chance = 2,
min = 1,
max = 2,},
},
drawtype = "front",
water_damage = 0,
lava_damage = 8,
animation = {
speed_normal = 17,
speed_run = 25,
stand_start = 0,
stand_end = 80,
walk_start = 81,
walk_end = 100,
},
follow = "farming:wheat_harvested",
view_range = 6,
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
if item:get_name() == "farming:wheat_harvested" then
if not self.tamed then
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
self.tamed = true
self.object:set_hp(self.object:get_hp() + 3)
if self.object:get_hp() > 15 then self.object:set_hp(15) end
else
if not minetest.setting_getbool("creative_mode") and self.naked then
item:take_item()
clicker:set_wielded_item(item)
end
self.food = (self.food or 0) + 1
if self.food >= 8 then
self.food = 0
self.naked = false
self.object:set_properties({
textures = {"creatures_sheep.png"},
})
end
self.object:set_hp(self.object:get_hp() + 3)
if self.object:get_hp() > 15 then self.object:set_hp(15) return end
if not self.naked then
item:take_item()
clicker:set_wielded_item(item)
end
end
return
end
if item:get_name() == "default:shears" and not self.naked then
self.naked = true
clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
minetest.sound_play("default_snow_footstep", {object = self.object, gain = 0.5,})
self.object:set_properties({
textures = {"creatures_sheep_shaved.png"},
})
end
end,
})