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TheDarkProject/mods/ITEMS/mcl_mobspawners
teknomunk aabd80d54b Change MineClone 2 to VoxeLibre 2024-05-07 11:38:00 +00:00
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locale Update Russian translation. Fix 1. 2023-09-02 15:51:49 +08:00
README.md Change MineClone 2 to VoxeLibre 2024-05-07 11:38:00 +00:00
init.lua Fix a number of crashes involving unknown nodes, also fix fishbuckets on_place (#3914) 2023-09-29 18:47:07 +00:00
mod.conf Move data from deprecated files to mod.conf 2021-03-18 17:37:12 +01:00

README.md

This mod adds a mob spawner for VoxeLibre. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of VoxeLibre.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License